refactor(engine): share jobs placement identity and progress mechanics

This commit is contained in:
aj
2026-09-21 16:36:24 -04:00
parent bb671cb176
commit 073ead9b79
5 changed files with 197 additions and 98 deletions
@@ -0,0 +1,116 @@
using OpenNest.CNC;
using OpenNest.Geometry;
using OpenNest.Engine.Jobs;
using OpenNest.Engine.Jobs.Placement;
namespace OpenNest.Engine.Tests.Jobs;
public class CandidatePlacementContextTests
{
[Fact]
public void FreshItemsReusePrivateDrawingsAndReflectCurrentRequirement()
{
var context = new CandidatePlacementContext();
var geometry = PartGeometrySnapshot.FromProgram(TestDrawingFactory.Rectangle(6, 4));
var first = Assert.Single(
context.CreateItems(
new[]
{
new NestJobPart(
"part",
geometry,
3,
priority: 7,
rotation: RotationPolicy.BoundedSweep(0.1, 0.7, 0.2)
),
}
)
);
var current = Assert.Single(
context.CreateItems(
new[]
{
new NestJobPart(
"part",
geometry,
1,
priority: 4,
rotation: RotationPolicy.Fixed(0.5)
),
}
)
);
Assert.NotSame(first, current);
Assert.Same(first.Drawing, current.Drawing);
Assert.Equal(1, current.Quantity);
Assert.Equal(4, current.Priority);
Assert.Equal(OpenNest.Math.Angle.TwoPI, current.StepAngle);
Assert.Equal(0.5, current.RotationStart);
Assert.Equal(0.5, current.RotationEnd);
}
[Fact]
public void PlacementMappingUsesPrivateDrawingIdentityAndRejectsInvalidParts()
{
var context = new CandidatePlacementContext();
var items = context.CreateItems(
new[]
{
new NestJobPart(
"part",
PartGeometrySnapshot.FromProgram(TestDrawingFactory.Rectangle(6, 4)),
1
),
}
);
var placed = new Part(items[0].Drawing, new Vector(7, 11));
placed.Rotate(0.3);
var placement = Assert.Single(context.MapPlacements(new[] { placed }));
Assert.Equal("part", placement.PartId);
Assert.Equal(0, placement.InstanceIndex);
// The mapping carries the part's committed pose; Rotate moves both program and location.
Assert.Equal(placed.Location.X, placement.X, 9);
Assert.Equal(placed.Location.Y, placement.Y, 9);
Assert.Equal(placed.Rotation, placement.Rotation, 9);
}
[Fact]
public void NullPartIsRejected()
{
var context = new CandidatePlacementContext();
Assert.Throws<InvalidOperationException>(
() =>
{
_ = context.MapPlacements(new List<Part> { null! });
}
);
}
[Fact]
public void ForeignDrawingWithKnownNameIsRejected()
{
var context = new CandidatePlacementContext();
_ = context.CreateItems(
new[]
{
new NestJobPart(
"part",
PartGeometrySnapshot.FromProgram(TestDrawingFactory.Rectangle(6, 4)),
1
),
}
);
// Same requirement name, but a foreign Drawing instance: identity is by reference.
var foreign = new Part(new Drawing("part", TestDrawingFactory.Rectangle(6, 4)));
Assert.Throws<InvalidOperationException>(
() =>
{
_ = context.MapPlacements(new[] { foreign });
}
);
}
}
@@ -53,8 +53,7 @@ public sealed class LegacyPlateNesterAdapter : IPlateNester
var engine =
engineFactory(plate)
?? throw new InvalidOperationException("Legacy engine factory returned null.");
var legacyProgress =
progress == null ? null : new LegacyProgress(progress, request.Stock.Id);
var legacyProgress = CandidateProgressBridge.Create(progress, request.Stock.Id);
var parts = engine.Nest(items, legacyProgress, token);
token.ThrowIfCancellationRequested();
if (parts == null)
@@ -72,16 +71,4 @@ public sealed class LegacyPlateNesterAdapter : IPlateNester
}
return new PlateCandidate(placements);
}
private sealed class LegacyProgress(IProgress<NestJobProgress> progress, string stockId)
: IProgress<NestProgress>
{
public void Report(NestProgress value)
{
ArgumentNullException.ThrowIfNull(value);
progress.Report(
new NestJobProgress(NestJobStage.EvaluatingCandidate, stockId, -1, 0, 0, value)
);
}
}
}
@@ -0,0 +1,68 @@
using System;
using System.Collections.Generic;
using OpenNest.Engine.Jobs.Adapters;
namespace OpenNest.Engine.Jobs.Placement;
/// <summary>
/// Owns the private Drawing-to-requirement identity map for one plate-nester run.
/// It creates fresh mutable legacy items for each candidate while only returned poses cross back
/// into the immutable jobs boundary.
/// </summary>
internal sealed class CandidatePlacementContext
{
private readonly Dictionary<string, Drawing> drawingsById = new(StringComparer.Ordinal);
private readonly Dictionary<Drawing, string> idByDrawing = new(
ReferenceEqualityComparer.Instance
);
internal List<NestItem> CreateItems(IEnumerable<NestJobPart> requirements)
{
ArgumentNullException.ThrowIfNull(requirements);
var items = new List<NestItem>();
foreach (var requirement in requirements)
{
ArgumentNullException.ThrowIfNull(requirement);
if (!drawingsById.TryGetValue(requirement.Id, out var drawing))
{
drawing = DrawingJobMapper.CreateDrawing(requirement);
drawingsById.Add(requirement.Id, drawing);
idByDrawing.Add(drawing, requirement.Id);
}
items.Add(
new NestItem
{
Drawing = drawing,
Quantity = requirement.Quantity,
Priority = requirement.Priority,
StepAngle = DrawingJobMapper.LegacyStep(requirement.Rotation),
RotationStart = requirement.Rotation.Start,
RotationEnd = requirement.Rotation.End,
}
);
}
return items;
}
internal List<NestJobPlacement> MapPlacements(IEnumerable<Part> parts)
{
ArgumentNullException.ThrowIfNull(parts);
var placements = new List<NestJobPlacement>();
foreach (var part in parts)
{
if (part?.BaseDrawing == null || !idByDrawing.TryGetValue(part.BaseDrawing, out var id))
throw new InvalidOperationException(
"Placement does not reference a known requirement drawing."
);
placements.Add(
new NestJobPlacement(id, 0, part.Location.X, part.Location.Y, part.Rotation)
);
}
return placements;
}
}
@@ -1,5 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
@@ -13,7 +12,8 @@ namespace OpenNest.Engine.Jobs.Placement;
/// <see cref="NestItem.Quantity"/> mutations never feed back into job accounting.
/// </summary>
/// <remarks>
/// A private <see cref="Drawing"/> per requirement is created once per solve and reused across every
/// The identity/progress boundary mechanics live in <see cref="CandidatePlacementContext"/>: one
/// private <see cref="Drawing"/> per requirement is created once per solve and reused across every
/// candidate trial (the runner reuses one <see cref="IPlateNester"/> instance per job). This is safe
/// because the engines mutate <see cref="NestItem.Quantity"/> (per-trial) and canonical-frame copies,
/// never the shared <see cref="Drawing"/> or its <c>Quantity</c>. Identity is by Drawing reference,
@@ -23,10 +23,7 @@ public sealed class DefaultPlateNester : IPlateNester
{
private readonly Func<Plate, DefaultNestEngine> engineFactory;
private readonly OrderedPlateNester restrictedRotationNester = new();
private readonly Dictionary<string, Drawing> drawingsById = new(StringComparer.Ordinal);
private readonly Dictionary<Drawing, string> idByDrawing = new(
ReferenceEqualityComparer.Instance
);
private readonly CandidatePlacementContext context = new();
public DefaultPlateNester()
: this(static plate => new DefaultNestEngine(plate)) { }
@@ -55,30 +52,9 @@ public sealed class DefaultPlateNester : IPlateNester
return restrictedRotationNester.Place(request, progress, token);
var plate = DrawingJobMapper.CreatePlate(request.Stock);
var items = new List<NestItem>(request.Parts.Count);
foreach (var requirement in request.Parts)
{
if (!drawingsById.TryGetValue(requirement.Id, out var drawing))
{
drawing = DrawingJobMapper.CreateDrawing(requirement);
drawingsById.Add(requirement.Id, drawing);
idByDrawing.Add(drawing, requirement.Id);
}
// Quantity is the request's remaining demand; the engine may mutate this per-trial item,
// and that mutation is deliberately discarded — placement counts come from the result.
items.Add(
new NestItem
{
Drawing = drawing,
Quantity = requirement.Quantity,
Priority = requirement.Priority,
StepAngle = DrawingJobMapper.LegacyStep(requirement.Rotation),
RotationStart = requirement.Rotation.Start,
RotationEnd = requirement.Rotation.End,
}
);
}
// Quantity is the request's remaining demand; the engine may mutate these per-trial items,
// and that mutation is deliberately discarded — placement counts come from the result.
var items = context.CreateItems(request.Parts);
var engine =
engineFactory(plate)
@@ -89,18 +65,6 @@ public sealed class DefaultPlateNester : IPlateNester
if (parts == null)
throw new InvalidOperationException("Engine returned null placements.");
var placements = new List<NestJobPlacement>(parts.Count);
foreach (var part in parts)
{
if (part?.BaseDrawing == null || !idByDrawing.TryGetValue(part.BaseDrawing, out var id))
throw new InvalidOperationException(
"Placement does not reference a known requirement drawing."
);
placements.Add(
new NestJobPlacement(id, 0, part.Location.X, part.Location.Y, part.Rotation)
);
}
return new PlateCandidate(placements);
return new PlateCandidate(context.MapPlacements(parts));
}
}
@@ -1,5 +1,4 @@
using System;
using System.Collections.Generic;
using System.Threading;
using OpenNest.Engine.Jobs.Adapters;
@@ -11,17 +10,15 @@ namespace OpenNest.Engine.Jobs.Placement;
/// remaining demand is read from the request and placement counts are derived from returned placements.
/// </summary>
/// <remarks>
/// A private <see cref="Drawing"/> per requirement is created once per solve and reused across trials
/// The identity/progress boundary mechanics live in <see cref="CandidatePlacementContext"/>: a private
/// <see cref="Drawing"/> per requirement is created once per solve and reused across trials
/// (safe: the engine mutates per-trial <see cref="NestItem.Quantity"/> and canonical copies, never the
/// shared Drawing). Identity is by Drawing reference. Each trial gets a fresh private <see cref="Plate"/>.
/// </remarks>
public sealed class StripPlateNester : IPlateNester
{
private readonly Func<Plate, StripNestEngine> engineFactory;
private readonly Dictionary<string, Drawing> drawingsById = new(StringComparer.Ordinal);
private readonly Dictionary<Drawing, string> idByDrawing = new(
ReferenceEqualityComparer.Instance
);
private readonly CandidatePlacementContext context = new();
public StripPlateNester()
: this(static plate => new StripNestEngine(plate)) { }
@@ -43,28 +40,7 @@ public sealed class StripPlateNester : IPlateNester
token.ThrowIfCancellationRequested();
var plate = DrawingJobMapper.CreatePlate(request.Stock);
var items = new List<NestItem>(request.Parts.Count);
foreach (var requirement in request.Parts)
{
if (!drawingsById.TryGetValue(requirement.Id, out var drawing))
{
drawing = DrawingJobMapper.CreateDrawing(requirement);
drawingsById.Add(requirement.Id, drawing);
idByDrawing.Add(drawing, requirement.Id);
}
items.Add(
new NestItem
{
Drawing = drawing,
Quantity = requirement.Quantity,
Priority = requirement.Priority,
StepAngle = DrawingJobMapper.LegacyStep(requirement.Rotation),
RotationStart = requirement.Rotation.Start,
RotationEnd = requirement.Rotation.End,
}
);
}
var items = context.CreateItems(request.Parts);
var engine =
engineFactory(plate)
@@ -75,18 +51,6 @@ public sealed class StripPlateNester : IPlateNester
if (parts == null)
throw new InvalidOperationException("Engine returned null placements.");
var placements = new List<NestJobPlacement>(parts.Count);
foreach (var part in parts)
{
if (part?.BaseDrawing == null || !idByDrawing.TryGetValue(part.BaseDrawing, out var id))
throw new InvalidOperationException(
"Placement does not reference a known requirement drawing."
);
placements.Add(
new NestJobPlacement(id, 0, part.Location.X, part.Location.Y, part.Rotation)
);
}
return new PlateCandidate(placements);
return new PlateCandidate(context.MapPlacements(parts));
}
}