ConvertMode.ToIncremental skipped SubProgramCall codes entirely when computing deltas, so parent motions after a sub-call were encoded as if the tool never moved. Several traversal sites (ConvertProgram, GraphicsHelper, PlateRenderer, CutDirectionArrows, Program.BoundingBox) worked around this with save/restore hacks that treated sub-calls as transparent — but DrawRapids legitimately tracks actual tool position, so after the last hole the first perimeter rapid was applied to the wrong base, drifting the rendered perimeter past the plate edge by roughly the distance to the last hole. Fix the root cause: ToIncremental and ToAbsolute now walk sub-programs to compute where they leave the tool, and advance pos accordingly. The other traversals capture a frameOrigin at entry and compute sub-call placement as frameOrigin + Offset, letting pos advance naturally through the sub recursion. All the save/restore workarounds are removed. Program.BoundingBox also picks up the same frame-origin treatment, which corrects a latent bug where absolute-mode endpoints and nested sub-calls dropped the parent's frame origin. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
15 KiB
15 KiB