fix: leave etch/scribe marks out of nesting geometry
Every nesting-geometry consumer filtered only rapids, so scribe/etch moves counted as part material. An etch tick that ends a hair outside the outline (PEP bend ticks start on the notch edge) made the part "open geometry leaving the material region": the job validator threw and every built-in engine plus Gpt6Astra crashed on real PEP jobs (PT75, drawing 4980 A01 PT77). Marks are only on the surface, so they should never affect placement, collision, area, or validation. - SpecialLayers.IsMaterial excludes Rapid and Scribe; used by drawing area, canonical angle, part collision, PartGeometry, plate perimeter, best-fit/pair evaluation, rotation analysis, GPU evaluators, and both validators. Timing, display, splitting and posts still see marks. - ConvertGeometry also maps the saved SCRIBE layer name to Scribe, so programs rebuilt from stored entities keep their marks. - NestReader repairs older files (e.g. PepNestExport output) whose programs saved etch as cut moves while source entities kept SCRIBE. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
@@ -137,9 +137,10 @@ Always keep `README.md` and `CLAUDE.md` up to date when making changes that affe
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- `Tolerance.Epsilon` is used for floating-point comparisons across geometry operations.
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- Nesting uses async progress/cancellation: `IProgress<NestProgress>` and `CancellationToken` flow through the engine to the UI's `NestProgressForm`.
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- **Spacing offsets**: polygon consumers (`PolygonHelper`, `PartBoundary`, `NestValidator`, `CutOff`, the `LayoutPart` Draw Offset display) use `ClipperBridge.Offset`/`OffsetPerimeter`: one Clipper pass over the flattened region (perimeter positive, cutouts negative) with round joins at 1e-4 precision, so features narrower than twice the spacing collapse and closed-up holes disappear. `circumscribe: true` is the conservative mode (perimeter arcs circumscribed with endpoints kept on the arc, cutout arcs inscribed, inflation padded by the join chord error) and never under-estimates the spacing. `NestValidator` uses `OffsetForValidation` instead: the same flattening with fine joins and no padding, so a layout exactly at the spacing passes. `PartGeometry.GetOffsetPerimeterEntities`/`GetOffsetPartEntities` stay on the arc-preserving per-entity `Shape.OffsetOutward`/`OffsetInward` (internal) because directional-distance loops are much faster on native arcs; their chains are closed but may keep zero-area spikes inside the envelope. Clipper is allowed only for cached CPU preparation, never in per-pair hot loops.
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- **Marks are not material**: scribe/etch moves are marked on the surface, never cut through, so they are left out of nesting. `SpecialLayers.IsMaterial(layer)` (excludes `Rapid` and `Scribe`) is the filter for every consumer that builds part material from a program: drawing area, canonical angle, part collision, `PartGeometry`, plate perimeters, best-fit/pair evaluation, rotation analysis, the GPU evaluators, and both validators (`NestJobPlacementValidator`, benchmark `NestValidator`). Cutting time, on-screen display, splitting, and post-processors still see marks. Older `.nest` files (e.g. `tools/PepNestExport` output) saved etch as cut moves while their source entities kept the `SCRIBE` layer; `NestReader` runs `ScribeLayerRepair` on load to move matching program moves back to `Scribe`.
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- `Compactor` performs post-fill gravity compaction — after filling, parts are pushed toward a plate edge using directional distance calculations to close gaps between irregular shapes.
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- `FillScore` uses lexicographic comparison (count > utilization > compactness) to rank fill results consistently across all fill strategies.
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- **Cut-off materialization lifecycle**: `CutOff` objects live on `Plate.CutOffs`. Each generates a `Drawing` (with `IsCutOff = true`) whose `Program` contains trimmed line segments. `Plate.RegenerateCutOffs(settings)` removes old cut-off Parts, recomputes programs, and re-adds them to `Plate.Parts`. Regeneration triggers: cut-off add/remove/move, part drag complete, fill complete, plate transform. Cut-off Parts are excluded from quantity tracking, utilization, overlap detection, and nest file serialization (programs are regenerated from definitions on load).
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- **User-defined G-code variables**: Programs can contain named variable definitions (`name = expression [inline] [global]`) referenced in coordinates with `$name`. Variables resolve to doubles at parse time for geometry/nesting. `VariableRefs` on `Motion`/`Feedrate` track the symbolic link so post processors can emit machine variable references. Cincinnati post maps non-inline variables to numbered machine variables (`#200+`) with descriptive comments. Global variables share a number across programs; local variables get per-drawing numbers. `ProgramReader` uses a two-pass parse (collect definitions, then parse G-code with substitution). `NestWriter` serializes definitions and `$references` back to text for round-trip fidelity.
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- **CAD import pipeline**: All "DXF → Drawing" conversion goes through `OpenNest.IO.CadImporter`. The UI form uses `Import` on file load (storing the mutable result in a `FileListItem`) and `BuildDrawing` on save (passing the user's current visible entities and bends). MCP, API, and Training projects use `ImportDrawing` for headless conversion. The console uses `Import` followed by `BuildDrawing` so it can report bend-repair outcomes. This guarantees all callers produce drawings with the same shape: pierce-point `Source.Offset`, stable `SourceEntities` with GUIDs, `SuppressedEntityIds`, detected bends, and metadata.
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- **GravographIS engrave/cut passes**: The `OpenNest.Posts.GravographIS` post splits geometry by `LayerType` into ordered tool passes — engrave (`Scribe`) then cut (`Cut`/`Leadin`/`Leadout`); `Display` is skipped. `ConvertGeometry` tags DXF layers `ENGRAVE`/`ETCH` (lines, arcs, circles) as `Scribe`; the layer round-trips through `.nest` via `NestWriter`/`ProgramReader`. `NestPolylineExtractor.ExtractLayered` carries `LayerType` per polyline (splitting a continuous chain at any layer change); `GravographISPostProcessor.BuildPasses` groups them and `GravographISWriter.Write(IReadOnlyList<GravographPass>, …)` emits each pass at its own feed/depth, parking to origin and emitting an operator pause (motor off → aux off → `LB` console message → motor on) before any pass whose config has `PauseBefore`. Per-pass parameters live in `GravographISPostConfig` (an `IConfigurablePostProcessor` config with `Engrave`/`Cut` `LayerCutConfig` blocks), edited in the shared `PostProcessorConfigForm` PropertyGrid and persisted to JSON. The cut block pauses by default so the operator can swap/adjust the tool (the spring-floated spindle means programmed `DZ` depth is not the real cut depth).
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- **GravographIS engrave/cut passes**: The `OpenNest.Posts.GravographIS` post splits geometry by `LayerType` into ordered tool passes — engrave (`Scribe`) then cut (`Cut`/`Leadin`/`Leadout`); `Display` is skipped. `ConvertGeometry` tags DXF layers `ENGRAVE`/`ETCH` and the saved `SCRIBE` layer (lines, arcs, circles) as `Scribe`; the layer round-trips through `.nest` via `NestWriter`/`ProgramReader`. `NestPolylineExtractor.ExtractLayered` carries `LayerType` per polyline (splitting a continuous chain at any layer change); `GravographISPostProcessor.BuildPasses` groups them and `GravographISWriter.Write(IReadOnlyList<GravographPass>, …)` emits each pass at its own feed/depth, parking to origin and emitting an operator pause (motor off → aux off → `LB` console message → motor on) before any pass whose config has `PauseBefore`. Per-pass parameters live in `GravographISPostConfig` (an `IConfigurablePostProcessor` config with `Engrave`/`Cut` `LayerCutConfig` blocks), edited in the shared `PostProcessorConfigForm` PropertyGrid and persisted to JSON. The cut block pauses by default so the operator can swap/adjust the tool (the spring-floated spindle means programmed `DZ` depth is not the real cut depth).
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@@ -339,7 +339,7 @@ namespace OpenNest.Benchmark
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{
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var entities = ConvertProgram
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.ToGeometry(part.Program)
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.Where(e => e.Layer != SpecialLayers.Rapid)
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.Where(e => SpecialLayers.IsMaterial(e.Layer))
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.ToList();
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if (entities.Count == 0)
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@@ -52,7 +52,7 @@ namespace OpenNest
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var entities = ConvertProgram
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.ToGeometry(drawing.Program)
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.Where(e => e.Layer != SpecialLayers.Rapid);
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.Where(e => SpecialLayers.IsMaterial(e.Layer));
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var shapes = ShapeBuilder.GetShapes(entities);
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if (shapes.Count == 0)
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@@ -139,14 +139,17 @@ namespace OpenNest.Converters
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return lastpt;
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}
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// Engrave/etch geometry maps to Scribe so the post processor can treat it as a
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// separate tool pass; everything else keeps the move's default Cut layer.
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// Engrave/etch/scribe geometry maps to Scribe so the post processor can treat it as a
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// separate tool pass; everything else keeps the move's default Cut layer. SCRIBE is the
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// name marks carry once saved (SpecialLayers.Scribe), so drawings rebuilt from stored
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// entities must map it too or their marks silently become cut moves.
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private static LayerType ClassifyLayer(Entity geo)
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{
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var name = geo.Layer?.Name;
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if (
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string.Equals(name, "ENGRAVE", System.StringComparison.OrdinalIgnoreCase)
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|| string.Equals(name, "ETCH", System.StringComparison.OrdinalIgnoreCase)
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|| string.Equals(name, SpecialLayers.Scribe.Name, System.StringComparison.OrdinalIgnoreCase)
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)
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return LayerType.Scribe;
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@@ -0,0 +1,94 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using OpenNest.CNC;
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using OpenNest.Geometry;
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namespace OpenNest.Converters
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{
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/// <summary>
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/// Restores the Scribe layer on program moves that were saved as cuts. Programs built from
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/// stored entities before ConvertGeometry recognized the SCRIBE layer name turned etch marks
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/// into Cut moves, which nesting then treated as open cut geometry. The drawing's source
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/// entities still carry the mark layer, so matching moves are reclassified from them.
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/// </summary>
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public static class ScribeLayerRepair
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{
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private const double MatchTolerance = 0.001;
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/// <summary>
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/// Reclassifies Cut moves in <paramref name="program"/> that lie on a mark entity in
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/// <paramref name="sourceEntities"/>. Program coordinates are source coordinates shifted
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/// by -<paramref name="sourceOffset"/>. Returns the number of moves reclassified.
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/// </summary>
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public static int Apply(Program program, IEnumerable<Entity> sourceEntities, Vector sourceOffset)
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{
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if (program == null || sourceEntities == null)
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return 0;
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var marks = sourceEntities.Where(e => IsMarkLayer(e.Layer)).ToList();
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if (marks.Count == 0 || program.Codes.Any(c => c is SubProgramCall))
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return 0;
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// ToGeometry emits exactly one entity per rapid/linear/arc move of a flat program.
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var motions = program.Codes.Where(c => c is RapidMove or LinearMove or ArcMove).ToList();
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var geometry = ConvertProgram.ToGeometry(program);
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if (geometry.Count != motions.Count)
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return 0;
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var repaired = 0;
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for (var i = 0; i < motions.Count; i++)
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{
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var source = Translate(geometry[i], sourceOffset);
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switch (motions[i])
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{
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case LinearMove line when line.Layer == LayerType.Cut && IsOnMark(source, marks):
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line.Layer = LayerType.Scribe;
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repaired++;
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break;
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case ArcMove arc when arc.Layer == LayerType.Cut && IsOnMark(source, marks):
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arc.Layer = LayerType.Scribe;
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repaired++;
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break;
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}
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}
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return repaired;
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}
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public static bool IsMarkLayer(Layer layer) =>
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layer != null
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&& (
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layer == SpecialLayers.Scribe
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|| string.Equals(layer.Name, SpecialLayers.Scribe.Name, StringComparison.OrdinalIgnoreCase)
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|| string.Equals(layer.Name, "ETCH", StringComparison.OrdinalIgnoreCase)
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|| string.Equals(layer.Name, "ENGRAVE", StringComparison.OrdinalIgnoreCase)
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);
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private static List<Vector> Translate(Entity entity, Vector offset)
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{
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var points = entity switch
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{
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Line l => new List<Vector>
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{
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l.StartPoint,
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l.EndPoint,
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new Vector((l.StartPoint.X + l.EndPoint.X) / 2, (l.StartPoint.Y + l.EndPoint.Y) / 2),
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},
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Arc a => new List<Vector> { a.StartPoint(), a.EndPoint(), a.MidPoint() },
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Circle c => new List<Vector>
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{
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new Vector(c.Center.X + c.Radius, c.Center.Y),
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new Vector(c.Center.X - c.Radius, c.Center.Y),
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new Vector(c.Center.X, c.Center.Y + c.Radius),
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},
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_ => new List<Vector>(),
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};
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return points.ConvertAll(p => new Vector(p.X + offset.X, p.Y + offset.Y));
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}
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// A move is a mark when every sample point lies on one single mark entity.
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private static bool IsOnMark(List<Vector> points, List<Entity> marks) =>
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points.Count > 0
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&& marks.Any(m => points.All(p => m.ClosestPointTo(p).DistanceTo(p) <= MatchTolerance));
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}
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}
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@@ -125,7 +125,7 @@ namespace OpenNest
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{
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var geometry = ConvertProgram
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.ToGeometry(Program)
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.Where(entity => entity.Layer != SpecialLayers.Rapid);
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.Where(entity => SpecialLayers.IsMaterial(entity.Layer));
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var shapes = ShapeBuilder.GetShapes(geometry);
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if (shapes.Count == 0)
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@@ -239,11 +239,11 @@ namespace OpenNest
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var entities1 = ConvertProgram
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.ToGeometry(Program)
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.Where(e => e.Layer != SpecialLayers.Rapid)
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.Where(e => SpecialLayers.IsMaterial(e.Layer))
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.ToList();
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var entities2 = ConvertProgram
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.ToGeometry(part.Program)
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.Where(e => e.Layer != SpecialLayers.Rapid)
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.Where(e => SpecialLayers.IsMaterial(e.Layer))
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.ToList();
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if (entities1.Count == 0 || entities2.Count == 0)
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@@ -11,7 +11,7 @@ namespace OpenNest
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{
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var entities = ConvertProgram.ToGeometry(part.Program);
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var shapes = ShapeBuilder.GetShapes(
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entities.Where(e => e.Layer != SpecialLayers.Rapid)
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entities.Where(e => SpecialLayers.IsMaterial(e.Layer))
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);
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var lines = new List<Line>();
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@@ -33,7 +33,7 @@ namespace OpenNest
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{
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var entities = ConvertProgram.ToGeometry(part.Program);
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var shapes = ShapeBuilder.GetShapes(
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entities.Where(e => e.Layer != SpecialLayers.Rapid)
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entities.Where(e => SpecialLayers.IsMaterial(e.Layer))
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);
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var lines = new List<Line>();
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@@ -56,7 +56,7 @@ namespace OpenNest
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PerfCounters.CountOffsetPerimeterEntities();
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var geoEntities = ConvertProgram.ToGeometry(part.Program);
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var profile = new ShapeProfile(
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geoEntities.Where(e => e.Layer != SpecialLayers.Rapid).ToList()
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geoEntities.Where(e => SpecialLayers.IsMaterial(e.Layer)).ToList()
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);
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var offsetShape = profile.Perimeter.OffsetOutward(spacing);
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@@ -79,7 +79,7 @@ namespace OpenNest
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{
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var geoEntities = ConvertProgram.ToGeometry(part.Program);
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var profile = new ShapeProfile(
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geoEntities.Where(e => e.Layer != SpecialLayers.Rapid).ToList()
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geoEntities.Where(e => SpecialLayers.IsMaterial(e.Layer)).ToList()
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);
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var entities = new List<Entity>();
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@@ -112,7 +112,7 @@ namespace OpenNest
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{
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var geoEntities = ConvertProgram.ToGeometry(part.Program);
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var profile = new ShapeProfile(
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geoEntities.Where(e => e.Layer != SpecialLayers.Rapid).ToList()
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geoEntities.Where(e => SpecialLayers.IsMaterial(e.Layer)).ToList()
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);
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return CopyEntitiesAtLocation(profile.Perimeter.Entities, part.Location);
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@@ -126,7 +126,7 @@ namespace OpenNest
|
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{
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var geoEntities = ConvertProgram.ToGeometry(part.Program);
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var profile = new ShapeProfile(
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geoEntities.Where(e => e.Layer != SpecialLayers.Rapid).ToList()
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geoEntities.Where(e => SpecialLayers.IsMaterial(e.Layer)).ToList()
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);
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var entities = CopyEntitiesAtLocation(profile.Perimeter.Entities, part.Location);
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@@ -158,7 +158,7 @@ namespace OpenNest
|
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{
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var entities = ConvertProgram.ToGeometry(part.Program);
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var shapes = ShapeBuilder.GetShapes(
|
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entities.Where(e => e.Layer != SpecialLayers.Rapid)
|
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entities.Where(e => SpecialLayers.IsMaterial(e.Layer))
|
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);
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var lines = new List<Line>();
|
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|
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|
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@@ -138,7 +138,7 @@ namespace OpenNest
|
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{
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var entities = Converters
|
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.ConvertProgram.ToGeometry(part.Program)
|
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.Where(e => e.Layer != SpecialLayers.Rapid)
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.Where(e => SpecialLayers.IsMaterial(e.Layer))
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.ToList();
|
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if (entities.Count > 0)
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@@ -18,5 +18,12 @@ namespace OpenNest
|
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public static readonly Layer Leadout = new Layer("LEADOUT") { Color = Color.Brown };
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public static readonly Layer Scribe = new Layer("SCRIBE") { Color = Color.Magenta };
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|
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/// <summary>
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/// True when an entity converted from a part program describes part material. Rapids
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/// and scribe/etch marks are excluded: marks are only on the surface, so they never
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/// bound material and must not affect nesting, collision, area, or validation.
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/// </summary>
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public static bool IsMaterial(Layer layer) => layer != Rapid && layer != Scribe;
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}
|
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}
|
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@@ -179,6 +179,41 @@ public class NestJobValidationTests
|
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);
|
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}
|
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[Fact]
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public void EtchMarksAreLeftOutOfNestingGeometry()
|
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{
|
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// The etch tick sticks 0.5 past the right edge. As material it would be open geometry
|
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// leaving the part and would overlap the neighbour placed 0.2 away; as a mark it is ignored.
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var job = new NestJob(
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new[] { new NestJobPart("part", PartGeometrySnapshot.FromProgram(RectangleWithEtch(LayerType.Scribe)), 2) },
|
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new[] { new NestPlateStock("stock", new Size(30, 30), 1) }
|
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);
|
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|
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var result = Solve(job, new NestJobPlacement("part", 0, 0, 0, 0), new NestJobPlacement("part", 1, 10.2, 0, 0));
|
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|
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Assert.Equal(NestJobStatus.Complete, result.Status);
|
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Assert.Equal(new PartFulfillment("part", 2, 2, 0), Assert.Single(result.Fulfillment));
|
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}
|
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|
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[Fact]
|
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public void OpenCutGeometryLeavingThePartIsStillRejected()
|
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{
|
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var job = new NestJob(
|
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new[] { new NestJobPart("part", PartGeometrySnapshot.FromProgram(RectangleWithEtch(LayerType.Cut)), 1) },
|
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new[] { new NestPlateStock("stock", new Size(30, 30), 1) }
|
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);
|
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|
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Assert.Throws<ArgumentException>(() => Solve(job, new NestJobPlacement("part", 0, 0, 0, 0)));
|
||||
}
|
||||
|
||||
private static Program RectangleWithEtch(LayerType etchLayer)
|
||||
{
|
||||
var program = TestDrawingFactory.Rectangle(10, 10);
|
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program.MoveTo(9.5, 5);
|
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program.Codes.Add(new LinearMove(10.5, 5) { Layer = etchLayer });
|
||||
return program;
|
||||
}
|
||||
|
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private static NestJobResult Solve(NestJob job, params NestJobPlacement[] placements) =>
|
||||
new NestJobRunner(_ => new CandidateNester(placements)).Solve(job);
|
||||
|
||||
|
||||
@@ -167,7 +167,7 @@ namespace OpenNest.Engine.BestFit
|
||||
{
|
||||
var entities = ConvertProgram
|
||||
.ToGeometry(drawing.Program)
|
||||
.Where(e => e.Layer != SpecialLayers.Rapid);
|
||||
.Where(e => SpecialLayers.IsMaterial(e.Layer));
|
||||
var shapes = ShapeBuilder.GetShapes(entities);
|
||||
|
||||
var points = new List<Vector>();
|
||||
|
||||
@@ -101,7 +101,7 @@ namespace OpenNest.Engine.BestFit
|
||||
{
|
||||
var partEntities = ConvertProgram
|
||||
.ToGeometry(part.Program)
|
||||
.Where(e => e.Layer != SpecialLayers.Rapid)
|
||||
.Where(e => SpecialLayers.IsMaterial(e.Layer))
|
||||
.ToList();
|
||||
|
||||
foreach (var entity in partEntities)
|
||||
|
||||
@@ -149,7 +149,7 @@ namespace OpenNest.Engine.BestFit
|
||||
{
|
||||
var entities = ConvertProgram
|
||||
.ToGeometry(source.Program)
|
||||
.Where(e => e.Layer != SpecialLayers.Rapid)
|
||||
.Where(e => SpecialLayers.IsMaterial(e.Layer))
|
||||
.ToList();
|
||||
var profile = new ShapeProfile(entities);
|
||||
var program = ConvertGeometry.ToProgram(profile.Perimeter);
|
||||
@@ -160,7 +160,7 @@ namespace OpenNest.Engine.BestFit
|
||||
{
|
||||
var entities = ConvertProgram
|
||||
.ToGeometry(part.Program)
|
||||
.Where(e => e.Layer != SpecialLayers.Rapid)
|
||||
.Where(e => SpecialLayers.IsMaterial(e.Layer))
|
||||
.ToList();
|
||||
var shapes = ShapeBuilder.GetShapes(entities);
|
||||
if (shapes.Count == 0)
|
||||
@@ -173,7 +173,7 @@ namespace OpenNest.Engine.BestFit
|
||||
{
|
||||
var entities = ConvertProgram
|
||||
.ToGeometry(part.Program)
|
||||
.Where(e => e.Layer != SpecialLayers.Rapid)
|
||||
.Where(e => SpecialLayers.IsMaterial(e.Layer))
|
||||
.ToList();
|
||||
var shapes = ShapeBuilder.GetShapes(entities);
|
||||
var points = new List<Vector>();
|
||||
|
||||
@@ -14,7 +14,7 @@ namespace OpenNest.Engine.BestFit
|
||||
{
|
||||
var entities = ConvertProgram
|
||||
.ToGeometry(drawing.Program)
|
||||
.Where(e => e.Layer != SpecialLayers.Rapid)
|
||||
.Where(e => SpecialLayers.IsMaterial(e.Layer))
|
||||
.ToList();
|
||||
|
||||
if (entities.Count == 0)
|
||||
|
||||
@@ -16,7 +16,7 @@ namespace OpenNest.Engine.Fill
|
||||
{
|
||||
var entities = ConvertProgram
|
||||
.ToGeometry(item.Drawing.Program)
|
||||
.Where(e => e.Layer != SpecialLayers.Rapid);
|
||||
.Where(e => SpecialLayers.IsMaterial(e.Layer));
|
||||
|
||||
var shapes = ShapeBuilder.GetShapes(entities);
|
||||
|
||||
@@ -65,7 +65,7 @@ namespace OpenNest.Engine.Fill
|
||||
{
|
||||
var entities = ConvertProgram
|
||||
.ToGeometry(part.Program)
|
||||
.Where(e => e.Layer != SpecialLayers.Rapid);
|
||||
.Where(e => SpecialLayers.IsMaterial(e.Layer));
|
||||
|
||||
var shapes = ShapeBuilder.GetShapes(entities);
|
||||
|
||||
|
||||
@@ -90,7 +90,7 @@ internal static class NestJobPlacementValidator
|
||||
var entities = ConvertProgram.ToGeometry(DrawingJobMapper.ToProgram(geometry));
|
||||
var cutEntities = new List<Entity>();
|
||||
foreach (var entity in entities)
|
||||
if (!ReferenceEquals(entity.Layer, SpecialLayers.Rapid))
|
||||
if (SpecialLayers.IsMaterial(entity.Layer))
|
||||
cutEntities.Add(entity);
|
||||
|
||||
var contours = ShapeBuilder.GetShapes(cutEntities);
|
||||
|
||||
@@ -32,7 +32,7 @@ namespace OpenNest.Engine.ML
|
||||
|
||||
var entities = OpenNest
|
||||
.Converters.ConvertProgram.ToGeometry(canonical.Program)
|
||||
.Where(e => e.Layer != SpecialLayers.Rapid)
|
||||
.Where(e => SpecialLayers.IsMaterial(e.Layer))
|
||||
.ToList();
|
||||
|
||||
var profile = new ShapeProfile(entities);
|
||||
|
||||
@@ -34,7 +34,7 @@ namespace OpenNest.Engine
|
||||
|
||||
var entities = ConvertProgram
|
||||
.ToGeometry(drawing.Program)
|
||||
.Where(e => e.Layer != SpecialLayers.Rapid);
|
||||
.Where(e => SpecialLayers.IsMaterial(e.Layer));
|
||||
|
||||
var shapes = ShapeBuilder.GetShapes(entities);
|
||||
|
||||
|
||||
@@ -291,7 +291,7 @@ namespace OpenNest.Gpu
|
||||
{
|
||||
var entities = ConvertProgram
|
||||
.ToGeometry(part.Program)
|
||||
.Where(e => e.Layer != SpecialLayers.Rapid);
|
||||
.Where(e => SpecialLayers.IsMaterial(e.Layer));
|
||||
var shapes = ShapeBuilder.GetShapes(entities);
|
||||
var points = new List<Vector>();
|
||||
|
||||
|
||||
@@ -56,7 +56,7 @@ namespace OpenNest.Gpu
|
||||
{
|
||||
var entities = ConvertProgram
|
||||
.ToGeometry(part.Program)
|
||||
.Where(e => e.Layer != SpecialLayers.Rapid);
|
||||
.Where(e => SpecialLayers.IsMaterial(e.Layer));
|
||||
var shapes = ShapeBuilder.GetShapes(entities);
|
||||
|
||||
var polygons = new List<Polygon>();
|
||||
@@ -167,7 +167,7 @@ namespace OpenNest.Gpu
|
||||
{
|
||||
var entities = ConvertProgram
|
||||
.ToGeometry(drawing.Program)
|
||||
.Where(e => e.Layer != SpecialLayers.Rapid);
|
||||
.Where(e => SpecialLayers.IsMaterial(e.Layer));
|
||||
var shapes = ShapeBuilder.GetShapes(entities);
|
||||
|
||||
var polygons = new List<Polygon>();
|
||||
|
||||
@@ -7,6 +7,7 @@ using System.Linq;
|
||||
using System.Text.Json;
|
||||
using OpenNest.Bending;
|
||||
using OpenNest.CNC;
|
||||
using OpenNest.Converters;
|
||||
using OpenNest.Engine.BestFit;
|
||||
using OpenNest.Geometry;
|
||||
using static OpenNest.IO.NestFormat;
|
||||
@@ -215,6 +216,17 @@ namespace OpenNest.IO
|
||||
{
|
||||
drawing.SourceEntities = entitySet.entities;
|
||||
drawing.SuppressedEntityIds = entitySet.suppressed;
|
||||
|
||||
// Older files saved etch marks as cut moves; restore their Scribe layer so
|
||||
// nesting ignores them. The program was mutated in place, so refresh.
|
||||
if (
|
||||
drawing.Program != null
|
||||
&& ScribeLayerRepair.Apply(drawing.Program, drawing.SourceEntities, drawing.Source.Offset) > 0
|
||||
)
|
||||
{
|
||||
drawing.UpdateArea();
|
||||
drawing.RecomputeCanonicalAngle();
|
||||
}
|
||||
}
|
||||
|
||||
map[d.Id] = drawing;
|
||||
|
||||
@@ -34,6 +34,18 @@ public class ConvertGeometryLayerTests
|
||||
Assert.All(pgm.Codes.OfType<LinearMove>(), m => Assert.Equal(LayerType.Scribe, m.Layer));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void AddLine_SavedScribeLayer_TagsScribe()
|
||||
{
|
||||
// Marks are stored on the SCRIBE layer; rebuilding a program from stored entities
|
||||
// must keep them marks rather than turning them into cut moves.
|
||||
var line = new Line(0, 0, 1, 0) { Layer = SpecialLayers.Scribe };
|
||||
|
||||
var pgm = ProgramFor(line);
|
||||
|
||||
Assert.All(pgm.Codes.OfType<LinearMove>(), m => Assert.Equal(LayerType.Scribe, m.Layer));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void AddArc_EngraveLayer_TagsScribe()
|
||||
{
|
||||
|
||||
@@ -0,0 +1,79 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenNest.CNC;
|
||||
using OpenNest.Converters;
|
||||
using OpenNest.Geometry;
|
||||
|
||||
namespace OpenNest.Tests.Converters;
|
||||
|
||||
public class ScribeLayerRepairTests
|
||||
{
|
||||
// Mirrors a PEP-exported drawing: incremental program whose first rapid was moved to the
|
||||
// origin (Source.Offset), with an etch tick saved as a plain cut move.
|
||||
private static readonly Vector Offset = new(5, 2);
|
||||
|
||||
private static Program RectangleWithCutEtch()
|
||||
{
|
||||
var program = new Program(Mode.Incremental);
|
||||
program.Codes.Add(new RapidMove(0, 0));
|
||||
program.Codes.Add(new LinearMove(1, 0)); // etch tick, source (5,2)->(6,2)
|
||||
program.Codes.Add(new RapidMove(-5, -2));
|
||||
program.Codes.Add(new LinearMove(10, 0));
|
||||
program.Codes.Add(new LinearMove(0, 10));
|
||||
program.Codes.Add(new LinearMove(-10, 0));
|
||||
program.Codes.Add(new LinearMove(0, -10));
|
||||
return program;
|
||||
}
|
||||
|
||||
private static List<Entity> SourceEntities() =>
|
||||
new()
|
||||
{
|
||||
new Line(5, 2, 6, 2) { Layer = SpecialLayers.Scribe },
|
||||
new Line(0, 0, 10, 0),
|
||||
new Line(10, 0, 10, 10),
|
||||
new Line(10, 10, 0, 10),
|
||||
new Line(0, 10, 0, 0),
|
||||
};
|
||||
|
||||
[Fact]
|
||||
public void RestoresScribeOnMovesThatLieOnMarkEntities()
|
||||
{
|
||||
var program = RectangleWithCutEtch();
|
||||
|
||||
var repaired = ScribeLayerRepair.Apply(program, SourceEntities(), Offset);
|
||||
|
||||
var lines = program.Codes.OfType<LinearMove>().ToList();
|
||||
Assert.Equal(1, repaired);
|
||||
Assert.Equal(LayerType.Scribe, lines[0].Layer);
|
||||
Assert.All(lines.Skip(1), m => Assert.Equal(LayerType.Cut, m.Layer));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void RecognizesRawEtchLayerNames()
|
||||
{
|
||||
var program = RectangleWithCutEtch();
|
||||
var entities = SourceEntities();
|
||||
entities[0].Layer = new Layer("etch");
|
||||
|
||||
Assert.Equal(1, ScribeLayerRepair.Apply(program, entities, Offset));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void LeavesProgramAloneWithoutMarkEntities()
|
||||
{
|
||||
var program = RectangleWithCutEtch();
|
||||
|
||||
var repaired = ScribeLayerRepair.Apply(program, SourceEntities().Skip(1), Offset);
|
||||
|
||||
Assert.Equal(0, repaired);
|
||||
Assert.All(program.Codes.OfType<LinearMove>(), m => Assert.Equal(LayerType.Cut, m.Layer));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void WrongOffsetMatchesNothing()
|
||||
{
|
||||
var program = RectangleWithCutEtch();
|
||||
|
||||
Assert.Equal(0, ScribeLayerRepair.Apply(program, SourceEntities(), new Vector(0, 0)));
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user