ISlideComputer abstracts batched directional-distance computation so GPU
implementations can process all slide offsets in a single kernel launch.
GpuSlideComputer uses ILGPU with prepared edge data (precomputed inverse
deltas and min/max bounds) and caches stationary/moving buffers across
calls. GpuEvaluatorFactory exposes a singleton factory method.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
GPU factory logic belongs with the GPU implementation, not the UI.
Changed from internal to public and updated namespace to OpenNest.Gpu.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>