ajandClaude Opus 4.6 289a2044a6 fix(ui): mark LayoutParts dirty after PushSelected so paths rebuild
Moving BasePart locations via Compactor.Push bypassed LayoutPart.Offset
which sets IsDirty. Without it, graphics paths were stale until a zoom
triggered a full rebuild.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 14:20:18 -04:00
2016-05-16 22:09:19 -04:00
2026-03-14 13:15:00 -04:00
S
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Read-only backup mirror of https://github.com/ajisaacs/OpenNest (GitHub is the primary). Pulled hourly.
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