Commit Graph
17 Commits
Author SHA1 Message Date
ajandClaude Opus 5.5 0719476618 feat(clamps): give clamps their own clearance from parts
A clamp rail can now carry its own Clearance, the gap parts keep from
every clamp footprint, independent of part spacing. Unset, it keeps the
sheet's bottom edge spacing as before. Clamp blocks drawn under the
sheet can use close to zero so the laser only stays off them.

Plate.ClampClearance and NestPlateStock.ClampClearance resolve it once;
the engines, interactive fill/pack/push, the layout check, Expander walls
and automatic cut-off placement all read it. The interactive push now
holds clamps at their square clearance keep-out (the layout check's
shape) instead of the part spacing, so parts no longer tuck into its
corners; the clamped fill characterization digests are re-pinned after
checking the new layouts validate.

Persisted as an optional `clearance` on the .nest clamp rail and the
machine clamp settings; edited in Nest > Clamps and the machine's
Clamps tab.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 17:25:27 -04:00
aj 74544c689a fix(clamps): preserve interactive clearance and group integrity 2026-10-13 18:15:49 -04:00
aj 3e58a9e93f feat(engine): respect clamp zones in interactive placement and diagnostics 2026-10-13 18:15:49 -04:00
aj 8628c69098 fix(ui): settle shift-click cloned parts with repeated directional pushes 2026-10-08 18:57:39 -04:00
aj 2b78fb3a75 fix(geometry): resolve blocking contacts across directional slide paths 2026-09-27 23:24:31 -04:00
aj aec0523062 style: apply CSharpier formatting to all C# sources
Repo-wide sweep with the pinned CSharpier 1.3.0 tool. Whitespace and
line-wrapping only; OpenNest.Engine.Tests (109) and OpenNest.IO.Tests
pass after reformat, full solution builds 0 errors.

Added .csharpierignore so csproj/config XML keeps its existing layout
(CSharpier's XML wrapping churns attributes with zero benefit).

Formatting is now enforceable: dotnet csharpier check . passes.
2026-09-20 16:41:50 -04:00
aj 587000f68a Fix push broad-phase checks to preserve part spacing 2026-09-11 22:32:37 -04:00
ajandClaude Opus 4.6 27f0685058 fix(engine): skip intersecting parts as obstacles during compactor push
Parts that already overlap the moving group are now excluded from the
obstacle list so they don't block the push direction.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-05-17 19:07:42 -04:00
ajandClaude Opus 4.6 6bed736cf0 perf: use actual geometry instead of tessellated polygons for push distance
- Add entity-based DirectionalDistance overload to SpatialQuery that
  uses RayArcDistance/RayCircleDistance instead of tessellating arcs
  and circles into line segments
- Add GetOffsetPartEntities, GetPerimeterEntities, GetPartEntities to
  PartGeometry for non-tessellated entity extraction
- Update Compactor.Push to use native entities instead of tessellated
  lines — 952 circles = 952 entities vs ~47,600 line segments
- Use bounding box containment check to skip cutout entities when no
  obstacle is inside the moving part (perimeter-only for common case)
- Obstacles always use perimeter-only entities since cutout edges are
  inside the solid and cannot block external parts

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-07 08:06:37 -04:00
ajandClaude Opus 4.6 1f159d5dcc fix: prevent PushBoundingBox from making obstacles invisible to geometry push
PushBoundingBox left exactly partSpacing between bounding boxes, but the
geometry push inflates offset lines by halfSpacing + chordTolerance per
side (totaling partSpacing + 2*chordTolerance). The 0.002 overlap caused
RayEdgeDistance to return MaxValue for negative t, making the nearest
obstacle invisible and allowing the part to push through it.

Subtract 2*ChordTolerance from the BB push distance so the gap is wide
enough for the offset geometry lines to remain non-overlapping.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-24 23:07:46 -04:00
ajandClaude Opus 4.6 069e966453 feat: add Compactor.Settle for iterative compaction
Add Settle method that repeatedly pushes parts left then down until
total movement falls below a threshold. Replaces manual single-pass
push calls for more consistent gap closure.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-20 14:43:10 -04:00
aj 62f00055b7 Reapply "refactor(compactor): deduplicate Push — PushDirection delegates to Vector overload"
This reverts commit e695e29355.
2026-03-18 20:26:14 -04:00
aj e695e29355 Revert "refactor(compactor): deduplicate Push — PushDirection delegates to Vector overload"
This reverts commit 9012a9fc1c.
2026-03-18 20:24:33 -04:00
ajandClaude Opus 4.6 9012a9fc1c refactor(compactor): deduplicate Push — PushDirection delegates to Vector overload
Also fix missing using for FillHelpers in FillLinear and FillExtents,
and update callers (CompactorTests, PatternTileForm) for the new
Vector parameter.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-18 20:23:50 -04:00
ajandClaude Opus 4.6 b009f195be refactor(compactor): remove dead code — Compact, CompactIndividual, and helpers
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-18 20:19:55 -04:00
ajandClaude Opus 4.6 0e1e619f0a refactor(engine): move fill and strategy code to dedicated namespaces
Move fill algorithms to OpenNest.Engine.Fill namespace:
FillLinear, FillExtents, PairFiller, ShrinkFiller, Compactor,
RemnantFiller, RemnantFinder, FillScore, Pattern, PatternTiler,
PartBoundary, RotationAnalysis, AngleCandidateBuilder, and
AccumulatingProgress.

Move strategy layer to OpenNest.Engine.Strategies namespace:
IFillStrategy, FillContext, FillStrategyRegistry, FillHelpers,
and all built-in strategy implementations.

Add using directives to all consuming files across Engine, UI,
MCP, and Tests projects.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-18 16:46:11 -04:00
ajandClaude Opus 4.6 0cba528591 docs: update README with accurate features and add roadmap
Remove NFP pair fitting claim from features (not yet integrated).
Qualify lead-in/lead-out as engine-only (UI coming soon).
Mark --autonest CLI option as experimental. Add Roadmap section
with planned work: NFP nesting, lead-in UI, sheet cut-offs,
post-processors, and shape library UI.

Add documentation maintenance instruction to CLAUDE.md requiring
README.md and CLAUDE.md updates when project structure changes.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-18 16:45:50 -04:00