Refactor BLF to compute NFP paths as Clipper PathsD with offsets instead of translating full polygons. Add spatial pruning to skip NFPs that don't intersect the IFP bounds. Clamp placement points to IFP bounds to correct Clipper2 floating-point drift. Add progress reporting to simulated annealing. Add debug logging. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
5.4 KiB
5.4 KiB