ajandClaude Opus 5.5 755ea4d7f8 refactor: rename Astra engine to Gpt6Astra
OpenAI reuses model codenames across generations (GPT-6 reused
GPT-5.6's Sol and Luna), so a bare codename like "Astra" can't
identify which model built the engine. Prefixing the model version
keeps engine names unambiguous as more runs are added. The CLR type
is now Gpt6AstraNestingEngine, so benchmark reports show the new name.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 10:36:00 -04:00

OpenNest Engines

Independent nesting engine plugins for OpenNest. Each engine is a standalone class library that OpenNest discovers at runtime via NestingEngineRegistry.LoadPlugins() — drop the DLL into an Engines/ folder next to the OpenNest app or OpenNest.Benchmark build output.

Engine Approach
Gpt6Astra Contact-based placement
Opus55 Frontier-advance no-fit-polygon packing
Qwen Scaffold — not yet implemented

Building

Engines compile against an OpenNest checkout, expected as a sibling clone:

src/
  OpenNest/           git clone https://git.thecozycat.net/aj/OpenNest.git
  OpenNest-Engines/   this repo

Use a different location with /p:OpenNestRoot=<path> (or the OpenNestRoot environment variable).

./Build-Engines.ps1                    # build all engines + deploy to the benchmark
./Build-Engines.ps1 -Engines Opus55    # just one
dotnet test OpenNest.Engine.Opus55/tests/OpenNest.Engine.Opus55.Tests.csproj

Each engine's README covers its algorithm and benchmark results.

Writing a new engine

./New-Engine.ps1 -Name Nova

This copies _Template/ to OpenNest.Engine.Nova/: an INestingEngine stub, a README spelling out what counts as an independent engine, and starter acceptance tests checked by the benchmark's own NestValidator (they fail until Solve() is implemented).

To work inside an OpenNest checkout instead, stamp it into an Engines/ folder there and bring the shared build files along; they detect that layout automatically:

./New-Engine.ps1 -Name Nova -Destination <OpenNest>/Engines -IncludeBuildFiles

Layout

Each engine lives in OpenNest.Engine.<Name>/ with an optional tests/ subproject. Directory.Build.props supplies the target framework and the OpenNest.Engine reference, so an engine's .csproj can be nearly empty.

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