Add PackBoundary: a closed outline with obstacles, bound to one
NoFitCache, whose per-orientation inner-fit polygon (the clearance
footprint inside the outline eroded by the other half clearance) is
computed once and shared. FrontierPacker takes an optional boundary and
seeds each region from that inner fit, drops orientations with no fit
and subtracts obstacle no-fit polygons like clamp ones; without a
boundary it is unchanged, so rectangular stock layouts are identical.
CutoutLatticeFill.InnerFit now calls the shared kernel with the same
Clipper operations, so lattice results are unchanged. The engine's
strategy variants are internal so a cutout proposal can reuse them.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A 67-drawing, 118-part job took about six minutes through the desktop
Auto Nest path and was cancelled before any layout appeared. Almost all
of it was the cutout pre-pass, the rest the Irregular engine.
Cutout pre-pass (317 s -> 8 s on that job, same bundles and poses):
- The lattice and NFP searches prepare the frame's and the occupants'
validation outlines once per search (NestLayoutCheck.Prepare) instead
of re-outlining and re-triangulating the frame at every candidate, and
test candidates against the small occupants before the frame. Answers
match the pairwise check exactly, including its leftmost-inflated rule.
- A hole's proposal is replayed for the same frame, hole and offered
inserts: automatic-rotation inserts ask the same question at every
frame angle.
Irregular engine (40 s -> 15 s, benchmark 42 s -> 19 s, same layouts):
- Concave no-fit polygons are built as the union of pairwise convex sums
of each footprint's convex pieces (ear clipping plus Hertel-Mehlhorn
merging on the Clipper lattice) instead of n*m edge-pair quads; a
footprint that cannot be decomposed keeps the old sweep.
- Pair and block catalogs share one private drawing per part geometry,
owned by the engine instance, so each part's best-fit search runs once
per instance and across a pipeline's trial and ordinary solves.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Moves the two production plug-in engines into OpenNest.Engine under names
that describe the jobs they suit:
- Rectangles: plain and near-rectangular plates, maximal-rectangles box
packing (was the RectanglesNestingEngine plug-in)
- Irregular: irregular profiles, no-fit-polygon frontier packing (was the
Opus55NestingEngine plug-in)
Their tests and the shared engine contract/layout test kit move into
OpenNest.Engine.Tests/NestingEngines.
The registry maps the old plug-in names to the new engines, so saved desktop
selections, scripts and API requests keep working, and a leftover plug-in DLL
under an old name cannot shadow its replacement. Desktop startup passes the
registry's lookup when restoring the saved Auto Nest engine.