Splits that cross an interior cutout previously merged physically disconnected strips into one drawing and drew cut lines through the hole. The region boundary now spans full feature-edge extents (trimmed against cutout polygons) and line entities are Liang-Barsky clipped, so multi-split edges work. Arcs are properly clipped at region boundaries via iterative split-at-intersection so circles that straddle a split contribute to both sides. AssemblePieces groups a region's entities into connected closed loops and nests holes by bbox-pre-check + vertex-in-polygon containment, so one region can emit multiple drawings when a cutout fully spans it. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
23 KiB
23 KiB