fix: return etch lines and support additional bend layer names
- Fix GetEtchLines() using yield break instead of return lines, which caused all etch lines to be silently discarded - Support BEND LINES and BENDLINES layer names in addition to BEND - Move all bend lines to BEND layer before processing - Migrate csproj from .NET Framework 4.8 to SDK-style net8.0-windows Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -68,7 +68,18 @@ namespace EtchBendLines
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private bool IsBendLine(Line line)
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{
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return line.Linetype.Name == "CENTERX2" && line.Layer.Name == "BEND";
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if (line.Linetype.Name != "CENTERX2")
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return false;
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switch (line.Layer.Name.ToUpperInvariant())
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{
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case "BEND":
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case "BEND LINES":
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case "BENDLINES":
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return true;
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default:
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return false;
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}
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}
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private List<MText> GetBendNotes()
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@@ -1,69 +1,21 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{229C2FB9-6AD6-4A5D-B83A-D1146573D6F9}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<TargetFramework>net8.0-windows</TargetFramework>
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<OutputType>Library</OutputType>
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<ImplicitUsings>disable</ImplicitUsings>
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<Nullable>disable</Nullable>
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<RootNamespace>EtchBendLines</RootNamespace>
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<AssemblyName>EtchBendLines</AssemblyName>
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<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<TargetFrameworkProfile />
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup>
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<NoWin32Manifest>true</NoWin32Manifest>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Configuration" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xml" />
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<PackageReference Include="System.Configuration.ConfigurationManager" Version="8.0.0" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="AppConfig.cs" />
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<Compile Include="Bend.cs" />
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<Compile Include="BendDirection.cs" />
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<Compile Include="BendLineExtractor.cs" />
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<Compile Include="Etcher.cs" />
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<Compile Include="Extensions.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<ProjectReference Include="..\netDxf\netDxf\netDxf.csproj" />
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\netDxf\netDxf\netDxf.csproj">
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<Project>{785380e0-ceb9-4c34-82e5-60d0e33e848e}</Project>
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<Name>netDxf</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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</Project>
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@@ -40,12 +40,10 @@ namespace EtchBendLines
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}
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}
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private IEnumerable<Bend> ExtractUpBends(DxfDocument doc)
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private List<Bend> ExtractBends(DxfDocument doc)
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{
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// your existing BendLineExtractor logic
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var extractor = new BendLineExtractor(doc);
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return extractor.GetBendLines()
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.Where(b => b.Direction == BendDirection.Up);
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return extractor.GetBendLines();
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}
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private HashSet<string> BuildExistingKeySet(DxfDocument doc)
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@@ -93,7 +91,15 @@ namespace EtchBendLines
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Console.WriteLine(filePath);
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var doc = LoadDocument(filePath);
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var upBends = ExtractUpBends(doc);
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var bends = ExtractBends(doc);
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// Ensure all bend lines are on the BEND layer
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foreach (var bend in bends)
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{
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bend.Line.Layer = BendLayer;
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}
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var upBends = bends.Where(b => b.Direction == BendDirection.Up);
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var existing = BuildExistingKeySet(doc);
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InsertEtchLines(doc, upBends, existing, etchLength);
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@@ -119,7 +125,7 @@ namespace EtchBendLines
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}
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}
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private IEnumerable<Line> GetEtchLines(Line bendLine, double etchLength)
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private List<Line> GetEtchLines(Line bendLine, double etchLength)
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{
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var lines = new List<Line>();
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@@ -176,7 +182,7 @@ namespace EtchBendLines
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line.Layer = EtchLayer;
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}
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yield break;
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return lines;
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}
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}
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}
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