Files
OpenNest/OpenNest.Tests/Splitting/SplitFeatureTests.cs
2026-03-24 12:01:40 -04:00

137 lines
5.1 KiB
C#

using System.Linq;
using OpenNest.Geometry;
namespace OpenNest.Tests.Splitting;
public class SplitFeatureTests
{
[Fact]
public void WeldGapTabSplit_Vertical_TabsOnNegativeSide()
{
var feature = new WeldGapTabSplit();
var line = new SplitLine(50.0, CutOffAxis.Vertical);
var parameters = new SplitParameters
{
Type = SplitType.WeldGapTabs,
TabWidth = 2.0,
TabHeight = 0.25,
TabCount = 2
};
var result = feature.GenerateFeatures(line, 0.0, 100.0, parameters);
// Positive side (right): single straight line (no tabs)
Assert.Single(result.PositiveSideEdge);
Assert.IsType<Line>(result.PositiveSideEdge[0]);
// Negative side (left): has tab protrusions — more than 1 entity
Assert.True(result.NegativeSideEdge.Count > 1);
// All entities should be lines
Assert.All(result.NegativeSideEdge, e => Assert.IsType<Line>(e));
// First entity starts at extent start, last ends at extent end
var first = (Line)result.NegativeSideEdge[0];
var last = (Line)result.NegativeSideEdge[^1];
Assert.Equal(0.0, first.StartPoint.Y, 6);
Assert.Equal(100.0, last.EndPoint.Y, 6);
// Tabs protrude in the negative-X direction (left of split line)
var tabEntities = result.NegativeSideEdge.Cast<Line>().ToList();
var minX = tabEntities.Min(l => System.Math.Min(l.StartPoint.X, l.EndPoint.X));
Assert.Equal(50.0 - 0.25, minX, 6); // tabHeight = 0.25
}
[Fact]
public void WeldGapTabSplit_Name()
{
Assert.Equal("Weld-Gap Tabs", new WeldGapTabSplit().Name);
}
[Fact]
public void StraightSplit_Vertical_ProducesSingleLineEachSide()
{
var feature = new StraightSplit();
var line = new SplitLine(50.0, CutOffAxis.Vertical);
var parameters = new SplitParameters { Type = SplitType.Straight };
var result = feature.GenerateFeatures(line, 10.0, 90.0, parameters);
Assert.Single(result.NegativeSideEdge);
var negLine = Assert.IsType<Line>(result.NegativeSideEdge[0]);
Assert.Equal(50.0, negLine.StartPoint.X, 6);
Assert.Equal(10.0, negLine.StartPoint.Y, 6);
Assert.Equal(50.0, negLine.EndPoint.X, 6);
Assert.Equal(90.0, negLine.EndPoint.Y, 6);
Assert.Single(result.PositiveSideEdge);
var posLine = Assert.IsType<Line>(result.PositiveSideEdge[0]);
Assert.Equal(50.0, posLine.StartPoint.X, 6);
Assert.Equal(90.0, posLine.StartPoint.Y, 6);
Assert.Equal(50.0, posLine.EndPoint.X, 6);
Assert.Equal(10.0, posLine.EndPoint.Y, 6);
}
[Fact]
public void StraightSplit_Horizontal_ProducesSingleLineEachSide()
{
var feature = new StraightSplit();
var line = new SplitLine(40.0, CutOffAxis.Horizontal);
var parameters = new SplitParameters { Type = SplitType.Straight };
var result = feature.GenerateFeatures(line, 5.0, 95.0, parameters);
var negLine = Assert.IsType<Line>(result.NegativeSideEdge[0]);
Assert.Equal(5.0, negLine.StartPoint.X, 6);
Assert.Equal(40.0, negLine.StartPoint.Y, 6);
Assert.Equal(95.0, negLine.EndPoint.X, 6);
Assert.Equal(40.0, negLine.EndPoint.Y, 6);
}
[Fact]
public void StraightSplit_Name()
{
Assert.Equal("Straight", new StraightSplit().Name);
}
[Fact]
public void SpikeGrooveSplit_Vertical_TwoPairs_SpikesOnPositiveSide()
{
var feature = new SpikeGrooveSplit();
var line = new SplitLine(50.0, CutOffAxis.Vertical);
var parameters = new SplitParameters
{
Type = SplitType.SpikeGroove,
SpikeDepth = 1.0,
SpikeAngle = 60.0,
SpikePairCount = 2
};
var result = feature.GenerateFeatures(line, 0.0, 100.0, parameters);
// Both sides should have multiple entities (straight segments + spike/groove geometry)
Assert.True(result.NegativeSideEdge.Count > 1, "Negative side should have groove geometry");
Assert.True(result.PositiveSideEdge.Count > 1, "Positive side should have spike geometry");
// All entities should be lines
Assert.All(result.NegativeSideEdge, e => Assert.IsType<Line>(e));
Assert.All(result.PositiveSideEdge, e => Assert.IsType<Line>(e));
// Spikes protrude in negative-X direction (into the negative side's territory)
var posLines = result.PositiveSideEdge.Cast<Line>().ToList();
var minX = posLines.Min(l => System.Math.Min(l.StartPoint.X, l.EndPoint.X));
Assert.True(minX < 50.0, "Spikes should protrude past the split line");
// Grooves indent in the positive-X direction (into positive side's territory)
var negLines = result.NegativeSideEdge.Cast<Line>().ToList();
var maxX = negLines.Max(l => System.Math.Max(l.StartPoint.X, l.EndPoint.X));
Assert.True(maxX <= 50.0, "Grooves should not protrude past the split line");
}
[Fact]
public void SpikeGrooveSplit_Name()
{
Assert.Equal("Spike / V-Groove", new SpikeGrooveSplit().Name);
}
}