style: apply CSharpier formatting to all C# sources

Repo-wide sweep with the pinned CSharpier 1.3.0 tool. Whitespace and
line-wrapping only; OpenNest.Engine.Tests (109) and OpenNest.IO.Tests
pass after reformat, full solution builds 0 errors.

Added .csharpierignore so csproj/config XML keeps its existing layout
(CSharpier's XML wrapping churns attributes with zero benefit).

Formatting is now enforceable: dotnet csharpier check . passes.
This commit is contained in:
aj
2026-09-20 16:41:50 -04:00
parent 8e6fa677fb
commit aec0523062
476 changed files with 16592 additions and 7800 deletions
+9 -10
View File
@@ -1,6 +1,6 @@
using System.Collections.Generic;
using OpenNest.Geometry;
using OpenNest.Math;
using System.Collections.Generic;
namespace OpenNest.Shapes
{
@@ -10,7 +10,8 @@ namespace OpenNest.Shapes
public double Width { get; set; }
public double Radius { get; set; }
public override string GenerateName() => $"Rounded Rectangle {Dim(Length)}x{Dim(Width)} R{Dim(Radius)}";
public override string GenerateName() =>
$"Rounded Rectangle {Dim(Length)}x{Dim(Width)} R{Dim(Radius)}";
public override void SetPreviewDefaults()
{
@@ -37,29 +38,27 @@ namespace OpenNest.Shapes
entities.Add(new Line(r, 0, Length - r, 0));
// Bottom-right corner arc: center at (Length-r, r), from 270deg to 360deg
entities.Add(new Arc(Length - r, r, r,
Angle.ToRadians(270), Angle.ToRadians(360)));
entities.Add(new Arc(Length - r, r, r, Angle.ToRadians(270), Angle.ToRadians(360)));
// Right edge
entities.Add(new Line(Length, r, Length, Width - r));
// Top-right corner arc: center at (Length-r, Width-r), from 0deg to 90deg
entities.Add(new Arc(Length - r, Width - r, r,
Angle.ToRadians(0), Angle.ToRadians(90)));
entities.Add(
new Arc(Length - r, Width - r, r, Angle.ToRadians(0), Angle.ToRadians(90))
);
// Top edge (right to left)
entities.Add(new Line(Length - r, Width, r, Width));
// Top-left corner arc: center at (r, Width-r), from 90deg to 180deg
entities.Add(new Arc(r, Width - r, r,
Angle.ToRadians(90), Angle.ToRadians(180)));
entities.Add(new Arc(r, Width - r, r, Angle.ToRadians(90), Angle.ToRadians(180)));
// Left edge
entities.Add(new Line(0, Width - r, 0, r));
// Bottom-left corner arc: center at (r, r), from 180deg to 270deg
entities.Add(new Arc(r, r, r,
Angle.ToRadians(180), Angle.ToRadians(270)));
entities.Add(new Arc(r, r, r, Angle.ToRadians(180), Angle.ToRadians(270)));
}
return CreateDrawing(entities);