refactor: remove dead code and deduplicate SpatialQuery

Remove 4 unused ClosestDistance methods and extract shared
FindVerticalLimits/FindHorizontalLimits helpers from the
GetLargestBox methods, eliminating 6 duplicate code groups.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-03-28 16:03:27 -04:00
parent d854a1f5d2
commit fb696aaf58

View File

@@ -523,177 +523,17 @@ namespace OpenNest.Geometry
#endregion
public static double ClosestDistanceLeft(Box box, List<Box> boxes)
{
var closestDistance = double.MaxValue;
for (int i = 0; i < boxes.Count; i++)
{
var compareBox = boxes[i];
RelativePosition pos;
if (!box.IsHorizontalTo(compareBox, out pos))
continue;
if (pos != RelativePosition.Right)
continue;
var distance = box.Left - compareBox.Right;
if (distance < closestDistance)
closestDistance = distance;
}
return closestDistance == double.MaxValue ? double.NaN : closestDistance;
}
public static double ClosestDistanceRight(Box box, List<Box> boxes)
{
var closestDistance = double.MaxValue;
for (int i = 0; i < boxes.Count; i++)
{
var compareBox = boxes[i];
RelativePosition pos;
if (!box.IsHorizontalTo(compareBox, out pos))
continue;
if (pos != RelativePosition.Left)
continue;
var distance = compareBox.Left - box.Right;
if (distance < closestDistance)
closestDistance = distance;
}
return closestDistance == double.MaxValue ? double.NaN : closestDistance;
}
public static double ClosestDistanceUp(Box box, List<Box> boxes)
{
var closestDistance = double.MaxValue;
for (int i = 0; i < boxes.Count; i++)
{
var compareBox = boxes[i];
RelativePosition pos;
if (!box.IsVerticalTo(compareBox, out pos))
continue;
if (pos != RelativePosition.Bottom)
continue;
var distance = compareBox.Bottom - box.Top;
if (distance < closestDistance)
closestDistance = distance;
}
return closestDistance == double.MaxValue ? double.NaN : closestDistance;
}
public static double ClosestDistanceDown(Box box, List<Box> boxes)
{
var closestDistance = double.MaxValue;
for (int i = 0; i < boxes.Count; i++)
{
var compareBox = boxes[i];
RelativePosition pos;
if (!box.IsVerticalTo(compareBox, out pos))
continue;
if (pos != RelativePosition.Top)
continue;
var distance = box.Bottom - compareBox.Top;
if (distance < closestDistance)
closestDistance = distance;
}
return closestDistance == double.MaxValue ? double.NaN : closestDistance;
}
public static Box GetLargestBoxVertically(Vector pt, Box bounds, IEnumerable<Box> boxes)
{
var verticalBoxes = boxes.Where(b => !(b.Left > pt.X || b.Right < pt.X)).ToList();
#region Find Top/Bottom Limits
var top = double.MaxValue;
var btm = double.MinValue;
foreach (var box in verticalBoxes)
{
var boxBtm = box.Bottom;
var boxTop = box.Top;
if (boxBtm > pt.Y && boxBtm < top)
top = boxBtm;
else if (box.Top < pt.Y && boxTop > btm)
btm = boxTop;
}
if (top == double.MaxValue)
{
if (bounds.Top > pt.Y)
top = bounds.Top;
else return Box.Empty;
}
if (btm == double.MinValue)
{
if (bounds.Bottom < pt.Y)
btm = bounds.Bottom;
else return Box.Empty;
}
#endregion
if (!FindVerticalLimits(pt, bounds, verticalBoxes, out var top, out var btm))
return Box.Empty;
var horizontalBoxes = boxes.Where(b => !(b.Bottom >= top || b.Top <= btm)).ToList();
#region Find Left/Right Limits
var lft = double.MinValue;
var rgt = double.MaxValue;
foreach (var box in horizontalBoxes)
{
var boxLft = box.Left;
var boxRgt = box.Right;
if (boxLft > pt.X && boxLft < rgt)
rgt = boxLft;
else if (boxRgt < pt.X && boxRgt > lft)
lft = boxRgt;
}
if (rgt == double.MaxValue)
{
if (bounds.Right > pt.X)
rgt = bounds.Right;
else return Box.Empty;
}
if (lft == double.MinValue)
{
if (bounds.Left < pt.X)
lft = bounds.Left;
else return Box.Empty;
}
#endregion
if (!FindHorizontalLimits(pt, bounds, horizontalBoxes, out var lft, out var rgt))
return Box.Empty;
return new Box(lft, btm, rgt - lft, top - btm);
}
@@ -702,75 +542,77 @@ namespace OpenNest.Geometry
{
var horizontalBoxes = boxes.Where(b => !(b.Bottom > pt.Y || b.Top < pt.Y)).ToList();
#region Find Left/Right Limits
var lft = double.MinValue;
var rgt = double.MaxValue;
foreach (var box in horizontalBoxes)
{
var boxLft = box.Left;
var boxRgt = box.Right;
if (boxLft > pt.X && boxLft < rgt)
rgt = boxLft;
else if (boxRgt < pt.X && boxRgt > lft)
lft = boxRgt;
}
if (rgt == double.MaxValue)
{
if (bounds.Right > pt.X)
rgt = bounds.Right;
else return Box.Empty;
}
if (lft == double.MinValue)
{
if (bounds.Left < pt.X)
lft = bounds.Left;
else return Box.Empty;
}
#endregion
if (!FindHorizontalLimits(pt, bounds, horizontalBoxes, out var lft, out var rgt))
return Box.Empty;
var verticalBoxes = boxes.Where(b => !(b.Left >= rgt || b.Right <= lft)).ToList();
#region Find Top/Bottom Limits
if (!FindVerticalLimits(pt, bounds, verticalBoxes, out var top, out var btm))
return Box.Empty;
var top = double.MaxValue;
var btm = double.MinValue;
return new Box(lft, btm, rgt - lft, top - btm);
}
foreach (var box in verticalBoxes)
private static bool FindVerticalLimits(Vector pt, Box bounds, List<Box> boxes, out double top, out double btm)
{
top = double.MaxValue;
btm = double.MinValue;
foreach (var box in boxes)
{
var boxBtm = box.Bottom;
var boxTop = box.Top;
if (boxBtm > pt.Y && boxBtm < top)
top = boxBtm;
else if (box.Top < pt.Y && boxTop > btm)
btm = boxTop;
}
if (top == double.MaxValue)
{
if (bounds.Top > pt.Y)
top = bounds.Top;
else return Box.Empty;
if (bounds.Top > pt.Y) top = bounds.Top;
else return false;
}
if (btm == double.MinValue)
{
if (bounds.Bottom < pt.Y)
btm = bounds.Bottom;
else return Box.Empty;
if (bounds.Bottom < pt.Y) btm = bounds.Bottom;
else return false;
}
#endregion
return true;
}
return new Box(lft, btm, rgt - lft, top - btm);
private static bool FindHorizontalLimits(Vector pt, Box bounds, List<Box> boxes, out double lft, out double rgt)
{
lft = double.MinValue;
rgt = double.MaxValue;
foreach (var box in boxes)
{
var boxLft = box.Left;
var boxRgt = box.Right;
if (boxLft > pt.X && boxLft < rgt)
rgt = boxLft;
else if (boxRgt < pt.X && boxRgt > lft)
lft = boxRgt;
}
if (rgt == double.MaxValue)
{
if (bounds.Right > pt.X) rgt = bounds.Right;
else return false;
}
if (lft == double.MinValue)
{
if (bounds.Left < pt.X) lft = bounds.Left;
else return false;
}
return true;
}
}
}