chore: add .editorconfig and pinned CSharpier tool manifest

Mirrors CSharpier conventions (4-space indent, Allman braces,
System-first usings, 100-col wraps) so IDE auto-format and
'dotnet format' agree with the canonical formatter.
Usage: dotnet tool restore && dotnet csharpier format .
This commit is contained in:
aj
2026-09-20 16:04:04 -04:00
parent 589d341455
commit 8e6fa677fb
4 changed files with 246 additions and 43 deletions
+13
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@@ -0,0 +1,13 @@
{
"version": 1,
"isRoot": true,
"tools": {
"csharpier": {
"version": "1.3.0",
"commands": [
"csharpier"
],
"rollForward": false
}
}
}
+68
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@@ -0,0 +1,68 @@
# Unified code style for OpenNest.
# Canonical formatter: CSharpier (see .config/dotnet-tools.json).
# dotnet tool restore
# dotnet csharpier check . # verify before committing
# dotnet csharpier format . # fix
# These settings match CSharpier's conventions so IDE auto-formatting
# (VS / Rider / VS Code) stays consistent with the formatter.
root = true
[*]
charset = utf-8
end_of_line = lf
insert_final_newline = true
trim_trailing_whitespace = true
[*.{csproj,props,targets,xml,config,manifest}]
indent_style = space
indent_size = 2
[*.{json,yml,yaml}]
indent_style = space
indent_size = 2
[*.{cs,csx}]
indent_style = space
indent_size = 4
# CSharpier wraps code at 100 columns; dotnet format cannot re-wrap, but
# IDEs surface a visual guide and analyzers can flag hard violations.
max_line_length = 100
# --- Using directives (System first, outside the namespace) ---
dotnet_sort_system_directives_first = true
csharp_using_directive_placement = outside_namespace:warning
# --- Brace placement: Allman (opening brace on its own line) ---
csharp_new_line_before_open_brace = all
csharp_new_line_before_else = true
csharp_new_line_before_catch = true
csharp_new_line_before_finally = true
csharp_new_line_before_members_in_object_initializers = true
csharp_new_line_before_members_in_anonymous_types = true
csharp_new_line_between_query_expression_clauses = true
# --- Spacing ---
csharp_space_after_keywords_in_control_flow_statements = true
csharp_space_between_method_call_parameter_list_parentheses = false
csharp_space_between_method_declaration_parameter_list_parentheses = false
csharp_space_between_parentheses = false
csharp_space_before_colon_in_inheritance_clause = true
csharp_space_after_colon_in_inheritance_clause = true
csharp_space_around_binary_operators = before_and_after
csharp_space_after_cast = false
csharp_space_after_comma = true
csharp_space_before_comma = false
# --- Code style preferences ---
# Project rule: always use var for locals (see CLAUDE.md).
csharp_style_var_for_built_in_types = true:suggestion
csharp_style_var_when_type_is_apparent = true:suggestion
csharp_style_var_elsewhere = true:suggestion
csharp_prefer_braces = true:suggestion
csharp_prefer_simple_using_statement = true:suggestion
csharp_style_namespace_declarations = file_scoped:silent
dotnet_style_prefer_auto_properties = true:suggestion
dotnet_style_object_initializer = true:suggestion
dotnet_style_collection_initializer = true:suggestion
dotnet_style_prefer_is_null_check_over_reference_equality_method = true:suggestion
+156 -43
View File
@@ -6,7 +6,12 @@ using OpenNest.Geometry;
namespace OpenNest.IO.Bending
{
public enum BendRepairUnits { Unspecified, Inches, Millimeters }
public enum BendRepairUnits
{
Unspecified,
Inches,
Millimeters,
}
/// <summary>Explicit opt-in. Distances are physical millimeters, not drawing coordinates.</summary>
public sealed class BendRepairOptions
@@ -15,28 +20,49 @@ namespace OpenNest.IO.Bending
public double MaxEndpointMovementMillimeters { get; set; }
}
public sealed record BendRepairReport(int BendIndex, string Status, string Reason,
Vector OriginalStart, Vector OriginalEnd, Vector Start, Vector End);
public sealed record BendRepairReport(
int BendIndex,
string Status,
string Reason,
Vector OriginalStart,
Vector OriginalEnd,
Vector Start,
Vector End
);
/// <summary>Conservative, atomic repair. Never edits cut entities or unassociated marks.</summary>
public static class BendRepair
{
public static List<BendRepairReport> Apply(List<Entity> entities, List<Bend> bends, BendRepairOptions options)
public static List<BendRepairReport> Apply(
List<Entity> entities,
List<Bend> bends,
BendRepairOptions options
)
{
var reports = new List<BendRepairReport>();
if (options == null) return reports;
if (options == null)
return reports;
var scale = options.DrawingUnits == BendRepairUnits.Inches ? 1 / 25.4 : 1.0;
var tolerance = 0.001 * scale;
var limit = options.MaxEndpointMovementMillimeters * scale;
var valid = (options.DrawingUnits == BendRepairUnits.Inches || options.DrawingUnits == BendRepairUnits.Millimeters)
&& double.IsFinite(limit) && limit > tolerance && options.MaxEndpointMovementMillimeters <= 3.175;
var valid =
(
options.DrawingUnits == BendRepairUnits.Inches
|| options.DrawingUnits == BendRepairUnits.Millimeters
)
&& double.IsFinite(limit)
&& limit > tolerance
&& options.MaxEndpointMovementMillimeters <= 3.175;
var original = bends.Select(b => (b.StartPoint, b.EndPoint)).ToArray();
var marks = entities.OfType<Line>().Where(IsMark).ToList();
var cuts = entities.Where(IsCut).ToList();
// ShapeBuilder may reverse/weld its inputs; isolate it from all source geometry.
var shapes = ShapeBuilder.GetShapes(cuts.CloneAll(), tolerance);
var boundaries = shapes.Where(s => s.IsClosed()).SelectMany(s => s.Entities).ToList();
var polygons = shapes.Where(s => s.IsClosed()).Select(s => s.ToPolygonWithTolerance(tolerance / 10)).ToList();
var polygons = shapes
.Where(s => s.IsClosed())
.Select(s => s.ToPolygonWithTolerance(tolerance / 10))
.ToList();
bool InMaterial(Vector point) => polygons.Count(p => p.ContainsPoint(point)) % 2 == 1;
for (var i = 0; i < bends.Count; i++)
@@ -45,55 +71,96 @@ namespace OpenNest.IO.Bending
var (start, end) = original[i];
var reason = "";
var status = "Skipped";
if (!valid) reason = "Specify drawing units and a finite movement limit above 0.001 and at most 3.175 mm.";
if (!valid)
reason =
"Specify drawing units and a finite movement limit above 0.001 and at most 3.175 mm.";
else if (!Finite(start) || !Finite(end) || start.DistanceTo(end) <= 2 * limit)
reason = "Invalid or too-short bend axis.";
else
{
var axis = (end - start) / start.DistanceTo(end);
var first = marks.Where(m => Associated(m, start, end, tolerance, scale)).ToList();
var last = marks.Where(m => Associated(m, end, start, tolerance, scale)).ToList();
var first = marks
.Where(m => Associated(m, start, end, tolerance, scale))
.ToList();
var last = marks
.Where(m => Associated(m, end, start, tolerance, scale))
.ToList();
if (first.Count != 1 || last.Count != 1 || ReferenceEquals(first[0], last[0]))
reason = "Missing or ambiguous collinear ticks at both original endpoints.";
else if (original.Where((_, j) => j != i).Any(b =>
Associated(first[0], b.StartPoint, b.EndPoint, tolerance, scale) ||
Associated(first[0], b.EndPoint, b.StartPoint, tolerance, scale) ||
Associated(last[0], b.StartPoint, b.EndPoint, tolerance, scale) ||
Associated(last[0], b.EndPoint, b.StartPoint, tolerance, scale)))
else if (
original
.Where((_, j) => j != i)
.Any(b =>
Associated(first[0], b.StartPoint, b.EndPoint, tolerance, scale)
|| Associated(first[0], b.EndPoint, b.StartPoint, tolerance, scale)
|| Associated(last[0], b.StartPoint, b.EndPoint, tolerance, scale)
|| Associated(last[0], b.EndPoint, b.StartPoint, tolerance, scale)
)
)
reason = "Tick is shared with another bend.";
else
{
var probe = new Line(start - axis * limit, end + axis * limit);
var hits = new List<Vector>();
var uncertain = shapes.Where(s => !s.IsClosed()).Any(s => s.Intersects(probe));
var uncertain = shapes
.Where(s => !s.IsClosed())
.Any(s => s.Intersects(probe));
foreach (var edge in boundaries)
{
if (edge is Line line && OnAxis(line.StartPoint, start, axis, tolerance)
if (
edge is Line line
&& OnAxis(line.StartPoint, start, axis, tolerance)
&& OnAxis(line.EndPoint, start, axis, tolerance)
&& System.Math.Max(Dot(line.StartPoint - start, axis), Dot(line.EndPoint - start, axis)) >= -limit
&& System.Math.Min(Dot(line.StartPoint - start, axis), Dot(line.EndPoint - start, axis)) <= bend.Length + limit)
&& System.Math.Max(
Dot(line.StartPoint - start, axis),
Dot(line.EndPoint - start, axis)
) >= -limit
&& System.Math.Min(
Dot(line.StartPoint - start, axis),
Dot(line.EndPoint - start, axis)
)
<= bend.Length + limit
)
uncertain = true;
if (edge.Intersects(probe, out var points))
foreach (var p in points)
if (Finite(p) && !hits.Any(h => h.DistanceTo(p) <= tolerance)) hits.Add(p);
if (Finite(p) && !hits.Any(h => h.DistanceTo(p) <= tolerance))
hits.Add(p);
}
var nearStart = hits.Where(p => p.DistanceTo(start) <= limit).ToList();
var nearEnd = hits.Where(p => p.DistanceTo(end) <= limit).ToList();
if (uncertain || hits.Count != 2 || nearStart.Count != 1 || nearEnd.Count != 1)
reason = "Missing/ambiguous closed cut boundaries, interior crossing, or movement exceeds limit.";
if (
uncertain
|| hits.Count != 2
|| nearStart.Count != 1
|| nearEnd.Count != 1
)
reason =
"Missing/ambiguous closed cut boundaries, interior crossing, or movement exceeds limit.";
else
{
// Project the intersection back onto the existing axis; never rotate a bend.
var newStart = start + axis * Dot(nearStart[0] - start, axis);
var newEnd = start + axis * Dot(nearEnd[0] - start, axis);
var sample = axis * (10 * tolerance);
if (!InMaterial((newStart + newEnd) / 2)
|| !InMaterial(newStart + sample) || !InMaterial(newEnd - sample)
|| InMaterial(newStart - sample) || InMaterial(newEnd + sample))
reason = "Endpoints do not bound an unambiguous material interval (possible tangent).";
else if (Dot(newEnd - newStart, axis) <= first[0].Length + last[0].Length + tolerance)
if (
!InMaterial((newStart + newEnd) / 2)
|| !InMaterial(newStart + sample)
|| !InMaterial(newEnd - sample)
|| InMaterial(newStart - sample)
|| InMaterial(newEnd + sample)
)
reason =
"Endpoints do not bound an unambiguous material interval (possible tangent).";
else if (
Dot(newEnd - newStart, axis)
<= first[0].Length + last[0].Length + tolerance
)
reason = "Repaired ticks would overlap or reverse the bend.";
else if (newStart.DistanceTo(start) <= tolerance && newEnd.DistanceTo(end) <= tolerance)
else if (
newStart.DistanceTo(start) <= tolerance
&& newEnd.DistanceTo(end) <= tolerance
)
{
status = "Unchanged";
reason = "Already on cut boundaries.";
@@ -107,7 +174,8 @@ namespace OpenNest.IO.Bending
b.Offset(newEnd - end);
var ai = entities.IndexOf(first[0]);
var bi = entities.IndexOf(last[0]);
if (ai < 0 || bi < 0) reason = "Tick was already consumed; unchanged.";
if (ai < 0 || bi < 0)
reason = "Tick was already consumed; unchanged.";
else
{
entities[ai] = a;
@@ -115,40 +183,85 @@ namespace OpenNest.IO.Bending
bend.StartPoint = newStart;
bend.EndPoint = newEnd;
status = "Repaired";
reason = "Both endpoints snapped along axis; only their two associated ticks replaced.";
reason =
"Both endpoints snapped along axis; only their two associated ticks replaced.";
}
}
}
}
}
reports.Add(new BendRepairReport(i, status, reason, start, end, bend.StartPoint, bend.EndPoint));
reports.Add(
new BendRepairReport(
i,
status,
reason,
start,
end,
bend.StartPoint,
bend.EndPoint
)
);
}
return reports;
}
private static bool Finite(Vector p) => double.IsFinite(p.X) && double.IsFinite(p.Y);
private static double Dot(Vector a, Vector b) => a.X * b.X + a.Y * b.Y;
private static bool OnAxis(Vector p, Vector origin, Vector axis, double tolerance) =>
System.Math.Abs((p.X - origin.X) * axis.Y - (p.Y - origin.Y) * axis.X) <= tolerance;
private static bool Continuous(Entity e) => string.IsNullOrEmpty(e.LineTypeName)
private static bool Continuous(Entity e) =>
string.IsNullOrEmpty(e.LineTypeName)
|| string.Equals(e.LineTypeName, "Continuous", StringComparison.OrdinalIgnoreCase)
|| string.Equals(e.LineTypeName, "ByLayer", StringComparison.OrdinalIgnoreCase);
private static bool IsMark(Entity e) => Continuous(e) &&
(string.Equals(e.Layer?.Name, "ETCH", StringComparison.OrdinalIgnoreCase)
|| string.Equals(e.Layer?.Name, "SCRIBE", StringComparison.OrdinalIgnoreCase));
private static bool IsCut(Entity e) => Continuous(e) &&
(e.Layer?.Name == "0" || string.Equals(e.Layer?.Name, "CUT", StringComparison.OrdinalIgnoreCase))
private static bool IsMark(Entity e) =>
Continuous(e)
&& (
string.Equals(e.Layer?.Name, "ETCH", StringComparison.OrdinalIgnoreCase)
|| string.Equals(e.Layer?.Name, "SCRIBE", StringComparison.OrdinalIgnoreCase)
);
private static bool IsCut(Entity e) =>
Continuous(e)
&& (
e.Layer?.Name == "0"
|| string.Equals(e.Layer?.Name, "CUT", StringComparison.OrdinalIgnoreCase)
)
&& (e is Line || e is Arc || e is Circle);
private static bool Associated(Line mark, Vector endpoint, Vector other, double tolerance, double scale)
private static bool Associated(
Line mark,
Vector endpoint,
Vector other,
double tolerance,
double scale
)
{
var length = endpoint.DistanceTo(other);
if (!Finite(endpoint) || !Finite(other) || length <= tolerance || !Finite(mark.StartPoint) || !Finite(mark.EndPoint)
|| mark.Length <= tolerance || mark.Length > 25.4 * scale + tolerance || mark.Length >= length / 3) return false;
if (
!Finite(endpoint)
|| !Finite(other)
|| length <= tolerance
|| !Finite(mark.StartPoint)
|| !Finite(mark.EndPoint)
|| mark.Length <= tolerance
|| mark.Length > 25.4 * scale + tolerance
|| mark.Length >= length / 3
)
return false;
var axis = (other - endpoint) / length;
if (!OnAxis(mark.StartPoint, endpoint, axis, tolerance) || !OnAxis(mark.EndPoint, endpoint, axis, tolerance)) return false;
if (
!OnAxis(mark.StartPoint, endpoint, axis, tolerance)
|| !OnAxis(mark.EndPoint, endpoint, axis, tolerance)
)
return false;
var a = Dot(mark.StartPoint - endpoint, axis);
var b = Dot(mark.EndPoint - endpoint, axis);
return System.Math.Abs(System.Math.Min(a, b)) <= tolerance && System.Math.Max(a, b) > tolerance;
return System.Math.Abs(System.Math.Min(a, b)) <= tolerance
&& System.Math.Max(a, b) > tolerance;
}
}
}
+9
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@@ -65,6 +65,15 @@ cd OpenNest
dotnet build OpenNest.sln
```
### Code formatting
C# sources are formatted with [CSharpier](https://csharpier.com/), pinned in `.config/dotnet-tools.json`; the matching style (4-space indent, Allman braces, System-first usings, 100-column wraps) is mirrored in `.editorconfig` so IDE auto-format agrees. Before committing:
```bash
dotnet tool restore
dotnet csharpier format . # apply; use `check` instead of `format` to verify only
```
### Cross-platform engine contract tests
```bash