123 lines
5.4 KiB
C#
123 lines
5.4 KiB
C#
using OpenNest.Engine;
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using OpenNest.Engine.BestFit;
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using OpenNest.Engine.Jobs;
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using OpenNest.Engine.Jobs.Placement;
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using OpenNest.Geometry;
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using OpenNest.Tests.Geometry;
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using Xunit.Abstractions;
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namespace OpenNest.Tests.BestFit;
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[Collection(nameof(FillCacheCollection))]
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public class NativeUClearanceTests
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{
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private readonly ITestOutputHelper output;
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public NativeUClearanceTests(ITestOutputHelper output) => this.output = output;
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[Fact]
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public void BestFitCache_TopKeptPairPreservesQuarterInchClearance()
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{
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var drawing = NativeUFixture.CreateDrawing();
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var bestFits = BestFitCache.GetOrCompute(drawing, 24, 24, 0.25);
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var top = bestFits.Where(r => r.Keep).OrderBy(r => r.RotatedArea).First();
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var parts = top.BuildSourceParts(drawing);
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Assert.Equal(2, parts.Count);
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output.WriteLine($"Kept={bestFits.Count(r => r.Keep)}; top rotation={top.Candidate.Part2Rotation:R}; area={top.RotatedArea:R}");
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AssertClearance(parts, 0.25);
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}
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[Theory]
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[InlineData(0)]
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[InlineData(2)]
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public void FillItem_NativeUHasRequiredClearance(int quantity)
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{
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var drawing = NativeUFixture.CreateDrawing();
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var plate = new Plate(new Size(24, 24))
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{
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PartSpacing = 0.25,
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EdgeSpacing = new Spacing(1, 1),
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};
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var parts = PlateFillService.FillItem("Default", plate,
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new NestItem { Drawing = drawing, Quantity = quantity }, plate.WorkArea(),
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null, CancellationToken.None);
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Assert.NotEmpty(parts);
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if (quantity == 2)
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Assert.Equal(2, parts.Count);
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else
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Assert.True(parts.Count > 2);
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Assert.Empty(plate.Parts);
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Assert.All(parts, part =>
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{
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Assert.Same(drawing, part.BaseDrawing);
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var workArea = plate.WorkArea();
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Assert.InRange(part.BoundingBox.Left, workArea.Left - 1e-9, workArea.Right + 1e-9);
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Assert.InRange(part.BoundingBox.Right, workArea.Left - 1e-9, workArea.Right + 1e-9);
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Assert.InRange(part.BoundingBox.Bottom, workArea.Bottom - 1e-9, workArea.Top + 1e-9);
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Assert.InRange(part.BoundingBox.Top, workArea.Bottom - 1e-9, workArea.Top + 1e-9);
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});
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output.WriteLine($"Quantity={quantity}; returned={parts.Count}");
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var violations = NestLayoutCheck.Validate(new() { (plate, parts) },
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new Dictionary<Drawing, (string Name, int Quantity)> { [drawing] = (drawing.Name, parts.Count) });
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output.WriteLine($"Validator violations={violations.Count}");
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AssertClearance(parts, plate.PartSpacing);
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// The complete grid currently triggers offset-validator reports even though its
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// independently measured raw boundaries clear. Do not change validator tolerance
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// here: the fine-boundary oracle above checks EVERY nearby pair in either mode.
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if (quantity == 2)
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Assert.Empty(violations);
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}
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private void AssertClearance(List<Part> parts, double spacing)
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{
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// Fine raw outlines, independently measured: neither offset curves nor the slide solver.
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var outlines = parts.Select(p => PartGeometry.GetPartLines(p, 1e-6)).ToList();
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var squared = double.MaxValue;
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var closest = (-1, -1);
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for (var i = 0; i < parts.Count; i++)
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for (var j = i + 1; j < parts.Count; j++)
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{
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if (BoxGapSquared(parts[i].BoundingBox, parts[j].BoundingBox) > spacing * spacing)
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continue;
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Assert.False(parts[i].Intersects(parts[j], out _));
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foreach (var a in outlines[i])
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foreach (var b in outlines[j])
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{
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if (BoxGapSquared(a.BoundingBox, b.BoundingBox) >= squared)
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continue;
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var distanceSquared = System.Math.Min(
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System.Math.Min(PointSegmentSquared(a.StartPoint, b), PointSegmentSquared(a.EndPoint, b)),
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System.Math.Min(PointSegmentSquared(b.StartPoint, a), PointSegmentSquared(b.EndPoint, a)));
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if (distanceSquared < squared)
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{
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squared = distanceSquared;
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closest = (i, j);
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}
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}
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}
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var distance = System.Math.Sqrt(squared);
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output.WriteLine($"Minimum raw boundary gap={distance:R}; pair={closest}");
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Assert.True(distance >= spacing - 2e-6, $"Raw boundary gap {distance:R} is below {spacing:R} (chord tolerance 1e-6), pair {closest}.");
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}
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private static double BoxGapSquared(Box a, Box b)
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{
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var x = System.Math.Max(0, System.Math.Max(a.Left - b.Right, b.Left - a.Right));
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var y = System.Math.Max(0, System.Math.Max(a.Bottom - b.Top, b.Bottom - a.Top));
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return x * x + y * y;
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}
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private static double PointSegmentSquared(Vector p, Line line)
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{
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var dx = line.EndPoint.X - line.StartPoint.X;
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var dy = line.EndPoint.Y - line.StartPoint.Y;
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var lengthSquared = dx * dx + dy * dy;
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var t = lengthSquared == 0 ? 0 : System.Math.Clamp(
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((p.X - line.StartPoint.X) * dx + (p.Y - line.StartPoint.Y) * dy) / lengthSquared, 0, 1);
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var x = p.X - line.StartPoint.X - t * dx;
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var y = p.Y - line.StartPoint.Y - t * dy;
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return x * x + y * y;
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}
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}
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