137 lines
5.1 KiB
C#
137 lines
5.1 KiB
C#
using System.Linq;
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using OpenNest.Geometry;
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namespace OpenNest.Tests.Splitting;
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public class SplitFeatureTests
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{
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[Fact]
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public void WeldGapTabSplit_Vertical_TabsOnNegativeSide()
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{
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var feature = new WeldGapTabSplit();
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var line = new SplitLine(50.0, CutOffAxis.Vertical);
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var parameters = new SplitParameters
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{
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Type = SplitType.WeldGapTabs,
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TabWidth = 2.0,
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TabHeight = 0.25,
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TabCount = 2
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};
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var result = feature.GenerateFeatures(line, 0.0, 100.0, parameters);
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// Positive side (right): single straight line (no tabs)
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Assert.Single(result.PositiveSideEdge);
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Assert.IsType<Line>(result.PositiveSideEdge[0]);
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// Negative side (left): has tab protrusions — more than 1 entity
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Assert.True(result.NegativeSideEdge.Count > 1);
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// All entities should be lines
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Assert.All(result.NegativeSideEdge, e => Assert.IsType<Line>(e));
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// First entity starts at extent start, last ends at extent end
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var first = (Line)result.NegativeSideEdge[0];
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var last = (Line)result.NegativeSideEdge[^1];
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Assert.Equal(0.0, first.StartPoint.Y, 6);
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Assert.Equal(100.0, last.EndPoint.Y, 6);
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// Tabs protrude in the negative-X direction (left of split line)
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var tabEntities = result.NegativeSideEdge.Cast<Line>().ToList();
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var minX = tabEntities.Min(l => System.Math.Min(l.StartPoint.X, l.EndPoint.X));
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Assert.Equal(50.0 - 0.25, minX, 6); // tabHeight = 0.25
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}
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[Fact]
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public void WeldGapTabSplit_Name()
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{
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Assert.Equal("Weld-Gap Tabs", new WeldGapTabSplit().Name);
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}
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[Fact]
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public void StraightSplit_Vertical_ProducesSingleLineEachSide()
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{
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var feature = new StraightSplit();
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var line = new SplitLine(50.0, CutOffAxis.Vertical);
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var parameters = new SplitParameters { Type = SplitType.Straight };
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var result = feature.GenerateFeatures(line, 10.0, 90.0, parameters);
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Assert.Single(result.NegativeSideEdge);
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var negLine = Assert.IsType<Line>(result.NegativeSideEdge[0]);
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Assert.Equal(50.0, negLine.StartPoint.X, 6);
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Assert.Equal(10.0, negLine.StartPoint.Y, 6);
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Assert.Equal(50.0, negLine.EndPoint.X, 6);
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Assert.Equal(90.0, negLine.EndPoint.Y, 6);
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Assert.Single(result.PositiveSideEdge);
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var posLine = Assert.IsType<Line>(result.PositiveSideEdge[0]);
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Assert.Equal(50.0, posLine.StartPoint.X, 6);
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Assert.Equal(90.0, posLine.StartPoint.Y, 6);
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Assert.Equal(50.0, posLine.EndPoint.X, 6);
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Assert.Equal(10.0, posLine.EndPoint.Y, 6);
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}
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[Fact]
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public void StraightSplit_Horizontal_ProducesSingleLineEachSide()
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{
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var feature = new StraightSplit();
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var line = new SplitLine(40.0, CutOffAxis.Horizontal);
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var parameters = new SplitParameters { Type = SplitType.Straight };
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var result = feature.GenerateFeatures(line, 5.0, 95.0, parameters);
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var negLine = Assert.IsType<Line>(result.NegativeSideEdge[0]);
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Assert.Equal(5.0, negLine.StartPoint.X, 6);
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Assert.Equal(40.0, negLine.StartPoint.Y, 6);
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Assert.Equal(95.0, negLine.EndPoint.X, 6);
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Assert.Equal(40.0, negLine.EndPoint.Y, 6);
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}
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[Fact]
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public void StraightSplit_Name()
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{
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Assert.Equal("Straight", new StraightSplit().Name);
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}
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[Fact]
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public void SpikeGrooveSplit_Vertical_TwoPairs_SpikesOnPositiveSide()
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{
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var feature = new SpikeGrooveSplit();
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var line = new SplitLine(50.0, CutOffAxis.Vertical);
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var parameters = new SplitParameters
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{
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Type = SplitType.SpikeGroove,
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SpikeDepth = 1.0,
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SpikeAngle = 60.0,
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SpikePairCount = 2
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};
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var result = feature.GenerateFeatures(line, 0.0, 100.0, parameters);
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// Both sides should have multiple entities (straight segments + spike/groove geometry)
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Assert.True(result.NegativeSideEdge.Count > 1, "Negative side should have groove geometry");
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Assert.True(result.PositiveSideEdge.Count > 1, "Positive side should have spike geometry");
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// All entities should be lines
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Assert.All(result.NegativeSideEdge, e => Assert.IsType<Line>(e));
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Assert.All(result.PositiveSideEdge, e => Assert.IsType<Line>(e));
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// Spikes protrude in negative-X direction (into the negative side's territory)
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var posLines = result.PositiveSideEdge.Cast<Line>().ToList();
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var minX = posLines.Min(l => System.Math.Min(l.StartPoint.X, l.EndPoint.X));
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Assert.True(minX < 50.0, "Spikes should protrude past the split line");
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// Grooves indent in the positive-X direction (into positive side's territory)
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var negLines = result.NegativeSideEdge.Cast<Line>().ToList();
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var maxX = negLines.Max(l => System.Math.Max(l.StartPoint.X, l.EndPoint.X));
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Assert.True(maxX <= 50.0, "Grooves should not protrude past the split line");
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}
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[Fact]
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public void SpikeGrooveSplit_Name()
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{
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Assert.Equal("Spike / V-Groove", new SpikeGrooveSplit().Name);
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}
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}
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