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73c20c30ce877ecf85cd6b68ab395ec440642848
Part.Intersects included rapid move geometry (G00 traversals) when
checking for overlaps, causing false positives. The overlap validation
added in 5bebfcb rejected all FillLinear configs, producing 0 parts.
Every other GetShapes caller already filters SpecialLayers.Rapid.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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