feat: add redirect channel to topic drift messages

Topic drift reminders and nudges now direct users to a specific
channel (configurable via redirect_channel). Both static templates
and LLM-generated redirects include the clickable channel mention.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-05 17:44:25 -05:00
parent a836584940
commit f7dfb7931a
3 changed files with 40 additions and 27 deletions

View File

@@ -16,20 +16,20 @@ _PROMPTS_DIR = Path(__file__).resolve().parent.parent.parent / "prompts"
_TOPIC_REDIRECT_PROMPT = (_PROMPTS_DIR / "topic_redirect.txt").read_text(encoding="utf-8")
DEFAULT_TOPIC_REMINDS = [
"Hey {username}, this is a gaming server 🎮 — maybe take the personal stuff to DMs?",
"{username}, sir this is a gaming channel.",
"Hey {username}, I don't remember this being a therapy session. Gaming talk, please. 🎮",
"{username}, I'm gonna need you to take that energy to DMs. This channel has a vibe to protect.",
"Not to be dramatic {username}, but this is wildly off-topic. Back to gaming? 🎮",
"Hey {username}, this is a gaming server 🎮 — take the personal stuff to {channel}.",
"{username}, sir this is a gaming channel. {channel} is right there.",
"Hey {username}, I don't remember this being a therapy session. Take it to {channel}. 🎮",
"{username}, I'm gonna need you to take that energy to {channel}. This channel has a vibe to protect.",
"Not to be dramatic {username}, but this is wildly off-topic. {channel} exists for a reason. 🎮",
]
DEFAULT_TOPIC_NUDGES = [
"{username}, we've been over this. Gaming. Channel. Please. 🎮",
"{username}, you keep drifting off-topic like it's a speedrun category. Reel it in.",
"Babe. {username}. The gaming channel. We talked about this. 😭",
"{username}, I will not ask again (I will definitely ask again). Stay on topic. 🎮",
"{username}, at this point I'm keeping score. That's off-topic strike {count}. Gaming talk only!",
"Look, {username}, I love the enthusiasm but this ain't the channel for it. Back to games. 🎮",
"{username}, we've been over this. Gaming. Channel. {channel} for the rest. 🎮",
"{username}, you keep drifting off-topic like it's a speedrun category. {channel}. Now.",
"Babe. {username}. The gaming channel. We talked about this. Go to {channel}. 😭",
"{username}, I will not ask again (I will definitely ask again). {channel} for off-topic. 🎮",
"{username}, at this point I'm keeping score. That's off-topic strike {count}. {channel} is waiting.",
"Look, {username}, I love the enthusiasm but this ain't the channel for it. {channel}. 🎮",
]
# Per-channel deque of recent LLM-generated redirect messages (for variety)
@@ -57,7 +57,7 @@ def _strip_brackets(text: str) -> str:
async def _generate_llm_redirect(
bot, message: discord.Message, topic_category: str,
topic_reasoning: str, count: int,
topic_reasoning: str, count: int, redirect_mention: str = "",
) -> str | None:
"""Ask the LLM chat model to generate a topic redirect message."""
recent = _get_recent_redirects(message.channel.id)
@@ -70,6 +70,8 @@ async def _generate_llm_redirect(
f"Off-topic strike count: {count}\n"
f"What they said: {message.content[:300]}"
)
if redirect_mention:
user_prompt += f"\nRedirect channel: {redirect_mention}"
messages = [{"role": "user", "content": user_prompt}]
@@ -96,7 +98,7 @@ async def _generate_llm_redirect(
return response if response else None
def _static_fallback(bot, message: discord.Message, count: int) -> str:
def _static_fallback(bot, message: discord.Message, count: int, redirect_mention: str = "") -> str:
"""Pick a static template message as fallback."""
messages_config = bot.config.get("messages", {})
if count >= 2:
@@ -109,6 +111,7 @@ def _static_fallback(bot, message: discord.Message, count: int) -> str:
pool = [pool]
return random.choice(pool).format(
username=message.author.display_name, count=count,
channel=redirect_mention or "the right channel",
)
@@ -138,18 +141,26 @@ async def handle_topic_drift(
count = tracker.record_off_topic(user_id)
action_type = "topic_nudge" if count >= 2 else "topic_remind"
# Resolve redirect channel mention
redirect_mention = ""
redirect_name = config.get("redirect_channel")
if redirect_name and message.guild:
ch = discord.utils.get(message.guild.text_channels, name=redirect_name)
if ch:
redirect_mention = ch.mention
# Generate the redirect message
use_llm = config.get("use_llm", False)
redirect_text = None
if use_llm:
redirect_text = await _generate_llm_redirect(
bot, message, topic_category, topic_reasoning, count,
bot, message, topic_category, topic_reasoning, count, redirect_mention,
)
if redirect_text:
_record_redirect(message.channel.id, redirect_text)
else:
redirect_text = _static_fallback(bot, message, count)
redirect_text = _static_fallback(bot, message, count, redirect_mention)
await message.channel.send(redirect_text)

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@@ -30,6 +30,7 @@ game_channels:
topic_drift:
enabled: true
use_llm: true # Generate redirect messages via LLM instead of static templates
redirect_channel: "general" # Channel to suggest for off-topic chat
ignored_channels: ["general"] # Channel names or IDs to skip topic drift monitoring
remind_cooldown_minutes: 10 # Don't remind same user more than once per this window
escalation_count: 3 # After this many reminds, DM the server owner
@@ -51,18 +52,18 @@ messages:
mute_title: "\U0001F6A8 BREEHAVIOR ALERT \U0001F6A8"
mute_description: "{username} has been placed in timeout for {duration}.\n\nReason: Sustained elevated drama levels detected.\nDrama Score: {score}/1.0\nCategories: {categories}\n\nCool down and come back when you've resolved your skill issues."
topic_reminds:
- "Hey {username}, this is a gaming server 🎮 — maybe take the personal stuff to DMs?"
- "{username}, sir this is a gaming channel."
- "Hey {username}, I don't remember this being a therapy session. Gaming talk, please. 🎮"
- "{username}, I'm gonna need you to take that energy to DMs. This channel has a vibe to protect."
- "Not to be dramatic {username}, but this is wildly off-topic. Back to gaming? 🎮"
- "Hey {username}, this is a gaming server 🎮 — take the personal stuff to {channel}."
- "{username}, sir this is a gaming channel. {channel} is right there."
- "Hey {username}, I don't remember this being a therapy session. Take it to {channel}. 🎮"
- "{username}, I'm gonna need you to take that energy to {channel}. This channel has a vibe to protect."
- "Not to be dramatic {username}, but this is wildly off-topic. {channel} exists for a reason. 🎮"
topic_nudges:
- "{username}, we've been over this. Gaming. Channel. Please. 🎮"
- "{username}, you keep drifting off-topic like it's a speedrun category. Reel it in."
- "Babe. {username}. The gaming channel. We talked about this. 😭"
- "{username}, I will not ask again (I will definitely ask again). Stay on topic. 🎮"
- "{username}, at this point I'm keeping score. That's off-topic strike {count}. Gaming talk only!"
- "Look, {username}, I love the enthusiasm but this ain't the channel for it. Back to games. 🎮"
- "{username}, we've been over this. Gaming. Channel. {channel} for the rest. 🎮"
- "{username}, you keep drifting off-topic like it's a speedrun category. {channel}. Now."
- "Babe. {username}. The gaming channel. We talked about this. Go to {channel}. 😭"
- "{username}, I will not ask again (I will definitely ask again). {channel} for off-topic. 🎮"
- "{username}, at this point I'm keeping score. That's off-topic strike {count}. {channel} is waiting."
- "Look, {username}, I love the enthusiasm but this ain't the channel for it. {channel}. 🎮"
topic_owner_dm: "Heads up: {username} keeps going off-topic with personal drama in #{channel}. They've been reminded {count} times. Might need a word."
channel_redirect: "Hey {username}, that sounds like {game} talk — head over to {channel} for that!"
@@ -176,7 +177,7 @@ coherence:
default: "You okay there, {username}? That message was... something."
reactions:
enabled: true
enabled: false
chance: 0.15 # Probability of evaluating a message for reaction
cooldown_seconds: 45 # Per-channel cooldown between reactions
excluded_channels: [] # Channel names or IDs to skip reactions in

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@@ -2,4 +2,5 @@ You're the hall monitor of "Skill Issue Support Group" (gaming Discord). Someone
- Snarky and playful, not mean. Reference what they actually said — don't be vague.
- Casual, like a friend ribbing them. If strike count 2+, escalate the sass.
- If a redirect channel is provided, tell them to take it there. Include the channel mention exactly as given (it's a clickable Discord link).
- Max 1 emoji. No hashtags, brackets, metadata, or AI references.