Reusable Fill/, BestFit, RectanglePacking and CirclePacking components are
fair game; whole-engine delegation and run-all-pick-best stay banned.
Improvements to shared components go in the engine's own project and are
reported, not applied to OpenNest.Core/OpenNest.Engine.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Plugin engines (Opus55, Qwen, Terra) each add two projects at the repo
root, and more are coming; at a dozen they would outnumber the core
projects. They are also a different kind of thing: out-of-solution,
runtime-loaded plugins. Grouping them under Engines/ keeps the root
readable.
Engines/Directory.Build.props now holds the shared TFM, nullable and
implicit-usings settings and the OpenNest.Engine reference, so a new
engine's csproj is nearly empty. The tests/ compile exclusion lives in
Directory.Build.targets because a removal in .props runs before the SDK
adds its default Compile glob and has no effect.
Build-Engines.ps1 replaces the per-README manual build-and-copy steps
for deploying engines into the benchmark's runtime Engines/ folder.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>