feat(ui): add DensityBar sparkline control for density visualization

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-18 17:31:59 -04:00
parent 97ab33c899
commit 60a557bd37

View File

@@ -0,0 +1,70 @@
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Windows.Forms;
namespace OpenNest.Controls
{
public class DensityBar : Control
{
private static readonly Color TrackColor = Color.FromArgb(224, 224, 224);
private static readonly Color LowColor = Color.FromArgb(245, 166, 35);
private static readonly Color HighColor = Color.FromArgb(76, 175, 80);
private double value;
public DensityBar()
{
DoubleBuffered = true;
SetStyle(ControlStyles.OptimizedDoubleBuffer | ControlStyles.AllPaintingInWmPaint | ControlStyles.UserPaint, true);
Size = new Size(60, 8);
}
public double Value
{
get => value;
set
{
this.value = System.Math.Clamp(value, 0.0, 1.0);
Invalidate();
}
}
protected override void OnPaint(PaintEventArgs e)
{
base.OnPaint(e);
var g = e.Graphics;
g.SmoothingMode = SmoothingMode.AntiAlias;
var rect = new Rectangle(0, 0, Width - 1, Height - 1);
// Track background
using var trackPath = CreateRoundedRect(rect, 4);
using var trackBrush = new SolidBrush(TrackColor);
g.FillPath(trackBrush, trackPath);
// Fill
var fillWidth = (int)(rect.Width * value);
if (fillWidth > 0)
{
var fillRect = new Rectangle(rect.X, rect.Y, fillWidth, rect.Height);
using var fillPath = CreateRoundedRect(fillRect, 4);
using var gradientBrush = new LinearGradientBrush(
new Point(rect.X, 0), new Point(rect.Right, 0),
LowColor, HighColor);
g.FillPath(gradientBrush, fillPath);
}
}
private static GraphicsPath CreateRoundedRect(Rectangle rect, int radius)
{
var path = new GraphicsPath();
var d = radius * 2;
path.AddArc(rect.X, rect.Y, d, d, 180, 90);
path.AddArc(rect.Right - d, rect.Y, d, d, 270, 90);
path.AddArc(rect.Right - d, rect.Bottom - d, d, d, 0, 90);
path.AddArc(rect.X, rect.Bottom - d, d, d, 90, 90);
path.CloseFigure();
return path;
}
}
}