Default is the engine every front end uses when none is named. It now runs
Irregular, then Rectangles, checks both layouts with NestLayoutCheck and keeps
the best: valid first, then fewest unplaced parts, then lowest salvage-credited
cost; ties keep Irregular. A candidate that throws or returns nothing is
skipped, cancellation stops the search, and only the chosen layout's plate
commits are reported. Neither engine wins every job in the lane benchmarks,
and Rectangles adds little time while also covering Irregular's invalid
layouts.
The registry lists Default first and no longer maps the name to Fill; fill
strategy callers still read Default as Fill. A future circle/ring engine joins
as another candidate.
The multi-phase lattice fill (linear, pairs, rectangle best-fit, remainder) is
no longer meant to be the engine used by default, so it gets a name for what
it does. The registry lists it as Fill and maps the old name Default to it;
PlateFillService, PlateNesterFactory and NestJobOptions use Fill, and every
fill-strategy caller still accepts Default. Console --autonest now validates
engine names through NestingEngineRegistry.ResolveName so renamed names work.
Layouts are unchanged: Default and Fill resolve to the same fillers and the
golden layouts pass under the new name.
CutoutLatticeFill fills one closed cutout of a frame part with copies of one part, the
first piece of the cutouts-first pass. It runs Default Fill over the cutout's bounds
plus one part step on every side, shifts the lattice over a (2n+1)^2 grid of offsets
up to half a step each way, and at each offset keeps the copies whose reference point
lies in the part's inner-fit region of the inscribed cutout (part circumscribed and
grown by the spacing). The offset keeping the most copies wins; every returned pose
is then certified with NestLayoutCheck.Clears against the frame and the other copies.
20" ring, 10" round cutout, 1" squares, 0.25" spacing: 37 copies, against 25 for a
block sized to the inscribed rectangle and 32 for the unshifted lattice.
Not wired into any engine or pipeline: parts inside cutouts wait on containment-aware
cutting order. Fill can still return different, equally scored lattices between calls
for some parts, so identical results are not yet claimed.
Move BlockCatalog's private-drawing Fill invocation (BestFitCache stabilization plus
the Default FillItem call) into PrivatePlateFill so the cutout fill can reuse it
without duplicating the cache handling. Behavior unchanged; Irregular filter 96/96.
Parts drawn a few millionths over their sheet's work area (for example a
36.125006 panel on a 36.125 sheet with no edge spacing) pass NestLayoutCheck,
which allows Tolerance.Epsilon of overhang, but the Rectangles engine refused
them and left them unplaced. The engine now allows 90% of that slack: a box
that exceeds the sheet by no more than the allowance packs as exactly the
sheet's size, so it spans the axis and the overhang lands only past the edge.
The check's bounds slack is named NestTolerances.WorkAreaSlack (same value,
no behavior change) so the engine and the test layout assertion share it.
Rectangle-lane benchmark (91 strict + 77 boxable jobs): every layout valid;
4 jobs that left panels unplaced now place them (strict complete 86 -> 88,
boxable complete 74 -> 75, one more boxable job places 2 more parts); no other
job changed.
DefaultPlateFiller.PackArea (Default, Strip and both Remnant strategies)
now packs leftover parts with the shared maximal-rectangles packer instead
of bottom-left corner points. Every fit rule and pick mode is tried; the
layout placing the most parts, then box area, per priority tier wins, and
the strategy's own fill comparer breaks ties so remnant strategies keep
their clear side. PackBottomLeft and PackEngine are removed.
Rectangle-lane benchmark (91 strict + 77 boxable jobs) against the old
packer: no strategy lost a valid layout; Default, Vertical Remnant,
Horizontal Remnant and Strip complete 2-3 more strict jobs, and Strip
gains a valid one. Cost on jobs complete in both runs falls for every
strategy (Default -0.6% strict, -2.7% boxable). Default is about 7-10%
slower on the changed jobs.
Golden layouts for Default and both Remnant strategies are re-captured;
each is complete, passes NestLayoutCheck and repeats exactly.
Desktop Auto Nest, Console --autonest, MCP autonest_plate and the API
NestRunner all run through NestPipeline, so nothing calls the old
orchestration any more.
Delete MultiPlateNester (with MultiPlateNestOptions, MultiPlateResult,
PlateResult, PartClass and PartSortOrder), PlateOptimizer and
PlateOptimizerResult, plus their tests. The explicit-strategy contract
those tests checked now lives at PlateFillService.ResolveStrategy, which
keeps its null-means-Default, canonical-name and unknown-name tests.
CreateFiller loses its internal visibility, which only the deleted
orchestrators used.
This breaks source and binary compatibility for external callers of the
removed types; whole-job callers use NestPipeline.Run or INestingEngine.
Moves the two production plug-in engines into OpenNest.Engine under names
that describe the jobs they suit:
- Rectangles: plain and near-rectangular plates, maximal-rectangles box
packing (was the RectanglesNestingEngine plug-in)
- Irregular: irregular profiles, no-fit-polygon frontier packing (was the
Opus55NestingEngine plug-in)
Their tests and the shared engine contract/layout test kit move into
OpenNest.Engine.Tests/NestingEngines.
The registry maps the old plug-in names to the new engines, so saved desktop
selections, scripts and API requests keep working, and a leftover plug-in DLL
under an old name cannot shadow its replacement. Desktop startup passes the
registry's lookup when restoring the saved Auto Nest engine.
build NestJob -> resolve engine by name -> Solve -> independent
NestLayoutCheck validation -> bind placements to caller drawings.
The pipeline never commits to plates and never mutates caller items;
validation failures are returned as messages naming real drawings
(unknown-requirement placements are reported, not dropped). Console,
MCP, API and desktop Auto Nest will adopt this path in later phases.
- NestPipeline.Run(request): registry-resolved engine, unknown names
list the registered engines; cancellation propagates untouched.
- NestPipeline.Run(engine, ...): stub/plug-in engines take the same path.
- NestResultBinder: pose semantics identical to NestResultMaterializer.
- NestLayoutCheck: Violations overload with per-requirement display names.
Tests: overlap stub -> violations w/ drawing names, no throw; ghost
placement -> violation + excluded from further checks; unknown engine
-> NotSupportedException listing engines; cancelled token -> no result;
happy path -> bound by reference, caller quantity untouched.
Layouts placed exactly at the part spacing can land ~1e-4 short once
rotated, rounded (e.g. PEP's 4-decimal exports) and snapped to the
Clipper grid, so both validators rejected layouts that were correct in
practice. NestTolerances.SpacingSlack (0.0005, far below anything a
cutting machine resolves) is now subtracted from the spacing by
NestLayoutCheck's inflation and NestJobPlacementValidator's edge-distance
check. The frozen LegacyNestValidator takes the same rule so the
equivalence tests keep comparing like with like.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The benchmark validator and every engine test re-triangulated both parts
for each nearby pair. NestLayoutCheck now uses TriangulatedRegion, with
Collision.HasOverlap as the fallback when it cannot decide. Verdicts are
unchanged (the frozen-validator equivalence tests still pass); validating
100 discs went from 1,254 ms to 94 ms.
Co-Authored-By: Codex <noreply@openai.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The job runner already checked sheet bounds on material contours only,
but the benchmark validator and salvage scoring used Part.BoundingBox,
which includes scribe/etch moves. A PEP bend tick that ends a hair past
the part's edge passed the runner yet failed the benchmark when placed
flush to the sheet edge, and it could shrink the credited offcut. Marks
only mark the surface, so bounds and salvage now use material only.
Benchmark before/after (all five built-in engines, local fixtures,
salvage 0.5): no job changed validity or cost. Regression tests pin the
new rule: a protruding tick flush to the sheet edge is valid in all four
quadrants, and a tick past the parts envelope no longer shrinks salvage
(targeted fixture cost 130 -> 120).
Co-Authored-By: Codex <noreply@openai.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Engines had to reverse-engineer the benchmark validator: Opus55 assumed a
0.01 arc tolerance (the validator uses 0.001), Gpt6Astra added hand-tuned
paddings and copied the validator's check order, Qwen picked its chord
tolerance to stay under a constant it could not reference.
NestTolerances publishes the validator's arc tolerance, the Clipper grid
and SafeClearanceMargin (with its derivation). NestLayoutCheck moves the
benchmark NestValidator's checks into OpenNest.Engine as a public API
(Clears for a part pair, Violations for a whole result); NestValidator is
now a thin wrapper. Verdicts are unchanged: tests compare ordered
violation lists against a frozen copy of the old validator, and a
tangent-disc stress test covers 432 pairs at the safe margin.
Co-Authored-By: Codex <noreply@openai.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
All three plugin engines turned a RotationPolicy into trial angles by hand
(fixed angle, stepped sweep, or right angles plus the minimum-bounding-
rectangle angle for Automatic), each with its own normalization, dedup and
sweep caps. EnumerateAngles gives one deterministic, Allows-checked list;
RotationCandidates.ForShape adds the MBR-aligning angles via the existing
Polygon.FindBestRotation, and DistinctOutlines drops angles where the part
looks identical. A cap of one returns the sweep start rather than throwing,
since engines request a single sample for small orientation budgets.
Co-Authored-By: Codex <noreply@openai.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Engines optimized guesses at the benchmark cost: Opus55 re-implemented
salvage credit, Qwen used plate area per part area, Gpt6Astra ignored
salvage. NestJobCost moves StockLadder's EstimateNetArea into a public
home (net sheet area, unplaced-part penalty, whole-result Evaluate) and
the benchmark and StockLadder now call it. Scores are unchanged: tests pin
it against a frozen copy of the old computation and real benchmark runs.
Bounds still include marks, as before, so scores do not move.
Co-Authored-By: Codex <noreply@openai.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Every plugin engine rebuilt part material from a snapshot by hand and
filtered only rapids, so all three kept counting scribe/etch marks as
material after 1b5e1b1 fixed it in the host. JobPartGeometry is the
validator's own reader made public: SpecialLayers.IsMaterial, validated
closed contours, material area, and TryRead returning null for unreadable
parts. The job validators now use it, so engines and validation agree.
Co-Authored-By: Codex <noreply@openai.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Engines assembled NestJobResult by hand - instance indices, fulfillment,
stock usage, status and PlateCommitted progress - and Qwen38FlashNext got
PlateIndex wrong (stock index instead of sheet order). The builder assigns
plate and instance indices itself and rejects overproduction and exhausted
stock, so engines only decide placements.
Co-Authored-By: Codex <noreply@openai.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Every plugin engine re-derived the quadrant/edge-spacing work area by hand
(Gpt6Astra, Opus55 and Qwen each had a copy, as did the placement
validator). One definition on the stock removes that duplication and the
chance of an engine disagreeing with the validator's bounds.
Co-Authored-By: Codex <noreply@openai.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Every nesting-geometry consumer filtered only rapids, so scribe/etch
moves counted as part material. An etch tick that ends a hair outside
the outline (PEP bend ticks start on the notch edge) made the part
"open geometry leaving the material region": the job validator threw
and every built-in engine plus Gpt6Astra crashed on real PEP jobs
(PT75, drawing 4980 A01 PT77). Marks are only on the surface, so they
should never affect placement, collision, area, or validation.
- SpecialLayers.IsMaterial excludes Rapid and Scribe; used by drawing
area, canonical angle, part collision, PartGeometry, plate perimeter,
best-fit/pair evaluation, rotation analysis, GPU evaluators, and both
validators. Timing, display, splitting and posts still see marks.
- ConvertGeometry also maps the saved SCRIBE layer name to Scribe, so
programs rebuilt from stored entities keep their marks.
- NestReader repairs older files (e.g. PepNestExport output) whose
programs saved etch as cut moves while source entities kept SCRIBE.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The candidate validator flattened every arc into 1000 segments and rebuilt
both parts' polygons and edge lists for every pair it compared, so spacing
checks on filleted parts cost millions of edge pairs each. Validation, not
the fill pipeline, was nearly all of a solve's wall time.
Placed contours are now flattened once with ToPolygonWithTolerance(0.001),
the tolerance the benchmark NestValidator and Part.Intersects already use,
and each part's shape is built once per candidate. Arcs stay inscribed, so
a layout placed exactly at the spacing still passes.
12-nest PEP corpus, Default + StockLadder, --parallel 1: 2820 s -> 227 s.
Every run that finished before gives the same validity, count, plates and
cost. Three StockLadder runs that used to hit the 5-minute timeout now
finish.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The benchmark is about to be used as the objective for LLM-designed
engines, and several gaps would have rewarded the wrong behavior:
- Ranking was utilization-first, so dropping awkward parts raised the
score. Rank valid > fully placed > cost > plates, where cost is
salvage-credited sheet area plus a largest-sheet penalty per unplaced
part; placing a part is never scored worse than omitting it.
- Salvage rate was ignored in scoring; cost now uses EstimateNetArea,
recomputed from job geometry rather than trusted from the engine.
- Rotation constraints were never validated. Add RotationPolicy.Allows
(shared with NestJobPlacementValidator) and check every placement.
- Returned sheets were trusted, so an engine could loosen spacing or
invent a size. Sheets must now match offered stock.
- Part-in-part placements were flagged as overlaps; spacing now accounts
for cutouts, with an X-sorted sweep to prune distant pairs.
- Summary averaged per-job percentages; it now sums areas and cost.
- --spacing and sheet sizes parsed with the current culture.
- Warn when .nest jobs offer only their original sheet sizes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
DefaultPlateFiller runs its search in a canonical (MBR-axis-aligned)
copy of the drawing. Intermediate progress reports — the Nesting
Progress dialog, PlateView's active-parts overlay — were showing that
transient canonical orientation instead of the drawing's real one.
FillContext.OriginalDrawing carries the pre-canonicalization drawing
through the pipeline; ReportProgress rebinds reported parts to it via
CanonicalFrame.RebindToOriginal before they reach the UI. Uses a
shallow list copy rather than per-part Part.Clone() — Clone() re-derives
its target rotation from BaseDrawing.Program.Rotation + Rotation, which
would double-count the canonical drawing's baked source angle.
Console --engine now names a jobs engine for --autonest (solved once
through NestingEngineRegistry.Create and committed onto the plate) or a
built-in fill strategy for single-plate fill through the public
PlateFillService; unknown names exit with the valid choices instead of
consulting the process-global legacy registry. MCP nesting tools take an
explicit engine argument per call with the session default, never read
process-global active-engine state, and reject whole-job engine names on
single-plate fill tools. NestingEngineRegistry gains an explicit Create
(name) resolution; PlateFillService gains a public ResolveStrategy and a
plate-number Nest overload used by interactive callers.