Commit Graph

215 Commits

Author SHA1 Message Date
d215d02844 style(shapes): remove redundant usings and document PipeSizes bound 2026-04-10 17:31:22 -04:00
57863e16e9 feat(shapes): add ANSI pipe OD lookup table
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-10 17:27:25 -04:00
24babe353e fix: show both offset and rotation in SubProgramCall.ToString
The either/or format meant a SubProgramCall with both a non-zero
Offset and non-zero Rotation would only show the Offset, hiding the
rotation metadata. The data model supports both independently, so the
display should too.

Also fixes a zero-field leak where the old fallback emitted
`G65 P_ R0` for calls with no rotation. Now each field is only shown
when non-zero, and `G65 P_` with no arguments is emitted when
neither is set.

Note: SubProgramCall.ToString is purely a debug/display aid. The
Cincinnati post emits sub-calls via the G52 + M98 bracket, not via
G65, so this format doesn't correspond to real machine output.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-10 08:37:46 -04:00
572fa06a21 fix: track tool position through sub-programs in ConvertMode
ConvertMode.ToIncremental skipped SubProgramCall codes entirely when
computing deltas, so parent motions after a sub-call were encoded as if
the tool never moved. Several traversal sites (ConvertProgram,
GraphicsHelper, PlateRenderer, CutDirectionArrows, Program.BoundingBox)
worked around this with save/restore hacks that treated sub-calls as
transparent — but DrawRapids legitimately tracks actual tool position,
so after the last hole the first perimeter rapid was applied to the
wrong base, drifting the rendered perimeter past the plate edge by
roughly the distance to the last hole.

Fix the root cause: ToIncremental and ToAbsolute now walk sub-programs
to compute where they leave the tool, and advance pos accordingly. The
other traversals capture a frameOrigin at entry and compute sub-call
placement as frameOrigin + Offset, letting pos advance naturally
through the sub recursion. All the save/restore workarounds are
removed.

Program.BoundingBox also picks up the same frame-origin treatment,
which corrects a latent bug where absolute-mode endpoints and nested
sub-calls dropped the parent's frame origin.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-10 07:51:51 -04:00
92461deb98 fix: apply SubProgramCall offset additively and restore curpos after expansion
ConvertMode.ToIncremental skips SubProgramCalls when computing deltas,
so all code paths that expand SubProgramCalls must: (1) set curpos to
savedPos + Offset before expanding, and (2) restore curpos afterward
so subsequent incremental codes get correct deltas.

Fixed in ConvertProgram, GraphicsHelper (AddProgram, AddProgramSplit),
PlateRenderer (DrawRapids, DrawProgramPiercePoints, GetFirstPiercePoint),
and CutDirectionArrows.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-09 17:40:05 -04:00
bc859aa28c feat: handle SubProgramCall offsets in BoundingBox and Rotate
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-09 14:47:40 -04:00
4aed231611 feat: emit SubProgramCalls for circle holes in ContourCuttingStrategy
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-09 14:35:56 -04:00
c641b3b68e feat: expand SubProgramCalls with Offset in ConvertProgram
Inline sub-program geometry into the parent geometry list using Offset
as the starting curpos, replacing the Shape-wrapping approach.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-09 14:31:13 -04:00
f3b27c32c3 feat: add SubPrograms dictionary to Program with deep-copy support
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-09 14:28:37 -04:00
c270d8ea76 feat: add Offset property to SubProgramCall for hole positioning
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-09 14:26:55 -04:00
de6877ac48 feat: add option to round lead-in angles for circle holes
Snaps lead-in angles on ArcCircle contours to a configurable
increment (default 5°), reducing unique hole variations from
infinite to 72 max. Rounding happens upstream in EmitContour
so the PlateView and post output stay in sync.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-09 12:41:33 -04:00
6a30828fad feat: optimize external lead-in placement using next-part pierce points
External lead-ins now sit on the line between the last internal cutout
and the next part's first pierce point, minimizing rapid travel. Cutout
sequencing starts from the bounding box corner opposite the origin and
iterates 3 times to converge the perimeter lead-in and internal sequence.
LeadInAssigner and PlateProcessor both use a two-pass approach: first
pass collects pierce points, second pass refines with next-part knowledge.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-09 10:33:55 -04:00
ba89967448 fix: respect suppression state in filter panel and guard DetermineWinding
FilterPanel.LoadItem was hardcoding all layer and line type checkboxes
to checked, ignoring actual visibility state. Now reads Layer.IsVisible
and entity IsVisible to set correct checked state.

Also guard DetermineWinding against shapes with fewer than 3 polygon
points (defaults to CCW) to prevent crash when applying lead-ins.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 13:58:11 -04:00
c1e6092e83 feat: add entity-based suppression with stable GUIDs
Entities now have a Guid Id for stable identity across edit sessions.
Drawing stores the full source entity set (SourceEntities) and a set of
suppressed entity IDs (SuppressedEntityIds), replacing the previous
SuppressedProgram approach. Unchecked entities in the converter are
suppressed rather than permanently removed, so they can be re-enabled
when editing drawings again.

Entities are serialized as JSON in the nest file (entities/entities-N)
alongside the existing G-code programs. Backward compatible with older
nest files that lack entity data.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 13:25:48 -04:00
df86d4367b fix: update drawings in-place when editing in converter so parts reflect changes
EditDrawingsInConverter was replacing Drawing objects with new instances,
but Part.BaseDrawing is readonly — parts kept referencing the old drawings
with stale programs (e.g. etch lines that were removed). Now matches by
name and updates existing drawings in-place, then refreshes all parts.

Also fixes Part.Update() which applied rotation backwards and was missing
UpdateBounds() and lead-in state reset.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 12:58:51 -04:00
b18a82df7a refactor: clean up SpatialQuery duplications and redundancies
Extract ArcToLineClosestDistance helper to eliminate duplicate Phase 3
arc-to-line loops, remove redundant MaxValue guard in curve-to-curve
check, consolidate CollectVertices overloads, and add entity-based
PushDirection overload for API consistency.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 09:33:29 -04:00
f090a2e299 fix: add arc-to-line closest-point check in DirectionalDistance
Corner arcs from offset perimeters could slip past vertex sampling,
causing compactor push to undershoot by ~halfSpacing. Use ClosestPointTo
to find the actual nearest point on each arc to each line before firing
the directional ray.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 08:52:30 -04:00
b2a723ca60 feat: add Shape Library UI with configurable shapes and flange presets
Add a Shape Library dialog (Nest > Shape Library) for creating drawings
from built-in parametric shapes. Supports configuration presets loaded
from JSON files — ships with 136 standard pipe flanges. Parameters use
TextBox inputs with architectural unit parsing (feet/inches, fractions).

- ShapeLibraryForm with split layout: shape list, preview, parameters
- ShapePreviewControl for auto-zoom rendering with info overlay
- ArchUnits utility for parsing architectural measurements
- SetPreviewDefaults() on all ShapeDefinition subclasses
- Convention-based config discovery (Configurations/{ShapeName}.json)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 07:44:03 -04:00
ebc1a5f980 refactor: extract shared helpers in SpatialQuery
Pull duplicated vertex collection, edge conversion, sorting, and
ray-circle solving into reusable private methods. Delegate the
no-offset DirectionalDistance overload to the offset version.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 00:15:30 -04:00
b729f92cd6 fix: correct compactor circle-to-circle directional distance
The vertex-to-entity approach in DirectionalDistance only sampled 4
cardinal points per circle, missing the true closest contact when
circles are offset diagonally from the push direction. This caused
the distance to be overestimated, pushing circles too far and
creating overlap that worsened with distance from center.

Add a curve-to-curve pass that computes exact contact distance by
treating the problem as a ray from one center to an expanded circle
(radius = r1 + r2) at the other center. Includes arc angular range
validation for arc-to-arc and arc-to-circle cases.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-07 22:51:09 -04:00
5d6e018b81 fix: preserve circle rotation direction through geometry round-trip
Circle.Rotation was lost in three places, causing reversed circles to
still offset inward instead of outward:
- ConvertGeometry.AddCircle hardcoded CCW instead of using circle.Rotation
- ConvertProgram.AddArcMove created Circle without setting Rotation from arc
- Shape.OffsetOutward/OffsetInward copied Circle without setting Rotation

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-07 22:38:23 -04:00
a59911b38a remove MicrotabLeadOut — redundant with normal tabs
MicrotabLeadOut was an unimplemented stub (Generate returned empty list)
that duplicated tab functionality. Existing saved configs with "Microtab"
selected will gracefully fall back to NoLeadOut.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-07 19:43:38 -04:00
6bed736cf0 perf: use actual geometry instead of tessellated polygons for push distance
- Add entity-based DirectionalDistance overload to SpatialQuery that
  uses RayArcDistance/RayCircleDistance instead of tessellating arcs
  and circles into line segments
- Add GetOffsetPartEntities, GetPerimeterEntities, GetPartEntities to
  PartGeometry for non-tessellated entity extraction
- Update Compactor.Push to use native entities instead of tessellated
  lines — 952 circles = 952 entities vs ~47,600 line segments
- Use bounding box containment check to skip cutout entities when no
  obstacle is inside the moving part (perimeter-only for common case)
- Obstacles always use perimeter-only entities since cutout edges are
  inside the solid and cannot block external parts

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-07 08:06:37 -04:00
e93523d7a2 perf: optimize best fit computation and plate optimizer
- Try all valid best fit pairs instead of only the first when qty=2,
  picking the best via IsBetterFill comparer (fixes suboptimal plate
  selection during auto-nesting)
- Pre-compute best fits across all plate sizes once via
  BestFitCache.ComputeForSizes instead of per-size GPU evaluation
- Early exit plate optimizer when all items fit (salvage < 100%)
- Trim slide offset sweep range to 50% overlap to reduce candidates
- Use actual geometry (ray-arc/ray-circle intersection) instead of
  tessellated polygons for slide distance computation — eliminates
  the massive line count from circle/arc tessellation
- Add RayArcDistance and RayCircleDistance to SpatialQuery
- Add PartGeometry.GetOffsetPerimeterEntities for non-tessellated
  perimeter extraction
- Disable GPU slide computer (slower than CPU currently)
- Remove dead SelectBestFitPair virtual method and overrides

Reduces best fit computation from 7+ minutes to ~4 seconds for a
73x25" part with 30+ holes on a 48x96 plate.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-06 10:21:44 -04:00
ba88ac253a fix: Circle.ToPoints ignores Rotation, breaking reverse direction for circular perimeters
Circle.ToPoints() always generated CCW points regardless of the Rotation
property, so reversing a circle contour in the CAD converter had no effect.
Now negates the step angle when Rotation is CW, matching Arc.ToPoints behavior.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-06 08:29:42 -04:00
ede06b1bf6 fix: enforce sentinel reactively in OnPlateAdded/OnPlateRemoved
Without this, RemoveEmptyPlates would destroy the sentinel with no
recovery, and tail-plate subscriptions would go stale after plate list
mutations. Added tests for both scenarios.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-06 00:06:35 -04:00
d12f0cee3e fix: restore auto-navigation on plate add in PlateManager
OnPlateAdded now navigates to the new plate when suppressNavigation is
false, matching the original EditNestForm behavior. Fixed CanRemoveCurrent
test to account for this auto-navigation.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-05 23:52:32 -04:00
d93b69c524 feat: implement PlateManager sentinel, reactive subscriptions, and batch ops (Tasks 3-5)
- EnsureSentinel() maintains exactly one trailing empty plate, suppressing navigation events during mutation
- Reactive tail subscriptions (PartAdded/PartRemoved on last two plates) call EnsureSentinel automatically; re-subscribed after each plate list change
- BeginBatch()/EndBatch() defers sentinel enforcement during bulk operations
- GetOrCreateEmpty() returns or creates an empty plate; RemoveCurrent() removes the current plate with index clamping; CanRemoveCurrent guards deletion
- 13 new tests (30 total PlateManager tests), all passing

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-05 23:51:25 -04:00
a65598615e fix: assign part colors to drawings created by BOM importer and MCP
Drawings created by BomImportForm and MCP InputTools were missing color
assignments, causing them to render with default empty color instead of
the standard part color palette. Moved PartColors and GetNextColor() to
Drawing in Core so all consumers share one definition.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-05 23:49:48 -04:00
ed082a6799 feat: add PlateManager with navigation state and disposal
Introduces PlateChangedEventArgs and PlateManager in OpenNest.Core to centralize plate navigation logic (CurrentIndex, LoadFirst/Last/Next/Previous/At, IsFirst/IsLast). Includes full xUnit test coverage (17 tests) verifying navigation, event firing, and disposal unsubscription.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-05 23:47:18 -04:00
ffd060bf61 feat: serialize plate optimizer settings in nest files
Add PlateOptions and SalvageRate properties to the Nest class and
round-trip them through NestWriter/NestReader via a new PlateOptionDto.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-05 00:38:02 -04:00
59e00cd707 feat: add PlateOption and PlateOptimizerResult data classes 2026-04-05 00:27:40 -04:00
7e86313d7c fix: prevent Delete key from corrupting quantity during ActionClone
ObservableList.Remove fired ItemRemoved even when the item wasn't in
the list, causing Plate to decrement Quantity.Nested for clone preview
parts that were never added — producing -1 counts. Delete in PlateView
now cancels ActionClone instead of trying to remove its preview parts.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-03 21:34:25 -04:00
c5943e22eb fix: correct Width/Length axis mapping and add spiral center-fill
Box constructor and derived properties (Right, Top, Center, Translate, Offset)
had Width and Length swapped — Length is X axis, Width is Y axis. Corrected
across Core geometry, plate bounding box, rectangle packing, fill algorithms,
tests, and UI renderers.

Added FillSpiral with center remnant detection and recursive FillBest on
the gap between the 4 spiral quadrants. RectFill.FillBest now compares
spiral+center vs full best-fit fairly. BestCombination returns a
CombinationResult record instead of out params.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-03 21:22:55 -04:00
9f9111975d feat: add ApplySingle for exact-click single-contour lead-in placement
Adds ApplySingle to ContourCuttingStrategy that applies lead-in/out to
only the contour containing the clicked entity, emitting other contours
as raw geometry. Also adds ApplySingleLeadIn wrapper to Part.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-02 13:32:56 -04:00
25ee193ae6 feat: add auto-tab size range fields to CuttingParameters
Add AutoTabMinSize and AutoTabMaxSize properties to enable automatic tab
assignment based on part size. Update CuttingParametersSerializer for
round-trip serialization and add tests.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-02 13:25:06 -04:00
5bcad9667b fix: DetermineWinding used absolute area, always returned CCW
Shape.Area() returns Math.Abs(signedArea), so DetermineWinding always
detected CCW regardless of actual winding. Use ToPolygon().RotationDirection()
which uses the signed area correctly.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-02 12:16:15 -04:00
64945220b9 fix: account for contour winding direction in lead-in normal computation
ComputeNormal assumed CW winding for all contours. For CCW-wound cutouts,
line normals pointed to the material side instead of scrap, placing lead-ins
on the wrong side. Now accepts a winding parameter: lines flip the normal
for CCW winding, and arcs flip when arc direction differs from contour
winding (concave feature detection).

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-02 12:06:08 -04:00
27afa04e4a feat: add Variables dictionary to Program with deep-copy in Clone
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-02 09:58:36 -04:00
95b9613e2d feat: add VariableRefs tracking on Motion and Feedrate
Adds Dictionary<string,string> VariableRefs to Motion (cleared on Rotate/Offset) and string VariableRef to Feedrate, with deep-copy Clone() support, so post processors can emit variable references instead of literal coordinate values.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-02 09:56:28 -04:00
3bc9301e22 feat: add ExpressionEvaluator for G-code variable expressions
Also set ContinueOnError=true on Cincinnati's post-build copy to prevent
the running WinForms app from blocking test builds via a file lock.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-02 09:52:37 -04:00
1040db414f feat: add VariableDefinition type for G-code user variables
Adds immutable VariableDefinition record to OpenNest.CNC with name,
expression, resolved value, inline, and global flags. Fixes namespace
collision in PatternTilerTests and PolygonHelperTests caused by the new
OpenNest.Tests.CNC namespace.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-02 09:46:37 -04:00
9db7abcd37 refactor: move material and thickness from Plate to Nest
Material and thickness are properties of the nest (all plates share the
same material/gauge), not individual plates. This moves them to the Nest
class, removes them from Plate and PlateSettings, and updates the UI so
EditNestInfoForm has a material field while EditPlateForm no longer shows
thickness. The nest file format gains top-level thickness/material fields
with backward-compatible reading from PlateDefaults for old files.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-01 21:00:59 -04:00
9f76659d5d refactor: two-pass lead-in placement in ContourCuttingStrategy
Resolve lead-in points by walking backward through cutting order (from
perimeter outward) so each lead-in faces the next cutout to be cut
rather than pointing back at the previous lead-out. Extract EmitContour
and EmitScribeContours to eliminate duplicated cutout/perimeter logic.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-01 14:26:47 -04:00
5c66fb3b72 feat: add snap-to-endpoint/midpoint for lead-in placement
Priority-based snapping: when the cursor is within 10px of an entity
endpoint or midpoint, snaps to it instead of the nearest contour point.
Diamond marker (endpoint) or triangle marker (midpoint) replaces the
lime dot to indicate active snap. Also refactors OnPaint into focused
helper methods and adds Arc.MidPoint().

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-01 08:42:13 -04:00
d57e2ca54b feat: add contour reordering with auto-sequence and move up/down 2026-04-01 00:27:14 -04:00
cb446e1057 feat: add ContourInfo model with shape classification logic
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-01 00:12:35 -04:00
27bbe99e7e fix: preserve part rotation through lead-in assign/remove cycle
Track preLeadInRotation when parts are rotated so lead-in removal
can restore the correct rotation. Remove stale HasManualLeadIns and
LeadInsLocked deserialization from NestReader since these flags are
transient state, not persisted data.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-31 17:39:07 -04:00
c1f1c829dc fix: flip ComputeNormal for CCW arcs on concave contour features
CCW arcs (e.g. the top of a U-slot) had the radial normal pointing
into the part material instead of into the scrap. This caused the
lead-in preview to flip sides on concave features.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-31 17:37:26 -04:00
159b54a1ec feat: add IConfigurablePostProcessor interface and implement in Cincinnati post
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-31 12:02:07 -04:00