fix: account for contour winding direction in lead-in normal computation
ComputeNormal assumed CW winding for all contours. For CCW-wound cutouts, line normals pointed to the material side instead of scrap, placing lead-ins on the wrong side. Now accepts a winding parameter: lines flip the normal for CCW winding, and arcs flip when arc direction differs from contour winding (concave feature detection). Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -70,8 +70,8 @@ namespace OpenNest.CNC.CuttingStrategy
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private void EmitContour(Program program, Shape shape, Vector point, Entity entity, ContourType? forceType = null)
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{
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var contourType = forceType ?? DetectContourType(shape);
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var normal = ComputeNormal(point, entity, contourType);
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var winding = DetermineWinding(shape);
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var normal = ComputeNormal(point, entity, contourType, winding);
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var leadIn = SelectLeadIn(contourType);
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var leadOut = SelectLeadOut(contourType);
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@@ -143,29 +143,33 @@ namespace OpenNest.CNC.CuttingStrategy
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return ContourType.Internal;
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}
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public static double ComputeNormal(Vector point, Entity entity, ContourType contourType)
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public static double ComputeNormal(Vector point, Entity entity, ContourType contourType,
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RotationType winding = RotationType.CW)
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{
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double normal;
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if (entity is Line line)
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{
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// Perpendicular to line direction
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// Perpendicular to line direction: tangent + π/2 = left side.
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// Left side = outward for CW winding; for CCW winding, outward
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// is on the right side, so flip.
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var tangent = line.EndPoint.AngleFrom(line.StartPoint);
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normal = tangent + Math.Angle.HalfPI;
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if (winding == RotationType.CCW)
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normal += System.Math.PI;
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}
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else if (entity is Arc arc)
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{
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// Radial direction from center to point
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// Radial direction from center to point.
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// Flip when the arc direction differs from the contour winding —
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// that indicates a concave feature where radial points inward.
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normal = point.AngleFrom(arc.Center);
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// For CCW arcs the radial points the wrong way — flip it.
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// CW arcs are convex features (corners) where radial = outward.
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// CCW arcs are concave features (slots) where radial = inward.
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if (arc.Rotation == RotationType.CCW)
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if (arc.Rotation != winding)
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normal += System.Math.PI;
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}
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else if (entity is Circle circle)
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{
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// Radial outward — always correct regardless of winding
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normal = point.AngleFrom(circle.Center);
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}
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else
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@@ -102,7 +102,7 @@ namespace OpenNest.Actions
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snapPoint = closest;
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snapEntity = entity;
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snapContourType = info.ContourType;
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snapNormal = ContourCuttingStrategy.ComputeNormal(closest, entity, info.ContourType);
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snapNormal = ContourCuttingStrategy.ComputeNormal(closest, entity, info.ContourType, info.Winding);
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hasSnap = true;
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hoveredContour = info;
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}
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@@ -282,7 +282,7 @@ namespace OpenNest.Actions
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{
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snapPoint = bestPoint;
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snapEntity = bestEntity;
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snapNormal = ContourCuttingStrategy.ComputeNormal(bestPoint, bestEntity, snapContourType);
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snapNormal = ContourCuttingStrategy.ComputeNormal(bestPoint, bestEntity, snapContourType, hoveredContour.Winding);
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activeSnapType = bestType;
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}
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@@ -356,7 +356,8 @@ namespace OpenNest.Actions
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contours.Add(new ShapeInfo
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{
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Shape = profile.Perimeter,
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ContourType = ContourType.External
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ContourType = ContourType.External,
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Winding = ContourCuttingStrategy.DetermineWinding(profile.Perimeter)
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});
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}
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@@ -366,7 +367,8 @@ namespace OpenNest.Actions
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contours.Add(new ShapeInfo
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{
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Shape = cutout,
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ContourType = ContourCuttingStrategy.DetectContourType(cutout)
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ContourType = ContourCuttingStrategy.DetectContourType(cutout),
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Winding = ContourCuttingStrategy.DetermineWinding(cutout)
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});
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}
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}
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@@ -483,6 +485,7 @@ namespace OpenNest.Actions
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{
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public Shape Shape { get; set; }
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public ContourType ContourType { get; set; }
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public RotationType Winding { get; set; }
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}
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}
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}
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