feat: add EllipseConverter arc fitting with normal-constrained G1 continuity

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-03-27 15:01:55 -04:00
parent c40941ed35
commit 4a5ed1b9c0
2 changed files with 316 additions and 0 deletions

View File

@@ -63,5 +63,150 @@ namespace OpenNest.Geometry
return new Vector(p1.X + s * n1.X, p1.Y + s * n1.Y);
}
public static List<Entity> Convert(Vector center, double semiMajor, double semiMinor,
double rotation, double startParam, double endParam, double tolerance = 0.001)
{
if (endParam <= startParam)
endParam += Angle.TwoPI;
// True circle — emit a single arc (or two for full circle)
if (System.Math.Abs(semiMajor - semiMinor) < Tolerance.Epsilon)
return ConvertCircle(center, semiMajor, rotation, startParam, endParam);
var splits = GetInitialSplits(startParam, endParam);
var entities = new List<Entity>();
for (var i = 0; i < splits.Count - 1; i++)
FitSegment(center, semiMajor, semiMinor, rotation,
splits[i], splits[i + 1], tolerance, entities, 0);
return entities;
}
private static List<Entity> ConvertCircle(Vector center, double radius,
double rotation, double startParam, double endParam)
{
var sweep = endParam - startParam;
var isFull = System.Math.Abs(sweep - Angle.TwoPI) < 0.01;
if (isFull)
{
var startAngle1 = Angle.NormalizeRad(startParam + rotation);
var midAngle = Angle.NormalizeRad(startParam + System.Math.PI + rotation);
var endAngle2 = startAngle1;
return new List<Entity>
{
new Arc(center, radius, startAngle1, midAngle, false),
new Arc(center, radius, midAngle, endAngle2, false)
};
}
var sa = Angle.NormalizeRad(startParam + rotation);
var ea = Angle.NormalizeRad(endParam + rotation);
return new List<Entity> { new Arc(center, radius, sa, ea, false) };
}
private static List<double> GetInitialSplits(double startParam, double endParam)
{
var splits = new List<double> { startParam };
var firstQuadrant = System.Math.Ceiling(startParam / (System.Math.PI / 2)) * (System.Math.PI / 2);
for (var q = firstQuadrant; q < endParam; q += System.Math.PI / 2)
{
if (q > startParam + 1e-10 && q < endParam - 1e-10)
splits.Add(q);
}
splits.Add(endParam);
return splits;
}
private static void FitSegment(Vector center, double semiMajor, double semiMinor,
double rotation, double t0, double t1, double tolerance, List<Entity> results, int depth)
{
var p0 = EvaluatePoint(semiMajor, semiMinor, rotation, center, t0);
var p1 = EvaluatePoint(semiMajor, semiMinor, rotation, center, t1);
if (p0.DistanceTo(p1) < 1e-10)
return;
var n0 = EvaluateNormal(semiMajor, semiMinor, rotation, t0);
var n1 = EvaluateNormal(semiMajor, semiMinor, rotation, t1);
var arcCenter = IntersectNormals(p0, n0, p1, n1);
if (!arcCenter.IsValid() || depth >= MaxSubdivisionDepth)
{
results.Add(new Line(p0, p1));
return;
}
var radius = p0.DistanceTo(arcCenter);
var maxDev = MeasureDeviation(center, semiMajor, semiMinor, rotation,
t0, t1, arcCenter, radius);
if (maxDev <= tolerance)
{
results.Add(CreateArc(arcCenter, radius, center, semiMajor, semiMinor, rotation, t0, t1));
}
else
{
var tMid = (t0 + t1) / 2.0;
FitSegment(center, semiMajor, semiMinor, rotation, t0, tMid, tolerance, results, depth + 1);
FitSegment(center, semiMajor, semiMinor, rotation, tMid, t1, tolerance, results, depth + 1);
}
}
private static double MeasureDeviation(Vector center, double semiMajor, double semiMinor,
double rotation, double t0, double t1, Vector arcCenter, double radius)
{
var maxDev = 0.0;
for (var i = 1; i <= DeviationSamples; i++)
{
var t = t0 + (t1 - t0) * i / DeviationSamples;
var p = EvaluatePoint(semiMajor, semiMinor, rotation, center, t);
var dist = p.DistanceTo(arcCenter);
var dev = System.Math.Abs(dist - radius);
if (dev > maxDev) maxDev = dev;
}
return maxDev;
}
private static Arc CreateArc(Vector arcCenter, double radius,
Vector ellipseCenter, double semiMajor, double semiMinor, double rotation,
double t0, double t1)
{
var p0 = EvaluatePoint(semiMajor, semiMinor, rotation, ellipseCenter, t0);
var p1 = EvaluatePoint(semiMajor, semiMinor, rotation, ellipseCenter, t1);
var startAngle = System.Math.Atan2(p0.Y - arcCenter.Y, p0.X - arcCenter.X);
var endAngle = System.Math.Atan2(p1.Y - arcCenter.Y, p1.X - arcCenter.X);
var pMid = EvaluatePoint(semiMajor, semiMinor, rotation, ellipseCenter, (t0 + t1) / 2);
var points = new List<Vector> { p0, pMid, p1 };
var isReversed = SumSignedAngles(arcCenter, points) < 0;
if (startAngle < 0) startAngle += Angle.TwoPI;
if (endAngle < 0) endAngle += Angle.TwoPI;
return new Arc(arcCenter, radius, startAngle, endAngle, isReversed);
}
private static double SumSignedAngles(Vector center, List<Vector> points)
{
var total = 0.0;
for (var i = 0; i < points.Count - 1; i++)
{
var a1 = System.Math.Atan2(points[i].Y - center.Y, points[i].X - center.X);
var a2 = System.Math.Atan2(points[i + 1].Y - center.Y, points[i + 1].X - center.X);
var da = a2 - a1;
while (da > System.Math.PI) da -= Angle.TwoPI;
while (da < -System.Math.PI) da += Angle.TwoPI;
total += da;
}
return total;
}
}
}

View File

@@ -78,4 +78,175 @@ public class EllipseConverterTests
var center = EllipseConverter.IntersectNormals(p1, n1, p2, n2);
Assert.False(center.IsValid());
}
[Fact]
public void Convert_Circle_ProducesOneOrTwoArcs()
{
var result = EllipseConverter.Convert(
new Vector(0, 0), semiMajor: 10, semiMinor: 10, rotation: 0,
startParam: 0, endParam: Angle.TwoPI, tolerance: 0.001);
Assert.All(result, e => Assert.IsType<Arc>(e));
Assert.InRange(result.Count, 1, 4);
}
[Fact]
public void Convert_ModerateEllipse_AllArcsWithinTolerance()
{
var a = 10.0;
var b = 7.0;
var tolerance = 0.001;
var result = EllipseConverter.Convert(
new Vector(0, 0), a, b, rotation: 0,
startParam: 0, endParam: Angle.TwoPI, tolerance: tolerance);
Assert.True(result.Count >= 4, $"Expected at least 4 arcs, got {result.Count}");
Assert.All(result, e => Assert.IsType<Arc>(e));
foreach (var entity in result)
{
var arc = (Arc)entity;
var maxDev = MaxDeviationFromEllipse(arc, new Vector(0, 0), a, b, 0, 50);
Assert.True(maxDev <= tolerance,
$"Arc at center ({arc.Center.X:F4},{arc.Center.Y:F4}) r={arc.Radius:F4} " +
$"deviates {maxDev:F6} from ellipse (tolerance={tolerance})");
}
}
[Fact]
public void Convert_HighlyEccentricEllipse_ProducesMoreArcs()
{
var a = 20.0;
var b = 3.0;
var tolerance = 0.001;
var result = EllipseConverter.Convert(
new Vector(0, 0), a, b, rotation: 0,
startParam: 0, endParam: Angle.TwoPI, tolerance: tolerance);
Assert.True(result.Count >= 8, $"Expected at least 8 arcs for eccentric ellipse, got {result.Count}");
Assert.All(result, e => Assert.IsType<Arc>(e));
foreach (var entity in result)
{
var arc = (Arc)entity;
var maxDev = MaxDeviationFromEllipse(arc, new Vector(0, 0), a, b, 0, 50);
Assert.True(maxDev <= tolerance,
$"Deviation {maxDev:F6} exceeds tolerance {tolerance}");
}
}
[Fact]
public void Convert_PartialEllipse_CoversArcOnly()
{
var a = 10.0;
var b = 5.0;
var tolerance = 0.001;
var result = EllipseConverter.Convert(
new Vector(0, 0), a, b, rotation: 0,
startParam: 0, endParam: System.Math.PI / 2, tolerance: tolerance);
Assert.NotEmpty(result);
Assert.All(result, e => Assert.IsType<Arc>(e));
var firstArc = (Arc)result[0];
var sp = firstArc.StartPoint();
Assert.InRange(sp.X, a - 0.01, a + 0.01);
Assert.InRange(sp.Y, -0.01, 0.01);
var lastArc = (Arc)result[^1];
var ep = lastArc.EndPoint();
Assert.InRange(ep.X, -0.01, 0.01);
Assert.InRange(ep.Y, b - 0.01, b + 0.01);
}
[Fact]
public void Convert_EndpointContinuity_ArcsConnect()
{
var result = EllipseConverter.Convert(
new Vector(5, 10), semiMajor: 15, semiMinor: 8, rotation: 0.5,
startParam: 0, endParam: Angle.TwoPI, tolerance: 0.001);
for (var i = 0; i < result.Count - 1; i++)
{
var current = (Arc)result[i];
var next = (Arc)result[i + 1];
var gap = current.EndPoint().DistanceTo(next.StartPoint());
Assert.True(gap < 0.001,
$"Gap of {gap:F6} between arc {i} and arc {i + 1}");
}
var lastArc = (Arc)result[^1];
var firstArc = (Arc)result[0];
var closingGap = lastArc.EndPoint().DistanceTo(firstArc.StartPoint());
Assert.True(closingGap < 0.001,
$"Closing gap of {closingGap:F6}");
}
[Fact]
public void Convert_WithRotationAndOffset_ProducesValidArcs()
{
var center = new Vector(50, -30);
var rotation = System.Math.PI / 3;
var a = 12.0;
var b = 6.0;
var tolerance = 0.001;
var result = EllipseConverter.Convert(center, a, b, rotation,
startParam: 0, endParam: Angle.TwoPI, tolerance: tolerance);
Assert.NotEmpty(result);
foreach (var entity in result)
{
var arc = (Arc)entity;
var maxDev = MaxDeviationFromEllipse(arc, center, a, b, rotation, 50);
Assert.True(maxDev <= tolerance,
$"Deviation {maxDev:F6} exceeds tolerance {tolerance}");
}
}
private static double MaxDeviationFromEllipse(Arc arc, Vector ellipseCenter,
double semiMajor, double semiMinor, double rotation, int samples)
{
var maxDev = 0.0;
var sweep = arc.SweepAngle();
var startAngle = arc.StartAngle;
if (arc.IsReversed)
startAngle = arc.EndAngle;
for (var i = 0; i <= samples; i++)
{
var frac = (double)i / samples;
var angle = startAngle + frac * sweep;
var px = arc.Center.X + arc.Radius * System.Math.Cos(angle);
var py = arc.Center.Y + arc.Radius * System.Math.Sin(angle);
var arcPoint = new Vector(px, py);
// Coarse search over 1000 samples
var bestT = 0.0;
var minDist = double.MaxValue;
for (var j = 0; j <= 1000; j++)
{
var t = (double)j / 1000 * Angle.TwoPI;
var ep2 = EllipseConverter.EvaluatePoint(semiMajor, semiMinor, rotation, ellipseCenter, t);
var dist = arcPoint.DistanceTo(ep2);
if (dist < minDist) { minDist = dist; bestT = t; }
}
// Refine with local bisection around bestT
var lo = bestT - Angle.TwoPI / 1000;
var hi = bestT + Angle.TwoPI / 1000;
for (var r = 0; r < 20; r++)
{
var t1 = lo + (hi - lo) / 3;
var t2 = lo + 2 * (hi - lo) / 3;
var d1 = arcPoint.DistanceTo(EllipseConverter.EvaluatePoint(semiMajor, semiMinor, rotation, ellipseCenter, t1));
var d2 = arcPoint.DistanceTo(EllipseConverter.EvaluatePoint(semiMajor, semiMinor, rotation, ellipseCenter, t2));
if (d1 < d2) hi = t2; else lo = t1;
}
var bestDist = arcPoint.DistanceTo(EllipseConverter.EvaluatePoint(semiMajor, semiMinor, rotation, ellipseCenter, (lo + hi) / 2));
if (bestDist > maxDev) maxDev = bestDist;
}
return maxDev;
}
}