Files
OpenNest/OpenNest.Core
AJ Isaacs b509a4139d refactor: optimize directional distance for GPU-friendly batching
Add primitive-parameter RayEdgeDistance overload with AggressiveInlining,
merge Left/Right and Up/Down cases. Add DirectionalDistance overload that
accepts (dx, dy) translation without creating Line objects, and FlattenLines
for packing segments into flat arrays for GPU transfer.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 20:29:36 -04:00
..
2026-03-05 08:16:48 -05:00