Etch marks for up bends are now real geometry entities on an ETCH layer
instead of being drawn dynamically. They flow through the full pipeline:
entities → FilterPanel layers → ConvertGeometry (tagged as Scribe) →
post-processor sequencing before cut geometry.
Also includes ShapeProfile normalization (CW perimeter, CCW cutouts)
applied consistently across all import paths, and inward offset support
for cutout shapes in overlap/offset polygon calculations.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Kept using OpenNest.Api in Timing.cs and EditNestForm.cs alongside
remote's reorganized usings and namespace changes.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Add FileExtension and FileFilter constants to NestFormat and update all
references across Console, MCP, Training, and WinForms projects.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Move brute-force data collection, TrainingDatabase, and GPU init from
OpenNest.Console into a dedicated OpenNest.Training project. Replaces
raw Microsoft.Data.Sqlite with EF Core. Console is now a pure nesting
CLI with template support and cleaned-up usage output.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>