Snaps lead-in angles on ArcCircle contours to a configurable
increment (default 5°), reducing unique hole variations from
infinite to 72 max. Rounding happens upstream in EmitContour
so the PlateView and post output stay in sync.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
External lead-ins now sit on the line between the last internal cutout
and the next part's first pierce point, minimizing rapid travel. Cutout
sequencing starts from the bounding box corner opposite the origin and
iterates 3 times to converge the perimeter lead-in and internal sequence.
LeadInAssigner and PlateProcessor both use a two-pass approach: first
pass collects pierce points, second pass refines with next-part knowledge.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
FilterPanel.LoadItem was hardcoding all layer and line type checkboxes
to checked, ignoring actual visibility state. Now reads Layer.IsVisible
and entity IsVisible to set correct checked state.
Also guard DetermineWinding against shapes with fewer than 3 polygon
points (defaults to CCW) to prevent crash when applying lead-ins.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Adds ApplySingle to ContourCuttingStrategy that applies lead-in/out to
only the contour containing the clicked entity, emitting other contours
as raw geometry. Also adds ApplySingleLeadIn wrapper to Part.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Shape.Area() returns Math.Abs(signedArea), so DetermineWinding always
detected CCW regardless of actual winding. Use ToPolygon().RotationDirection()
which uses the signed area correctly.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
ComputeNormal assumed CW winding for all contours. For CCW-wound cutouts,
line normals pointed to the material side instead of scrap, placing lead-ins
on the wrong side. Now accepts a winding parameter: lines flip the normal
for CCW winding, and arcs flip when arc direction differs from contour
winding (concave feature detection).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Resolve lead-in points by walking backward through cutting order (from
perimeter outward) so each lead-in faces the next cutout to be cut
rather than pointing back at the previous lead-out. Extract EmitContour
and EmitScribeContours to eliminate duplicated cutout/perimeter logic.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
CCW arcs (e.g. the top of a U-slot) had the radial normal pointing
into the part material instead of into the scrap. This caused the
lead-in preview to flip sides on concave features.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
When TabsEnabled is set, trims the end of each contour using a circle
centered at the lead-in point with radius equal to the tab size. The
uncut gap between the trim point and the contour start keeps the part
connected to the sheet.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Scribe/etch lines were being treated as cut contours by
ContourCuttingStrategy, receiving lead-ins and kerf compensation.
Now they are separated before ShapeProfile construction and emitted
as plain moves with LayerType.Scribe preserved.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Scales down lead-ins that would place the pierce point too close to the
opposite wall of small holes. Uses quadratic solve to find the maximum
safe distance inside a clearance-reduced radius. Adds Scale() method to
all LeadIn types and applies clamping in both the strategy and the
interactive preview.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Three issues caused incorrect rendering after lead-in application:
- Rapid move entities from ToGeometry() were included in ShapeProfile
contour detection, turning traversal paths into cutting moves
- Program created with Mode.Incremental default made the absolute-to-
incremental conversion a no-op, leaving coordinates unconverted
- AddProgramSplit didn't call StartFigure() at rapid moves, causing
GraphicsPath to draw implicit connecting lines between contours
- Part.Rotation returned 0 from the new program instead of the actual
rotation, displacing the sequence label on rotated parts
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Restructure the cutting parameters dialog with separate Lead-In and
Lead-Out GroupBoxes per tab, exposing editable length/angle/radius
fields for lead-outs (previously hardcoded). Add Tabs section with
enable checkbox and width control. Also fix lead-in/lead-out angle
calculations and convert cutting strategy output to incremental mode.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The exit point should be the corner farthest from the origin so the
perimeter (cut last) ends near the machine home. The mapping was
backwards — Q1 (origin bottom-left) was returning (0,0) instead of
(w,l).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Exit point from plate quadrant, nearest-neighbor cutout
sequencing via ShapeProfile + ClosestPointTo, contour type
detection, and normal angle computation.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>