Files
CutList/CutList.Web/Services/CutListPackingService.cs
AJ Isaacs 6797d1e4fd feat: Update service layer for new stock model
- Add StockItemService for CRUD operations on stock items
- Update SupplierService to manage SupplierOfferings instead of
  SupplierStock (GetOfferingsForSupplierAsync, AddOfferingAsync, etc.)
- Update CutListPackingService to use StockItems for available lengths
- Register StockItemService in Program.cs

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-02 22:32:25 -05:00

261 lines
8.9 KiB
C#

using CutList.Core;
using CutList.Core.Nesting;
using CutList.Web.Data;
using CutList.Web.Data.Entities;
using Microsoft.EntityFrameworkCore;
namespace CutList.Web.Services;
public class CutListPackingService
{
private readonly ApplicationDbContext _context;
public CutListPackingService(ApplicationDbContext context)
{
_context = context;
}
public async Task<MultiMaterialPackResult> PackAsync(IEnumerable<ProjectPart> parts, decimal kerfInches)
{
var result = new MultiMaterialPackResult();
// Group parts by material
var partsByMaterial = parts.GroupBy(p => p.MaterialId);
foreach (var group in partsByMaterial)
{
var materialId = group.Key;
var materialParts = group.ToList();
// Get the material
var material = await _context.Materials
.FirstOrDefaultAsync(m => m.Id == materialId);
if (material == null) continue;
// Get in-stock lengths for this material
var inStockLengths = await _context.MaterialStockLengths
.Where(s => s.MaterialId == materialId && s.IsActive && s.Quantity > 0)
.ToListAsync();
// Get stock item lengths for this material (for purchase)
var stockItemLengths = await _context.StockItems
.Where(s => s.MaterialId == materialId && s.IsActive)
.Select(s => s.LengthInches)
.Distinct()
.ToListAsync();
// Build stock bins: in-stock first (priority 1), then supplier stock (priority 2)
var stockBins = new List<StockBinSource>();
// In-stock bins with finite quantity
foreach (var stock in inStockLengths)
{
stockBins.Add(new StockBinSource
{
LengthInches = stock.LengthInches,
Quantity = stock.Quantity,
Priority = 1,
IsInStock = true
});
}
// Stock item bins with unlimited quantity
foreach (var length in stockItemLengths)
{
// Only add if not already covered by in-stock
if (!stockBins.Any(b => b.LengthInches == length && b.IsInStock))
{
stockBins.Add(new StockBinSource
{
LengthInches = length,
Quantity = -1, // unlimited
Priority = 2,
IsInStock = false
});
}
}
if (stockBins.Count == 0)
{
// No stock available for this material - mark all parts as not placed
var materialResult = new MaterialPackResult
{
Material = material,
PackResult = new PackResult(),
InStockBins = new List<Bin>(),
ToBePurchasedBins = new List<Bin>()
};
// Add all parts as not used
foreach (var part in materialParts)
{
for (int i = 0; i < part.Quantity; i++)
{
materialResult.PackResult.AddItemNotUsed(new BinItem(part.Name, (double)part.LengthInches));
}
}
result.MaterialResults.Add(materialResult);
continue;
}
// Run the packing algorithm
var engine = new MultiBinEngine();
engine.Spacing = (double)kerfInches;
engine.Strategy = PackingStrategy.AdvancedFit;
var multiBins = stockBins
.Select(b => new MultiBin((double)b.LengthInches, b.Quantity, b.Priority))
.ToList();
engine.SetBins(multiBins);
var items = materialParts
.SelectMany(p => Enumerable.Range(0, p.Quantity)
.Select(_ => new BinItem(p.Name, (double)p.LengthInches)))
.ToList();
var packResult = engine.Pack(items);
// Separate bins into in-stock and to-be-purchased
var inStockBins = new List<Bin>();
var toBePurchasedBins = new List<Bin>();
// Track remaining in-stock quantities
var remainingStock = inStockLengths.ToDictionary(
s => s.LengthInches,
s => s.Quantity);
foreach (var bin in packResult.Bins)
{
var binLength = (decimal)bin.Length;
// Check if this can come from in-stock
if (remainingStock.TryGetValue(binLength, out var remaining) && remaining > 0)
{
inStockBins.Add(bin);
remainingStock[binLength] = remaining - 1;
}
else
{
toBePurchasedBins.Add(bin);
}
}
result.MaterialResults.Add(new MaterialPackResult
{
Material = material,
PackResult = packResult,
InStockBins = inStockBins,
ToBePurchasedBins = toBePurchasedBins
});
}
return result;
}
public MultiMaterialPackingSummary GetSummary(MultiMaterialPackResult result)
{
var summary = new MultiMaterialPackingSummary();
foreach (var materialResult in result.MaterialResults)
{
var materialSummary = new MaterialPackingSummary
{
Material = materialResult.Material
};
foreach (var bin in materialResult.InStockBins)
{
materialSummary.InStockBins++;
materialSummary.TotalMaterial += bin.Length;
materialSummary.TotalUsed += bin.UsedLength;
materialSummary.TotalWaste += bin.RemainingLength;
materialSummary.TotalPieces += bin.Items.Count;
}
foreach (var bin in materialResult.ToBePurchasedBins)
{
materialSummary.ToBePurchasedBins++;
materialSummary.TotalMaterial += bin.Length;
materialSummary.TotalUsed += bin.UsedLength;
materialSummary.TotalWaste += bin.RemainingLength;
materialSummary.TotalPieces += bin.Items.Count;
}
materialSummary.ItemsNotPlaced = materialResult.PackResult.ItemsNotUsed.Count;
if (materialSummary.TotalMaterial > 0)
{
materialSummary.Efficiency = materialSummary.TotalUsed / materialSummary.TotalMaterial * 100;
}
summary.MaterialSummaries.Add(materialSummary);
// Aggregate totals
summary.TotalInStockBins += materialSummary.InStockBins;
summary.TotalToBePurchasedBins += materialSummary.ToBePurchasedBins;
summary.TotalPieces += materialSummary.TotalPieces;
summary.TotalMaterial += materialSummary.TotalMaterial;
summary.TotalUsed += materialSummary.TotalUsed;
summary.TotalWaste += materialSummary.TotalWaste;
summary.TotalItemsNotPlaced += materialSummary.ItemsNotPlaced;
}
if (summary.TotalMaterial > 0)
{
summary.Efficiency = summary.TotalUsed / summary.TotalMaterial * 100;
}
return summary;
}
}
public class StockBinSource
{
public decimal LengthInches { get; set; }
public int Quantity { get; set; }
public int Priority { get; set; }
public bool IsInStock { get; set; }
}
public class MultiMaterialPackResult
{
public List<MaterialPackResult> MaterialResults { get; set; } = new();
}
public class MaterialPackResult
{
public Material Material { get; set; } = null!;
public PackResult PackResult { get; set; } = null!;
public List<Bin> InStockBins { get; set; } = new();
public List<Bin> ToBePurchasedBins { get; set; } = new();
}
public class MultiMaterialPackingSummary
{
public List<MaterialPackingSummary> MaterialSummaries { get; set; } = new();
public int TotalInStockBins { get; set; }
public int TotalToBePurchasedBins { get; set; }
public int TotalPieces { get; set; }
public double TotalMaterial { get; set; }
public double TotalUsed { get; set; }
public double TotalWaste { get; set; }
public double Efficiency { get; set; }
public int TotalItemsNotPlaced { get; set; }
}
public class MaterialPackingSummary
{
public Material Material { get; set; } = null!;
public int InStockBins { get; set; }
public int ToBePurchasedBins { get; set; }
public int TotalPieces { get; set; }
public double TotalMaterial { get; set; }
public double TotalUsed { get; set; }
public double TotalWaste { get; set; }
public double Efficiency { get; set; }
public int ItemsNotPlaced { get; set; }
}