Desktop Auto Nest's "Best plan so far" strip now fills in for every built-in
whole-job engine except FlatBar, not only Irregular.
- Rectangles makes one sheet-by-sheet run, so it reports the finished job as
its one plan, then replays its plate commits (token checked as before).
- Circles reports when a stock-preference run or a tail re-plan beats its
best result so far.
- Default scores each candidate plan as it ranks results (valid, fewest
unplaced, lowest cost, candidate order) and reports it only when it beats
every plan already shown, so a later candidate never shows a worse plan.
The chosen result is always the last plan reported.
- Shared ReportPlan/SameLayout helpers on CandidateProgress; Irregular uses
them too. Reporting never changes the search.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Auto Nest no longer draws parts on the plate view before they are kept:
its result is a set of sheets, possibly of several sizes, not parts on the
current plate. Ghost parts stay with interactive Fill and remnant tools.
- NestJobStage.PlanImproved carries an engine's best whole-job plan so far;
Irregular reports one whenever a variant or the tail re-plan beats it.
- NestPipeline adds PlanSheets: the plan on detached drawings built from
the job geometry (with the caller's names and colors), so previews never
touch caller drawings or quantities.
- SheetStripControl draws every sheet side by side at one scale, repeats
once with their count, captioned with size, parts and utilization.
- The progress window shows "Best plan so far"; a review window shows the
final sheets, totals, cost summary and unplaced parts before commit.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
NestProgress gains PreviewSheet, a detached plate for the stock the preview
parts lie on; Irregular builds one per stock. PlateView draws it (size, edge
spacing, clamps) in place of the plate while the preview is shown and drops
it whenever the preview is cleared or the plate changes. Auto Nest zooms out
when a trial sheet falls outside what it has already shown.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The frontier packer reports its placements after each choice; the engine
turns them into preview parts at most four times a second and sends them as
NestProgress.BestParts with the stock work area, which desktop Auto Nest
already draws on the plate view. Reporting only reads finished placements,
so layouts are unchanged with or without a progress sink.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Every Auto Nest run, and every Default-engine run, recomputed each part's
best-fit pairs: job snapshots are fresh objects and BestFitCache keyed
its entries on Drawing reference, so the Irregular engine paid
PairCatalog.Build (about half of a 118-part solve) on every run of the
same drawings.
BestFitCache now keeps a process-wide, bounded (512 sets, least recently
used first) pool of unfiltered candidate sets keyed by the exact content
of a PartGeometrySnapshot (mode and every motion value, bit for bit;
PartGeometrySnapshot.ContentComparer) and the spacing. Every drawing
DrawingJobMapper.CreateDrawing reconstructs from a snapshot declares
that geometry (BestFitCache.ShareByGeometry), so the Irregular pairs and
blocks, the cutout lattice and the Fill/Default job paths all read and
fill the pool. Candidates depend on the program geometry and spacing
alone, so a pooled set is the set the search would produce: benchmark
layouts, costs and placements are unchanged on the synthetic nests (all
engines) and on the 67-drawing, 118-part job. Failed searches are not
pooled, Invalidate leaves the pool alone, Clear empties it, and a
drawing whose Program is replaced stops vouching for its geometry.
Same 118-part job solved twice in one benchmark process (--parallel 1):
the second solve now takes 13.1 s after a 33.0 s first; before, 35.6 s
after 41.8 s.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A 67-drawing, 118-part job took about six minutes through the desktop
Auto Nest path and was cancelled before any layout appeared. Almost all
of it was the cutout pre-pass, the rest the Irregular engine.
Cutout pre-pass (317 s -> 8 s on that job, same bundles and poses):
- The lattice and NFP searches prepare the frame's and the occupants'
validation outlines once per search (NestLayoutCheck.Prepare) instead
of re-outlining and re-triangulating the frame at every candidate, and
test candidates against the small occupants before the frame. Answers
match the pairwise check exactly, including its leftmost-inflated rule.
- A hole's proposal is replayed for the same frame, hole and offered
inserts: automatic-rotation inserts ask the same question at every
frame angle.
Irregular engine (40 s -> 15 s, benchmark 42 s -> 19 s, same layouts):
- Concave no-fit polygons are built as the union of pairwise convex sums
of each footprint's convex pieces (ear clipping plus Hertel-Mehlhorn
merging on the Clipper lattice) instead of n*m edge-pair quads; a
footprint that cannot be decomposed keeps the old sweep.
- Pair and block catalogs share one private drawing per part geometry,
owned by the engine instance, so each part's best-fit search runs once
per instance and across a pipeline's trial and ordinary solves.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
BlockCatalog's PrepareBlocks pre-pass ran a full independent NFP-based
pack (PrivatePlateFill.Run) for up to 8 attempts per part type, but that
cost never touched the engine's WorkCounter/WorkBudget. For jobs with
several part types at double-digit quantities, these uncounted nested
solves could burn the entire 5-minute timeout inside the first sheet of
the first strategy variant, so Solve() never returned and nothing was
ever committed.
Charge quantity^2 * outline vertex count against the shared counter
before each nested fill, and stop issuing new block proposals once the
budget is exhausted, so the existing effort governor actually sees and
bounds this cost.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Move BlockCatalog's private-drawing Fill invocation (BestFitCache stabilization plus
the Default FillItem call) into PrivatePlateFill so the cutout fill can reuse it
without duplicating the cache handling. Behavior unchanged; Irregular filter 96/96.
Orientation bounds were padded by the arc chord tolerance even when the outline has no arcs, so a part that exactly fills the work area after rotation was rejected before packing. Pad only outlines with flattened arcs; footprints and NFPs still use the chord tolerance.
Moves the two production plug-in engines into OpenNest.Engine under names
that describe the jobs they suit:
- Rectangles: plain and near-rectangular plates, maximal-rectangles box
packing (was the RectanglesNestingEngine plug-in)
- Irregular: irregular profiles, no-fit-polygon frontier packing (was the
Opus55NestingEngine plug-in)
Their tests and the shared engine contract/layout test kit move into
OpenNest.Engine.Tests/NestingEngines.
The registry maps the old plug-in names to the new engines, so saved desktop
selections, scripts and API requests keep working, and a leftover plug-in DLL
under an old name cannot shadow its replacement. Desktop startup passes the
registry's lookup when restoring the saved Auto Nest engine.