style: apply CSharpier formatting to all C# sources

Repo-wide sweep with the pinned CSharpier 1.3.0 tool. Whitespace and
line-wrapping only; OpenNest.Engine.Tests (109) and OpenNest.IO.Tests
pass after reformat, full solution builds 0 errors.

Added .csharpierignore so csproj/config XML keeps its existing layout
(CSharpier's XML wrapping churns attributes with zero benefit).

Formatting is now enforceable: dotnet csharpier check . passes.
This commit is contained in:
aj
2026-09-20 16:41:50 -04:00
parent 8e6fa677fb
commit aec0523062
476 changed files with 16592 additions and 7800 deletions
@@ -22,7 +22,12 @@ public class EngineRefactorSmokeTests
var engine = new DefaultNestEngine(plate);
var item = new NestItem { Drawing = MakeRectDrawing(20, 10) };
var parts = engine.Fill(item, plate.WorkArea(), null, System.Threading.CancellationToken.None);
var parts = engine.Fill(
item,
plate.WorkArea(),
null,
System.Threading.CancellationToken.None
);
Assert.True(parts.Count > 0, "DefaultNestEngine should fill parts");
}
@@ -35,7 +40,12 @@ public class EngineRefactorSmokeTests
var drawing = MakeRectDrawing(20, 10);
var groupParts = new List<Part> { new Part(drawing) };
var parts = engine.Fill(groupParts, plate.WorkArea(), null, System.Threading.CancellationToken.None);
var parts = engine.Fill(
groupParts,
plate.WorkArea(),
null,
System.Threading.CancellationToken.None
);
Assert.True(parts.Count > 0, "DefaultNestEngine group fill should produce parts");
}
@@ -48,7 +58,12 @@ public class EngineRefactorSmokeTests
engine.ForceFullAngleSweep = true;
var item = new NestItem { Drawing = MakeRectDrawing(20, 10) };
var parts = engine.Fill(item, plate.WorkArea(), null, System.Threading.CancellationToken.None);
var parts = engine.Fill(
item,
plate.WorkArea(),
null,
System.Threading.CancellationToken.None
);
Assert.True(parts.Count > 0, "ForceFullAngleSweep should still produce results");
}
@@ -91,7 +106,11 @@ public class EngineRefactorSmokeTests
var plate = new Plate(60, 120);
var drawing = MakeRectDrawing(20, 10);
var result = OpenNest.Engine.ML.BruteForceRunner.Run(drawing, plate, forceFullAngleSweep: true);
var result = OpenNest.Engine.ML.BruteForceRunner.Run(
drawing,
plate,
forceFullAngleSweep: true
);
Assert.NotNull(result);
Assert.True(result.PartCount > 0);