Files
OpenNest/OpenNest.Engine/RectanglePacking/PackFirstFitDecreasing.cs
AJ Isaacs 1d9bcc63d2 chore: sort using directives
Auto-formatter reordering of using statements across the solution.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-18 16:47:42 -04:00

123 lines
2.8 KiB
C#

using OpenNest.Geometry;
using System.Collections.Generic;
using System.Linq;
namespace OpenNest.RectanglePacking
{
internal class FirstFitDecreasing : PackEngine
{
private readonly List<Level> levels;
public FirstFitDecreasing(Bin bin)
: base(bin)
{
levels = new List<Level>();
}
public override void Pack(List<Item> items)
{
items = items.OrderBy(i => -i.Length).ToList();
foreach (var item in items)
{
if (item.Length > Bin.Length)
continue;
var level = FindLevel(item);
if (level == null)
continue;
level.AddItem(item);
}
}
private Level FindLevel(Item item)
{
foreach (var level in levels)
{
if (level.Height < item.Length)
continue;
if (level.RemainingWidth < item.Width)
continue;
return level;
}
return CreateNewLevel(item);
}
private Level CreateNewLevel(Item item)
{
var y = Bin.Y;
var lastLevel = levels.LastOrDefault();
if (lastLevel != null)
y = lastLevel.Y + lastLevel.Height;
var remaining = Bin.Top - y;
if (remaining < item.Length)
return null;
var level = new Level(Bin);
level.Y = y;
level.Height = item.Length;
levels.Add(level);
return level;
}
private class Level
{
public Level(Bin parent)
{
Parent = parent;
NextItemLocation = parent.Location;
}
public Bin Parent { get; set; }
private Vector NextItemLocation;
public double X
{
get { return Parent.X; }
}
public double Y
{
get { return NextItemLocation.Y; }
set { NextItemLocation.Y = value; }
}
public double Width
{
get { return Parent.Width; }
}
public double Height { get; set; }
public double Top
{
get { return Y + Height; }
}
public double RemainingWidth
{
get { return X + Width - NextItemLocation.X; }
}
public void AddItem(Item item)
{
item.Location = NextItemLocation;
Parent.Items.Add(item);
NextItemLocation = new Vector(NextItemLocation.X + item.Width, NextItemLocation.Y);
}
}
}
}