Adds LayerType.Leadin to all LinearMove and ArcMove instances produced
by LineLeadIn, ArcLeadIn, LineArcLeadIn, CleanHoleLeadIn, and
LineLineLeadIn Generate() methods, plus tests covering all subclasses.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Adds Suppressed bool to the Motion base class so LinearMove, ArcMove,
and RapidMove can be flagged for skip during rendering and post-processing
when they fall within a tab gap. Clone() updated on all three subclasses
to preserve the flag. Covered by new MotionSuppressedTests.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Add radius-based arc feedrate calculation (Variables/Percentages modes)
with configurable radius ranges (#123/#124/#125 or inline expressions)
- Fix arc distance in SpeedClassifier using actual arc length instead of
chord length (full circles previously computed as zero)
- Fix G89 P spacing: P now adjacent to filename per CL-707 manual syntax
- Add lead-out feedrate support (#129) and arc lead-in feedrate (#127)
- Fix pallet exchange: StartAndEnd emits M50 in preamble + last sheet only
- Add G121 Smart Rapids emission when UseSmartRapids is enabled
- Add G90 absolute mode to main program preamble alongside G20/G21
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Add ArcFit.FitWithDualTangent to constrain replacement arcs to match
tangent directions at both endpoints, preventing kinks without
introducing gaps. Add DXF year selection to CAD converter export.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Remove pass-through wrappers (FitWithStartTangent, MaxRadialDeviation), extract
PerpendicularDistance and NormalizeAngle helpers to deduplicate mirror axis math,
convert GetExitDirection to switch expression, and simplify ComputeEndTangent.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Change Nest() to decide fill vs pack based on total area coverage
instead of qty != 1. Items covering < 10% of the plate are packed,
so large parts get prime position and small low-qty parts fill gaps.
Qty=2 items are placed as interlocking best-fit pairs in remnant
spaces after the main pack phase, rather than as separate rectangles.
- Add ShouldFill() capacity-based heuristic
- Split pack phase: regular items pack first, then pairs
- Add PlaceBestFitPairs() for Phase 3 remnant pair placement
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
For qty 1-2, skip the full 6-strategy pipeline: place a single part
or a best-fit pair directly. For larger low quantities, shrink the
work area in both dimensions (sqrt scaling with 2x margin) before
running strategies, with fallback to full area if insufficient.
- Add TryFillSmallQuantity fast path (qty=1 single, qty=2 best-fit pair)
- Add ShrinkWorkArea with proportional dual-axis reduction
- Extract RunFillPipeline helper from Fill()
- Make ShrinkFiller.EstimateStartBox internal with margin parameter
- Add MaxQuantity to FillContext for strategy-level access
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Break the 113-line click handler into single-responsibility methods:
RunAutoNestAsync, GetOrCreatePlate, NestSinglePlateAsync, and
CreatePreviewPlate (eliminates duplicated plate-cloning code).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Refresh PlateView preview with settled parts after Compactor.Settle
so the accepted layout matches what was shown, not the pre-settle
positions from the last progress report.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Skip ExtentsFillStrategy for rectangle/circle parts
- Skip PairsFillStrategy for circle parts
- PackBottomLeft now tries rotated orientation when items don't fit
- PackBottomLeft tries both area-descending and length-descending sort
orders, keeping whichever places more parts (tighter bbox on tie)
- Add user constraint override tests for AngleCandidateBuilder
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Replace RotationAnalysis.FindBestRotation with PartClassifier.Classify in
RunPipeline, propagate ClassificationResult through BuildAngles signatures and
FillContext.PartType, and rewrite AngleCandidateBuilder to dispatch on part type
(Circle=1 angle, Rectangle=2, Irregular=full sweep).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Covers all 9 cases: pure rectangle, rounded rectangle, rect with notch,
circle, L-shape, triangle, serrated edge (perimeter ratio), tilted rect
(primary angle), and empty drawing.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
OffsetOutward now normalizes to CW winding before offsetting instead of
trial-and-error with bounding box comparison. CadConverterForm designer
regenerated with new entityView1 properties.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Route best-result updates to progress form preview in
PlateView.FillWithProgress (Ctrl+F path) — was still using
the old SetStationaryParts approach
- Only update results stats (parts, density, area) when
IsOverallBest so they match the preview display
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Replace verbose value tuple with named PartPair record struct, extract
AnchorToWorkArea/PairBbox helpers to eliminate duplication, and delegate
RepeatColumns to FillLinear.Fill which already handles geometry-aware
column tiling with overlap fallback.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Polygon-polygon collision detection using convex decomposition (ear-clipping
triangulation) followed by Sutherland-Hodgman clipping on each triangle pair.
Handles overlapping, non-overlapping, edge-touching, containment, and concave
polygons. Includes hole subtraction support for future use.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Immutable result type that holds overlap flag, overlap regions (as polygons),
intersection points, and computed overlap area.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
FillGrid had no overlap check after perpendicular tiling of the row
pattern (Step 2), unlike Step 1 which had one. When geometry-aware
FindPatternCopyDistance underestimated row spacing, overlapping parts
were returned unchecked.
Changes:
- Make FillLinear.HasOverlappingParts shape-aware (bbox pre-filter +
Part.Intersects) instead of bbox-only, preventing false positives on
interlocking pairs while catching real overlaps
- Add missing overlap safety check after Step 2 perpendicular tiling
with bbox fallback
- Add diagnostic Debug.WriteLine logging when overlap fallback triggers,
including engine label, step, direction, work area, spacing, pattern
details, and overlapping part locations/rotations for reproduction
- Add FillLinear.Label property set at all callsites for log traceability
- Refactor LinearFillStrategy and ExtentsFillStrategy to use shared
FillHelpers.BestOverAngles helper for angle-sweep logic
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
EllipseConverter computed arc radius from start point only, causing
~0.0009 unit gaps between consecutive arcs. Use circumcircle of
(start, mid, end) points so both endpoints lie exactly on the arc.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Extract shared BestFitAxis helper parameterized by orientation,
eliminating 23-line duplicate in rectangle packing.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
StripeFiller and FillExtents had identical 24-line overlap detection
methods; move to FillHelpers and delegate from both callers.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Extract shared EvenlyDistribute helper parameterized by axis,
eliminating 27-line duplicate between the two methods.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The arc and line Optimize methods had identical merge-loop structure;
extract a generic MergePass helper with type-specific delegates.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Both ActionSelect and ActionZoomWindow had identical 29-line
GetRectangle methods; consolidate into the common base class.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The parameterless rotation is equivalent to rotating around (0,0),
so delegate to the origin overload to eliminate 30-line duplicate.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Extract shared FillAxis helper parameterized by orientation,
eliminating 34-line duplicate between horizontal and vertical fills.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Move identical FitWithStartTangent and MaxRadialDeviation methods
to a shared ArcFit class, eliminating 40-line duplicate.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Extract shared SortStrips helper parameterized by axis selectors,
eliminating 61-line near-duplicate between column and row sorting.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Convex corners were being miter-joined (lines extended to a point)
because IntersectsUnbounded always finds an intersection for non-parallel
lines. Now checks the cross product of original line directions to detect
convex corners and inserts an arc instead.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Part.Intersects: filter intersection points at a vertex of either
shape (was both), so edge-touching parts are not flagged as overlapping
- NestEngineBase.HasOverlaps: use epsilon-based bounding box pre-filter
consistent with FillExtents and Plate.HasOverlappingParts
- PartGeometry.GetOffsetPartLines: remove extra chordTolerance added to
spacing offset — was causing 0.002" gap beyond the intended part spacing
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
UpdateEtchEntities was removing all entities on the ETCH layer, which
also deleted user-added etch marks like part numbers. Now tags generated
bend etch lines with a BendEtch tag and filters on that instead.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Place circle labels on the circumference using golden angle distribution
so concentric circles don't overlap. Hide labels when the entity is too
small on screen to fit the badge.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Labels are drawn at each entity's midpoint with a filled background
circle for readability. Toggle via "Labels" checkbox in the detail bar.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Etch marks for up bends are now real geometry entities on an ETCH layer
instead of being drawn dynamically. They flow through the full pipeline:
entities → FilterPanel layers → ConvertGeometry (tagged as Scribe) →
post-processor sequencing before cut geometry.
Also includes ShapeProfile normalization (CW perimeter, CCW cutouts)
applied consistently across all import paths, and inward offset support
for cutout shapes in overlap/offset polygon calculations.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Shape.OffsetOutward produces inward offsets for certain rotated polygons,
causing geometry-aware copy distances to be too small and placing
overlapping parts. Root cause is in the offset winding direction
detection — this commit adds safety nets while that is investigated.
- FillLinear.FillGrid: detect bbox overlaps after geometry-aware tiling,
fall back to bbox-based spacing when overlaps found
- FillExtents.RepeatColumns: detect overlaps after Compactor computes
copy distance, fall back to columnWidth + spacing
- PairFiller/StripeFiller remnant fills: use FillLinear directly instead
of spawning full engine pipeline (avoids strategies with the bug)
- Add PairOverlapDiagnosticTests reproducing the issue
- MCP config: use shadow-copy wrapper for dev hot-reload
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
High-utilization pairs (>=75%) are no longer discarded for exceeding
the aspect ratio limit, since the material isn't being wasted.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>