The first fill of a new drawing was blamed on the best-fit pair search, but on the
reported nest that search takes ~3.4 s. The time goes to FillLinear.FillGrid, run
thousands of times by the Pairs, Row/Column and Linear strategies: pattern copy-distance
slides and the grid overlap check. Every change keeps the output bit for bit (part
poses compared on the benchmark nest; best-fit results unchanged).
- ConvexDecomposition.Triangulate: unlink clipped vertices from a circular list instead
of List.RemoveAt, and remember why a vertex failed the ear test (same neighbors, same
blocking vertex still present) instead of retesting it after every ear. Compared
bitwise against a frozen pre-change copy, including the blocker-clipped case.
- Collision: skip triangles whose box misses the other triangulation's union box (exact:
min/max and monotone subtraction), reuse each triangle's open vertices, and let the
overlap-only path stop at its first region when there are no holes. Check still
returns every region.
- SpatialQuery.ExtractEntityVertices presizes its set; FillLinear extracts each entity
list's vertices once per copy-distance search rather than once per pair.
- StripeFiller converges its stripe angles and tiles its grids in parallel. Dedup claims,
cached remnant fills, ranking and progress stay in candidate order, and grids are tiled
only for configurations a claim can still win (GridDedup.Contains), so results and
reports do not depend on the thread count.
- LinearFillStrategy fills its angles in parallel through
FillHelpers.BestOverAnglesInParallel; angle results, ranking and progress stay in order.
Benchmark (one drawing, 60x120, 0.25 spacing, cleared plate, interleaved runs):
FillItem Lattice 291/317 s -> 164/153 s, 132 parts both; PairFiller alone 48 s -> 38-42 s.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
FillPattern gathered per-angle results in a ConcurrentBag and kept the first best it
enumerated, so an exact tie between angles went to whichever worker finished first:
identical inputs could return different, equally scored layouts. Results now sit in
slots indexed by angle, V before H within an angle (the order the single-angle bag
already produced and the existing tie tests pin), and ties keep the earliest slot.
Single-angle behaviour is unchanged.
Regression: a never-prefer comparer over one 0-degree and fifteen 180-degree angles
must keep the 0-degree layout in 50 of 50 calls; it failed on the old code.
Both HasOverlappingParts loops rebuilt each part's polygon from its
Program on every pair. PartOverlapChecker prepares each distinct Program
(reference identity) once and each part's world polygon once per call,
then uses the overlap-only Collision.HasOverlap. Loop order, bounding-box
prefilter, early exit and returned indices are unchanged; Part.Intersects
shares the material/polygon recipe and still returns crossing points.
Verification:
- Frozen LegacyPartOverlap differential (original Intersects and both
loops): verdicts, indices and world polygons bit-identical across fill
grids, patterns, touching/epsilon gaps, scribe/rapid/empty programs.
- Debug OverlapPolygonPreparations: 246 -> 1 and 64 -> 2 per check.
- Corpus job (169 parts, --engines Default --parallel 1, with 1a):
median 18,885 -> 13,464 ms over 4+4 alternating runs, identical
outcomes; serialized layout byte-identical to the base.
Repo-wide sweep with the pinned CSharpier 1.3.0 tool. Whitespace and
line-wrapping only; OpenNest.Engine.Tests (109) and OpenNest.IO.Tests
pass after reformat, full solution builds 0 errors.
Added .csharpierignore so csproj/config XML keeps its existing layout
(CSharpier's XML wrapping churns attributes with zero benefit).
Formatting is now enforceable: dotnet csharpier check . passes.
Strategies and fillers previously called NestEngineBase.ReportProgress
directly, each constructing ProgressReport structs with phase, plate
number, and work area manually. Some strategies (RectBestFit) reported
nothing at all. This made progress updates inconsistent and flakey.
Add FillContext.ReportProgress(parts, description) as the single
standard method for intermediate progress. RunPipeline sets ActivePhase
before each strategy, and the context handles common fields. Lower-level
fillers (PairFiller, FillExtents, StripeFiller) now accept an
Action<List<Part>, string> callback instead of raw IProgress, removing
their coupling to NestEngineBase and ProgressReport.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
FillGrid had no overlap check after perpendicular tiling of the row
pattern (Step 2), unlike Step 1 which had one. When geometry-aware
FindPatternCopyDistance underestimated row spacing, overlapping parts
were returned unchecked.
Changes:
- Make FillLinear.HasOverlappingParts shape-aware (bbox pre-filter +
Part.Intersects) instead of bbox-only, preventing false positives on
interlocking pairs while catching real overlaps
- Add missing overlap safety check after Step 2 perpendicular tiling
with bbox fallback
- Add diagnostic Debug.WriteLine logging when overlap fallback triggers,
including engine label, step, direction, work area, spacing, pattern
details, and overlapping part locations/rotations for reproduction
- Add FillLinear.Label property set at all callsites for log traceability
- Refactor LinearFillStrategy and ExtentsFillStrategy to use shared
FillHelpers.BestOverAngles helper for angle-sweep logic
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
StripeFiller and FillExtents had identical 24-line overlap detection
methods; move to FillHelpers and delegate from both callers.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Move fill algorithms to OpenNest.Engine.Fill namespace:
FillLinear, FillExtents, PairFiller, ShrinkFiller, Compactor,
RemnantFiller, RemnantFinder, FillScore, Pattern, PatternTiler,
PartBoundary, RotationAnalysis, AngleCandidateBuilder, and
AccumulatingProgress.
Move strategy layer to OpenNest.Engine.Strategies namespace:
IFillStrategy, FillContext, FillStrategyRegistry, FillHelpers,
and all built-in strategy implementations.
Add using directives to all consuming files across Engine, UI,
MCP, and Tests projects.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Move BuildRotatedPattern and FillPattern static methods into a new
public FillHelpers class in Strategies/. DefaultNestEngine retains
internal static forwarding stubs so existing callsites are unchanged.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>