feat: add Part.HasManualLeadIns flag

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-16 00:23:21 -04:00
parent ad877383ce
commit 62140789a7
2 changed files with 34 additions and 0 deletions

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@@ -51,6 +51,8 @@ namespace OpenNest
public Program Program { get; private set; }
public bool HasManualLeadIns { get; set; }
/// <summary>
/// Gets the rotation of the part in radians.
/// </summary>

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@@ -0,0 +1,32 @@
using OpenNest.CNC;
using OpenNest.Geometry;
using Xunit;
namespace OpenNest.Engine.Tests;
public class PartFlagTests
{
[Fact]
public void HasManualLeadIns_DefaultsFalse()
{
var pgm = new Program();
pgm.Codes.Add(new RapidMove(new Vector(0, 0)));
var drawing = new Drawing("test", pgm);
var part = new Part(drawing);
Assert.False(part.HasManualLeadIns);
}
[Fact]
public void HasManualLeadIns_CanBeSet()
{
var pgm = new Program();
pgm.Codes.Add(new RapidMove(new Vector(0, 0)));
var drawing = new Drawing("test", pgm);
var part = new Part(drawing);
part.HasManualLeadIns = true;
Assert.True(part.HasManualLeadIns);
}
}