style: apply CSharpier formatting to all C# sources
Repo-wide sweep with the pinned CSharpier 1.3.0 tool. Whitespace and line-wrapping only; OpenNest.Engine.Tests (109) and OpenNest.IO.Tests pass after reformat, full solution builds 0 errors. Added .csharpierignore so csproj/config XML keeps its existing layout (CSharpier's XML wrapping churns attributes with zero benefit). Formatting is now enforceable: dotnet csharpier check . passes.
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@@ -1,6 +1,6 @@
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using System.Collections.Generic;
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using OpenNest.Geometry;
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using OpenNest.Math;
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using System.Collections.Generic;
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namespace OpenNest.Shapes
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{
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@@ -10,7 +10,8 @@ namespace OpenNest.Shapes
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public double Width { get; set; }
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public double Radius { get; set; }
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public override string GenerateName() => $"Rounded Rectangle {Dim(Length)}x{Dim(Width)} R{Dim(Radius)}";
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public override string GenerateName() =>
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$"Rounded Rectangle {Dim(Length)}x{Dim(Width)} R{Dim(Radius)}";
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public override void SetPreviewDefaults()
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{
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@@ -37,29 +38,27 @@ namespace OpenNest.Shapes
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entities.Add(new Line(r, 0, Length - r, 0));
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// Bottom-right corner arc: center at (Length-r, r), from 270deg to 360deg
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entities.Add(new Arc(Length - r, r, r,
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Angle.ToRadians(270), Angle.ToRadians(360)));
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entities.Add(new Arc(Length - r, r, r, Angle.ToRadians(270), Angle.ToRadians(360)));
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// Right edge
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entities.Add(new Line(Length, r, Length, Width - r));
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// Top-right corner arc: center at (Length-r, Width-r), from 0deg to 90deg
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entities.Add(new Arc(Length - r, Width - r, r,
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Angle.ToRadians(0), Angle.ToRadians(90)));
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entities.Add(
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new Arc(Length - r, Width - r, r, Angle.ToRadians(0), Angle.ToRadians(90))
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);
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// Top edge (right to left)
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entities.Add(new Line(Length - r, Width, r, Width));
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// Top-left corner arc: center at (r, Width-r), from 90deg to 180deg
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entities.Add(new Arc(r, Width - r, r,
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Angle.ToRadians(90), Angle.ToRadians(180)));
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entities.Add(new Arc(r, Width - r, r, Angle.ToRadians(90), Angle.ToRadians(180)));
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// Left edge
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entities.Add(new Line(0, Width - r, 0, r));
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// Bottom-left corner arc: center at (r, r), from 180deg to 270deg
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entities.Add(new Arc(r, r, r,
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Angle.ToRadians(180), Angle.ToRadians(270)));
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entities.Add(new Arc(r, r, r, Angle.ToRadians(180), Angle.ToRadians(270)));
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}
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return CreateDrawing(entities);
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