Files
OpenNest/OpenNest.Engine/RectanglePacking/RectFill.cs
T
aj 451841401a refactor(engine): align namespaces with directory layout under OpenNest.Engine
All 132 OpenNest.Engine source files now declare namespaces matching
their nested directories: Jobs/, Jobs/Placement/, Jobs/Adapters/,
Fill/, RectanglePacking/, CirclePacking/, and engine-root types moved
from 'OpenNest' to 'OpenNest.Engine'. RootNamespace updated accordingly.
Consumers (Api, Console, Mcp, Benchmark, Training, desktop app, tests)
gained the explicit usings the move requires; CLAUDE.md updated.
2026-09-21 13:18:34 -04:00

45 lines
1.6 KiB
C#

using OpenNest.Geometry;
namespace OpenNest.Engine.RectanglePacking
{
internal static class RectFill
{
public static void FillBest(Bin bin, Item item, int maxCount = int.MaxValue)
{
var spiralBin = bin.Clone() as Bin;
var spiral = new FillSpiral(spiralBin);
spiral.Fill(item, maxCount);
// Recursively fill the center remnant of the spiral
if (spiralBin.Items.Count > 0 && spiral.CenterRemnant != null)
{
var center = spiral.CenterRemnant;
var fitsNormal = item.Length <= center.Length && item.Width <= center.Width;
var fitsRotated = item.Width <= center.Length && item.Length <= center.Width;
if (fitsNormal || fitsRotated)
{
var remaining = maxCount - spiralBin.Items.Count;
FillBest(center.Location, center.Size, spiralBin, item, remaining);
}
}
var bestFitBin = bin.Clone() as Bin;
new FillBestFit(bestFitBin).Fill(item, maxCount);
var winner = spiralBin.Items.Count >= bestFitBin.Items.Count ? spiralBin : bestFitBin;
bin.Items.AddRange(winner.Items);
}
public static void FillBest(Vector location, Size size, Bin target, Item item, int maxCount)
{
if (size.Width <= 0 || size.Length <= 0 || maxCount <= 0)
return;
var bin = new Bin { Location = location, Size = size };
FillBest(bin, item, maxCount);
target.Items.AddRange(bin.Items);
}
}
}