Three issues caused incorrect rendering after lead-in application: - Rapid move entities from ToGeometry() were included in ShapeProfile contour detection, turning traversal paths into cutting moves - Program created with Mode.Incremental default made the absolute-to- incremental conversion a no-op, leaving coordinates unconverted - AddProgramSplit didn't call StartFigure() at rapid moves, causing GraphicsPath to draw implicit connecting lines between contours - Part.Rotation returned 0 from the new program instead of the actual rotation, displacing the sequence label on rotated parts Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
8.5 KiB
8.5 KiB