Commit Graph

146 Commits

Author SHA1 Message Date
5bb637f3e2 refactor(engine): use RemnantFiller in NestEngineBase.Nest
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 22:38:53 -04:00
75cb6b2bac refactor(engine): rewire StripNestEngine to use extracted helpers
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 22:37:59 -04:00
c077649734 refactor(engine): rewire DefaultNestEngine to use extracted helpers
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 22:35:25 -04:00
319eace472 refactor(engine): extract RemnantFiller for iterative remnant filling
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 22:33:00 -04:00
c8587929b5 refactor(engine): extract PairFiller from DefaultNestEngine
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 22:31:51 -04:00
14048b0b7c refactor(engine): make BuildRotatedPattern and FillPattern internal static
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 22:30:37 -04:00
a7f27480e9 refactor(engine): extract AngleCandidateBuilder from DefaultNestEngine
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 22:29:52 -04:00
094b1e9f00 refactor(engine): extract ShrinkFiller from StripNestEngine
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 22:28:24 -04:00
31dbbbeedc refactor(engine): extract AccumulatingProgress from StripNestEngine
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 22:26:53 -04:00
ba7ded14b5 build: add InternalsVisibleTo for OpenNest.Tests
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 22:25:46 -04:00
65bde123ed fix(engine): fix remnant finder missing L-shaped and split remnants
Two bugs caused the remnant finder to miss valid empty regions:

1. RemoveDominated used an 80% overlap-area threshold that incorrectly
   removed L-shaped remnants. A tall strip to one side would "dominate"
   wide strips above/below it even though they represent different usable
   space. Replaced with geometric containment check — only remove a box
   if it's fully inside a larger one.

2. FindTieredRemnants split remnants at the obstacle envelope boundary,
   and both pieces could fall below minDimension even though the original
   remnant passed the filter (e.g., 6.6" remnant split into 5.35" + 1.25"
   with minDim=5.38"). Added fallback to keep the original unsplit.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 20:03:23 -04:00
66050c68f6 feat(engine): add CompactIndividual to Compactor (disabled in strip nester)
Add plate-free Push overload and CompactIndividual method that pushes
each part individually against all others as obstacles. Disabled in
StripNestEngine pending investigation — compaction opens irregular gaps
that the remnant finder scatters parts into.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 14:35:07 -04:00
0b9a42e84c fix(engine): use smallest remaining part as minimum remnant size
Skip remnants that are too small to fit any remaining part, avoiding
wasted fill attempts. Recalculated each iteration as quantities deplete.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 13:51:30 -04:00
00ccf82196 fix(engine): apply shrink loop to remnant fills in StripNestEngine
Remainder items were being filled into the full remnant box without
compaction. Added ShrinkFill helper that fills then shrinks the box
horizontally and vertically while maintaining the same part count.
This matches the strip item's shrink behavior and produces tighter
layouts that leave more usable space for subsequent items.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 13:50:14 -04:00
a41a08c9af fix(engine): use local quantity tracking in StripNestEngine remnant loop
The iterative remnant fill was mutating shared NestItem.Quantity objects,
causing the second TryOrientation call (left) to see depleted quantities
from the first call (bottom). Use a local dictionary instead so both
orientations start with the full quantities.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 13:23:32 -04:00
3d23943b69 fix(engine): use RemnantFinder for iterative remnant filling in StripNestEngine
Replace the single-pass guillotine split approach with RemnantFinder-based
iteration. After each fill, re-discover all free rectangles and try all
remaining items again until no more progress is made. This fills gaps that
were previously left empty after the initial strip + remainder layout.

Also change ActiveWorkArea border color from orange to red.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 13:11:28 -04:00
6419f6b8a2 feat: report ActiveWorkArea in NestProgress from ReportProgress
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-16 12:58:17 -04:00
2c62f601ca feat: add ActiveWorkArea property to NestProgress
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-16 12:55:54 -04:00
2bda7c9f0f refactor: remove StripNestResult.RemnantBox
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-16 12:54:19 -04:00
4d30178752 refactor: replace ComputeRemainderWithin with RemnantFinder in Nest()
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-16 12:51:25 -04:00
2b578fa006 refactor: remove NestPhase.Remainder enum value and switch cases
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-16 12:50:48 -04:00
78c625361e refactor: remove remainder phase from DefaultNestEngine
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-16 12:50:26 -04:00
dd3a2b0e9a refactor: remove UsableRemnantArea from NestProgress and UI 2026-03-16 12:47:57 -04:00
9b21a0c6d7 fix: update FillWithPairs debug logging after FillScore simplification 2026-03-16 12:47:11 -04:00
5b9e6c28e4 refactor: simplify FillScore to count + density, remove remnant tracking 2026-03-16 12:46:53 -04:00
ecdf571c71 feat: add RemnantFinder with edge projection algorithm 2026-03-16 12:45:35 -04:00
1b62f7af04 docs: revise lead-in UI spec with external/internal split and LayerType tagging
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 11:04:42 -04:00
ff496e4efe fix(engine): track multiple free rectangles in strip remnant filling
ComputeRemainderWithin only returned the larger of two possible free
rectangles, permanently losing usable area on the other axis after each
remainder item was placed. Replace the single shrinking box with a list
of free rectangles using guillotine cuts so both sub-areas remain
available for subsequent items.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 01:28:25 -04:00
7d198f837c feat: add PlateProcessor orchestrator 2026-03-16 00:44:25 -04:00
5948dc9cae feat: add PlateResult and ProcessedPart 2026-03-16 00:43:17 -04:00
6dffd8f5ad feat: add DirectRapidPlanner with line-shape intersection check 2026-03-16 00:43:06 -04:00
29b2572f9a feat: add IRapidPlanner, RapidPath, and SafeHeightRapidPlanner 2026-03-16 00:39:34 -04:00
c1e21abd45 feat: add PartSequencerFactory
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-16 00:36:41 -04:00
edc81ae45e feat: add AdvancedSequencer with row grouping and serpentine
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-16 00:36:07 -04:00
7edf6ee843 feat: add LeastCodeSequencer with nearest-neighbor and 2-opt
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-16 00:35:19 -04:00
f568308d1a feat: add EdgeStartSequencer
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-16 00:32:35 -04:00
d0351ab765 feat: add directional part sequencers (RightSide, LeftSide, BottomSide)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-16 00:27:57 -04:00
4f8febde23 feat: add IPartSequencer interface and SequencedPart
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-16 00:27:02 -04:00
5e346270c6 fix: delegate Fill(groupParts) and PackArea to DefaultNestEngine
StripNestEngine only overrode Fill(NestItem), so ActionClone.Fill
and Pack operations fell through to the empty base class defaults.
Now all virtual methods delegate to DefaultNestEngine.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 22:43:42 -04:00
4e747a8e6c fix: show strip + remnant parts together during progress updates
Wrap IProgress with AccumulatingProgress so remnant fills prepend
previously placed strip parts to each report. The UI now shows the
full picture (red + purple) instead of replacing strip parts.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 22:31:11 -04:00
310165db02 fix: add quantity deduction and progress reporting to StripNestEngine
Nest() now deducts placed counts from input NestItem.Quantity so the
UI loop doesn't create extra plates. All inner DefaultNestEngine.Fill
calls forward the IProgress parameter for live progress updates.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 22:26:29 -04:00
48be4d5d46 feat: add virtual Nest method to NestEngineBase for polymorphic auto-nest
The auto-nest code paths (MainForm, MCP, Console) now call
engine.Nest(items, progress, token) instead of manually orchestrating
sequential fill+pack. The default implementation in NestEngineBase
does sequential FillExact+PackArea. StripNestEngine overrides with
its strip strategy. This makes the engine dropdown actually work.

Also consolidates ComputeRemainderWithin into NestEngineBase,
removing duplicates from MainForm and StripNestEngine.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 22:16:08 -04:00
4d80710b48 feat: register StripNestEngine in NestEngineRegistry
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 21:39:25 -04:00
42d404577b feat: add StripNestEngine with strip-based multi-drawing nesting
New NestEngineBase subclass that dedicates a tight strip to the
largest-area drawing and fills the remnant with remaining drawings.
Tries both bottom and left orientations, uses a shrink loop to find
the tightest strip, and picks the denser result.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 21:39:01 -04:00
4baeb57e84 feat: add NestEngineInfo and NestEngineRegistry with plugin loading
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 21:07:59 -04:00
1bcfe5d031 feat: add NestEngineBase abstract class, rename NestEngine to DefaultNestEngine
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 21:06:28 -04:00
13b01240b1 refactor: extract SpatialQuery from Helper
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 17:46:14 -04:00
2881815c7a refactor: extract PartGeometry from Helper
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 17:44:17 -04:00
7c4eac5460 refactor: extract ShapeBuilder from Helper
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 17:41:40 -04:00
823320e982 fix(engine): use reverse-gap check in Compactor to handle irregular shapes
The forward bounding-box gap check (gap < 0) incorrectly skipped obstacles
for irregular shapes like SULLYS-003 whose narrow handle extends past an
adjacent part's BB edge while the wide body still needs contact detection.
Replaced with a reverse-direction gap check that only skips obstacles the
moving part has entirely cleared. Also fixed edge distance check to prevent
overshooting the work area boundary when already at the limit.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 17:29:29 -04:00