Commit Graph
10 Commits
Author SHA1 Message Date
ajandClaude Opus 5.5 d133f6879b fix(geometry): leave leads out of push and collision material
A part with lead-ins applied could not be pushed away once another part
touched it. PartGeometry kept LEADIN/LEADOUT entities as material, so the
leads chained onto the perimeter as open spurs and the spacing offset no
longer closed. The slide-contact classifier cannot tell the material side
of an unclosed boundary and blocks every contact, so parts resting against
it could not move up or right off it. Leads are cut into scrap, and the
spacing review, overlap analyzer and support checks already drop them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-03 09:44:43 -05:00
ajandClaude Opus 5.5 bdd6625713 test: share the rectangle drawing fixture
Thirteen test classes built the same origin-anchored rectangle drawing in
their own private helper (MakeRectDrawing, MakeRect or Rect). They now
call TestHelpers.MakeRectDrawing.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-01 10:21:27 -05:00
ajandClaude Opus 5.5 b8e8cc387d fix(geometry): let parts push off a frame whose contour misses closing by 1e-6
PEP-rounded drawings can leave a contour 1e-6 short of closing. ShapeBuilder
chains it as a loop at Tolerance.ChainTolerance, but the slide classifier
re-recovered loops at 1e-7, so the whole part became unresolved and every
contact with it blocked. Parts placed in its cutout at exactly the part
spacing could not be pushed (Y/X keys) in any direction, even away from the
wall. Recover loops with the same tolerance ShapeBuilder uses.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-28 14:03:38 -04:00
aj 8628c69098 fix(ui): settle shift-click cloned parts with repeated directional pushes 2026-10-08 18:57:39 -04:00
aj 2b78fb3a75 fix(geometry): resolve blocking contacts across directional slide paths 2026-09-27 23:24:31 -04:00
aj aec0523062 style: apply CSharpier formatting to all C# sources
Repo-wide sweep with the pinned CSharpier 1.3.0 tool. Whitespace and
line-wrapping only; OpenNest.Engine.Tests (109) and OpenNest.IO.Tests
pass after reformat, full solution builds 0 errors.

Added .csharpierignore so csproj/config XML keeps its existing layout
(CSharpier's XML wrapping churns attributes with zero benefit).

Formatting is now enforceable: dotnet csharpier check . passes.
2026-09-20 16:41:50 -04:00
aj 587000f68a Fix push broad-phase checks to preserve part spacing 2026-09-11 22:32:37 -04:00
ajandClaude Opus 4.6 27f0685058 fix(engine): skip intersecting parts as obstacles during compactor push
Parts that already overlap the moving group are now excluded from the
obstacle list so they don't block the push direction.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-05-17 19:07:42 -04:00
ajandClaude Opus 4.6 838a247ef9 fix(geometry): replace closest-point heuristic with analytical arc-to-line directional distance
ArcToLineClosestDistance used geometric closest-point as a proxy for
directional push distance, which are fundamentally different queries.
The heuristic could overestimate the safe push distance when an arc
faces an inclined line, causing the Compactor to over-push parts into
overlapping positions.

Replace with analytical computation: for each arc/line pair, solve
dt/dθ = 0 to find the two critical angles where the directional
distance is stationary, evaluate both (if within the arc's angular
span), and fire a ray to verify the hit is within the line segment.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 22:33:48 -04:00
ajandClaude Opus 4.6 3e340e67e0 refactor: organize test project into subdirectories by feature area
Move 43 root-level test files into feature-specific subdirectories
mirroring the main codebase structure: Geometry, Fill, BestFit, CutOffs,
CuttingStrategy, Engine, IO. Update namespaces to match folder paths.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-01 20:46:43 -04:00