Files
OpenNest/OpenNest.Tests/GeometrySimplifierTests.cs
AJ Isaacs fd93cc9db2 test: add engine and strategy overlap tests, update stripe filler tests
New EngineOverlapTests verifies all engine types produce overlap-free
results. New StrategyOverlapTests checks each fill strategy individually.
StripeFillerTests updated to verify returned parts are overlap-free
rather than just asserting non-empty results. Remove obsolete FitCircle
tests from GeometrySimplifierTests (method was removed).

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 14:13:47 -04:00

131 lines
5.1 KiB
C#

using OpenNest.Geometry;
using Xunit;
namespace OpenNest.Tests;
public class GeometrySimplifierTests
{
[Fact]
public void Analyze_LinesFromSemicircle_FindsOneCandidate()
{
// Create 20 lines approximating a semicircle of radius 10
var arc = new Arc(new Vector(0, 0), 10, 0, System.Math.PI, false);
var points = arc.ToPoints(20);
var shape = new Shape();
for (var i = 0; i < points.Count - 1; i++)
shape.Entities.Add(new Line(points[i], points[i + 1]));
var simplifier = new GeometrySimplifier { Tolerance = 0.1 };
var candidates = simplifier.Analyze(shape);
Assert.Single(candidates);
Assert.Equal(0, candidates[0].StartIndex);
Assert.Equal(19, candidates[0].EndIndex);
Assert.Equal(20, candidates[0].LineCount);
Assert.InRange(candidates[0].FittedArc.Radius, 9.5, 10.5);
Assert.True(candidates[0].MaxDeviation <= 0.1);
}
[Fact]
public void Analyze_TooFewLines_ReturnsNoCandidates()
{
// Only 2 consecutive lines — below MinLines threshold
var shape = new Shape();
shape.Entities.Add(new Line(new Vector(0, 0), new Vector(1, 1)));
shape.Entities.Add(new Line(new Vector(1, 1), new Vector(2, 0)));
var simplifier = new GeometrySimplifier { Tolerance = 0.1, MinLines = 3 };
var candidates = simplifier.Analyze(shape);
Assert.Empty(candidates);
}
[Fact]
public void Analyze_MixedEntitiesWithArc_FindsSeparateCandidates()
{
// Lines on one curve, then an arc at a different center, then lines on another curve
// The arc is included in the run but can't merge with lines on different curves
var shape = new Shape();
// First run: 5 lines on a curve
var arc1 = new Arc(new Vector(0, 0), 10, 0, System.Math.PI / 2, false);
var pts1 = arc1.ToPoints(5);
for (var i = 0; i < pts1.Count - 1; i++)
shape.Entities.Add(new Line(pts1[i], pts1[i + 1]));
// An existing arc entity (breaks the run)
shape.Entities.Add(new Arc(new Vector(20, 0), 5, 0, System.Math.PI, false));
// Second run: 4 lines on a different curve
var arc2 = new Arc(new Vector(30, 0), 8, 0, System.Math.PI / 3, false);
var pts2 = arc2.ToPoints(4);
for (var i = 0; i < pts2.Count - 1; i++)
shape.Entities.Add(new Line(pts2[i], pts2[i + 1]));
var simplifier = new GeometrySimplifier { Tolerance = 0.5, MinLines = 3 };
var candidates = simplifier.Analyze(shape);
Assert.Equal(2, candidates.Count);
// First candidate covers indices 0-4 (5 lines)
Assert.Equal(0, candidates[0].StartIndex);
Assert.Equal(4, candidates[0].EndIndex);
// Second candidate covers indices 6-9 (4 lines, after the arc at index 5)
Assert.Equal(6, candidates[1].StartIndex);
Assert.Equal(9, candidates[1].EndIndex);
}
[Fact]
public void Apply_SingleCandidate_ReplacesLinesWithArc()
{
// 20 lines approximating a semicircle
var arc = new Arc(new Vector(0, 0), 10, 0, System.Math.PI, false);
var points = arc.ToPoints(20);
var shape = new Shape();
for (var i = 0; i < points.Count - 1; i++)
shape.Entities.Add(new Line(points[i], points[i + 1]));
var simplifier = new GeometrySimplifier { Tolerance = 0.1 };
var candidates = simplifier.Analyze(shape);
var result = simplifier.Apply(shape, candidates);
Assert.Single(result.Entities);
Assert.IsType<Arc>(result.Entities[0]);
}
[Fact]
public void Apply_OnlySelectedCandidates_LeavesUnselectedAsLines()
{
// Two runs of lines with an arc between them
var shape = new Shape();
var arc1 = new Arc(new Vector(0, 0), 10, 0, System.Math.PI / 2, false);
var pts1 = arc1.ToPoints(5);
for (var i = 0; i < pts1.Count - 1; i++)
shape.Entities.Add(new Line(pts1[i], pts1[i + 1]));
shape.Entities.Add(new Arc(new Vector(20, 0), 5, 0, System.Math.PI, false));
var arc2 = new Arc(new Vector(30, 0), 8, 0, System.Math.PI / 3, false);
var pts2 = arc2.ToPoints(4);
for (var i = 0; i < pts2.Count - 1; i++)
shape.Entities.Add(new Line(pts2[i], pts2[i + 1]));
var simplifier = new GeometrySimplifier { Tolerance = 0.5, MinLines = 3 };
var candidates = simplifier.Analyze(shape);
// Deselect the first candidate
candidates[0].IsSelected = false;
var result = simplifier.Apply(shape, candidates);
// First run (5 lines) stays as lines + middle arc + second run replaced by arc
// 5 original lines + 1 original arc + 1 fitted arc = 7 entities
Assert.Equal(7, result.Entities.Count);
// First 5 should be lines
for (var i = 0; i < 5; i++)
Assert.IsType<Line>(result.Entities[i]);
// Index 5 is the original arc
Assert.IsType<Arc>(result.Entities[5]);
// Index 6 is the fitted arc replacing the second run
Assert.IsType<Arc>(result.Entities[6]);
}
}