Commit Graph

69 Commits

Author SHA1 Message Date
5670ae79bf feat(core): add ShapeDefinition base class
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-17 07:57:54 -04:00
b42348665f refactor: remove Plate.GetRemnants(), replaced by RemnantFinder
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-16 12:53:29 -04:00
1757e9e01d refactor: change ContourCuttingStrategy.Apply to accept approachPoint
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-16 00:23:53 -04:00
62140789a7 feat: add Part.HasManualLeadIns flag
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-16 00:23:21 -04:00
ad877383ce feat: add CuttingResult struct
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-16 00:22:50 -04:00
93bf15c27f chore: remove redundant using in Rounding.cs
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 17:49:53 -04:00
e017723318 refactor: remove empty Helper class
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 17:46:36 -04:00
13b01240b1 refactor: extract SpatialQuery from Helper
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 17:46:14 -04:00
2881815c7a refactor: extract PartGeometry from Helper
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 17:44:17 -04:00
84d3f90549 refactor: extract Intersect from Helper
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 17:43:12 -04:00
7c4eac5460 refactor: extract ShapeBuilder from Helper
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 17:41:40 -04:00
be318bc1c1 refactor: extract GeometryOptimizer from Helper
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 17:39:52 -04:00
09cdb98dfc refactor: extract Rounding from Helper to OpenNest.Math
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 17:38:23 -04:00
8e0c082876 refactor(ui): optimize PushSelected with directional filtering and lazy line computation
Extract direction helpers to Helper class (EdgeDistance, DirectionalGap,
DirectionToOffset, IsHorizontalDirection) and use them to skip parts not
ahead in the push direction or further than the current best distance.
Defer line computation until parts survive bounding box checks.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 01:30:50 -04:00
3c59da17c2 fix(engine): fix pair candidate filtering for narrow plates and strips
The BestFitFilter's aspect ratio cap of 5.0 was rejecting valid pair
candidates needed for narrow plates (e.g. 60x6.5, aspect 9.2) and
remainder strips on normal plates. Three fixes:

- BestFitFinder: derive MaxAspectRatio from the plate's own aspect
  ratio so narrow plates don't reject all elongated pairs
- SelectPairCandidates: search the full unfiltered candidate list
  (not just Keep=true) in strip mode, so pairs rejected by aspect
  ratio for the main plate can still be used for narrow remainder
  strips
- BestFitCache.Populate: skip caching empty result lists so stale
  pre-computed data from nest files doesn't prevent recomputation

Also fixes console --size parsing to use LxW format matching
Size.Parse convention, and includes prior engine refactoring
(sequential fill loops, parallel FillPattern, pre-sorted edge
arrays in RotationSlideStrategy).

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 01:14:07 -04:00
6993d169e4 perf(core): optimize geometry with edge pruning and vertex dedup
Vector implements IEquatable<Vector> with proper GetHashCode for HashSet usage.
Polygon.FindCrossing uses bounding-box pruning to skip non-overlapping edge pairs.
Helper.DirectionalDistance deduplicates vertices via HashSet, sorts edges for
early-exit pruning, and adds a new array-based overload that avoids allocations.
PartBoundary sorts directional edges and exposes GetEdges for zero-alloc access.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-14 22:51:44 -04:00
a9aaab8337 refactor: use ShapeProfile perimeter for boundary and intersection
Replace shape-list iteration with ShapeProfile.Perimeter in both
Part.Intersects and PartBoundary, simplifying the logic and ensuring
only the outermost contour is used for collision detection.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-14 12:41:03 -04:00
65ded42120 feat(core): add Program.ToString() and fix sub-program rotation origin
Add G-code serialization via ToString() for debugging/ML workflows.
Fix Rotate(angle, origin) to propagate origin to sub-programs instead
of calling the single-argument overload.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-14 12:40:57 -04:00
1a9bd795a8 perf(core): share Program instance in CloneAtOffset
Offset-only copies don't modify program codes, so sharing the instance
avoids expensive cloning during large pattern tiling.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 21:14:21 -04:00
b509a4139d refactor: optimize directional distance for GPU-friendly batching
Add primitive-parameter RayEdgeDistance overload with AggressiveInlining,
merge Left/Right and Up/Down cases. Add DirectionalDistance overload that
accepts (dx, dy) translation without creating Line objects, and FlattenLines
for packing segments into flat arrays for GPU transfer.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 20:29:36 -04:00
bc3f1543ee refactor: extract FindCrossing and SplitAtCrossing from RemoveSelfIntersections
Break deeply nested loop structure into focused helper methods,
reducing max nesting from 5 levels to 2. Uses GetRange/AddRange
for cleaner loop building.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 10:20:11 -04:00
6b0bafc9de merge: integrate NFP-based autonesting from feature/nfp-autonest
Brings in the full NFP implementation: ConvexDecomposition, NoFitPolygon,
InnerFitPolygon, NfpCache, BottomLeftFill, SimulatedAnnealing optimizer,
and INestOptimizer interface. Resolves conflicts by keeping master's
progress reporting infrastructure alongside the new AutoNest methods,
and adapting RunAutoNest_Click to use NFP AutoNest with async/cancellation.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 09:40:38 -04:00
09fc8b889e fix: close polygon offset shape and handle nest template load failure
Shape.OffsetEntity computed joins between consecutive offset segments
but never joined the last segment back to the first, leaving the
closing corner with a straight line instead of a proper miter/arc.
Track the first entity and apply the same join logic after the loop.

Also wrap nest template loading in try-catch so a corrupt template
file doesn't crash the app on startup — falls back to default nest.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 07:37:39 -04:00
c68139e15e merge: resolve .gitignore conflict, keep both entries
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 07:22:45 -04:00
66b3aeafc1 fix: correct inverted quadrant-to-exit-point mapping in GetExitPoint
The exit point should be the corner farthest from the origin so the
perimeter (cut last) ends near the machine home. The mapping was
backwards — Q1 (origin bottom-left) was returning (0,0) instead of
(w,l).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 23:59:04 -04:00
616575e0ee feat: wire contour re-indexing into ContourCuttingStrategy.Apply()
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-12 23:57:17 -04:00
2b4cb849ba feat: add Shape.ReindexAt(Vector, Entity) for contour reordering
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-12 23:54:54 -04:00
3de44a7293 feat: add Arc.SplitAt(Vector) splitting primitive 2026-03-12 23:53:25 -04:00
b2ff704b73 feat: add Line.SplitAt(Vector) splitting primitive 2026-03-12 23:53:23 -04:00
441628eff2 feat: add ContourCuttingStrategy orchestrator
Exit point from plate quadrant, nearest-neighbor cutout
sequencing via ShapeProfile + ClosestPointTo, contour type
detection, and normal angle computation.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 23:15:38 -04:00
ac7d90ae17 feat: add CuttingParameters and configuration classes
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 23:13:36 -04:00
459738e373 feat: add Tab hierarchy (4 classes)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 23:13:31 -04:00
b112f70f6a feat: add LeadOut hierarchy (5 classes)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 23:12:09 -04:00
f17db1d2f9 feat: add LeadIn hierarchy (7 classes)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-12 23:07:31 -04:00
e4e1d9b5a3 refactor: rename DefinedShape to ShapeProfile
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 22:19:49 -04:00
612b540d9d refactor: rename Size.Height to Size.Length across codebase
"Length" is more natural than "height" for flat plate materials.
Renames the field on OpenNest.Geometry.Size, Box.Height property,
and all references across 38 files.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 22:01:40 -04:00
d0d334e734 fix: use chain tolerance for shape building to handle DXF endpoint gaps
DXF files can have endpoint gaps at entity junctions that fall right at
the floating-point boundary of Tolerance.Epsilon (0.00001). This caused
shapes to not close, resulting in 0 area and 0% utilization in Best-Fit.

Added ChainTolerance (0.0001) for endpoint chaining in GetConnected and
Shape.IsClosed, keeping the tighter Epsilon for geometric precision.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 08:37:39 -04:00
3f3b07ef5d feat: add NFP-based mixed-part autonesting
Implement geometry-aware nesting using No-Fit Polygons and simulated
annealing optimization. Parts interlock based on true shape rather than
bounding boxes, producing tighter layouts for mixed-part scenarios.

New types in Core/Geometry:
- ConvexDecomposition: ear-clipping triangulation for concave polygons
- NoFitPolygon: Minkowski sum via convex decomposition + Clipper2 union
- InnerFitPolygon: feasible region computation for plate placement

New types in Engine:
- NfpCache: caches NFPs keyed by (drawingId, rotation) pairs
- BottomLeftFill: places parts using feasible regions from IFP - NFP union
- INestOptimizer: abstraction for future GA/parallel upgrades
- SimulatedAnnealing: optimizes part ordering and rotation

Integration:
- NestEngine.AutoNest(): new public entry point for mixed-part nesting
- MainForm.RunAutoNest_Click: uses AutoNest instead of Pack
- NestingTools.autonest_plate: new MCP tool for Claude Code integration
- Drawing.Id: auto-incrementing identifier for NFP cache keys
- Clipper2 NuGet added to OpenNest.Core for polygon boolean operations

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 08:08:22 -04:00
78ee65d946 fix: resolve grid overlap bug and parallelize fill loops
The push algorithm's copy distance formula (bboxDim - slideDistance)
produced distances smaller than the part width when inflated boundary
arc vertices interacted spuriously, causing ~0.05 unit overlaps between
all adjacent grid parts.

Two fixes applied:
- Clamp ComputeCopyDistance to bboxDim + PartSpacing minimum
- Use circumscribed polygons (R/cos(halfStep)) for PartBoundary arc
  discretization so chord segments never cut inside the true arc,
  eliminating the ChordTolerance offset workaround

Also parallelized three sequential fill loops using Parallel.ForEach:
- FindBestFill angle sweep (up to 38 angles x 2 directions)
- FillPattern angle sweep for group/pair fills
- FillRemainingStrip rotation loop

Added diagnostic logging to HasOverlaps, FindCopyDistance, and
FillRecursive for debugging fill issues.

Test result: 45 parts @ 79.6% -> 47 parts @ 83.1%, zero overlaps.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 00:36:48 -04:00
23b5358352 perf: add CloneAtOffset to skip re-rotation and bbox walk on part clones
Part.Clone() re-clones from the drawing's unrotated program, re-rotates,
and walks all CNC codes twice for bounding box — 4 O(c) passes per clone.
CloneAtOffset clones from the already-rotated program and computes the
bounding box arithmetically, reducing to 1 O(c) pass per clone.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 22:53:02 -04:00
5fc16e9dae perf: halve rotating calipers edge iterations
Opposite hull edges (180° apart) produce identical bounding rectangles
(width/height swapped), so only half the edges need to be checked to
find the minimum area. Applied to the unconstrained overload only.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 22:17:24 -04:00
91908c1732 perf: optimize fill hot path — bbox pre-check and geometry inner loop
- Add bounding box rejection in HasOverlaps to skip expensive
  Part.Intersects (CNC→geometry conversion) for non-adjacent parts.
  Eliminates ~35% CPU in IsBetterValidFill for grid layouts.
- Optimize RayEdgeDistance: access Line fields directly instead of
  property getters (avoids Vector struct copies), inline IsEqualTo
  with direct range comparison (avoids Math.Abs), and precompute
  deltas for reuse in interpolation.
- Cache line endpoints in DirectionalDistance outer loop to avoid
  repeated struct copies in the inner loop.
- Add fill timer to ActionClone.Fill, displayed in PlateView status
  bar as "Fill: N parts in M ms".

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 22:10:25 -04:00
d1353d58e5 feat: add configurable chord tolerance for offset drawing and push geometry
Replace hardcoded PushChordTolerance constant with a configurable
OffsetTolerance property on PlateView (default 0.001), giving smoother
arc profiles in offset drawing and push-to-part collision detection.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 17:48:05 -04:00
a9af5effc5 feat: add Plate.GetRemnants() for finding empty edge strips
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-08 15:43:27 -04:00
a92ba7af89 feat: resolve per-entity color and line type from DXF imports
Add LineTypeName to Layer and propagate resolved color/line-type
through all DXF entity conversions (Arc, Circle, Line, Spline,
Polyline, LwPolyline, Ellipse). Entities that inherit ByLayer
properties now correctly resolve to their layer's values.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-08 13:27:56 -04:00
e078ef4b77 feat: implement color and line type exclusion filters on CadConverterForm
Add per-entity IsVisible flag and wire up the Colors and Line Types
checkedlistboxes to filter entities by exclusion — checking an item
hides matching entities from the preview and from drawing export.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-08 13:14:09 -04:00
b738d4c72c refactor: clean up NestEngine — collapse overloads, extract helper, remove dead code
- Fill(NestItem) and Fill(List<Part>) now delegate to their Box overloads
- Add Part.CreateAtOrigin() to replace repeated 4-line build-at-origin pattern
  used in NestEngine, RotationSlideStrategy, and PairEvaluator
- Remove dead code: FillArea overloads, Fill(NestItem, int), FillWithPairs(NestItem),
  ConvertTileResultToParts, PackBottomLeft.FindPointHorizontal, Pattern.GetLines/GetOffsetLines,
  unused count variable in FillNoRotation
- Simplify IsBetterValidFill to delegate to IsBetterFill after overlap check

NestEngine reduced from 717 to 484 lines.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-07 21:31:15 -05:00
73c20c30ce fix: exclude rapid moves from Part.Intersects to fix FillLinear rejection
Part.Intersects included rapid move geometry (G00 traversals) when
checking for overlaps, causing false positives. The overlap validation
added in 5bebfcb rejected all FillLinear configs, producing 0 parts.
Every other GetShapes caller already filters SpecialLayers.Rapid.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-07 18:52:35 -05:00
dd7383467b feat: add Polygon.ContainsPoint using ray casting
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-07 18:13:12 -05:00
6ce81d99a7 feat: convert OpenNest.Core to .NET 8 SDK-style project
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-07 13:21:16 -05:00