ajandClaude Opus 4.6 776e9d218c fix(ui): cache offset paths and scale temp parts on zoom
Cache offset polygon geometry on LayoutPart so DrawOffset no longer
recomputes the expensive offset pipeline every paint cycle. The costly
OffsetEntity/ToPolygonWithTolerance/RemoveSelfIntersections chain now
runs only when rotation, spacing, or tolerance actually changes.

Also update temporary parts in UpdateMatrix() so preview parts during
nesting scale correctly with zoom.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 09:29:27 -04:00
2016-05-16 22:09:19 -04:00
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Read-only backup mirror of https://github.com/ajisaacs/OpenNest (GitHub is the primary). Pulled hourly.
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