Loads any .nest file (or folder of them) via NestReader and nests every
drawing with quantity > 0 using each registered NestEngineBase, so it
works sight-unseen against arbitrary real jobs without any hardcoded
geometry. Optionally sweeps a fixed --sheet-sizes list instead of each
file's own plate size.
- BenchmarkJob/JobLoader build immutable job specs; a fresh Plate and
NestItem list is created per (job, engine) run so state never leaks
between engines or jobs.
- NestValidator rejects a layout if any part falls outside the work
area, any two parts are closer than PartSpacing (checked via each
part's own world-space polygon inflated by the spacing, so it holds
for arbitrary concave/holed geometry, not just bounding boxes), or a
drawing gets more parts than requested.
- Scoring matches Plate.Utilization() (placed area / full sheet area);
ties among fully-placed layouts break on the smaller used bounding
box (more usable remnant).
- Report prints a per-job ranked breakdown plus a per-engine summary
(wins, avg utilization, time), and can write a flat CSV.
Verified end-to-end against a synthetic .nest file (not committed)
against the four built-in engines; caught a genuine out-of-work-area
bug in StripNestEngine in the process.