feat(engine): add CanonicalFrame helper for drawing-to-canonical rotation
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@@ -163,5 +163,14 @@ namespace OpenNest
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/// Offset distances to the original location.
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/// </summary>
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public Vector Offset { get; set; }
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/// <summary>
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/// Rotation (radians) that maps the source program geometry to its canonical
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/// (MBR-axis-aligned) frame. A value of 0 means the drawing is already canonical.
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/// Task 3 will wire <see cref="Drawing.Program"/> setter to populate this via
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/// <see cref="CanonicalAngle.Compute"/>; for now it is assigned manually by
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/// engine helpers (see <c>OpenNest.Engine.CanonicalFrame</c>).
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/// </summary>
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public double Angle { get; set; }
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}
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}
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@@ -0,0 +1,76 @@
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using OpenNest.CNC;
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using OpenNest.Geometry;
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using OpenNest.Math;
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using System.Collections.Generic;
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namespace OpenNest.Engine
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{
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/// <summary>
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/// Produces transient canonical (MBR-axis-aligned) copies of drawings for engine consumption
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/// and un-rotates placed parts back to the drawing's original frame.
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/// </summary>
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public static class CanonicalFrame
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{
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/// <summary>
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/// Returns a new Drawing whose Program geometry is rotated to the canonical frame.
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/// The source drawing is not mutated.
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/// </summary>
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public static Drawing AsCanonicalCopy(Drawing drawing)
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{
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if (drawing == null)
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return null;
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var angle = drawing.Source?.Angle ?? 0.0;
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// Clone program (never mutate the source).
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var pgm = (drawing.Program.Clone() as OpenNest.CNC.Program)
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?? new OpenNest.CNC.Program();
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if (!Tolerance.IsEqualTo(angle, 0))
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pgm.Rotate(angle, pgm.BoundingBox().Center);
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var copy = new Drawing(drawing.Name ?? string.Empty, pgm)
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{
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Color = drawing.Color,
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Constraints = drawing.Constraints,
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Material = drawing.Material,
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Priority = drawing.Priority,
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Customer = drawing.Customer,
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IsCutOff = drawing.IsCutOff,
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Source = new SourceInfo
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{
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Path = drawing.Source?.Path,
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Offset = drawing.Source?.Offset ?? new Vector(0, 0),
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Angle = 0.0,
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},
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};
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return copy;
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}
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/// <summary>
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/// Composes the source drawing's canonical angle onto each placed part so the
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/// returned list is in the drawing's original (visible) frame.
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///
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/// Derivation: let sourceAngle = S (rotation mapping source -> canonical).
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/// Canonical part at rotation R shows visible orientation R.
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/// Source part at rotation R' shows visible orientation R' + (-S), because the
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/// source geometry is already rotated by -S relative to canonical.
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/// Setting equal gives R' = R + S, so we ADD sourceAngle to each placed part.
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///
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/// Rotation is performed around the part's Location so its placement position is preserved;
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/// only the orientation composes.
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/// </summary>
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public static List<Part> FromCanonical(List<Part> placed, double sourceAngle)
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{
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if (placed == null || placed.Count == 0)
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return placed;
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if (Tolerance.IsEqualTo(sourceAngle, 0))
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return placed;
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foreach (var p in placed)
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p.Rotate(sourceAngle, p.Location);
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return placed;
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}
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}
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}
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@@ -0,0 +1,84 @@
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using OpenNest.CNC;
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using OpenNest.Engine;
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using OpenNest.Geometry;
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using OpenNest.Math;
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namespace OpenNest.Tests.Engine;
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public class CanonicalFrameTests
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{
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private static Drawing MakeRect(double w, double h, double rotation)
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{
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var pgm = new OpenNest.CNC.Program();
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pgm.Codes.Add(new RapidMove(new Vector(0, 0)));
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pgm.Codes.Add(new LinearMove(new Vector(w, 0)));
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pgm.Codes.Add(new LinearMove(new Vector(w, h)));
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pgm.Codes.Add(new LinearMove(new Vector(0, h)));
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pgm.Codes.Add(new LinearMove(new Vector(0, 0)));
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if (!Tolerance.IsEqualTo(rotation, 0))
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pgm.Rotate(rotation, pgm.BoundingBox().Center);
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return new Drawing("rect", pgm) { Source = new SourceInfo { Angle = -rotation } };
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}
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[Fact]
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public void AsCanonicalCopy_AxisAlignsMbr()
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{
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var d = MakeRect(100, 50, 0.6);
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var canonical = CanonicalFrame.AsCanonicalCopy(d);
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var bb = canonical.Program.BoundingBox();
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var longer = System.Math.Max(bb.Length, bb.Width);
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var shorter = System.Math.Min(bb.Length, bb.Width);
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Assert.InRange(longer, 100 - 0.1, 100 + 0.1);
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Assert.InRange(shorter, 50 - 0.1, 50 + 0.1);
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Assert.Equal(0.0, canonical.Source.Angle, precision: 6);
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}
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[Fact]
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public void AsCanonicalCopy_DoesNotMutateSource()
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{
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var d = MakeRect(100, 50, 0.6);
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var originalBbox = d.Program.BoundingBox();
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var originalAngle = d.Source.Angle;
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CanonicalFrame.AsCanonicalCopy(d);
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var afterBbox = d.Program.BoundingBox();
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Assert.Equal(originalBbox.Width, afterBbox.Width, precision: 6);
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Assert.Equal(originalBbox.Length, afterBbox.Length, precision: 6);
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Assert.Equal(originalAngle, d.Source.Angle, precision: 6);
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}
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[Fact]
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public void FromCanonical_ComposesSourceAngleOntoRotation()
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{
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var d = MakeRect(100, 50, 0.0);
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var part = new Part(d);
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part.Rotate(0.2); // engine returned a canonical-frame part at R = 0.2
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var placed = CanonicalFrame.FromCanonical(new List<Part> { part }, sourceAngle: -0.5);
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// R' = R + sourceAngle = 0.2 + (-0.5) = -0.3
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// Part.Rotation comes from Program.Rotation which is normalized to [0, 2PI),
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// so compare after normalizing the expected value as well.
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Assert.Single(placed);
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Assert.Equal(Angle.NormalizeRad(-0.3), placed[0].Rotation, precision: 4);
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}
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[Fact]
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public void RoundTrip_RestoresGeometry()
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{
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var d = MakeRect(100, 50, 0.4);
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var canonical = CanonicalFrame.AsCanonicalCopy(d);
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// Place a part at origin in the canonical frame.
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var part = Part.CreateAtOrigin(canonical);
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var canonicalBbox = part.BoundingBox;
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var placed = CanonicalFrame.FromCanonical(new List<Part> { part }, d.Source.Angle);
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var originalBbox = d.Program.BoundingBox();
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Assert.Equal(originalBbox.Width, placed[0].BoundingBox.Width, precision: 2);
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Assert.Equal(originalBbox.Length, placed[0].BoundingBox.Length, precision: 2);
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}
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}
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