Commit Graph
5 Commits
Author SHA1 Message Date
aj de9a087027 feat(rectangles): avoid clamp zones in sheet packing
Block each clamp's keep-out into the max-rects free list before any
packing: same split logic as placements, not a used item (no contact
score, no material). The blocked rectangle accounts for the inflated
item model exactly - material keeps the bottom-edge clearance from the
clamp without paying an extra part-spacing tax; degenerate spans
collapse to the zone centerline (conservative, never permissive).

Zero-clamp sheets skip blocking entirely: three fixture layout hashes
(rectangle grid, mixed shapes, multi-sheet overflow), captured from the
unchanged packer at a3f1124, stay bit-identical (C2). With clamps:
placements never intrude, demand lands between two clamps when it fits,
a full-width front rail makes an otherwise feasible job Incomplete, and
a far-away zone leaves the layout hash equal to no-clamps.

Rectangles lane only; Irregular parity is Slice 2.
2026-10-13 18:15:49 -04:00
aj 7ce53008f1 fix(rectangles): place parts within the layout check's work-area slack
Parts drawn a few millionths over their sheet's work area (for example a
36.125006 panel on a 36.125 sheet with no edge spacing) pass NestLayoutCheck,
which allows Tolerance.Epsilon of overhang, but the Rectangles engine refused
them and left them unplaced. The engine now allows 90% of that slack: a box
that exceeds the sheet by no more than the allowance packs as exactly the
sheet's size, so it spans the axis and the overhang lands only past the edge.

The check's bounds slack is named NestTolerances.WorkAreaSlack (same value,
no behavior change) so the engine and the test layout assertion share it.

Rectangle-lane benchmark (91 strict + 77 boxable jobs): every layout valid;
4 jobs that left panels unplaced now place them (strict complete 86 -> 88,
boxable complete 74 -> 75, one more boxable job places 2 more parts); no other
job changed.
2026-09-30 22:58:41 -04:00
aj c6f8a06dc7 refactor(packing): share the maximal-rectangles packing loop
Move the Rectangles engine's global and ordered pick loops into
RectanglePacking.MaxRectsPacker, which works on plain box sizes so other
fill paths can reuse it. SheetPacker maps part orientations onto it.
No behavior change: rectangle-lane benchmark results are identical job for
job (91 strict and 77 boxable jobs).
2026-09-30 22:11:12 -04:00
aj 96bcf6ded1 refactor(packing): move maximal-rectangles sheet into shared rectangle packing
MaxRectsSheet only tracks free rectangles and has no job dependencies, so it
moves from the Rectangles engine into OpenNest.Engine.RectanglePacking where
the interactive fill packer can use it. No behavior change.
2026-09-30 22:11:12 -04:00
aj b688ce896f feat(engine): add built-in Rectangles and Irregular nesting engines
Moves the two production plug-in engines into OpenNest.Engine under names
that describe the jobs they suit:

- Rectangles: plain and near-rectangular plates, maximal-rectangles box
  packing (was the RectanglesNestingEngine plug-in)
- Irregular: irregular profiles, no-fit-polygon frontier packing (was the
  Opus55NestingEngine plug-in)

Their tests and the shared engine contract/layout test kit move into
OpenNest.Engine.Tests/NestingEngines.

The registry maps the old plug-in names to the new engines, so saved desktop
selections, scripts and API requests keep working, and a leftover plug-in DLL
under an old name cannot shadow its replacement. Desktop startup passes the
registry's lookup when restoring the saved Auto Nest engine.
2026-09-29 21:18:37 -04:00