This commit is contained in:
2026-03-18 07:26:09 -04:00
14 changed files with 657 additions and 65 deletions

View File

@@ -119,6 +119,9 @@ namespace OpenNest
Size = new Size(Size.Length, Size.Width);
// After Size swap above, new Size.Width = old Length (old X extent),
// new Size.Length = old Width (old Y extent).
// Convention: Length = X axis, Width = Y axis.
if (rotationDirection == RotationType.CW)
{
Rotate(oneAndHalfPI);
@@ -128,19 +131,19 @@ namespace OpenNest
switch (Quadrant)
{
case 1:
Offset(0, Size.Length);
Offset(0, Size.Width);
break;
case 2:
Offset(-Size.Width, 0);
Offset(-Size.Length, 0);
break;
case 3:
Offset(0, -Size.Length);
Offset(0, -Size.Width);
break;
case 4:
Offset(Size.Width, 0);
Offset(Size.Length, 0);
break;
default:
@@ -161,19 +164,19 @@ namespace OpenNest
switch (Quadrant)
{
case 1:
Offset(Size.Width, 0);
Offset(Size.Length, 0);
break;
case 2:
Offset(0, Size.Length);
Offset(0, Size.Width);
break;
case 3:
Offset(-Size.Width, 0);
Offset(-Size.Length, 0);
break;
case 4:
Offset(0, -Size.Length);
Offset(0, -Size.Width);
break;
default:
@@ -200,19 +203,19 @@ namespace OpenNest
switch (Quadrant)
{
case 1:
centerpt = new Vector(Size.Width * 0.5, Size.Length * 0.5);
centerpt = new Vector(Size.Length * 0.5, Size.Width * 0.5);
break;
case 2:
centerpt = new Vector(-Size.Width * 0.5, Size.Length * 0.5);
centerpt = new Vector(-Size.Length * 0.5, Size.Width * 0.5);
break;
case 3:
centerpt = new Vector(-Size.Width * 0.5, -Size.Length * 0.5);
centerpt = new Vector(-Size.Length * 0.5, -Size.Width * 0.5);
break;
case 4:
centerpt = new Vector(Size.Width * 0.5, -Size.Length * 0.5);
centerpt = new Vector(Size.Length * 0.5, -Size.Width * 0.5);
break;
default:
@@ -294,6 +297,7 @@ namespace OpenNest
{
var plateBox = new Box();
// Convention: Size.Length = X axis (horizontal), Size.Width = Y axis (vertical)
switch (Quadrant)
{
case 1:
@@ -302,26 +306,26 @@ namespace OpenNest
break;
case 2:
plateBox.X = (float)-Size.Width;
plateBox.X = (float)-Size.Length;
plateBox.Y = 0;
break;
case 3:
plateBox.X = (float)-Size.Width;
plateBox.Y = (float)-Size.Length;
plateBox.X = (float)-Size.Length;
plateBox.Y = (float)-Size.Width;
break;
case 4:
plateBox.X = 0;
plateBox.Y = (float)-Size.Length;
plateBox.Y = (float)-Size.Width;
break;
default:
return new Box();
}
plateBox.Width = Size.Width;
plateBox.Length = Size.Length;
plateBox.Width = Size.Length;
plateBox.Length = Size.Width;
if (!includeParts)
return plateBox;
@@ -382,29 +386,30 @@ namespace OpenNest
var bounds = Parts.GetBoundingBox();
double width;
double length;
// Convention: Length = X axis, Width = Y axis
double xExtent;
double yExtent;
switch (Quadrant)
{
case 1:
width = System.Math.Abs(bounds.Right) + EdgeSpacing.Right;
length = System.Math.Abs(bounds.Top) + EdgeSpacing.Top;
xExtent = System.Math.Abs(bounds.Right) + EdgeSpacing.Right;
yExtent = System.Math.Abs(bounds.Top) + EdgeSpacing.Top;
break;
case 2:
width = System.Math.Abs(bounds.Left) + EdgeSpacing.Left;
length = System.Math.Abs(bounds.Top) + EdgeSpacing.Top;
xExtent = System.Math.Abs(bounds.Left) + EdgeSpacing.Left;
yExtent = System.Math.Abs(bounds.Top) + EdgeSpacing.Top;
break;
case 3:
width = System.Math.Abs(bounds.Left) + EdgeSpacing.Left;
length = System.Math.Abs(bounds.Bottom) + EdgeSpacing.Bottom;
xExtent = System.Math.Abs(bounds.Left) + EdgeSpacing.Left;
yExtent = System.Math.Abs(bounds.Bottom) + EdgeSpacing.Bottom;
break;
case 4:
width = System.Math.Abs(bounds.Right) + EdgeSpacing.Right;
length = System.Math.Abs(bounds.Bottom) + EdgeSpacing.Bottom;
xExtent = System.Math.Abs(bounds.Right) + EdgeSpacing.Right;
yExtent = System.Math.Abs(bounds.Bottom) + EdgeSpacing.Bottom;
break;
default:
@@ -412,8 +417,8 @@ namespace OpenNest
}
Size = new Size(
Rounding.RoundUpToNearest(width, roundingFactor),
Rounding.RoundUpToNearest(length, roundingFactor));
Rounding.RoundUpToNearest(yExtent, roundingFactor),
Rounding.RoundUpToNearest(xExtent, roundingFactor));
}
/// <summary>

View File

@@ -8,8 +8,8 @@ namespace OpenNest.Engine.BestFit.Tiling
{
public TileResult Evaluate(BestFitResult bestFit, Plate plate)
{
var plateWidth = plate.Size.Width - plate.EdgeSpacing.Left - plate.EdgeSpacing.Right;
var plateHeight = plate.Size.Length - plate.EdgeSpacing.Top - plate.EdgeSpacing.Bottom;
var plateWidth = plate.Size.Length - plate.EdgeSpacing.Left - plate.EdgeSpacing.Right;
var plateHeight = plate.Size.Width - plate.EdgeSpacing.Top - plate.EdgeSpacing.Bottom;
var result1 = TryTile(bestFit, plateWidth, plateHeight, false);
var result2 = TryTile(bestFit, plateWidth, plateHeight, true);

View File

@@ -17,7 +17,7 @@ namespace OpenNest
public override string Name => "Default";
public override string Description => "Multi-phase nesting (Linear, Pairs, RectBestFit)";
public override string Description => "Multi-phase nesting (Linear, Pairs, RectBestFit, Extents)";
private readonly AngleCandidateBuilder angleBuilder = new();
@@ -71,7 +71,7 @@ namespace OpenNest
// Top pair candidates — check if pairs tile better in this box.
var bestFits = BestFitCache.GetOrCompute(
drawing, Plate.Size.Width, Plate.Size.Length, Plate.PartSpacing);
drawing, Plate.Size.Length, Plate.Size.Width, Plate.PartSpacing);
var topPairs = bestFits.Where(r => r.Keep).Take(3);
foreach (var pair in topPairs)
@@ -146,6 +146,29 @@ namespace OpenNest
best = pairResult;
ReportProgress(progress, NestPhase.Pairs, PlateNumber, best, workArea, BuildProgressSummary());
}
token.ThrowIfCancellationRequested();
var extentsFiller = new FillExtents(workArea, Plate.PartSpacing);
var extentsAngles2 = new[] { groupParts[0].Rotation, groupParts[0].Rotation + Angle.HalfPI };
List<Part> bestExtents2 = null;
foreach (var angle in extentsAngles2)
{
token.ThrowIfCancellationRequested();
var result = extentsFiller.Fill(groupParts[0].BaseDrawing, angle, PlateNumber, token, progress);
if (result != null && result.Count > (bestExtents2?.Count ?? 0))
bestExtents2 = result;
}
PhaseResults.Add(new PhaseResult(NestPhase.Extents, bestExtents2?.Count ?? 0, 0));
Debug.WriteLine($"[Fill(groupParts,Box)] Extents: {bestExtents2?.Count ?? 0} parts");
if (IsBetterFill(bestExtents2, best, workArea))
{
best = bestExtents2;
ReportProgress(progress, NestPhase.Extents, PlateNumber, best, workArea, BuildProgressSummary());
}
}
catch (OperationCanceledException)
{
@@ -263,6 +286,34 @@ namespace OpenNest
WinnerPhase = NestPhase.RectBestFit;
ReportProgress(progress, NestPhase.RectBestFit, PlateNumber, best, workArea, BuildProgressSummary());
}
// Extents phase
token.ThrowIfCancellationRequested();
var extentsSw = Stopwatch.StartNew();
var extentsFiller = new FillExtents(workArea, Plate.PartSpacing);
List<Part> bestExtents = null;
var extentsAngles = new[] { bestRotation, bestRotation + Angle.HalfPI };
foreach (var angle in extentsAngles)
{
token.ThrowIfCancellationRequested();
var extentsResult = extentsFiller.Fill(item.Drawing, angle, PlateNumber, token, progress);
if (bestExtents == null || (extentsResult != null && extentsResult.Count > (bestExtents?.Count ?? 0)))
bestExtents = extentsResult;
}
extentsSw.Stop();
var extentsScore = bestExtents != null ? FillScore.Compute(bestExtents, workArea) : default;
Debug.WriteLine($"[FindBestFill] Extents: {extentsScore.Count} parts");
PhaseResults.Add(new PhaseResult(NestPhase.Extents, bestExtents?.Count ?? 0, extentsSw.ElapsedMilliseconds));
var bestScore2 = FillScore.Compute(best, workArea);
if (extentsScore > bestScore2)
{
best = bestExtents;
WinnerPhase = NestPhase.Extents;
ReportProgress(progress, NestPhase.Extents, PlateNumber, best, workArea, BuildProgressSummary());
}
}
catch (OperationCanceledException)
{

View File

@@ -0,0 +1,373 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Threading;
using OpenNest.Geometry;
using OpenNest.Math;
namespace OpenNest
{
public class FillExtents
{
private const int MaxIterations = 10;
private readonly Box workArea;
private readonly double partSpacing;
private readonly double halfSpacing;
public FillExtents(Box workArea, double partSpacing)
{
this.workArea = workArea;
this.partSpacing = partSpacing;
halfSpacing = partSpacing / 2;
}
public List<Part> Fill(Drawing drawing, double rotationAngle = 0,
int plateNumber = 0,
CancellationToken token = default,
IProgress<NestProgress> progress = null)
{
var pair = BuildPair(drawing, rotationAngle);
if (pair == null)
return new List<Part>();
var column = BuildColumn(pair.Value.part1, pair.Value.part2, pair.Value.pairBbox);
if (column.Count == 0)
return new List<Part>();
NestEngineBase.ReportProgress(progress, NestPhase.Extents, plateNumber,
column, workArea, $"Extents: initial column {column.Count} parts");
var adjusted = AdjustColumn(pair.Value, column, token);
NestEngineBase.ReportProgress(progress, NestPhase.Extents, plateNumber,
adjusted, workArea, $"Extents: adjusted column {adjusted.Count} parts");
var result = RepeatColumns(adjusted, token);
NestEngineBase.ReportProgress(progress, NestPhase.Extents, plateNumber,
result, workArea, $"Extents: {result.Count} parts total");
return result;
}
// --- Step 1: Pair Construction ---
private (Part part1, Part part2, Box pairBbox)? BuildPair(Drawing drawing, double rotationAngle)
{
var part1 = Part.CreateAtOrigin(drawing, rotationAngle);
var part2 = Part.CreateAtOrigin(drawing, rotationAngle + System.Math.PI);
// Check that each part fits in the work area individually.
if (part1.BoundingBox.Width > workArea.Width + Tolerance.Epsilon ||
part1.BoundingBox.Length > workArea.Length + Tolerance.Epsilon)
return null;
// Slide part2 toward part1 from the right using geometry-aware distance.
var boundary1 = new PartBoundary(part1, halfSpacing);
var boundary2 = new PartBoundary(part2, halfSpacing);
// Position part2 to the right of part1 at bounding box width distance.
var startOffset = part1.BoundingBox.Width + part2.BoundingBox.Width + partSpacing;
part2.Offset(startOffset, 0);
part2.UpdateBounds();
// Slide part2 left toward part1.
var movingLines = boundary2.GetLines(part2.Location, PushDirection.Left);
var stationaryLines = boundary1.GetLines(part1.Location, PushDirection.Right);
var dist = SpatialQuery.DirectionalDistance(movingLines, stationaryLines, PushDirection.Left);
if (dist < double.MaxValue && dist > 0)
{
part2.Offset(-dist, 0);
part2.UpdateBounds();
}
// Re-anchor pair to work area origin.
var pairBbox = ((IEnumerable<IBoundable>)new IBoundable[] { part1, part2 }).GetBoundingBox();
var anchor = new Vector(workArea.X - pairBbox.Left, workArea.Y - pairBbox.Bottom);
part1.Offset(anchor);
part2.Offset(anchor);
part1.UpdateBounds();
part2.UpdateBounds();
pairBbox = ((IEnumerable<IBoundable>)new IBoundable[] { part1, part2 }).GetBoundingBox();
// Verify pair fits in work area.
if (pairBbox.Width > workArea.Width + Tolerance.Epsilon ||
pairBbox.Length > workArea.Length + Tolerance.Epsilon)
return null;
return (part1, part2, pairBbox);
}
// --- Step 2: Build Column (tile vertically) ---
private List<Part> BuildColumn(Part part1, Part part2, Box pairBbox)
{
var column = new List<Part> { (Part)part1.Clone(), (Part)part2.Clone() };
// Find geometry-aware copy distance for the pair vertically.
var boundary1 = new PartBoundary(part1, halfSpacing);
var boundary2 = new PartBoundary(part2, halfSpacing);
// Compute vertical copy distance using bounding boxes as starting point,
// then slide down to find true geometry distance.
var pairHeight = pairBbox.Length;
var testOffset = new Vector(0, pairHeight);
// Create test parts for slide distance measurement.
var testPart1 = part1.CloneAtOffset(testOffset);
var testPart2 = part2.CloneAtOffset(testOffset);
// Find minimum distance from test pair sliding down toward original pair.
var copyDistance = FindVerticalCopyDistance(
part1, part2, testPart1, testPart2,
boundary1, boundary2, pairHeight);
if (copyDistance <= 0)
return column;
var count = 1;
while (true)
{
var nextBottom = pairBbox.Bottom + copyDistance * count;
if (nextBottom + pairHeight > workArea.Top + Tolerance.Epsilon)
break;
var offset = new Vector(0, copyDistance * count);
column.Add(part1.CloneAtOffset(offset));
column.Add(part2.CloneAtOffset(offset));
count++;
}
return column;
}
private double FindVerticalCopyDistance(
Part origPart1, Part origPart2,
Part testPart1, Part testPart2,
PartBoundary boundary1, PartBoundary boundary2,
double pairHeight)
{
// Check all 4 combinations: test parts sliding down toward original parts.
var minSlide = double.MaxValue;
// Test1 -> Orig1
var d = SlideDistance(boundary1, testPart1.Location, boundary1, origPart1.Location, PushDirection.Down);
if (d < minSlide) minSlide = d;
// Test1 -> Orig2
d = SlideDistance(boundary1, testPart1.Location, boundary2, origPart2.Location, PushDirection.Down);
if (d < minSlide) minSlide = d;
// Test2 -> Orig1
d = SlideDistance(boundary2, testPart2.Location, boundary1, origPart1.Location, PushDirection.Down);
if (d < minSlide) minSlide = d;
// Test2 -> Orig2
d = SlideDistance(boundary2, testPart2.Location, boundary2, origPart2.Location, PushDirection.Down);
if (d < minSlide) minSlide = d;
if (minSlide >= double.MaxValue || minSlide < 0)
return pairHeight + partSpacing;
// Boundaries are inflated by halfSpacing, so when inflated edges touch
// the actual parts have partSpacing gap. Match FillLinear's pattern:
// startOffset = pairHeight (no extra spacing), copyDist = height - slide.
var copyDist = pairHeight - minSlide;
// Clamp: never let geometry quirks produce a distance smaller than
// the bounding box height (which would overlap).
return System.Math.Max(copyDist, pairHeight + partSpacing);
}
private static double SlideDistance(
PartBoundary movingBoundary, Vector movingLocation,
PartBoundary stationaryBoundary, Vector stationaryLocation,
PushDirection direction)
{
var opposite = SpatialQuery.OppositeDirection(direction);
var movingEdges = movingBoundary.GetEdges(direction);
var stationaryEdges = stationaryBoundary.GetEdges(opposite);
return SpatialQuery.DirectionalDistance(
movingEdges, movingLocation,
stationaryEdges, stationaryLocation,
direction);
}
// --- Step 3: Iterative Adjustment ---
private List<Part> AdjustColumn(
(Part part1, Part part2, Box pairBbox) pair,
List<Part> column,
CancellationToken token)
{
var originalPairWidth = pair.pairBbox.Width;
for (var iteration = 0; iteration < MaxIterations; iteration++)
{
if (token.IsCancellationRequested)
break;
// Measure current gap.
var topEdge = double.MinValue;
foreach (var p in column)
if (p.BoundingBox.Top > topEdge)
topEdge = p.BoundingBox.Top;
var gap = workArea.Top - topEdge;
if (gap <= Tolerance.Epsilon)
break;
var pairCount = column.Count / 2;
if (pairCount <= 0)
break;
var adjustment = gap / pairCount;
if (adjustment <= Tolerance.Epsilon)
break;
// Try adjusting the pair and rebuilding the column.
var adjusted = TryAdjustPair(pair, adjustment, originalPairWidth);
if (adjusted == null)
break;
var newColumn = BuildColumn(adjusted.Value.part1, adjusted.Value.part2, adjusted.Value.pairBbox);
if (newColumn.Count == 0)
break;
column = newColumn;
pair = adjusted.Value;
}
return column;
}
private (Part part1, Part part2, Box pairBbox)? TryAdjustPair(
(Part part1, Part part2, Box pairBbox) pair,
double adjustment, double originalPairWidth)
{
// Try shifting part2 up first.
var result = TryShiftDirection(pair, adjustment, originalPairWidth);
if (result != null)
return result;
// Up made the pair wider — try down instead.
return TryShiftDirection(pair, -adjustment, originalPairWidth);
}
private (Part part1, Part part2, Box pairBbox)? TryShiftDirection(
(Part part1, Part part2, Box pairBbox) pair,
double verticalShift, double originalPairWidth)
{
// Clone parts so we don't mutate the originals.
var p1 = (Part)pair.part1.Clone();
var p2 = (Part)pair.part2.Clone();
// Separate: shift part2 right so bounding boxes don't touch.
p2.Offset(partSpacing, 0);
p2.UpdateBounds();
// Apply the vertical shift.
p2.Offset(0, verticalShift);
p2.UpdateBounds();
// Compact part2 left toward part1.
var moving = new List<Part> { p2 };
var obstacles = new List<Part> { p1 };
Compactor.Push(moving, obstacles, workArea, partSpacing, PushDirection.Left);
// Check if the pair got wider.
var newBbox = ((IEnumerable<IBoundable>)new IBoundable[] { p1, p2 }).GetBoundingBox();
if (newBbox.Width > originalPairWidth + Tolerance.Epsilon)
return null;
// Re-anchor to work area origin.
var anchor = new Vector(workArea.X - newBbox.Left, workArea.Y - newBbox.Bottom);
p1.Offset(anchor);
p2.Offset(anchor);
p1.UpdateBounds();
p2.UpdateBounds();
newBbox = ((IEnumerable<IBoundable>)new IBoundable[] { p1, p2 }).GetBoundingBox();
return (p1, p2, newBbox);
}
// --- Step 4: Horizontal Repetition ---
private List<Part> RepeatColumns(List<Part> column, CancellationToken token)
{
if (column.Count == 0)
return column;
var columnBbox = ((IEnumerable<IBoundable>)column).GetBoundingBox();
var columnWidth = columnBbox.Width;
// Create a test column shifted right by columnWidth + spacing.
var testOffset = columnWidth + partSpacing;
var testColumn = new List<Part>(column.Count);
foreach (var part in column)
testColumn.Add(part.CloneAtOffset(new Vector(testOffset, 0)));
// Compact the test column left against the original column.
var distanceMoved = Compactor.Push(testColumn, column, workArea, partSpacing, PushDirection.Left);
// Derive the true copy distance from where the test column ended up.
var testBbox = ((IEnumerable<IBoundable>)testColumn).GetBoundingBox();
var copyDistance = testBbox.Left - columnBbox.Left;
if (copyDistance <= Tolerance.Epsilon)
copyDistance = columnWidth + partSpacing;
Debug.WriteLine($"[FillExtents] Column copy distance: {copyDistance:F2} (bbox width: {columnWidth:F2}, spacing: {partSpacing:F2})");
// Build all columns.
var result = new List<Part>(column);
// Add the test column we already computed as column 2.
foreach (var part in testColumn)
{
if (IsWithinWorkArea(part))
result.Add(part);
}
// Tile additional columns at the copy distance.
var colIndex = 2;
while (!token.IsCancellationRequested)
{
var offset = new Vector(copyDistance * colIndex, 0);
var anyFit = false;
foreach (var part in column)
{
var clone = part.CloneAtOffset(offset);
if (IsWithinWorkArea(clone))
{
result.Add(clone);
anyFit = true;
}
}
if (!anyFit)
break;
colIndex++;
}
return result;
}
private bool IsWithinWorkArea(Part part)
{
return part.BoundingBox.Right <= workArea.Right + Tolerance.Epsilon &&
part.BoundingBox.Top <= workArea.Top + Tolerance.Epsilon &&
part.BoundingBox.Left >= workArea.Left - Tolerance.Epsilon &&
part.BoundingBox.Bottom >= workArea.Bottom - Tolerance.Epsilon;
}
}
}

View File

@@ -307,6 +307,7 @@ namespace OpenNest
case NestPhase.Pairs: return "Pairs";
case NestPhase.Linear: return "Linear";
case NestPhase.RectBestFit: return "BestFit";
case NestPhase.Extents: return "Extents";
default: return phase.ToString();
}
}

View File

@@ -8,7 +8,8 @@ namespace OpenNest
Linear,
RectBestFit,
Pairs,
Nfp
Nfp,
Extents
}
public class PhaseResult

View File

@@ -30,11 +30,11 @@ namespace OpenNest
IProgress<NestProgress> progress = null)
{
var bestFits = BestFitCache.GetOrCompute(
item.Drawing, plateSize.Width, plateSize.Length, partSpacing);
item.Drawing, plateSize.Length, plateSize.Width, partSpacing);
var candidates = SelectPairCandidates(bestFits, workArea);
Debug.WriteLine($"[PairFiller] Total: {bestFits.Count}, Kept: {bestFits.Count(r => r.Keep)}, Trying: {candidates.Count}");
Debug.WriteLine($"[PairFiller] Plate: {plateSize.Width:F2}x{plateSize.Length:F2}, WorkArea: {workArea.Width:F2}x{workArea.Length:F2}");
Debug.WriteLine($"[PairFiller] Plate: {plateSize.Length:F2}x{plateSize.Width:F2}, WorkArea: {workArea.Width:F2}x{workArea.Length:F2}");
List<Part> best = null;
var bestScore = default(FillScore);

View File

@@ -28,7 +28,7 @@ namespace OpenNest.Engine.Sequencing
rows.Sort((a, b) => a.RowY.CompareTo(b.RowY));
// Determine initial direction based on exit point
var leftToRight = exit.X > plate.Size.Width * 0.5;
var leftToRight = exit.X > plate.Size.Length * 0.5;
var result = new List<SequencedPart>(parts.Count);
foreach (var row in rows)

View File

@@ -6,16 +6,16 @@ namespace OpenNest.Engine.Sequencing
{
public static Vector GetExitPoint(Plate plate)
{
var w = plate.Size.Width;
var l = plate.Size.Length;
var xExtent = plate.Size.Length;
var yExtent = plate.Size.Width;
return plate.Quadrant switch
{
1 => new Vector(w, l),
2 => new Vector(0, l),
1 => new Vector(xExtent, yExtent),
2 => new Vector(0, yExtent),
3 => new Vector(0, 0),
4 => new Vector(w, 0),
_ => new Vector(w, l)
4 => new Vector(xExtent, 0),
_ => new Vector(xExtent, yExtent)
};
}
}

View File

@@ -145,30 +145,30 @@ namespace OpenNest.IO
{
case 1:
pt1 = new XYZ(0, 0, 0);
pt2 = new XYZ(0, plate.Size.Length, 0);
pt3 = new XYZ(plate.Size.Width, plate.Size.Length, 0);
pt4 = new XYZ(plate.Size.Width, 0, 0);
pt2 = new XYZ(0, plate.Size.Width, 0);
pt3 = new XYZ(plate.Size.Length, plate.Size.Width, 0);
pt4 = new XYZ(plate.Size.Length, 0, 0);
break;
case 2:
pt1 = new XYZ(0, 0, 0);
pt2 = new XYZ(0, plate.Size.Length, 0);
pt3 = new XYZ(-plate.Size.Width, plate.Size.Length, 0);
pt4 = new XYZ(-plate.Size.Width, 0, 0);
pt2 = new XYZ(0, plate.Size.Width, 0);
pt3 = new XYZ(-plate.Size.Length, plate.Size.Width, 0);
pt4 = new XYZ(-plate.Size.Length, 0, 0);
break;
case 3:
pt1 = new XYZ(0, 0, 0);
pt2 = new XYZ(0, -plate.Size.Length, 0);
pt3 = new XYZ(-plate.Size.Width, -plate.Size.Length, 0);
pt4 = new XYZ(-plate.Size.Width, 0, 0);
pt2 = new XYZ(0, -plate.Size.Width, 0);
pt3 = new XYZ(-plate.Size.Length, -plate.Size.Width, 0);
pt4 = new XYZ(-plate.Size.Length, 0, 0);
break;
case 4:
pt1 = new XYZ(0, 0, 0);
pt2 = new XYZ(0, -plate.Size.Length, 0);
pt3 = new XYZ(plate.Size.Width, -plate.Size.Length, 0);
pt4 = new XYZ(plate.Size.Width, 0, 0);
pt2 = new XYZ(0, -plate.Size.Width, 0);
pt3 = new XYZ(plate.Size.Length, -plate.Size.Width, 0);
pt4 = new XYZ(plate.Size.Length, 0, 0);
break;
default:

View File

@@ -0,0 +1,161 @@
using OpenNest.CNC;
using OpenNest.Geometry;
namespace OpenNest.Tests;
public class FillExtentsTests
{
private static Drawing MakeRightTriangle(double w, double h)
{
var pgm = new Program();
pgm.Codes.Add(new RapidMove(new Vector(0, 0)));
pgm.Codes.Add(new LinearMove(new Vector(w, 0)));
pgm.Codes.Add(new LinearMove(new Vector(0, h)));
pgm.Codes.Add(new LinearMove(new Vector(0, 0)));
return new Drawing("triangle", pgm);
}
private static Drawing MakeRect(double w, double h)
{
var pgm = new Program();
pgm.Codes.Add(new RapidMove(new Vector(0, 0)));
pgm.Codes.Add(new LinearMove(new Vector(w, 0)));
pgm.Codes.Add(new LinearMove(new Vector(w, h)));
pgm.Codes.Add(new LinearMove(new Vector(0, h)));
pgm.Codes.Add(new LinearMove(new Vector(0, 0)));
return new Drawing("rect", pgm);
}
[Fact]
public void Fill_Triangle_ReturnsPartsWithinWorkArea()
{
var workArea = new Box(0, 0, 120, 60);
var filler = new FillExtents(workArea, 0.5);
var drawing = MakeRightTriangle(10, 8);
var parts = filler.Fill(drawing);
Assert.NotNull(parts);
Assert.True(parts.Count > 0, "Should place at least one part");
foreach (var part in parts)
{
Assert.True(part.BoundingBox.Right <= workArea.Right + 0.01,
$"Part right edge {part.BoundingBox.Right} exceeds work area {workArea.Right}");
Assert.True(part.BoundingBox.Top <= workArea.Top + 0.01,
$"Part top edge {part.BoundingBox.Top} exceeds work area {workArea.Top}");
}
}
[Fact]
public void Fill_PartTooLarge_ReturnsEmpty()
{
var workArea = new Box(0, 0, 5, 5);
var filler = new FillExtents(workArea, 0.5);
var drawing = MakeRect(10, 10);
var parts = filler.Fill(drawing);
Assert.NotNull(parts);
Assert.Empty(parts);
}
[Fact]
public void Fill_Triangle_ColumnFillsHeight()
{
var workArea = new Box(0, 0, 120, 60);
var filler = new FillExtents(workArea, 0.5);
var drawing = MakeRightTriangle(10, 8);
var parts = filler.Fill(drawing);
Assert.True(parts.Count > 0);
// The topmost part should be close to the work area top edge.
var topEdge = 0.0;
foreach (var part in parts)
{
if (part.BoundingBox.Top > topEdge)
topEdge = part.BoundingBox.Top;
}
// After adjustment, the gap should be small (within one part spacing).
var gap = workArea.Top - topEdge;
Assert.True(gap < 1.0,
$"Gap of {gap:F2} is too large — adjustment should fill close to the top");
}
[Fact]
public void Fill_Triangle_FillsWidthWithMultipleColumns()
{
var workArea = new Box(0, 0, 120, 60);
var filler = new FillExtents(workArea, 0.5);
var drawing = MakeRightTriangle(10, 8);
var parts = filler.Fill(drawing);
// With a 120-wide sheet and ~10-wide parts, we should get multiple columns.
Assert.True(parts.Count >= 8,
$"Expected multiple columns but got only {parts.Count} parts");
// Verify all parts are within bounds.
foreach (var part in parts)
{
Assert.True(part.BoundingBox.Right <= workArea.Right + 0.01);
Assert.True(part.BoundingBox.Top <= workArea.Top + 0.01);
Assert.True(part.BoundingBox.Left >= workArea.Left - 0.01);
Assert.True(part.BoundingBox.Bottom >= workArea.Bottom - 0.01);
}
}
[Fact]
public void Fill_Rect_ReturnsNonEmpty()
{
var workArea = new Box(0, 0, 120, 60);
var filler = new FillExtents(workArea, 0.5);
var drawing = MakeRect(15, 10);
var parts = filler.Fill(drawing);
Assert.NotNull(parts);
Assert.True(parts.Count > 0, "Rectangle should produce results");
}
[Fact]
public void Fill_NonZeroOriginWorkArea_PartsWithinBounds()
{
// Simulate a remnant sub-region with non-zero origin.
var workArea = new Box(30, 10, 80, 40);
var filler = new FillExtents(workArea, 0.5);
var drawing = MakeRightTriangle(10, 8);
var parts = filler.Fill(drawing);
Assert.True(parts.Count > 0);
foreach (var part in parts)
{
Assert.True(part.BoundingBox.Left >= workArea.Left - 0.01,
$"Part left {part.BoundingBox.Left} below work area left {workArea.Left}");
Assert.True(part.BoundingBox.Bottom >= workArea.Bottom - 0.01,
$"Part bottom {part.BoundingBox.Bottom} below work area bottom {workArea.Bottom}");
Assert.True(part.BoundingBox.Right <= workArea.Right + 0.01);
Assert.True(part.BoundingBox.Top <= workArea.Top + 0.01);
}
}
[Fact]
public void Fill_RespectsCancellation()
{
var cts = new System.Threading.CancellationTokenSource();
cts.Cancel();
var workArea = new Box(0, 0, 120, 60);
var filler = new FillExtents(workArea, 0.5);
var drawing = MakeRightTriangle(10, 8);
var parts = filler.Fill(drawing, token: cts.Token);
Assert.NotNull(parts);
}
}

View File

@@ -205,7 +205,7 @@ namespace OpenNest.Controls
public virtual void ZoomToArea(Box box, bool redraw = true)
{
ZoomToArea(box.X, box.Y, box.Length, box.Width, redraw);
ZoomToArea(box.X, box.Y, box.Width, box.Length, redraw);
}
public virtual void ZoomToArea(double x, double y, double width, double height, bool redraw = true)

View File

@@ -435,24 +435,24 @@ namespace OpenNest.Controls
break;
case 2:
plateRect.Location = PointWorldToGraph(-Plate.Size.Width, 0);
plateRect.Location = PointWorldToGraph(-Plate.Size.Length, 0);
edgeSpacingRect.Location = PointWorldToGraph(
Plate.EdgeSpacing.Left - Plate.Size.Width,
Plate.EdgeSpacing.Left - Plate.Size.Length,
Plate.EdgeSpacing.Bottom);
break;
case 3:
plateRect.Location = PointWorldToGraph(-Plate.Size.Width, -Plate.Size.Length);
plateRect.Location = PointWorldToGraph(-Plate.Size.Length, -Plate.Size.Width);
edgeSpacingRect.Location = PointWorldToGraph(
Plate.EdgeSpacing.Left - Plate.Size.Width,
Plate.EdgeSpacing.Bottom - Plate.Size.Length);
Plate.EdgeSpacing.Left - Plate.Size.Length,
Plate.EdgeSpacing.Bottom - Plate.Size.Width);
break;
case 4:
plateRect.Location = PointWorldToGraph(0, -Plate.Size.Length);
plateRect.Location = PointWorldToGraph(0, -Plate.Size.Width);
edgeSpacingRect.Location = PointWorldToGraph(
Plate.EdgeSpacing.Left,
Plate.EdgeSpacing.Bottom - Plate.Size.Length);
Plate.EdgeSpacing.Bottom - Plate.Size.Width);
break;
default:

View File

@@ -77,7 +77,7 @@ namespace OpenNest.Forms
var sw = Stopwatch.StartNew();
var all = BestFitCache.GetOrCompute(
drawing, plate.Size.Width, plate.Size.Length, plate.PartSpacing);
drawing, plate.Size.Length, plate.Size.Width, plate.PartSpacing);
computeSeconds = sw.ElapsedMilliseconds / 1000.0;
totalResults = all.Count;