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196
.gitignore
vendored
Normal file
196
.gitignore
vendored
Normal file
@@ -0,0 +1,196 @@
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
|
||||
# User-specific files
|
||||
*.suo
|
||||
*.user
|
||||
*.sln.docstates
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
x64/
|
||||
x86/
|
||||
build/
|
||||
bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
|
||||
# Roslyn cache directories
|
||||
*.ide/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
#NUNIT
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
|
||||
# Build Results of an ATL Project
|
||||
[Dd]ebugPS/
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
*_i.c
|
||||
*_p.c
|
||||
*_i.h
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*.log
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.svclog
|
||||
*.scc
|
||||
|
||||
# Chutzpah Test files
|
||||
_Chutzpah*
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
$tf/
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# JustCode is a .NET coding addin-in
|
||||
.JustCode
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
|
||||
# MightyMoose
|
||||
*.mm.*
|
||||
AutoTest.Net/
|
||||
|
||||
# Web workbench (sass)
|
||||
.sass-cache/
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
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DocProject/Help/*.hhc
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||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
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||||
DocProject/Help/Html2
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DocProject/Help/html
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||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
# TODO: Comment the next line if you want to checkin your web deploy settings
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
*.pubxml
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||||
*.publishproj
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||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/packages/*
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/packages/build/
|
||||
# If using the old MSBuild-Integrated Package Restore, uncomment this:
|
||||
#!**/packages/repositories.config
|
||||
|
||||
# Windows Azure Build Output
|
||||
csx/
|
||||
*.build.csdef
|
||||
|
||||
# Windows Store app package directory
|
||||
AppPackages/
|
||||
|
||||
# Others
|
||||
sql/
|
||||
*.Cache
|
||||
ClientBin/
|
||||
[Ss]tyle[Cc]op.*
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
node_modules/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
_UpgradeReport_Files/
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||||
Backup*/
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||||
UpgradeLog*.XML
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||||
UpgradeLog*.htm
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||||
|
||||
# SQL Server files
|
||||
*.mdf
|
||||
*.ldf
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||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
*.bim.layout
|
||||
*.bim_*.settings
|
||||
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
||||
|
||||
#ignore thumbnails created by windows
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||||
Thumbs.db
|
||||
#Ignore files build by Visual Studio
|
||||
*.exe
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||||
*.bak
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||||
*.cache
|
||||
[Bb]in
|
||||
[Dd]ebug*/
|
||||
*.lib
|
||||
obj/
|
||||
[Rr]elease*/
|
||||
[Tt]est[Rr]esult*
|
||||
226
PepLib.Dxf/DxfConverter.cs
Normal file
226
PepLib.Dxf/DxfConverter.cs
Normal file
@@ -0,0 +1,226 @@
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||||
using PepLib.Codes;
|
||||
using netDxf;
|
||||
using netDxf.Entities;
|
||||
using netDxf.Tables;
|
||||
using System;
|
||||
using PepProgram = PepLib.Program;
|
||||
|
||||
namespace PepLib.Dxf
|
||||
{
|
||||
public class DxfConverter
|
||||
{
|
||||
private const double RadToDeg = 180.0 / Math.PI;
|
||||
|
||||
private DxfDocument doc;
|
||||
private Vector2 curpos;
|
||||
private ProgrammingMode mode;
|
||||
private readonly Layer cutLayer;
|
||||
private readonly Layer rapidLayer;
|
||||
private readonly Layer plateLayer;
|
||||
|
||||
public DxfConverter()
|
||||
{
|
||||
doc = new DxfDocument();
|
||||
|
||||
cutLayer = new Layer("Cut");
|
||||
cutLayer.Color = AciColor.Red;
|
||||
|
||||
rapidLayer = new Layer("Rapid");
|
||||
rapidLayer.Color = AciColor.Blue;
|
||||
rapidLayer.LineType = LineType.Dashed;
|
||||
|
||||
plateLayer = new Layer("Plate");
|
||||
plateLayer.Color = AciColor.Cyan;
|
||||
}
|
||||
|
||||
public DxfDocument ConvertLoop(Loop loop)
|
||||
{
|
||||
doc = new DxfDocument();
|
||||
AddProgram(loop);
|
||||
return doc;
|
||||
}
|
||||
|
||||
public DxfDocument ConvertPlate(Plate plate)
|
||||
{
|
||||
doc = new DxfDocument();
|
||||
AddPlateOutline(plate);
|
||||
|
||||
foreach (var part in plate.Parts)
|
||||
{
|
||||
curpos = part.Location.ToDxfVector();
|
||||
AddProgram(part.Program);
|
||||
}
|
||||
|
||||
return doc;
|
||||
}
|
||||
|
||||
public DxfDocument ConvertProgram(PepProgram program)
|
||||
{
|
||||
doc = new DxfDocument();
|
||||
AddProgram(program);
|
||||
return doc;
|
||||
}
|
||||
|
||||
private void AddPlateOutline(Plate plate)
|
||||
{
|
||||
Vector2 pt1;
|
||||
Vector2 pt2;
|
||||
Vector2 pt3;
|
||||
Vector2 pt4;
|
||||
|
||||
switch (plate.Quadrant)
|
||||
{
|
||||
case 1:
|
||||
pt1 = new Vector2(0, 0);
|
||||
pt2 = new Vector2(0, plate.Size.Height);
|
||||
pt3 = new Vector2(plate.Size.Width, plate.Size.Height);
|
||||
pt4 = new Vector2(plate.Size.Width, 0);
|
||||
break;
|
||||
|
||||
case 2:
|
||||
pt1 = new Vector2(0, 0);
|
||||
pt2 = new Vector2(0, plate.Size.Height);
|
||||
pt3 = new Vector2(-plate.Size.Width, plate.Size.Height);
|
||||
pt4 = new Vector2(-plate.Size.Width, 0);
|
||||
break;
|
||||
|
||||
case 3:
|
||||
pt1 = new Vector2(0, 0);
|
||||
pt2 = new Vector2(0, -plate.Size.Height);
|
||||
pt3 = new Vector2(-plate.Size.Width, -plate.Size.Height);
|
||||
pt4 = new Vector2(-plate.Size.Width, 0);
|
||||
break;
|
||||
|
||||
case 4:
|
||||
pt1 = new Vector2(0, 0);
|
||||
pt2 = new Vector2(0, -plate.Size.Height);
|
||||
pt3 = new Vector2(plate.Size.Width, -plate.Size.Height);
|
||||
pt4 = new Vector2(plate.Size.Width, 0);
|
||||
break;
|
||||
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
doc.AddEntity(new Line(pt1, pt2) { Layer = plateLayer });
|
||||
doc.AddEntity(new Line(pt2, pt3) { Layer = plateLayer });
|
||||
doc.AddEntity(new Line(pt3, pt4) { Layer = plateLayer });
|
||||
doc.AddEntity(new Line(pt4, pt1) { Layer = plateLayer });
|
||||
}
|
||||
|
||||
private void AddProgram(PepProgram program)
|
||||
{
|
||||
mode = program.Mode;
|
||||
|
||||
foreach (var code in program)
|
||||
{
|
||||
switch (code.CodeType())
|
||||
{
|
||||
case CodeType.CircularMove:
|
||||
var arc = (CircularMove)code;
|
||||
AddCircularMove(arc);
|
||||
break;
|
||||
|
||||
case CodeType.LinearMove:
|
||||
var line = (LinearMove)code;
|
||||
AddLinearMove(line);
|
||||
break;
|
||||
|
||||
case CodeType.RapidMove:
|
||||
var rapid = (RapidMove)code;
|
||||
AddRapidMove(rapid);
|
||||
break;
|
||||
|
||||
case CodeType.SubProgramCall:
|
||||
var tmpmode = mode;
|
||||
var subpgm = (PepLib.Codes.SubProgramCall)code;
|
||||
AddProgram(subpgm.Loop);
|
||||
mode = tmpmode;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void AddLinearMove(LinearMove line)
|
||||
{
|
||||
var pt = line.EndPoint.ToDxfVector();
|
||||
|
||||
if (mode == ProgrammingMode.Incremental)
|
||||
pt += curpos;
|
||||
|
||||
var ln = new Line(curpos, pt);
|
||||
ln.Layer = cutLayer;
|
||||
doc.AddEntity(ln);
|
||||
curpos = pt;
|
||||
}
|
||||
|
||||
private void AddRapidMove(RapidMove rapid)
|
||||
{
|
||||
var pt = rapid.EndPoint.ToDxfVector();
|
||||
|
||||
if (mode == ProgrammingMode.Incremental)
|
||||
pt += curpos;
|
||||
|
||||
var ln = new Line(curpos, pt);
|
||||
ln.Layer = rapidLayer;
|
||||
doc.AddEntity(ln);
|
||||
curpos = pt;
|
||||
}
|
||||
|
||||
private void AddCircularMove(CircularMove arc)
|
||||
{
|
||||
var center = arc.CenterPoint.ToDxfVector();
|
||||
var endpt = arc.EndPoint.ToDxfVector();
|
||||
|
||||
if (mode == ProgrammingMode.Incremental)
|
||||
{
|
||||
endpt += curpos;
|
||||
center += curpos;
|
||||
}
|
||||
|
||||
// start angle in radians
|
||||
var startAngle = Math.Atan2(
|
||||
curpos.Y - center.Y,
|
||||
curpos.X - center.X);
|
||||
|
||||
// end angle in radians
|
||||
var endAngle = Math.Atan2(
|
||||
endpt.Y - center.Y,
|
||||
endpt.X - center.X);
|
||||
|
||||
// convert the angles to degrees
|
||||
startAngle *= RadToDeg;
|
||||
endAngle *= RadToDeg;
|
||||
|
||||
if (arc.Rotation == PepLib.RotationType.CW)
|
||||
Swap(ref startAngle, ref endAngle);
|
||||
|
||||
var dx = endpt.X - center.X;
|
||||
var dy = endpt.Y - center.Y;
|
||||
|
||||
var radius = Math.Sqrt(dx * dx + dy * dy);
|
||||
|
||||
if (startAngle.IsEqualTo(endAngle))
|
||||
{
|
||||
var circle = new Circle(center, radius);
|
||||
circle.Layer = cutLayer;
|
||||
doc.AddEntity(circle);
|
||||
}
|
||||
else
|
||||
{
|
||||
var arc2 = new Arc(center, radius, startAngle, endAngle);
|
||||
arc2.Layer = cutLayer;
|
||||
doc.AddEntity(arc2);
|
||||
}
|
||||
|
||||
curpos = endpt;
|
||||
}
|
||||
|
||||
private static void Swap<T>(ref T a, ref T b)
|
||||
{
|
||||
T c = a;
|
||||
a = b;
|
||||
b = c;
|
||||
}
|
||||
}
|
||||
}
|
||||
13
PepLib.Dxf/DxfExtensions.cs
Normal file
13
PepLib.Dxf/DxfExtensions.cs
Normal file
@@ -0,0 +1,13 @@
|
||||
using DxfVector = netDxf.Vector2;
|
||||
using PepVector = PepLib.Vector;
|
||||
|
||||
namespace PepLib.Dxf
|
||||
{
|
||||
internal static class DxfExtensions
|
||||
{
|
||||
public static PepVector ToPepVector(this DxfVector v)
|
||||
{
|
||||
return new PepVector(v.X, v.Y);
|
||||
}
|
||||
}
|
||||
}
|
||||
13
PepLib.Dxf/PepExtensions.cs
Normal file
13
PepLib.Dxf/PepExtensions.cs
Normal file
@@ -0,0 +1,13 @@
|
||||
using DxfVector = netDxf.Vector2;
|
||||
using PepVector = PepLib.Vector;
|
||||
|
||||
namespace PepLib.Dxf
|
||||
{
|
||||
internal static class PepExtensions
|
||||
{
|
||||
public static DxfVector ToDxfVector(this PepVector v)
|
||||
{
|
||||
return new DxfVector(v.X, v.Y);
|
||||
}
|
||||
}
|
||||
}
|
||||
59
PepLib.Dxf/PepLib.Dxf.csproj
Normal file
59
PepLib.Dxf/PepLib.Dxf.csproj
Normal file
@@ -0,0 +1,59 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{E15A7403-B16D-4D11-A061-2F5E98DF36B0}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>PepLib.Dxf</RootNamespace>
|
||||
<AssemblyName>PepLib.Dxf</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<TargetFrameworkProfile />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="netDxf">
|
||||
<HintPath>..\..\lib\netDxf.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="DxfExtensions.cs" />
|
||||
<Compile Include="DxfConverter.cs" />
|
||||
<Compile Include="PepExtensions.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\PepLib\PepLib.csproj">
|
||||
<Project>{22360453-B878-49FA-A5DC-0D9C577DE902}</Project>
|
||||
<Name>PepLib</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
36
PepLib.Dxf/Properties/AssemblyInfo.cs
Normal file
36
PepLib.Dxf/Properties/AssemblyInfo.cs
Normal file
@@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("PepLib.Dxf")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("PepLib.Dxf")]
|
||||
[assembly: AssemblyCopyright("Copyright © AJ Isaacs 2014")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("5f159892-11c1-46f4-94be-ae9a7e81c1bc")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
BIN
PepLib.Dxf/lib/netDxf.dll
Normal file
BIN
PepLib.Dxf/lib/netDxf.dll
Normal file
Binary file not shown.
6
PepLib.UI/App.config
Normal file
6
PepLib.UI/App.config
Normal file
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0"/>
|
||||
</startup>
|
||||
</configuration>
|
||||
895
PepLib.UI/LayoutView.cs
Normal file
895
PepLib.UI/LayoutView.cs
Normal file
@@ -0,0 +1,895 @@
|
||||
using PepLib;
|
||||
using PepLib.Codes;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Drawing2D;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Pep.Controls
|
||||
{
|
||||
public class LayoutView : Control
|
||||
{
|
||||
private float scale;
|
||||
|
||||
private const int BorderWidth = 50;
|
||||
private const float ZoomInFactor = 1.3f;
|
||||
private const float ZoomOutFactor = 1.0f / ZoomInFactor;
|
||||
|
||||
private bool pathsNeedUpdated;
|
||||
private GraphicsPath[] paths;
|
||||
|
||||
private PointF origin;
|
||||
private Point lastPoint;
|
||||
|
||||
private readonly Brush layoutFillBrush;
|
||||
private readonly Brush loopFillBrush;
|
||||
|
||||
private readonly Pen layoutBorderPen;
|
||||
private readonly Pen loopBorderPen;
|
||||
private readonly Pen rapidPen;
|
||||
private readonly Pen originPen;
|
||||
private readonly Pen edgeSpacingPen;
|
||||
private ToolTip tooltip;
|
||||
private bool isPanning;
|
||||
|
||||
private string selectedDrawing;
|
||||
|
||||
private readonly Font loopIdFont;
|
||||
private Vector curpos;
|
||||
private ProgrammingMode mode;
|
||||
|
||||
public Vector CurrentPoint { get; private set; }
|
||||
|
||||
public Plate Plate { get; set; }
|
||||
|
||||
public LayoutView()
|
||||
{
|
||||
paths = new GraphicsPath[0];
|
||||
|
||||
layoutFillBrush = new SolidBrush(Color.White);
|
||||
loopFillBrush = new SolidBrush(Color.FromArgb(130, 204, 130));
|
||||
loopFillBrush = new SolidBrush(Color.FromArgb(130, 204, 130));
|
||||
|
||||
tooltip = new ToolTip();
|
||||
tooltip.UseAnimation = false;
|
||||
tooltip.UseFading = false;
|
||||
|
||||
layoutBorderPen = new Pen(Color.Gray);
|
||||
loopBorderPen = new Pen(Color.Green);
|
||||
rapidPen = new Pen(Color.DodgerBlue) { DashPattern = new float[] { 10, 10 } };
|
||||
originPen = new Pen(Color.Gray);
|
||||
edgeSpacingPen = new Pen(Color.FromArgb(180, 180, 180)) { DashPattern = new float[] { 3, 3 } };
|
||||
|
||||
loopIdFont = new Font(DefaultFont, FontStyle.Bold | FontStyle.Underline);
|
||||
|
||||
scale = 1.0f;
|
||||
origin = new PointF();
|
||||
|
||||
SetStyle(
|
||||
ControlStyles.AllPaintingInWmPaint |
|
||||
ControlStyles.OptimizedDoubleBuffer |
|
||||
ControlStyles.UserPaint, true);
|
||||
|
||||
DrawRapid = false;
|
||||
DrawBounds = false;
|
||||
FillParts = true;
|
||||
Plate = new Plate(60, 120);
|
||||
|
||||
Cursor = Cursors.Cross;
|
||||
|
||||
pathsNeedUpdated = true;
|
||||
}
|
||||
|
||||
public bool DrawRapid { get; set; }
|
||||
|
||||
public bool DrawBounds { get; set; }
|
||||
|
||||
public bool FillParts { get; set; }
|
||||
|
||||
protected override void OnResize(EventArgs e)
|
||||
{
|
||||
base.OnResize(e);
|
||||
ZoomToFit();
|
||||
}
|
||||
|
||||
protected override void OnMouseWheel(MouseEventArgs e)
|
||||
{
|
||||
base.OnMouseWheel(e);
|
||||
|
||||
float multiplier = Math.Abs(e.Delta / 120.0f);
|
||||
|
||||
if (e.Delta > 0)
|
||||
ZoomToPoint(e.Location, (float)Math.Pow(ZoomInFactor, multiplier));
|
||||
else
|
||||
ZoomToPoint(e.Location, (float)Math.Pow(ZoomOutFactor, multiplier));
|
||||
|
||||
pathsNeedUpdated = true;
|
||||
Invalidate();
|
||||
}
|
||||
|
||||
protected override void OnMouseMove(MouseEventArgs e)
|
||||
{
|
||||
if (e.Location == lastPoint)
|
||||
return;
|
||||
|
||||
CurrentPoint = PointControlToWorld(e.Location);
|
||||
|
||||
if (e.Button == MouseButtons.Middle)
|
||||
{
|
||||
var diffx = e.X - lastPoint.X;
|
||||
var diffy = e.Y - lastPoint.Y;
|
||||
|
||||
origin.X += diffx;
|
||||
origin.Y += diffy;
|
||||
|
||||
Invalidate();
|
||||
}
|
||||
|
||||
lastPoint = e.Location;
|
||||
|
||||
ShowTooltipForPartAtLocation(e.Location);
|
||||
}
|
||||
|
||||
protected override void OnMouseDown(MouseEventArgs e)
|
||||
{
|
||||
if (e.Button == MouseButtons.Middle)
|
||||
isPanning = true;
|
||||
}
|
||||
|
||||
protected override void OnMouseUp(MouseEventArgs e)
|
||||
{
|
||||
if (e.Button == MouseButtons.Middle)
|
||||
isPanning = false;
|
||||
}
|
||||
|
||||
protected override void OnMouseClick(MouseEventArgs e)
|
||||
{
|
||||
base.OnMouseClick(e);
|
||||
|
||||
Focus();
|
||||
|
||||
if (e.Button == MouseButtons.Left)
|
||||
{
|
||||
var part = GetPartAtPoint(e.Location);
|
||||
|
||||
selectedDrawing = part?.DrawingName;
|
||||
Invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnMouseDoubleClick(MouseEventArgs e)
|
||||
{
|
||||
base.OnMouseDoubleClick(e);
|
||||
|
||||
if (e.Button == MouseButtons.Middle)
|
||||
ZoomToFit();
|
||||
}
|
||||
|
||||
protected override bool ProcessDialogKey(Keys keyData)
|
||||
{
|
||||
OnKeyDown(new KeyEventArgs(keyData));
|
||||
return base.ProcessDialogKey(keyData);
|
||||
}
|
||||
|
||||
protected override void OnKeyDown(KeyEventArgs e)
|
||||
{
|
||||
base.OnKeyDown(e);
|
||||
|
||||
if (e.KeyCode == Keys.Escape)
|
||||
{
|
||||
selectedDrawing = null;
|
||||
Invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnPaint(PaintEventArgs e)
|
||||
{
|
||||
curpos = new Vector();
|
||||
e.Graphics.TranslateTransform(origin.X, origin.Y);
|
||||
DrawPlate(e.Graphics);
|
||||
DrawOrigin(e.Graphics);
|
||||
}
|
||||
|
||||
private void DrawPlateInfo(Graphics g)
|
||||
{
|
||||
var font = new Font(Font.FontFamily, 10, FontStyle.Bold | FontStyle.Italic);
|
||||
|
||||
var location = new PointF(5, -LengthWorldToGui(Plate.Size.Height) - font.GetHeight());
|
||||
|
||||
g.DrawString(Plate.Size.ToString() + ", Qty: " + Plate.Duplicates, font, Brushes.Gray, location);
|
||||
}
|
||||
|
||||
private void ShowTooltipForPartAtLocation(Point pt)
|
||||
{
|
||||
if (isPanning)
|
||||
{
|
||||
tooltip.Hide(this);
|
||||
return;
|
||||
}
|
||||
|
||||
var part = GetPartAtPoint(pt);
|
||||
|
||||
if (part == null)
|
||||
{
|
||||
tooltip.Hide(this);
|
||||
return;
|
||||
}
|
||||
|
||||
tooltip.ToolTipTitle = part.DrawingName;
|
||||
|
||||
var sb = new StringBuilder();
|
||||
sb.AppendLine(string.Format("Qty on Sheet:\t{0}", Plate.GetQtyNested(part.DrawingName)));
|
||||
sb.AppendLine(string.Format("Loop Name:\t{0}", part.Name));
|
||||
sb.AppendLine(string.Format("Location:\t({0}, {1})", part.Location.X, part.Location.Y));
|
||||
sb.AppendLine(string.Format("Rotation:\t{0}", AngleConverter.ToDegrees(part.Rotation)));
|
||||
tooltip.Show(sb.ToString(), this, pt.X + 2, pt.Y + 2);
|
||||
}
|
||||
|
||||
private void DrawOrigin(Graphics g)
|
||||
{
|
||||
g.SmoothingMode = SmoothingMode.AntiAlias;
|
||||
|
||||
var w = 7.0f;
|
||||
var hw = w / 2.0f;
|
||||
|
||||
var rect = new RectangleF(
|
||||
-hw,
|
||||
-hw,
|
||||
w, w);
|
||||
|
||||
g.FillEllipse(Brushes.Orange, rect);
|
||||
g.DrawEllipse(Pens.Red, rect);
|
||||
|
||||
g.SmoothingMode = SmoothingMode.HighSpeed;
|
||||
}
|
||||
|
||||
private void DrawPlate(Graphics g)
|
||||
{
|
||||
Debug.WriteLine(Plate.Size.ToString());
|
||||
var plateRect = new RectangleF
|
||||
{
|
||||
Width = LengthWorldToGui(Plate.Size.Width),
|
||||
Height = LengthWorldToGui(Plate.Size.Height)
|
||||
};
|
||||
|
||||
var edgeSpacingRect = new RectangleF
|
||||
{
|
||||
Width = LengthWorldToGui(Plate.Size.Width - Plate.EdgeSpacing.Left - Plate.EdgeSpacing.Right),
|
||||
Height = LengthWorldToGui(Plate.Size.Height - Plate.EdgeSpacing.Top - Plate.EdgeSpacing.Bottom)
|
||||
};
|
||||
|
||||
switch (Plate.Quadrant)
|
||||
{
|
||||
case 1:
|
||||
plateRect.Location = PointWorldToGraph(0, 0);
|
||||
edgeSpacingRect.Location = PointWorldToGraph(
|
||||
Plate.EdgeSpacing.Left,
|
||||
Plate.EdgeSpacing.Bottom);
|
||||
break;
|
||||
|
||||
case 2:
|
||||
plateRect.Location = PointWorldToGraph(-Plate.Size.Width, 0);
|
||||
edgeSpacingRect.Location = PointWorldToGraph(
|
||||
Plate.EdgeSpacing.Left - Plate.Size.Width,
|
||||
Plate.EdgeSpacing.Bottom);
|
||||
break;
|
||||
|
||||
case 3:
|
||||
plateRect.Location = PointWorldToGraph(-Plate.Size.Width, -Plate.Size.Height);
|
||||
edgeSpacingRect.Location = PointWorldToGraph(
|
||||
Plate.EdgeSpacing.Left - Plate.Size.Width,
|
||||
Plate.EdgeSpacing.Bottom - Plate.Size.Height);
|
||||
break;
|
||||
|
||||
case 4:
|
||||
plateRect.Location = PointWorldToGraph(0, -Plate.Size.Height);
|
||||
edgeSpacingRect.Location = PointWorldToGraph(
|
||||
Plate.EdgeSpacing.Left,
|
||||
Plate.EdgeSpacing.Bottom - Plate.Size.Height);
|
||||
break;
|
||||
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
plateRect.Y -= plateRect.Height;
|
||||
edgeSpacingRect.Y -= edgeSpacingRect.Height;
|
||||
|
||||
g.FillRectangle(layoutFillBrush, plateRect);
|
||||
|
||||
var viewBounds = new RectangleF(-origin.X, -origin.Y, Width, Height);
|
||||
|
||||
if (!edgeSpacingRect.Contains(viewBounds))
|
||||
{
|
||||
g.DrawRectangle(edgeSpacingPen,
|
||||
edgeSpacingRect.X,
|
||||
edgeSpacingRect.Y,
|
||||
edgeSpacingRect.Width,
|
||||
edgeSpacingRect.Height);
|
||||
}
|
||||
|
||||
g.DrawRectangle(layoutBorderPen,
|
||||
plateRect.X,
|
||||
plateRect.Y,
|
||||
plateRect.Width,
|
||||
plateRect.Height);
|
||||
|
||||
DrawParts(g);
|
||||
DrawPlateInfo(g);
|
||||
}
|
||||
|
||||
private void DrawParts(Graphics g)
|
||||
{
|
||||
if (pathsNeedUpdated || paths.Length != Plate.Parts.Count)
|
||||
UpdatePaths();
|
||||
|
||||
var viewBounds = new RectangleF(-origin.X, -origin.Y, Width, Height);
|
||||
|
||||
for (int i = 0; i < Plate.Parts.Count; ++i)
|
||||
{
|
||||
var part = Plate.Parts[i];
|
||||
var path = paths[i];
|
||||
var pathBounds = path.GetBounds();
|
||||
|
||||
if (!pathBounds.IntersectsWith(viewBounds))
|
||||
continue;
|
||||
|
||||
if (DrawBounds)
|
||||
DrawBox(g, part.BoundingBox);
|
||||
|
||||
if (part.DrawingName == selectedDrawing)
|
||||
{
|
||||
var brush = new SolidBrush(Color.Aqua);
|
||||
var pen = new Pen(Color.Blue);
|
||||
|
||||
if (FillParts)
|
||||
g.FillPath(brush, path);
|
||||
|
||||
g.DrawPath(pen, path);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (FillParts)
|
||||
g.FillPath(loopFillBrush, path);
|
||||
|
||||
g.DrawPath(loopBorderPen, path);
|
||||
}
|
||||
|
||||
var pt = PointWorldToGraph(part.AbsoluteReferencePoint);
|
||||
|
||||
g.DrawString((i + 1).ToString(), loopIdFont, Brushes.Black, pt.X, pt.Y);
|
||||
}
|
||||
|
||||
if (DrawRapid)
|
||||
DrawRapids(g);
|
||||
}
|
||||
|
||||
private void DrawProgram(GraphicsPath g, PepLib.Program pgm)
|
||||
{
|
||||
mode = pgm.Mode;
|
||||
|
||||
foreach (var code in pgm)
|
||||
{
|
||||
switch (code.CodeType())
|
||||
{
|
||||
case CodeType.CircularMove:
|
||||
{
|
||||
var arc = (CircularMove)code;
|
||||
DrawArc(g, arc);
|
||||
break;
|
||||
}
|
||||
|
||||
case CodeType.LinearMove:
|
||||
{
|
||||
var line = (LinearMove)code;
|
||||
DrawLine(g, line);
|
||||
break;
|
||||
}
|
||||
|
||||
case CodeType.RapidMove:
|
||||
{
|
||||
var rapid = (RapidMove)code;
|
||||
DrawLine(g, rapid);
|
||||
break;
|
||||
}
|
||||
|
||||
case CodeType.SubProgramCall:
|
||||
{
|
||||
var tmpmode = mode;
|
||||
var subpgm = (SubProgramCall)code;
|
||||
|
||||
if (subpgm.Loop != null)
|
||||
{
|
||||
g.StartFigure();
|
||||
DrawProgram(g, subpgm.Loop);
|
||||
}
|
||||
|
||||
mode = tmpmode;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawLine(GraphicsPath g, LinearMove line)
|
||||
{
|
||||
var pt = line.EndPoint;
|
||||
|
||||
if (mode == ProgrammingMode.Incremental)
|
||||
pt += curpos;
|
||||
|
||||
var pt1 = PointWorldToGraph(curpos);
|
||||
var pt2 = PointWorldToGraph(pt);
|
||||
|
||||
g.AddLine(pt1, pt2);
|
||||
|
||||
if (line.Type == EntityType.ExternalLeadin || line.Type == EntityType.ExternalLeadout ||
|
||||
line.Type == EntityType.InternalLeadin || line.Type == EntityType.InternalLeadout)
|
||||
{
|
||||
g.CloseFigure();
|
||||
}
|
||||
|
||||
curpos = pt;
|
||||
}
|
||||
|
||||
private void DrawLine(GraphicsPath g, RapidMove line)
|
||||
{
|
||||
var pt = line.EndPoint;
|
||||
|
||||
if (mode == ProgrammingMode.Incremental)
|
||||
pt += curpos;
|
||||
|
||||
g.CloseFigure();
|
||||
|
||||
curpos = pt;
|
||||
}
|
||||
|
||||
private void DrawArc(GraphicsPath g, CircularMove arc)
|
||||
{
|
||||
var endpt = arc.EndPoint;
|
||||
var center = arc.CenterPoint;
|
||||
|
||||
if (mode == ProgrammingMode.Incremental)
|
||||
{
|
||||
endpt += curpos;
|
||||
center += curpos;
|
||||
}
|
||||
|
||||
// start angle in degrees
|
||||
var startAngle = AngleConverter.ToDegrees(Math.Atan2(
|
||||
curpos.Y - center.Y,
|
||||
curpos.X - center.X));
|
||||
|
||||
// end angle in degrees
|
||||
var endAngle = AngleConverter.ToDegrees(Math.Atan2(
|
||||
endpt.Y - center.Y,
|
||||
endpt.X - center.X));
|
||||
|
||||
endAngle = NormalizeAngle(endAngle);
|
||||
startAngle = NormalizeAngle(startAngle);
|
||||
|
||||
if (arc.Rotation == RotationType.CCW && endAngle < startAngle)
|
||||
endAngle += 360.0;
|
||||
else if (arc.Rotation == RotationType.CW && startAngle < endAngle)
|
||||
startAngle += 360.0;
|
||||
|
||||
var dx = endpt.X - center.X;
|
||||
var dy = endpt.Y - center.Y;
|
||||
|
||||
var radius = Math.Sqrt(dx * dx + dy * dy);
|
||||
|
||||
var pt = PointWorldToGraph(center.X - radius, center.Y + radius);
|
||||
var size = LengthWorldToGui(radius * 2.0);
|
||||
|
||||
if (startAngle.IsEqualTo(endAngle))
|
||||
{
|
||||
g.AddEllipse(pt.X, pt.Y, size, size);
|
||||
}
|
||||
else
|
||||
{
|
||||
var sweepAngle = -(endAngle - startAngle);
|
||||
|
||||
g.AddArc(pt.X, pt.Y, size, size,
|
||||
(float)-startAngle, (float)sweepAngle);
|
||||
|
||||
if (arc.Type == EntityType.ExternalLeadin || arc.Type == EntityType.ExternalLeadout ||
|
||||
arc.Type == EntityType.InternalLeadin || arc.Type == EntityType.InternalLeadout)
|
||||
{
|
||||
// hack to not have the graphics path fill the leadin/leadout area.
|
||||
g.AddArc(pt.X, pt.Y, size, size, (float)(-startAngle + sweepAngle), (float)-sweepAngle);
|
||||
g.CloseFigure();
|
||||
}
|
||||
}
|
||||
|
||||
curpos = endpt;
|
||||
}
|
||||
|
||||
private void DrawRapids(Graphics g)
|
||||
{
|
||||
var pos = new Vector(0, 0);
|
||||
|
||||
for (int i = 0; i < Plate.Parts.Count; ++i)
|
||||
{
|
||||
var part = Plate.Parts[i];
|
||||
var pgm = part.Program;
|
||||
|
||||
DrawLine(g, pos, part.Location, rapidPen);
|
||||
pos = part.Location;
|
||||
DrawRapids(g, pgm, ref pos);
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawRapids(Graphics g, PepLib.Program pgm, ref Vector pos)
|
||||
{
|
||||
for (int i = 0; i < pgm.Count; ++i)
|
||||
{
|
||||
var code = pgm[i];
|
||||
|
||||
if (code.CodeType() == CodeType.SubProgramCall)
|
||||
{
|
||||
var subpgm = (SubProgramCall)code;
|
||||
var loop = subpgm.Loop;
|
||||
|
||||
if (loop != null)
|
||||
DrawRapids(g, loop, ref pos);
|
||||
}
|
||||
else
|
||||
{
|
||||
var motion = code as Motion;
|
||||
|
||||
if (motion != null)
|
||||
{
|
||||
|
||||
if (pgm.Mode == ProgrammingMode.Incremental)
|
||||
{
|
||||
var endpt = motion.EndPoint + pos;
|
||||
|
||||
if (code.CodeType() == CodeType.RapidMove)
|
||||
DrawLine(g, pos, endpt, rapidPen);
|
||||
pos = endpt;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (code.CodeType() == CodeType.RapidMove)
|
||||
DrawLine(g, pos, motion.EndPoint, rapidPen);
|
||||
pos = motion.EndPoint;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawLine(Graphics g, Vector pt1, Vector pt2, Pen pen)
|
||||
{
|
||||
var point1 = PointWorldToGraph(pt1);
|
||||
var point2 = PointWorldToGraph(pt2);
|
||||
|
||||
g.DrawLine(pen, point1, point2);
|
||||
}
|
||||
|
||||
private void DrawBox(Graphics g, Box box)
|
||||
{
|
||||
var rect = new RectangleF()
|
||||
{
|
||||
Location = PointWorldToGraph(box.Location),
|
||||
Width = LengthWorldToGui(box.Width),
|
||||
Height = LengthWorldToGui(box.Height)
|
||||
};
|
||||
|
||||
g.DrawRectangle(Pens.Orange, rect.X, rect.Y - rect.Height, rect.Width, rect.Height);
|
||||
}
|
||||
|
||||
private void UpdatePaths()
|
||||
{
|
||||
paths = new GraphicsPath[Plate.Parts.Count];
|
||||
|
||||
for (int i = 0; i < Plate.Parts.Count; ++i)
|
||||
{
|
||||
var part = Plate.Parts[i];
|
||||
var path = new GraphicsPath();
|
||||
|
||||
curpos = part.Location;
|
||||
DrawProgram(path, part.Program);
|
||||
|
||||
paths[i] = path;
|
||||
}
|
||||
|
||||
pathsNeedUpdated = false;
|
||||
}
|
||||
|
||||
public float LengthWorldToGui(double length)
|
||||
{
|
||||
return scale * (float)length;
|
||||
}
|
||||
|
||||
public double LengthGuiToWorld(float length)
|
||||
{
|
||||
return length / scale;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a point with coordinates relative to the control from the graph.
|
||||
/// </summary>
|
||||
/// <param name="x"></param>
|
||||
/// <param name="y"></param>
|
||||
/// <returns></returns>
|
||||
public Point PointGraphToControl(float x, float y)
|
||||
{
|
||||
return new Point((int)(x + origin.X), (int)(y + origin.Y));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a point with coordinates relative to the control from the graph.
|
||||
/// </summary>
|
||||
/// <param name="pt"></param>
|
||||
/// <returns></returns>
|
||||
public Point PointGraphToControl(PointF pt)
|
||||
{
|
||||
return PointGraphToControl(pt.X, pt.Y);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a point with coordinates relative to the control from the world.
|
||||
/// </summary>
|
||||
/// <param name="x"></param>
|
||||
/// <param name="y"></param>
|
||||
/// <returns></returns>
|
||||
public Point PointWorldToControl(double x, double y)
|
||||
{
|
||||
return PointGraphToControl(PointWorldToGraph(x, y));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a point with coordinates relative to the control from the world.
|
||||
/// </summary>
|
||||
/// <param name="pt"></param>
|
||||
/// <returns></returns>
|
||||
public Point PointWorldToControl(Vector pt)
|
||||
{
|
||||
return PointGraphToControl(PointWorldToGraph(pt.X, pt.Y));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a point with coordinates relative to the graph from the control.
|
||||
/// </summary>
|
||||
/// <param name="x"></param>
|
||||
/// <param name="y"></param>
|
||||
/// <returns></returns>
|
||||
public PointF PointControlToGraph(int x, int y)
|
||||
{
|
||||
return new PointF(x - origin.X, y - origin.Y);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a point with coordinates relative to the graph from the control.
|
||||
/// </summary>
|
||||
/// <param name="pt"></param>
|
||||
/// <returns></returns>
|
||||
public PointF PointControlToGraph(Point pt)
|
||||
{
|
||||
return PointControlToGraph(pt.X, pt.Y);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a point with coordinates relative to the graph from the world.
|
||||
/// </summary>
|
||||
/// <param name="x"></param>
|
||||
/// <param name="y"></param>
|
||||
/// <returns></returns>
|
||||
public PointF PointWorldToGraph(double x, double y)
|
||||
{
|
||||
return new PointF(scale * (float)x, -scale * (float)y);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a point with coordinates relative to the graph from the world.
|
||||
/// </summary>
|
||||
/// <param name="pt"></param>
|
||||
/// <returns></returns>
|
||||
public PointF PointWorldToGraph(Vector pt)
|
||||
{
|
||||
return PointWorldToGraph(pt.X, pt.Y);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a point with coordinates relative to the world from the control.
|
||||
/// </summary>
|
||||
/// <param name="x"></param>
|
||||
/// <param name="y"></param>
|
||||
/// <returns></returns>
|
||||
public Vector PointControlToWorld(int x, int y)
|
||||
{
|
||||
return PointGraphToWorld(PointControlToGraph(x, y));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a point with coordinates relative to the world from the control.
|
||||
/// </summary>
|
||||
/// <param name="x"></param>
|
||||
/// <param name="y"></param>
|
||||
/// <returns></returns>
|
||||
public Vector PointControlToWorld2(int x, int y)
|
||||
{
|
||||
return PointGraphToWorld2(PointControlToGraph(x, y));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a point with coordinates relative to the world from the control.
|
||||
/// </summary>
|
||||
/// <param name="pt"></param>
|
||||
/// <returns></returns>
|
||||
public Vector PointControlToWorld(Point pt)
|
||||
{
|
||||
return PointGraphToWorld(PointControlToGraph(pt.X, pt.Y));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a point with coordinates relative to the world from the control.
|
||||
/// </summary>
|
||||
/// <param name="pt"></param>
|
||||
/// <returns></returns>
|
||||
public Vector PointControlToWorld2(Point pt)
|
||||
{
|
||||
return PointGraphToWorld2(PointControlToGraph(pt.X, pt.Y));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a point with coordinates relative to the world from the graph.
|
||||
/// </summary>
|
||||
/// <param name="x"></param>
|
||||
/// <param name="y"></param>
|
||||
/// <returns></returns>
|
||||
public Vector PointGraphToWorld(float x, float y)
|
||||
{
|
||||
return new Vector(
|
||||
MathHelper.RoundToNearest(x / scale, 0.03125),
|
||||
MathHelper.RoundToNearest(y / -scale, 0.03125));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a point with coordinates relative to the world from the graph.
|
||||
/// </summary>
|
||||
/// <param name="x"></param>
|
||||
/// <param name="y"></param>
|
||||
/// <returns></returns>
|
||||
public Vector PointGraphToWorld2(float x, float y)
|
||||
{
|
||||
return new Vector(x / scale, y / -scale);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a point with coordinates relative to the world from the graph.
|
||||
/// </summary>
|
||||
/// <param name="pt"></param>
|
||||
/// <returns></returns>
|
||||
public Vector PointGraphToWorld(PointF pt)
|
||||
{
|
||||
return PointGraphToWorld(pt.X, pt.Y);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a point with coordinates relative to the world from the graph.
|
||||
/// </summary>
|
||||
/// <param name="pt"></param>
|
||||
/// <returns></returns>
|
||||
public Vector PointGraphToWorld2(PointF pt)
|
||||
{
|
||||
return PointGraphToWorld2(pt.X, pt.Y);
|
||||
}
|
||||
|
||||
public void RequestPathUpdate()
|
||||
{
|
||||
pathsNeedUpdated = true;
|
||||
}
|
||||
|
||||
public void ZoomToPoint(Point pt, float zoomFactor)
|
||||
{
|
||||
var pt2 = PointControlToWorld(pt);
|
||||
|
||||
origin.X -= (float)(pt2.X * zoomFactor - pt2.X) * scale;
|
||||
origin.Y += (float)(pt2.Y * zoomFactor - pt2.Y) * scale;
|
||||
|
||||
scale *= zoomFactor;
|
||||
|
||||
pathsNeedUpdated = true;
|
||||
|
||||
Invalidate();
|
||||
}
|
||||
|
||||
public void ZoomToFit()
|
||||
{
|
||||
ZoomToArea(Plate.GetBoundingBox(true));
|
||||
}
|
||||
|
||||
public void ZoomToPlate()
|
||||
{
|
||||
float px;
|
||||
float py;
|
||||
|
||||
switch (Plate.Quadrant)
|
||||
{
|
||||
case 1:
|
||||
px = 0;
|
||||
py = 0;
|
||||
break;
|
||||
|
||||
case 2:
|
||||
px = (float)-Plate.Size.Width;
|
||||
py = 0;
|
||||
break;
|
||||
|
||||
case 3:
|
||||
px = (float)-Plate.Size.Width;
|
||||
py = (float)-Plate.Size.Height;
|
||||
break;
|
||||
|
||||
case 4:
|
||||
px = 0;
|
||||
py = (float)-Plate.Size.Height;
|
||||
break;
|
||||
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
ZoomToArea(px, py, (float)Plate.Size.Width, (float)Plate.Size.Height);
|
||||
}
|
||||
|
||||
public void ZoomToArea(Box box)
|
||||
{
|
||||
ZoomToArea(box.X, box.Y, box.Width, box.Height);
|
||||
}
|
||||
|
||||
public void ZoomToArea(double x, double y, double width, double height)
|
||||
{
|
||||
if (width <= 0 || height <= 0)
|
||||
return;
|
||||
|
||||
var a = (Height - BorderWidth) / height;
|
||||
var b = (Width - BorderWidth) / width;
|
||||
|
||||
scale = (float)(a < b ? a : b);
|
||||
|
||||
var px = LengthWorldToGui(x);
|
||||
var py = LengthWorldToGui(y);
|
||||
var pw = LengthWorldToGui(width);
|
||||
var ph = LengthWorldToGui(height);
|
||||
|
||||
origin.X = (Width - pw) * 0.5f - px;
|
||||
origin.Y = (Height + ph) * 0.5f + py;
|
||||
|
||||
pathsNeedUpdated = true;
|
||||
|
||||
Invalidate();
|
||||
}
|
||||
|
||||
private static double NormalizeAngle(double angle)
|
||||
{
|
||||
double r = angle % 360.0;
|
||||
return r < 0 ? 360.0 + r : r;
|
||||
}
|
||||
|
||||
public Part GetPartAtPoint(Point pt)
|
||||
{
|
||||
if (pathsNeedUpdated || paths.Length != Plate.Parts.Count)
|
||||
UpdatePaths();
|
||||
|
||||
var pt2 = new PointF(pt.X - origin.X, pt.Y - origin.Y);
|
||||
|
||||
for (int i = Plate.Parts.Count - 1; i >= 0; i--)
|
||||
{
|
||||
var path = paths[i];
|
||||
|
||||
if (path.IsVisible(pt2))
|
||||
return Plate.Parts[i];
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
86
PepLib.UI/PepLib.UI.csproj
Normal file
86
PepLib.UI/PepLib.UI.csproj
Normal file
@@ -0,0 +1,86 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{7A7D21F5-8EF1-4A63-A65B-86D10BEDFC2A}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>PepLib.UI</RootNamespace>
|
||||
<AssemblyName>PepLib.UI</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<TargetFrameworkProfile />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<StartupObject />
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="LayoutView.cs">
|
||||
<SubType>Component</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
<DesignTime>True</DesignTime>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\PepLib\PepLib.csproj">
|
||||
<Project>{22360453-b878-49fa-a5dc-0d9c577de902}</Project>
|
||||
<Name>PepLib</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
36
PepLib.UI/Properties/AssemblyInfo.cs
Normal file
36
PepLib.UI/Properties/AssemblyInfo.cs
Normal file
@@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("PepLib.UI")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("PepLib.UI")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2016")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("7a7d21f5-8ef1-4a63-a65b-86d10bedfc2a")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
63
PepLib.UI/Properties/Resources.Designer.cs
generated
Normal file
63
PepLib.UI/Properties/Resources.Designer.cs
generated
Normal file
@@ -0,0 +1,63 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace PepLib.UI.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("PepLib.UI.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
117
PepLib.UI/Properties/Resources.resx
Normal file
117
PepLib.UI/Properties/Resources.resx
Normal file
@@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
26
PepLib.UI/Properties/Settings.Designer.cs
generated
Normal file
26
PepLib.UI/Properties/Settings.Designer.cs
generated
Normal file
@@ -0,0 +1,26 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace PepLib.UI.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "14.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default {
|
||||
get {
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
7
PepLib.UI/Properties/Settings.settings
Normal file
7
PepLib.UI/Properties/Settings.settings
Normal file
@@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
34
PepLib.sln
Normal file
34
PepLib.sln
Normal file
@@ -0,0 +1,34 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 14
|
||||
VisualStudioVersion = 14.0.25420.1
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PepLib", "PepLib\PepLib.csproj", "{22360453-B878-49FA-A5DC-0D9C577DE902}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PepLib.Dxf", "PepLib.Dxf\PepLib.Dxf.csproj", "{E15A7403-B16D-4D11-A061-2F5E98DF36B0}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PepLib.UI", "PepLib.UI\PepLib.UI.csproj", "{7A7D21F5-8EF1-4A63-A65B-86D10BEDFC2A}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{22360453-B878-49FA-A5DC-0D9C577DE902}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{22360453-B878-49FA-A5DC-0D9C577DE902}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{22360453-B878-49FA-A5DC-0D9C577DE902}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{22360453-B878-49FA-A5DC-0D9C577DE902}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{E15A7403-B16D-4D11-A061-2F5E98DF36B0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{E15A7403-B16D-4D11-A061-2F5E98DF36B0}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{E15A7403-B16D-4D11-A061-2F5E98DF36B0}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{E15A7403-B16D-4D11-A061-2F5E98DF36B0}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{7A7D21F5-8EF1-4A63-A65B-86D10BEDFC2A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{7A7D21F5-8EF1-4A63-A65B-86D10BEDFC2A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{7A7D21F5-8EF1-4A63-A65B-86D10BEDFC2A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{7A7D21F5-8EF1-4A63-A65B-86D10BEDFC2A}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
17
PepLib/AngleConverter.cs
Normal file
17
PepLib/AngleConverter.cs
Normal file
@@ -0,0 +1,17 @@
|
||||
using System;
|
||||
|
||||
namespace PepLib
|
||||
{
|
||||
public static class AngleConverter
|
||||
{
|
||||
public static double ToDegrees(double radians)
|
||||
{
|
||||
return 180.0 / Math.PI * radians;
|
||||
}
|
||||
|
||||
public static double ToRadians(double degrees)
|
||||
{
|
||||
return Math.PI / 180.0 * degrees;
|
||||
}
|
||||
}
|
||||
}
|
||||
15
PepLib/ApplicationType.cs
Normal file
15
PepLib/ApplicationType.cs
Normal file
@@ -0,0 +1,15 @@
|
||||
|
||||
namespace PepLib
|
||||
{
|
||||
public enum ApplicationType
|
||||
{
|
||||
None = 0x0,
|
||||
Laser = 0x1,
|
||||
Flame = 0x2,
|
||||
Punch = 0x3,
|
||||
PlasmaPunch = 0x4,
|
||||
Waterjet = 0x6,
|
||||
LaserPunch = 0x7,
|
||||
FlamePlasma = 0x9
|
||||
}
|
||||
}
|
||||
154
PepLib/Box.cs
Normal file
154
PepLib/Box.cs
Normal file
@@ -0,0 +1,154 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace PepLib
|
||||
{
|
||||
public class Box
|
||||
{
|
||||
public Box()
|
||||
: this(0, 0, 0, 0)
|
||||
{
|
||||
}
|
||||
|
||||
public Box(double x, double y, double w, double h)
|
||||
{
|
||||
Location = new Vector(x, y);
|
||||
Size = new PepLib.Size(0, 0);
|
||||
Width = w;
|
||||
Height = h;
|
||||
}
|
||||
|
||||
public Vector Location;
|
||||
|
||||
public Vector Center
|
||||
{
|
||||
get { return new Vector(X + Width * 0.5, Y + Height * 0.5); }
|
||||
}
|
||||
|
||||
public Size Size;
|
||||
|
||||
public double X
|
||||
{
|
||||
get { return Location.X; }
|
||||
set { Location.X = value; }
|
||||
}
|
||||
|
||||
public double Y
|
||||
{
|
||||
get { return Location.Y; }
|
||||
set { Location.Y = value; }
|
||||
}
|
||||
|
||||
public double Width
|
||||
{
|
||||
get { return Size.Width; }
|
||||
set { Size.Width = value; }
|
||||
}
|
||||
|
||||
public double Height
|
||||
{
|
||||
get { return Size.Height; }
|
||||
set { Size.Height = value; }
|
||||
}
|
||||
|
||||
public void MoveTo(double x, double y)
|
||||
{
|
||||
X = x;
|
||||
Y = y;
|
||||
}
|
||||
|
||||
public void MoveTo(Vector pt)
|
||||
{
|
||||
X = pt.X;
|
||||
Y = pt.Y;
|
||||
}
|
||||
|
||||
public void Offset(double x, double y)
|
||||
{
|
||||
X += x;
|
||||
Y += y;
|
||||
}
|
||||
|
||||
public void Offset(Vector voffset)
|
||||
{
|
||||
Location += voffset;
|
||||
}
|
||||
|
||||
public double Left
|
||||
{
|
||||
get { return X; }
|
||||
}
|
||||
|
||||
public double Right
|
||||
{
|
||||
get { return X + Width; }
|
||||
}
|
||||
|
||||
public double Top
|
||||
{
|
||||
get { return Y + Height; }
|
||||
}
|
||||
|
||||
public double Bottom
|
||||
{
|
||||
get { return Y; }
|
||||
}
|
||||
|
||||
public double Area()
|
||||
{
|
||||
return Width * Height;
|
||||
}
|
||||
|
||||
public double Perimeter()
|
||||
{
|
||||
return Width * 2 + Height * 2;
|
||||
}
|
||||
|
||||
public bool IsIntersecting(Box box)
|
||||
{
|
||||
if (Left >= box.Right)
|
||||
return false;
|
||||
|
||||
if (Right >= box.Left)
|
||||
return false;
|
||||
|
||||
if (Top <= box.Bottom)
|
||||
return false;
|
||||
|
||||
if (Bottom <= box.Top)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool Contains(Box box)
|
||||
{
|
||||
if (box.Left < Left)
|
||||
return false;
|
||||
|
||||
if (box.Right > Right)
|
||||
return false;
|
||||
|
||||
if (box.Bottom < Bottom)
|
||||
return false;
|
||||
|
||||
if (box.Top > Top)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool Contains(Vector pt)
|
||||
{
|
||||
return pt.X >= Left && pt.X <= Right
|
||||
&& pt.Y >= Bottom && pt.Y <= Top;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return string.Format("[Box: X={0}, Y={1}, Width={2}, Height={3}]", X, Y, Width, Height);
|
||||
}
|
||||
}
|
||||
}
|
||||
74
PepLib/Codes/CircularMove.cs
Normal file
74
PepLib/Codes/CircularMove.cs
Normal file
@@ -0,0 +1,74 @@
|
||||
|
||||
namespace PepLib.Codes
|
||||
{
|
||||
public class CircularMove : Motion
|
||||
{
|
||||
public CircularMove()
|
||||
{
|
||||
}
|
||||
|
||||
public CircularMove(Vector endPoint, Vector centerPoint, RotationType rotation = RotationType.CCW)
|
||||
{
|
||||
EndPoint = endPoint;
|
||||
CenterPoint = centerPoint;
|
||||
Rotation = rotation;
|
||||
}
|
||||
|
||||
public CircularMove(double x, double y, double i, double j, RotationType rotation = RotationType.CCW)
|
||||
{
|
||||
EndPoint = new Vector(x, y);
|
||||
CenterPoint = new Vector(i, j);
|
||||
Rotation = rotation;
|
||||
}
|
||||
|
||||
public RotationType Rotation { get; set; }
|
||||
|
||||
public EntityType Type { get; set; }
|
||||
|
||||
public Vector CenterPoint { get; set; }
|
||||
|
||||
public override void Rotate(double angle)
|
||||
{
|
||||
base.Rotate(angle);
|
||||
CenterPoint = CenterPoint.Rotate(angle);
|
||||
}
|
||||
|
||||
public override void Rotate(double angle, Vector origin)
|
||||
{
|
||||
base.Rotate(angle, origin);
|
||||
CenterPoint = CenterPoint.Rotate(angle, origin);
|
||||
}
|
||||
|
||||
public override void Offset(double x, double y)
|
||||
{
|
||||
base.Offset(x, y);
|
||||
CenterPoint = new Vector(CenterPoint.X + x, CenterPoint.Y + y);
|
||||
}
|
||||
|
||||
public override void Offset(Vector voffset)
|
||||
{
|
||||
base.Offset(voffset);
|
||||
CenterPoint += voffset;
|
||||
}
|
||||
|
||||
public override CodeType CodeType()
|
||||
{
|
||||
return Codes.CodeType.CircularMove;
|
||||
}
|
||||
|
||||
public override ICode Clone()
|
||||
{
|
||||
return new CircularMove(EndPoint, CenterPoint, Rotation)
|
||||
{
|
||||
Type = Type
|
||||
};
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Rotation == RotationType.CW ?
|
||||
string.Format("G02 X{0} Y{1} I{2} J{3}", EndPoint.X, EndPoint.Y, CenterPoint.X, CenterPoint.Y) :
|
||||
string.Format("G03 X{0} Y{1} I{2} J{3}", EndPoint.X, EndPoint.Y, CenterPoint.X, CenterPoint.Y);
|
||||
}
|
||||
}
|
||||
}
|
||||
14
PepLib/Codes/CodeType.cs
Normal file
14
PepLib/Codes/CodeType.cs
Normal file
@@ -0,0 +1,14 @@
|
||||
|
||||
namespace PepLib.Codes
|
||||
{
|
||||
public enum CodeType
|
||||
{
|
||||
CircularMove,
|
||||
Comment,
|
||||
LinearMove,
|
||||
RapidMove,
|
||||
SetFeedrate,
|
||||
SetKerf,
|
||||
SubProgramCall
|
||||
}
|
||||
}
|
||||
32
PepLib/Codes/Comment.cs
Normal file
32
PepLib/Codes/Comment.cs
Normal file
@@ -0,0 +1,32 @@
|
||||
|
||||
namespace PepLib.Codes
|
||||
{
|
||||
public class Comment : ICode
|
||||
{
|
||||
public Comment()
|
||||
{
|
||||
}
|
||||
|
||||
public Comment(string value)
|
||||
{
|
||||
Value = value;
|
||||
}
|
||||
|
||||
public string Value { get; set; }
|
||||
|
||||
public CodeType CodeType()
|
||||
{
|
||||
return Codes.CodeType.Comment;
|
||||
}
|
||||
|
||||
public ICode Clone()
|
||||
{
|
||||
return new Comment(Value);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return ':' + Value;
|
||||
}
|
||||
}
|
||||
}
|
||||
13
PepLib/Codes/EntityType.cs
Normal file
13
PepLib/Codes/EntityType.cs
Normal file
@@ -0,0 +1,13 @@
|
||||
namespace PepLib.Codes
|
||||
{
|
||||
public enum EntityType
|
||||
{
|
||||
Display,
|
||||
Scribe,
|
||||
Cut,
|
||||
InternalLeadin,
|
||||
InternalLeadout,
|
||||
ExternalLeadin,
|
||||
ExternalLeadout
|
||||
}
|
||||
}
|
||||
8
PepLib/Codes/ICode.cs
Normal file
8
PepLib/Codes/ICode.cs
Normal file
@@ -0,0 +1,8 @@
|
||||
namespace PepLib.Codes
|
||||
{
|
||||
public interface ICode
|
||||
{
|
||||
CodeType CodeType();
|
||||
ICode Clone();
|
||||
}
|
||||
}
|
||||
42
PepLib/Codes/LinearMove.cs
Normal file
42
PepLib/Codes/LinearMove.cs
Normal file
@@ -0,0 +1,42 @@
|
||||
|
||||
namespace PepLib.Codes
|
||||
{
|
||||
public class LinearMove : Motion
|
||||
{
|
||||
public LinearMove()
|
||||
: this(new Vector())
|
||||
{
|
||||
}
|
||||
|
||||
public LinearMove(double x, double y)
|
||||
: this(new Vector(x, y))
|
||||
{
|
||||
}
|
||||
|
||||
public LinearMove(Vector endPoint)
|
||||
{
|
||||
EndPoint = endPoint;
|
||||
Type = EntityType.Cut;
|
||||
}
|
||||
|
||||
public EntityType Type { get; set; }
|
||||
|
||||
public override CodeType CodeType()
|
||||
{
|
||||
return Codes.CodeType.LinearMove;
|
||||
}
|
||||
|
||||
public override ICode Clone()
|
||||
{
|
||||
return new LinearMove(EndPoint)
|
||||
{
|
||||
Type = Type
|
||||
};
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return string.Format("G01 X{0} Y{1}", EndPoint.X, EndPoint.Y);
|
||||
}
|
||||
}
|
||||
}
|
||||
32
PepLib/Codes/Motion.cs
Normal file
32
PepLib/Codes/Motion.cs
Normal file
@@ -0,0 +1,32 @@
|
||||
|
||||
namespace PepLib.Codes
|
||||
{
|
||||
public abstract class Motion : IMovable, ICode
|
||||
{
|
||||
public Vector EndPoint { get; set; }
|
||||
|
||||
public virtual void Rotate(double angle)
|
||||
{
|
||||
EndPoint = EndPoint.Rotate(angle);
|
||||
}
|
||||
|
||||
public virtual void Rotate(double angle, Vector origin)
|
||||
{
|
||||
EndPoint = EndPoint.Rotate(angle, origin);
|
||||
}
|
||||
|
||||
public virtual void Offset(double x, double y)
|
||||
{
|
||||
EndPoint = new Vector(EndPoint.X + x, EndPoint.Y + y);
|
||||
}
|
||||
|
||||
public virtual void Offset(Vector voffset)
|
||||
{
|
||||
EndPoint += voffset;
|
||||
}
|
||||
|
||||
public abstract CodeType CodeType();
|
||||
|
||||
public abstract ICode Clone();
|
||||
}
|
||||
}
|
||||
34
PepLib/Codes/RapidMove.cs
Normal file
34
PepLib/Codes/RapidMove.cs
Normal file
@@ -0,0 +1,34 @@
|
||||
namespace PepLib.Codes
|
||||
{
|
||||
public class RapidMove : Motion
|
||||
{
|
||||
public RapidMove()
|
||||
{
|
||||
}
|
||||
|
||||
public RapidMove(Vector endPoint)
|
||||
{
|
||||
EndPoint = endPoint;
|
||||
}
|
||||
|
||||
public RapidMove(double x, double y)
|
||||
{
|
||||
EndPoint = new Vector(x, y);
|
||||
}
|
||||
|
||||
public override CodeType CodeType()
|
||||
{
|
||||
return Codes.CodeType.RapidMove;
|
||||
}
|
||||
|
||||
public override ICode Clone()
|
||||
{
|
||||
return new RapidMove(EndPoint);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return string.Format("G00 X{0} Y{1}", EndPoint.X, EndPoint.Y);
|
||||
}
|
||||
}
|
||||
}
|
||||
32
PepLib/Codes/SetFeedrate.cs
Normal file
32
PepLib/Codes/SetFeedrate.cs
Normal file
@@ -0,0 +1,32 @@
|
||||
|
||||
namespace PepLib.Codes
|
||||
{
|
||||
public class SetFeedrate : ICode
|
||||
{
|
||||
public SetFeedrate()
|
||||
{
|
||||
}
|
||||
|
||||
public SetFeedrate(double value)
|
||||
{
|
||||
Value = value;
|
||||
}
|
||||
|
||||
public double Value { get; set; }
|
||||
|
||||
public CodeType CodeType()
|
||||
{
|
||||
return Codes.CodeType.SetFeedrate;
|
||||
}
|
||||
|
||||
public ICode Clone()
|
||||
{
|
||||
return new SetFeedrate(Value);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return string.Format("F{0}", Value);
|
||||
}
|
||||
}
|
||||
}
|
||||
34
PepLib/Codes/SetKerf.cs
Normal file
34
PepLib/Codes/SetKerf.cs
Normal file
@@ -0,0 +1,34 @@
|
||||
|
||||
namespace PepLib.Codes
|
||||
{
|
||||
public class SetKerf : ICode
|
||||
{
|
||||
public SetKerf(KerfType kerf = KerfType.Left)
|
||||
{
|
||||
Kerf = kerf;
|
||||
}
|
||||
|
||||
public KerfType Kerf { get; set; }
|
||||
|
||||
public CodeType CodeType()
|
||||
{
|
||||
return Codes.CodeType.SetKerf;
|
||||
}
|
||||
|
||||
public ICode Clone()
|
||||
{
|
||||
return new SetKerf(Kerf);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
if (Kerf == KerfType.None)
|
||||
return "G40";
|
||||
|
||||
if (Kerf == KerfType.Left)
|
||||
return "G41";
|
||||
|
||||
return "G42";
|
||||
}
|
||||
}
|
||||
}
|
||||
85
PepLib/Codes/SubProgramCall.cs
Normal file
85
PepLib/Codes/SubProgramCall.cs
Normal file
@@ -0,0 +1,85 @@
|
||||
|
||||
namespace PepLib.Codes
|
||||
{
|
||||
public class SubProgramCall : ICode
|
||||
{
|
||||
private double rotation;
|
||||
private Loop loop;
|
||||
|
||||
public SubProgramCall()
|
||||
{
|
||||
}
|
||||
|
||||
public SubProgramCall(int loopId, int repeatCount, double rotation)
|
||||
{
|
||||
LoopId = loopId;
|
||||
RepeatCount = repeatCount;
|
||||
Rotation = rotation;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The id associated with the current set loop.
|
||||
/// </summary>
|
||||
public int LoopId { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Number of times the loop is cut.
|
||||
/// </summary>
|
||||
public int RepeatCount { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the loop associated with the loop id.
|
||||
/// </summary>
|
||||
public Loop Loop
|
||||
{
|
||||
get { return loop; }
|
||||
set
|
||||
{
|
||||
loop = (Loop)value.Clone();
|
||||
UpdateLoopRotation();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the current rotation of the loop in degrees.
|
||||
/// </summary>
|
||||
public double Rotation
|
||||
{
|
||||
get { return rotation; }
|
||||
set
|
||||
{
|
||||
rotation = value;
|
||||
UpdateLoopRotation();
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateLoopRotation()
|
||||
{
|
||||
if (loop != null)
|
||||
{
|
||||
var diffAngle = AngleConverter.ToRadians(rotation) - loop.Rotation;
|
||||
|
||||
if (!diffAngle.IsEqualTo(0.0))
|
||||
loop.Rotate(diffAngle);
|
||||
}
|
||||
}
|
||||
|
||||
public CodeType CodeType()
|
||||
{
|
||||
return Codes.CodeType.SubProgramCall;
|
||||
}
|
||||
|
||||
public ICode Clone()
|
||||
{
|
||||
return new SubProgramCall(LoopId, RepeatCount, Rotation)
|
||||
{
|
||||
Loop = Loop
|
||||
};
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return string.Format("G92 L{0} R{1} P{2}", LoopId, RepeatCount, Rotation);
|
||||
}
|
||||
}
|
||||
}
|
||||
229
PepLib/Drawing.cs
Normal file
229
PepLib/Drawing.cs
Normal file
@@ -0,0 +1,229 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using PepLib.IO;
|
||||
|
||||
namespace PepLib
|
||||
{
|
||||
public class Drawing
|
||||
{
|
||||
public DrawingInfo Info { get; set; }
|
||||
|
||||
public List<Loop> Loops { get; set; }
|
||||
|
||||
public Drawing()
|
||||
{
|
||||
Loops = new List<Loop>();
|
||||
}
|
||||
|
||||
public static Drawing Load(string nestfile)
|
||||
{
|
||||
var reader = new DrawingReader();
|
||||
reader.Read(nestfile);
|
||||
return reader.Drawing;
|
||||
}
|
||||
|
||||
public static Drawing Load(Stream stream)
|
||||
{
|
||||
var reader = new DrawingReader();
|
||||
reader.Read(stream);
|
||||
return reader.Drawing;
|
||||
}
|
||||
|
||||
public static bool TryLoad(string nestfile, out Drawing drawing)
|
||||
{
|
||||
try
|
||||
{
|
||||
drawing = Load(nestfile);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
drawing = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static bool TryLoad(Stream stream, out Drawing drawing)
|
||||
{
|
||||
try
|
||||
{
|
||||
drawing = Load(stream);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
drawing = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
#region DrawingInfo wrapper properties
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return Info.Name; }
|
||||
set { Info.Name = value; }
|
||||
}
|
||||
|
||||
public string Revision
|
||||
{
|
||||
get { return Info.Revision; }
|
||||
set { Info.Revision = value; }
|
||||
}
|
||||
|
||||
public string Customer
|
||||
{
|
||||
get { return Info.Customer; }
|
||||
set { Info.Customer = value; }
|
||||
}
|
||||
|
||||
public string Description
|
||||
{
|
||||
get { return Info.Description; }
|
||||
set { Info.Description = value; }
|
||||
}
|
||||
|
||||
public string Comment
|
||||
{
|
||||
get { return Info.Comment; }
|
||||
set { Info.Comment = value; }
|
||||
}
|
||||
|
||||
public string Notes
|
||||
{
|
||||
get { return Info.Notes; }
|
||||
set { Info.Notes = value; }
|
||||
}
|
||||
|
||||
public string Source
|
||||
{
|
||||
get { return Info.Source; }
|
||||
set { Info.Source = value; }
|
||||
}
|
||||
|
||||
public DateTime CreationDate
|
||||
{
|
||||
get { return Info.CreationDate; }
|
||||
set { Info.CreationDate = value; }
|
||||
}
|
||||
|
||||
public DateTime LastModifiedDate
|
||||
{
|
||||
get { return Info.LastModifiedDate; }
|
||||
set { Info.LastModifiedDate = value; }
|
||||
}
|
||||
|
||||
public DateTime LastReferenceDate
|
||||
{
|
||||
get { return Info.LastReferenceDate; }
|
||||
set { Info.LastReferenceDate = value; }
|
||||
}
|
||||
|
||||
public int MachineNumber
|
||||
{
|
||||
get { return Info.MachineNumber; }
|
||||
set { Info.MachineNumber = value; }
|
||||
}
|
||||
|
||||
public ApplicationType Application
|
||||
{
|
||||
get { return Info.Application; }
|
||||
set { Info.Application = value; }
|
||||
}
|
||||
|
||||
public int MaterialNumber
|
||||
{
|
||||
get { return Info.MaterialNumber; }
|
||||
set { Info.MaterialNumber = value; }
|
||||
}
|
||||
|
||||
public string MaterialGrade
|
||||
{
|
||||
get { return Info.MaterialGrade; }
|
||||
set { Info.MaterialGrade = value; }
|
||||
}
|
||||
|
||||
public string Specification
|
||||
{
|
||||
get { return Info.Specification; }
|
||||
set { Info.Specification = value; }
|
||||
}
|
||||
|
||||
public string Hardness
|
||||
{
|
||||
get { return Info.Hardness; }
|
||||
set { Info.Hardness = value; }
|
||||
}
|
||||
|
||||
public GrainType Grain
|
||||
{
|
||||
get { return Info.Grain; }
|
||||
set { Info.Grain = value; }
|
||||
}
|
||||
|
||||
public string ProgrammedBy
|
||||
{
|
||||
get { return Info.ProgrammedBy; }
|
||||
set { Info.ProgrammedBy = value; }
|
||||
}
|
||||
|
||||
public string CreatedBy
|
||||
{
|
||||
get { return Info.CreatedBy; }
|
||||
set { Info.CreatedBy = value; }
|
||||
}
|
||||
|
||||
public string Errors
|
||||
{
|
||||
get { return Info.Errors; }
|
||||
set { Info.Errors = value; }
|
||||
}
|
||||
|
||||
public DrawingType Type
|
||||
{
|
||||
get { return Info.Type; }
|
||||
set { Info.Type = value; }
|
||||
}
|
||||
|
||||
public string UserDefined1
|
||||
{
|
||||
get { return Info.UserDefined1; }
|
||||
set { Info.UserDefined1 = value; }
|
||||
}
|
||||
|
||||
public string UserDefined2
|
||||
{
|
||||
get { return Info.UserDefined2; }
|
||||
set { Info.UserDefined2 = value; }
|
||||
}
|
||||
|
||||
public string UserDefined3
|
||||
{
|
||||
get { return Info.UserDefined3; }
|
||||
set { Info.UserDefined3 = value; }
|
||||
}
|
||||
|
||||
public string UserDefined4
|
||||
{
|
||||
get { return Info.UserDefined4; }
|
||||
set { Info.UserDefined4 = value; }
|
||||
}
|
||||
|
||||
public string UserDefined5
|
||||
{
|
||||
get { return Info.UserDefined5; }
|
||||
set { Info.UserDefined5 = value; }
|
||||
}
|
||||
|
||||
public string UserDefined6
|
||||
{
|
||||
get { return Info.UserDefined6; }
|
||||
set { Info.UserDefined6 = value; }
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
109
PepLib/DrawingInfo.cs
Normal file
109
PepLib/DrawingInfo.cs
Normal file
@@ -0,0 +1,109 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using PepLib.IO;
|
||||
|
||||
namespace PepLib
|
||||
{
|
||||
public class DrawingInfo
|
||||
{
|
||||
public string Name { get; set; }
|
||||
|
||||
public string Revision { get; set; }
|
||||
|
||||
public string Customer { get; set; }
|
||||
|
||||
public string Description { get; set; }
|
||||
|
||||
public string Comment { get; set; }
|
||||
|
||||
public string Notes { get; set; }
|
||||
|
||||
public string Source { get; set; }
|
||||
|
||||
public DateTime CreationDate { get; set; }
|
||||
|
||||
public DateTime LastModifiedDate { get; set; }
|
||||
|
||||
public DateTime LastReferenceDate { get; set; }
|
||||
|
||||
public int MachineNumber { get; set; }
|
||||
|
||||
public ApplicationType Application { get; set; }
|
||||
|
||||
public int MaterialNumber { get; set; }
|
||||
|
||||
public string MaterialGrade { get; set; }
|
||||
|
||||
public string Specification { get; set; }
|
||||
|
||||
public string Hardness { get; set; }
|
||||
|
||||
public GrainType Grain { get; set; }
|
||||
|
||||
public string ProgrammedBy { get; set; }
|
||||
|
||||
public string CreatedBy { get; set; }
|
||||
|
||||
public string Errors { get; set; }
|
||||
|
||||
public DrawingType Type { get; set; }
|
||||
|
||||
public string UserDefined1 { get; set; }
|
||||
|
||||
public string UserDefined2 { get; set; }
|
||||
|
||||
public string UserDefined3 { get; set; }
|
||||
|
||||
public string UserDefined4 { get; set; }
|
||||
|
||||
public string UserDefined5 { get; set; }
|
||||
|
||||
public string UserDefined6 { get; set; }
|
||||
|
||||
public static DrawingInfo Load(string nestFile)
|
||||
{
|
||||
var reader = new DrawingInfoReader();
|
||||
reader.Read(nestFile);
|
||||
return reader.Info;
|
||||
}
|
||||
|
||||
public static DrawingInfo Load(Stream stream)
|
||||
{
|
||||
var reader = new DrawingInfoReader();
|
||||
reader.Read(stream);
|
||||
return reader.Info;
|
||||
}
|
||||
|
||||
public static bool TryLoad(string nestfile, out DrawingInfo drawingInfo)
|
||||
{
|
||||
try
|
||||
{
|
||||
drawingInfo = Load(nestfile);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
drawingInfo = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static bool TryLoad(Stream stream, out DrawingInfo drawingInfo)
|
||||
{
|
||||
try
|
||||
{
|
||||
drawingInfo = Load(stream);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
drawingInfo = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
12
PepLib/DrawingType.cs
Normal file
12
PepLib/DrawingType.cs
Normal file
@@ -0,0 +1,12 @@
|
||||
|
||||
namespace PepLib
|
||||
{
|
||||
public enum DrawingType
|
||||
{
|
||||
None = 0x20,
|
||||
Drawing = 0x44,
|
||||
Product = 0x50,
|
||||
Rotary = 0x52,
|
||||
Tool = 0x54
|
||||
}
|
||||
}
|
||||
17
PepLib/Generic.cs
Normal file
17
PepLib/Generic.cs
Normal file
@@ -0,0 +1,17 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace PepLib
|
||||
{
|
||||
public static class Generic
|
||||
{
|
||||
public static void Swap<T>(ref T a, ref T b)
|
||||
{
|
||||
T c = a;
|
||||
a = b;
|
||||
b = c;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
PepLib/GrainType.cs
Normal file
11
PepLib/GrainType.cs
Normal file
@@ -0,0 +1,11 @@
|
||||
|
||||
namespace PepLib
|
||||
{
|
||||
public enum GrainType
|
||||
{
|
||||
No = 0x0,
|
||||
Yes = 0x1,
|
||||
Soft = 0x2,
|
||||
Hard = 0x3
|
||||
}
|
||||
}
|
||||
10
PepLib/IMovable.cs
Normal file
10
PepLib/IMovable.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
namespace PepLib
|
||||
{
|
||||
public interface IMovable
|
||||
{
|
||||
void Rotate(double angle);
|
||||
void Rotate(double angle, Vector origin);
|
||||
void Offset(double x, double y);
|
||||
void Offset(Vector voffset);
|
||||
}
|
||||
}
|
||||
100
PepLib/IO/DrawingInfoReader.cs
Normal file
100
PepLib/IO/DrawingInfoReader.cs
Normal file
@@ -0,0 +1,100 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace PepLib.IO
|
||||
{
|
||||
public sealed class DrawingInfoReader
|
||||
{
|
||||
public DrawingInfo Info { get; private set; }
|
||||
|
||||
public DrawingInfoReader()
|
||||
{
|
||||
Info = new DrawingInfo();
|
||||
}
|
||||
|
||||
public DrawingInfoReader(DrawingInfo info)
|
||||
{
|
||||
Info = info;
|
||||
}
|
||||
|
||||
public void Read(Stream stream)
|
||||
{
|
||||
Info.Name = ReadString(0xC8, ref stream);
|
||||
Info.Revision = ReadString(0x20, ref stream);
|
||||
Info.CreationDate = DateTime.Parse(ReadString(0xA, ref stream));
|
||||
Info.LastModifiedDate = DateTime.Parse(ReadString(0xA, ref stream));
|
||||
Info.LastReferenceDate = DateTime.Parse(ReadString(0xA, ref stream));
|
||||
Info.Description = ReadString(0xC8, ref stream);
|
||||
Info.Customer = ReadString(0x40, ref stream);
|
||||
Info.Comment = ReadString(0x40, ref stream);
|
||||
Info.Notes = ReadString(0x400, ref stream);
|
||||
Info.Grain = (GrainType)ReadByte(ref stream);
|
||||
|
||||
stream.Seek(0x9, SeekOrigin.Current);
|
||||
|
||||
Info.MaterialNumber = int.Parse(ReadString(0x40, ref stream));
|
||||
Info.MaterialGrade = ReadString(0x10, ref stream);
|
||||
Info.ProgrammedBy = ReadString(0x40, ref stream);
|
||||
Info.CreatedBy = ReadString(0x40, ref stream);
|
||||
Info.Type = (DrawingType)ReadByte(ref stream);
|
||||
|
||||
stream.Seek(0x4, SeekOrigin.Current);
|
||||
|
||||
Info.Errors = ReadString(0x64, ref stream);
|
||||
Info.Hardness = ReadString(0x20, ref stream);
|
||||
Info.Specification = ReadString(0x40, ref stream);
|
||||
|
||||
stream.Seek(0x2, SeekOrigin.Current);
|
||||
|
||||
Info.UserDefined1 = ReadString(0x20, ref stream);
|
||||
Info.UserDefined2 = ReadString(0x20, ref stream);
|
||||
Info.UserDefined3 = ReadString(0x20, ref stream);
|
||||
Info.UserDefined4 = ReadString(0x40, ref stream);
|
||||
Info.UserDefined5 = ReadString(0x40, ref stream);
|
||||
Info.UserDefined6 = ReadString(0x40, ref stream);
|
||||
Info.MachineNumber = ReadByte(ref stream);
|
||||
|
||||
stream.Seek(0x1, SeekOrigin.Current);
|
||||
|
||||
Info.Application = (ApplicationType)ReadByte(ref stream);
|
||||
}
|
||||
|
||||
public void Read(string nestFile)
|
||||
{
|
||||
if (!File.Exists(nestFile))
|
||||
{
|
||||
var msg = string.Format("File Not Found: {0}", nestFile);
|
||||
throw new FileNotFoundException(msg);
|
||||
}
|
||||
|
||||
Stream stream = null;
|
||||
string name;
|
||||
|
||||
try
|
||||
{
|
||||
ZipHelper.ExtractByExtension(nestFile, ".dir", out name, out stream);
|
||||
Read(stream);
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (stream != null)
|
||||
stream.Close();
|
||||
}
|
||||
}
|
||||
|
||||
private static string ReadString(int length, ref Stream stream)
|
||||
{
|
||||
var buffer = new byte[length];
|
||||
stream.Read(buffer, 0, length);
|
||||
return Encoding.Default.GetString(buffer).Trim();
|
||||
}
|
||||
|
||||
private static byte ReadByte(ref Stream stream)
|
||||
{
|
||||
var buffer = new byte[0x1];
|
||||
stream.Read(buffer, 0, 1);
|
||||
return buffer[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
112
PepLib/IO/DrawingReader.cs
Normal file
112
PepLib/IO/DrawingReader.cs
Normal file
@@ -0,0 +1,112 @@
|
||||
using Ionic.Zip;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace PepLib.IO
|
||||
{
|
||||
public sealed class DrawingReader
|
||||
{
|
||||
public Drawing Drawing { get; private set; }
|
||||
|
||||
public DrawingReader()
|
||||
{
|
||||
Drawing = new Drawing();
|
||||
}
|
||||
|
||||
public DrawingReader(Drawing drawing)
|
||||
{
|
||||
Drawing = drawing;
|
||||
}
|
||||
|
||||
public void Read(Stream stream)
|
||||
{
|
||||
var drawing = new Drawing();
|
||||
var zipStream = new ZipInputStream(stream);
|
||||
|
||||
ZipEntry theEntry;
|
||||
|
||||
while ((theEntry = zipStream.GetNextEntry()) != null)
|
||||
{
|
||||
var size = 2048;
|
||||
var data = new byte[size];
|
||||
var memstream = new MemoryStream();
|
||||
|
||||
while (true)
|
||||
{
|
||||
size = zipStream.Read(data, 0, data.Length);
|
||||
|
||||
if (size > 0)
|
||||
{
|
||||
memstream.Write(data, 0, size);
|
||||
memstream.Flush();
|
||||
}
|
||||
else break;
|
||||
}
|
||||
|
||||
memstream.Seek(0, SeekOrigin.Begin);
|
||||
|
||||
var extension = Path.GetExtension(theEntry.FileName);
|
||||
|
||||
switch (extension)
|
||||
{
|
||||
case ".dir":
|
||||
LoadInfo(memstream);
|
||||
memstream.Close();
|
||||
continue;
|
||||
}
|
||||
|
||||
if (Regex.IsMatch(extension, "loop-\\d\\d\\d"))
|
||||
drawing.Loops.Add(ReadLoop(theEntry.FileName, memstream));
|
||||
|
||||
memstream.Close();
|
||||
}
|
||||
|
||||
zipStream.Close();
|
||||
}
|
||||
|
||||
public void Read(string nestFile)
|
||||
{
|
||||
if (!File.Exists(nestFile))
|
||||
{
|
||||
var msg = string.Format("File Not Found: {0}", nestFile);
|
||||
throw new FileNotFoundException(msg);
|
||||
}
|
||||
|
||||
Stream stream = null;
|
||||
|
||||
try
|
||||
{
|
||||
stream = new FileStream(nestFile, FileMode.Open);
|
||||
Read(stream);
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (stream != null)
|
||||
stream.Close();
|
||||
}
|
||||
}
|
||||
|
||||
private void LoadInfo(Stream stream)
|
||||
{
|
||||
try
|
||||
{
|
||||
Drawing.Info = DrawingInfo.Load(stream);
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
Debug.WriteLine(exception.Message);
|
||||
Debug.WriteLine(exception.StackTrace);
|
||||
}
|
||||
}
|
||||
|
||||
private Loop ReadLoop(string name, Stream stream)
|
||||
{
|
||||
var reader = new LoopReader();
|
||||
reader.Read(name, stream);
|
||||
|
||||
return reader.Loop;
|
||||
}
|
||||
}
|
||||
}
|
||||
134
PepLib/IO/LoopReader.cs
Normal file
134
PepLib/IO/LoopReader.cs
Normal file
@@ -0,0 +1,134 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using PepLib.Codes;
|
||||
|
||||
namespace PepLib.IO
|
||||
{
|
||||
internal sealed class LoopReader
|
||||
{
|
||||
public Loop Loop { get; private set; }
|
||||
|
||||
public LoopReader()
|
||||
{
|
||||
Loop = new Loop();
|
||||
}
|
||||
|
||||
public LoopReader(Loop loop)
|
||||
{
|
||||
Loop = loop;
|
||||
}
|
||||
|
||||
public void Read(string name, Stream stream)
|
||||
{
|
||||
var pgm = Program.Load(stream);
|
||||
|
||||
Loop.Name = name;
|
||||
Loop.AddRange(pgm);
|
||||
LoadInfo();
|
||||
}
|
||||
|
||||
private void LoadInfo()
|
||||
{
|
||||
for (int i = Loop.Count - 1; i >= 0; --i)
|
||||
{
|
||||
var code = Loop[i];
|
||||
|
||||
if (code.CodeType() != CodeType.Comment)
|
||||
continue;
|
||||
|
||||
var comment = (Comment)code;
|
||||
|
||||
if (LoadInfo(comment.Value))
|
||||
Loop.RemoveAt(i);
|
||||
}
|
||||
}
|
||||
|
||||
private bool LoadInfo(string value)
|
||||
{
|
||||
if (value.StartsWith("REF"))
|
||||
{
|
||||
ParseReferenceData(value);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (value.StartsWith("DRAWING"))
|
||||
{
|
||||
ParseDrawingData(value);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (value.StartsWith("DXF"))
|
||||
{
|
||||
ParseDxfData(value);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void ParseReferenceData(string data)
|
||||
{
|
||||
var parts = data.Split(',');
|
||||
|
||||
if (parts.Length != 3)
|
||||
return;
|
||||
|
||||
int xindex = parts[0].IndexOf('X');
|
||||
parts[0] = parts[0].Remove(0, xindex);
|
||||
|
||||
double x = 0;
|
||||
double y = 0;
|
||||
|
||||
var xsplit = parts[0].Split('=');
|
||||
|
||||
if (xsplit.Length == 2)
|
||||
x = ReadDouble(xsplit[1]);
|
||||
|
||||
var ysplit = parts[1].Split('=');
|
||||
|
||||
if (ysplit.Length == 2)
|
||||
y = ReadDouble(ysplit[1]);
|
||||
|
||||
var datesplit = parts[2].Split('=');
|
||||
|
||||
if (datesplit.Length == 2)
|
||||
{
|
||||
DateTime date;
|
||||
DateTime.TryParse(datesplit[1], out date);
|
||||
Loop.LastReferenceDate = date;
|
||||
}
|
||||
|
||||
Loop.ReferencePoint = new Vector(x, y);
|
||||
}
|
||||
|
||||
private void ParseDrawingData(string data)
|
||||
{
|
||||
var index = data.IndexOf('=');
|
||||
|
||||
if (index == -1)
|
||||
Loop.DrawingName = string.Empty;
|
||||
|
||||
Loop.DrawingName = data.Remove(0, index + 1).Trim();
|
||||
}
|
||||
|
||||
private void ParseDxfData(string data)
|
||||
{
|
||||
var index = data.IndexOf('=');
|
||||
|
||||
if (index == -1)
|
||||
Loop.DxfPath = string.Empty;
|
||||
|
||||
Loop.DxfPath = data.Remove(0, index + 1).Trim();
|
||||
}
|
||||
|
||||
private static double ReadDouble(string s, double defaultValue = 0.0)
|
||||
{
|
||||
double f;
|
||||
|
||||
if (!double.TryParse(s, out f))
|
||||
return defaultValue;
|
||||
|
||||
return f;
|
||||
}
|
||||
}
|
||||
}
|
||||
82
PepLib/IO/MaterialDataReader.cs
Normal file
82
PepLib/IO/MaterialDataReader.cs
Normal file
@@ -0,0 +1,82 @@
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace PepLib.IO
|
||||
{
|
||||
public class MaterialDataReader
|
||||
{
|
||||
public List<MaterialData> Materials { get; set; }
|
||||
|
||||
public MaterialDataReader()
|
||||
{
|
||||
Materials = new List<MaterialData>();
|
||||
}
|
||||
|
||||
public void Read(Stream stream)
|
||||
{
|
||||
const int dataLength = 2000;
|
||||
var count = stream.Length / dataLength;
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
var data = new MaterialData();
|
||||
|
||||
int id;
|
||||
int.TryParse(ReadString(64, ref stream), out id);
|
||||
data.Id = id;
|
||||
data.Grade = ReadString(16, ref stream);
|
||||
data.Name = ReadString(200, ref stream);
|
||||
|
||||
Materials.Add(data);
|
||||
|
||||
stream.Position = i * dataLength;
|
||||
}
|
||||
}
|
||||
|
||||
public void Read(string file)
|
||||
{
|
||||
if (!File.Exists(file))
|
||||
{
|
||||
var msg = string.Format("File Not Found: {0}", file);
|
||||
throw new FileNotFoundException(msg);
|
||||
}
|
||||
|
||||
Stream stream = null;
|
||||
|
||||
try
|
||||
{
|
||||
stream = File.OpenRead(file);
|
||||
Read(stream);
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (stream != null)
|
||||
stream.Close();
|
||||
}
|
||||
}
|
||||
|
||||
private static string ReadString(int length, ref Stream stream)
|
||||
{
|
||||
var buffer = new byte[length];
|
||||
stream.Read(buffer, 0, length);
|
||||
return Encoding.Default.GetString(buffer).Trim();
|
||||
}
|
||||
|
||||
private static byte ReadByte(ref Stream stream)
|
||||
{
|
||||
var buffer = new byte[0x1];
|
||||
stream.Read(buffer, 0, 1);
|
||||
return buffer[0];
|
||||
}
|
||||
}
|
||||
|
||||
public class MaterialData
|
||||
{
|
||||
public int Id { get; set; }
|
||||
|
||||
public string Name { get; set; }
|
||||
|
||||
public string Grade { get; set; }
|
||||
}
|
||||
}
|
||||
124
PepLib/IO/NestInfoReader.cs
Normal file
124
PepLib/IO/NestInfoReader.cs
Normal file
@@ -0,0 +1,124 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace PepLib.IO
|
||||
{
|
||||
internal sealed class NestInfoReader
|
||||
{
|
||||
public NestInfo Info { get; private set; }
|
||||
|
||||
public NestInfoReader()
|
||||
{
|
||||
Info = new NestInfo();
|
||||
}
|
||||
|
||||
public NestInfoReader(NestInfo info)
|
||||
{
|
||||
Info = info;
|
||||
}
|
||||
|
||||
public void Read(Stream stream)
|
||||
{
|
||||
var binReader = new BinaryReader(stream);
|
||||
|
||||
Info.Name = ReadString(0xC8, ref stream);
|
||||
Info.DateCreated = DateTime.Parse(ReadString(0xA, ref stream));
|
||||
Info.DateLastModified = DateTime.Parse(ReadString(0xA, ref stream));
|
||||
Info.LoopCount = binReader.ReadInt16();
|
||||
Info.ProgramCount = binReader.ReadInt16();
|
||||
Info.Customer = ReadString(0x40, ref stream);
|
||||
Info.ProgrammedBy = ReadString(0x40, ref stream);
|
||||
Info.Comments = ReadString(0x40, ref stream);
|
||||
|
||||
// skip 2 bytes
|
||||
stream.Seek(0x2, SeekOrigin.Current);
|
||||
|
||||
Info.MaterialNumber = int.Parse(ReadString(0x40, ref stream));
|
||||
Info.MaterialGrade = ReadString(0x10, ref stream);
|
||||
|
||||
// skip 2 bytes
|
||||
stream.Seek(0x2, SeekOrigin.Current);
|
||||
|
||||
Info.Notes = ReadString(0x400, ref stream);
|
||||
Info.PostedAs = ReadString(0x64, ref stream);
|
||||
Info.Errors = ReadString(0x64, ref stream);
|
||||
Info.UserDefined1 = ReadString(0x20, ref stream);
|
||||
Info.UserDefined2 = ReadString(0x20, ref stream);
|
||||
Info.UserDefined3 = ReadString(0x20, ref stream);
|
||||
Info.UserDefined4 = ReadString(0x40, ref stream);
|
||||
Info.UserDefined5 = ReadString(0x40, ref stream);
|
||||
Info.UserDefined6 = ReadString(0x40, ref stream);
|
||||
Info.DefaultPlateSize = ReadString(0x1E, ref stream);
|
||||
Info.Kerf = ReadString(0x3, ref stream);
|
||||
|
||||
// skip 4 bytes
|
||||
stream.Seek(0x4, SeekOrigin.Current);
|
||||
|
||||
switch (ReadByte(ref stream))
|
||||
{
|
||||
case 0:
|
||||
Info.Status = StatusType.ToBeCut;
|
||||
break;
|
||||
|
||||
case 1:
|
||||
Info.Status = StatusType.Quote;
|
||||
break;
|
||||
|
||||
case 2:
|
||||
Info.Status = StatusType.HasBeenCut;
|
||||
break;
|
||||
|
||||
case 3:
|
||||
Info.Status = StatusType.Temp;
|
||||
break;
|
||||
|
||||
default:
|
||||
Info.Status = StatusType.ToBeCut;
|
||||
break;
|
||||
}
|
||||
|
||||
// skip 16 bytes
|
||||
stream.Seek(16, SeekOrigin.Current);
|
||||
|
||||
Info.PlateCount = binReader.ReadInt16();
|
||||
}
|
||||
|
||||
public void Read(string nestFile)
|
||||
{
|
||||
if (!File.Exists(nestFile))
|
||||
{
|
||||
var msg = string.Format("File Not Found: {0}", nestFile);
|
||||
throw new FileNotFoundException(msg);
|
||||
}
|
||||
|
||||
Stream stream = null;
|
||||
string name;
|
||||
|
||||
try
|
||||
{
|
||||
ZipHelper.ExtractByExtension(nestFile, ".dir", out name, out stream);
|
||||
Read(stream);
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (stream != null)
|
||||
stream.Close();
|
||||
}
|
||||
}
|
||||
|
||||
private static string ReadString(int length, ref Stream stream)
|
||||
{
|
||||
var buffer = new byte[length];
|
||||
stream.Read(buffer, 0, length);
|
||||
return Encoding.Default.GetString(buffer).Trim();
|
||||
}
|
||||
|
||||
private static byte ReadByte(ref Stream stream)
|
||||
{
|
||||
var buffer = new byte[0x1];
|
||||
stream.Read(buffer, 0, 1);
|
||||
return buffer[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
181
PepLib/IO/NestReader.cs
Normal file
181
PepLib/IO/NestReader.cs
Normal file
@@ -0,0 +1,181 @@
|
||||
using Ionic.Zip;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace PepLib.IO
|
||||
{
|
||||
public sealed class NestReader
|
||||
{
|
||||
public Nest Nest { get; private set; }
|
||||
|
||||
private readonly Dictionary<string, Stream> plates;
|
||||
private readonly Dictionary<string, Stream> loops;
|
||||
|
||||
public NestReader()
|
||||
: this(new Nest())
|
||||
{
|
||||
}
|
||||
|
||||
public NestReader(Nest nest)
|
||||
{
|
||||
Nest = nest;
|
||||
plates = new Dictionary<string, Stream>();
|
||||
loops = new Dictionary<string, Stream>();
|
||||
}
|
||||
|
||||
public void Read(Stream stream)
|
||||
{
|
||||
const string plateExtensionPattern = "plate-\\d\\d\\d";
|
||||
const string loopExtensionPattern = "loop-\\d\\d\\d";
|
||||
|
||||
var zipStream = new ZipInputStream(stream);
|
||||
|
||||
ZipEntry theEntry;
|
||||
|
||||
while ((theEntry = zipStream.GetNextEntry()) != null)
|
||||
{
|
||||
var size = 2048;
|
||||
var data = new byte[size];
|
||||
var memstream = new MemoryStream();
|
||||
|
||||
while (true)
|
||||
{
|
||||
size = zipStream.Read(data, 0, data.Length);
|
||||
|
||||
if (size > 0)
|
||||
{
|
||||
memstream.Write(data, 0, size);
|
||||
memstream.Flush();
|
||||
}
|
||||
else break;
|
||||
}
|
||||
|
||||
memstream.Seek(0, SeekOrigin.Begin);
|
||||
|
||||
var extension = Path.GetExtension(theEntry.FileName);
|
||||
|
||||
switch (extension)
|
||||
{
|
||||
case ".dir":
|
||||
LoadInfo(memstream);
|
||||
memstream.Close();
|
||||
continue;
|
||||
|
||||
case ".report":
|
||||
LoadReport(memstream);
|
||||
memstream.Close();
|
||||
continue;
|
||||
|
||||
case ".dwg-info":
|
||||
LoadDrawingInfo(memstream);
|
||||
memstream.Close();
|
||||
continue;
|
||||
|
||||
default:
|
||||
Debug.WriteLine("Unknown file: " + theEntry.FileName);
|
||||
break;
|
||||
}
|
||||
|
||||
if (Regex.IsMatch(extension, loopExtensionPattern))
|
||||
loops.Add(theEntry.FileName, memstream);
|
||||
else if (Regex.IsMatch(extension, plateExtensionPattern))
|
||||
plates.Add(theEntry.FileName, memstream);
|
||||
}
|
||||
|
||||
zipStream.Close();
|
||||
|
||||
foreach (var loop in loops)
|
||||
Nest.Loops.Add(ReadLoop(loop.Key, loop.Value));
|
||||
|
||||
Nest.ResolveLoops();
|
||||
|
||||
foreach (var plate in plates)
|
||||
Nest.Plates.Add(ReadPlate(plate.Key, plate.Value));
|
||||
}
|
||||
|
||||
public void Read(string nestFile)
|
||||
{
|
||||
if (!File.Exists(nestFile))
|
||||
{
|
||||
var msg = string.Format("File Not Found: {0}", nestFile);
|
||||
throw new FileNotFoundException(msg);
|
||||
}
|
||||
|
||||
Stream stream = null;
|
||||
|
||||
try
|
||||
{
|
||||
stream = new FileStream(nestFile, FileMode.Open);
|
||||
Read(stream);
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (stream != null)
|
||||
stream.Close();
|
||||
}
|
||||
}
|
||||
|
||||
private void LoadInfo(Stream stream)
|
||||
{
|
||||
try
|
||||
{
|
||||
Nest.Info = NestInfo.Load(stream);
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
Debug.WriteLine(exception.Message);
|
||||
Debug.WriteLine(exception.StackTrace);
|
||||
}
|
||||
}
|
||||
|
||||
private void LoadReport(Stream stream)
|
||||
{
|
||||
try
|
||||
{
|
||||
Nest.Report = Report.Load(stream);
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
Debug.WriteLine(exception.Message);
|
||||
Debug.WriteLine(exception.StackTrace);
|
||||
}
|
||||
}
|
||||
|
||||
private void LoadDrawingInfo(Stream stream)
|
||||
{
|
||||
var reader = new BinaryReader(stream);
|
||||
var buffer = new byte[2000];
|
||||
|
||||
while (stream.Read(buffer, 0, buffer.Length) > 0)
|
||||
{
|
||||
var name = Encoding.Default.GetString(buffer, 200, 200);
|
||||
var qty = BitConverter.ToInt32(buffer, 432);
|
||||
var drawing = new NestDrawing();
|
||||
|
||||
drawing.Name = Encoding.Default.GetString(buffer, 200, 200).Trim();
|
||||
drawing.QtyRequired = BitConverter.ToInt32(buffer, 432);
|
||||
Nest.Drawings.Add(drawing);
|
||||
}
|
||||
}
|
||||
|
||||
private Loop ReadLoop(string name, Stream stream)
|
||||
{
|
||||
var reader = new LoopReader();
|
||||
reader.Read(name, stream);
|
||||
|
||||
return reader.Loop;
|
||||
}
|
||||
|
||||
private Plate ReadPlate(string name, Stream stream)
|
||||
{
|
||||
var reader = new PlateReader();
|
||||
reader.Read(name, stream, Nest);
|
||||
|
||||
return reader.Plate;
|
||||
}
|
||||
}
|
||||
}
|
||||
322
PepLib/IO/PlateReader.cs
Normal file
322
PepLib/IO/PlateReader.cs
Normal file
@@ -0,0 +1,322 @@
|
||||
using System.IO;
|
||||
using PepLib.Codes;
|
||||
|
||||
namespace PepLib.IO
|
||||
{
|
||||
internal sealed class PlateReader
|
||||
{
|
||||
public Plate Plate { get; private set; }
|
||||
|
||||
public PlateReader()
|
||||
{
|
||||
Plate = new Plate();
|
||||
Plate.Duplicates = 1;
|
||||
}
|
||||
|
||||
public PlateReader(Plate plate)
|
||||
{
|
||||
Plate = plate;
|
||||
}
|
||||
|
||||
public void Read(string name, Stream stream, Nest nest)
|
||||
{
|
||||
var pos = new Vector(0, 0);
|
||||
var pgm = Program.Load(stream);
|
||||
|
||||
Plate.Name = name;
|
||||
|
||||
foreach (var code in pgm)
|
||||
{
|
||||
switch (code.CodeType())
|
||||
{
|
||||
case CodeType.CircularMove:
|
||||
{
|
||||
var arc = (CircularMove)code;
|
||||
pos = arc.EndPoint;
|
||||
break;
|
||||
}
|
||||
|
||||
case CodeType.LinearMove:
|
||||
{
|
||||
var line = (LinearMove)code;
|
||||
pos = line.EndPoint;
|
||||
break;
|
||||
}
|
||||
|
||||
case CodeType.RapidMove:
|
||||
{
|
||||
var rapid = (RapidMove)code;
|
||||
pos = rapid.EndPoint;
|
||||
break;
|
||||
}
|
||||
|
||||
case CodeType.Comment:
|
||||
{
|
||||
var comment = (Comment)code;
|
||||
LoadInfo(comment.Value);
|
||||
break;
|
||||
}
|
||||
|
||||
case CodeType.SubProgramCall:
|
||||
{
|
||||
var subpgm = (SubProgramCall)code;
|
||||
var loop = nest.GetLoop(subpgm.LoopId);
|
||||
var part = Part.Create(loop, pos, AngleConverter.ToRadians(subpgm.Rotation));
|
||||
Plate.Parts.Add(part);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void LoadInfo(string value)
|
||||
{
|
||||
if (value.StartsWith("POSTED FILES"))
|
||||
ParsePostedFiles(value);
|
||||
|
||||
else if (value.StartsWith("HEAT LOT"))
|
||||
ParseHeatLot(value);
|
||||
|
||||
else if (value.StartsWith("SPACING"))
|
||||
ParseSpacing(value);
|
||||
|
||||
else if (value.StartsWith("CUT A TOTAL OF "))
|
||||
ParseNumberOfDuplicates(value);
|
||||
|
||||
else if (value.StartsWith("EDGES,"))
|
||||
ParseEdgeSpacing(value);
|
||||
|
||||
else if (value.StartsWith("PLATE SCALING"))
|
||||
ParsePlateSize(value);
|
||||
|
||||
else if (value.StartsWith("MACHINE"))
|
||||
ParseMachine(value);
|
||||
|
||||
else if (value.StartsWith("MATERIAL"))
|
||||
ParseMaterial(value);
|
||||
|
||||
else if (value.StartsWith("GRADE"))
|
||||
ParseGrade(value);
|
||||
|
||||
else if (value.StartsWith("DESCRIPTION"))
|
||||
ParseDescription(value);
|
||||
|
||||
else if (value.StartsWith("PLATE THICKNESS"))
|
||||
ParseThickness(value);
|
||||
|
||||
else if (value.StartsWith("DENSITY"))
|
||||
ParseDensity(value);
|
||||
|
||||
else if (value.StartsWith("TORCHES"))
|
||||
ParseTorchCount(value);
|
||||
}
|
||||
|
||||
private void ParseNumberOfDuplicates(string data)
|
||||
{
|
||||
var parts = data.Split(' ');
|
||||
|
||||
if (parts.Length != 7)
|
||||
return;
|
||||
|
||||
int dup;
|
||||
int.TryParse(parts[4], out dup);
|
||||
|
||||
Plate.Duplicates = dup;
|
||||
}
|
||||
|
||||
private void ParsePostedFiles(string data)
|
||||
{
|
||||
if (data.Length < 14)
|
||||
return;
|
||||
|
||||
Plate.PostedFiles = data.Remove(0, 14).Trim();
|
||||
}
|
||||
|
||||
private void ParseHeatLot(string data)
|
||||
{
|
||||
if (data.Length < 9)
|
||||
return;
|
||||
|
||||
Plate.HeatLot = data.Remove(0, 9).Trim();
|
||||
}
|
||||
|
||||
private void ParseSpacing(string data)
|
||||
{
|
||||
var parts = data.Split('=');
|
||||
|
||||
if (parts.Length != 2)
|
||||
return;
|
||||
|
||||
double spacing;
|
||||
double.TryParse(parts[1], out spacing);
|
||||
|
||||
Plate.PartSpacing = spacing;
|
||||
}
|
||||
|
||||
private void ParseEdgeSpacing(string data)
|
||||
{
|
||||
var parts = data.Split(',');
|
||||
|
||||
if (parts.Length != 5)
|
||||
return;
|
||||
|
||||
var leftSplit = parts[1].Split('=');
|
||||
if (leftSplit.Length == 2)
|
||||
{
|
||||
double x;
|
||||
double.TryParse(leftSplit[1], out x);
|
||||
Plate.EdgeSpacing.Left = x;
|
||||
}
|
||||
|
||||
var bottomSplit = parts[2].Split('=');
|
||||
if (bottomSplit.Length == 2)
|
||||
{
|
||||
double x;
|
||||
double.TryParse(bottomSplit[1], out x);
|
||||
Plate.EdgeSpacing.Bottom = x;
|
||||
}
|
||||
|
||||
var rightSplit = parts[3].Split('=');
|
||||
if (rightSplit.Length == 2)
|
||||
{
|
||||
double x;
|
||||
double.TryParse(rightSplit[1], out x);
|
||||
Plate.EdgeSpacing.Right = x;
|
||||
}
|
||||
|
||||
var topSplit = parts[4].Split('=');
|
||||
if (topSplit.Length == 2)
|
||||
{
|
||||
double x;
|
||||
double.TryParse(topSplit[1], out x);
|
||||
Plate.EdgeSpacing.Top = x;
|
||||
}
|
||||
}
|
||||
|
||||
private void ParsePlateSize(string data)
|
||||
{
|
||||
var quadrantIndex = data.IndexOf("QUADRANT");
|
||||
|
||||
if (quadrantIndex != -1)
|
||||
{
|
||||
var plateData = data.Remove(quadrantIndex);
|
||||
var plateDataSplit = plateData.Split('=');
|
||||
if (plateDataSplit.Length == 2)
|
||||
{
|
||||
Size plateSize;
|
||||
Size.TryParse(plateDataSplit[1], out plateSize);
|
||||
Plate.Size = plateSize;
|
||||
}
|
||||
|
||||
var quadrantData = data.Remove(0, quadrantIndex);
|
||||
var quadrantDataSplit = quadrantData.Split('=');
|
||||
if (quadrantDataSplit.Length == 2)
|
||||
{
|
||||
int quadrant;
|
||||
int.TryParse(quadrantDataSplit[1], out quadrant);
|
||||
Plate.Quadrant = quadrant;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
var plateDataSplit = data.Split('=');
|
||||
if (plateDataSplit.Length == 2)
|
||||
{
|
||||
Size plateSize;
|
||||
Size.TryParse(plateDataSplit[1], out plateSize);
|
||||
Plate.Size = plateSize;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void ParseMachine(string data)
|
||||
{
|
||||
var parts = data.Split(',');
|
||||
|
||||
if (parts.Length != 2)
|
||||
return;
|
||||
|
||||
var machineSplit = parts[0].Split('=');
|
||||
if (machineSplit.Length == 2)
|
||||
{
|
||||
int num;
|
||||
int.TryParse(machineSplit[1], out num);
|
||||
Plate.Machine.Id = num;
|
||||
}
|
||||
|
||||
Plate.Machine.Name = parts[1].Trim();
|
||||
}
|
||||
|
||||
private void ParseMaterial(string data)
|
||||
{
|
||||
var parts = data.Split('=');
|
||||
|
||||
if (parts.Length != 2)
|
||||
return;
|
||||
|
||||
int material;
|
||||
int.TryParse(parts[1], out material);
|
||||
|
||||
Plate.Material.Id = material;
|
||||
}
|
||||
|
||||
private void ParseGrade(string data)
|
||||
{
|
||||
var parts = data.Split('=');
|
||||
|
||||
if (parts.Length != 2)
|
||||
return;
|
||||
|
||||
Plate.Material.Grade = parts[1].Trim();
|
||||
}
|
||||
|
||||
private void ParseDescription(string data)
|
||||
{
|
||||
var parts = data.Split('=');
|
||||
|
||||
if (parts.Length != 2)
|
||||
return;
|
||||
|
||||
Plate.Description = parts[1].Trim();
|
||||
}
|
||||
|
||||
private void ParseThickness(string data)
|
||||
{
|
||||
var parts = data.Split('=');
|
||||
|
||||
if (parts.Length != 2)
|
||||
return;
|
||||
|
||||
double thickness;
|
||||
double.TryParse(parts[1], out thickness);
|
||||
|
||||
Plate.Thickness = thickness;
|
||||
}
|
||||
|
||||
private void ParseDensity(string data)
|
||||
{
|
||||
var parts = data.Split('=');
|
||||
|
||||
if (parts.Length != 2)
|
||||
return;
|
||||
|
||||
double density;
|
||||
double.TryParse(parts[1], out density);
|
||||
|
||||
Plate.Material.Density = density;
|
||||
}
|
||||
|
||||
private void ParseTorchCount(string data)
|
||||
{
|
||||
var parts = data.Split('=');
|
||||
|
||||
if (parts.Length != 2)
|
||||
return;
|
||||
|
||||
int torchCount;
|
||||
int.TryParse(parts[1], out torchCount);
|
||||
|
||||
Plate.TorchCount = torchCount;
|
||||
}
|
||||
}
|
||||
}
|
||||
404
PepLib/IO/ProgramReader.cs
Normal file
404
PepLib/IO/ProgramReader.cs
Normal file
@@ -0,0 +1,404 @@
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using PepLib.Codes;
|
||||
|
||||
namespace PepLib.IO
|
||||
{
|
||||
internal sealed class ProgramReader
|
||||
{
|
||||
private const int BufferSize = 200;
|
||||
private int codeIndex;
|
||||
private CodeBlock block;
|
||||
private CodeSection section;
|
||||
|
||||
public Program Program { get; private set; }
|
||||
|
||||
public ProgramReader()
|
||||
{
|
||||
Program = new Program();
|
||||
}
|
||||
|
||||
public ProgramReader(Program program)
|
||||
{
|
||||
Program = program;
|
||||
}
|
||||
|
||||
public void Read(Stream stream)
|
||||
{
|
||||
foreach (var line in GetLines(stream))
|
||||
{
|
||||
block = ParseBlock(line);
|
||||
ProcessCurrentBlock();
|
||||
}
|
||||
}
|
||||
|
||||
private IEnumerable<string> GetLines(Stream stream)
|
||||
{
|
||||
var buffer = new byte[BufferSize];
|
||||
|
||||
while (stream.Read(buffer, 0, BufferSize) > 0)
|
||||
{
|
||||
yield return Encoding.ASCII.GetString(buffer);
|
||||
}
|
||||
}
|
||||
|
||||
private CodeBlock ParseBlock(string line)
|
||||
{
|
||||
var block = new CodeBlock();
|
||||
Code code = null;
|
||||
|
||||
for (int i = 0; i < line.Length; ++i)
|
||||
{
|
||||
var c = line[i];
|
||||
|
||||
if (char.IsLetter(c))
|
||||
block.Add((code = new Code(c)));
|
||||
else if (c == ':')
|
||||
{
|
||||
block.Add((new Code(c, line.Remove(0, i + 1).Trim())));
|
||||
break;
|
||||
}
|
||||
else if (code != null)
|
||||
code.Value += c;
|
||||
}
|
||||
|
||||
return block;
|
||||
}
|
||||
|
||||
private void ProcessCurrentBlock()
|
||||
{
|
||||
var code = GetFirstCode();
|
||||
|
||||
while (code != null)
|
||||
{
|
||||
switch (code.Id)
|
||||
{
|
||||
case ':':
|
||||
Program.Add(new Comment(code.Value));
|
||||
code = GetNextCode();
|
||||
break;
|
||||
|
||||
case 'G':
|
||||
int value = int.Parse(code.Value);
|
||||
|
||||
switch (value)
|
||||
{
|
||||
case 0:
|
||||
case 1:
|
||||
section = CodeSection.Line;
|
||||
ReadLine(value == 0);
|
||||
code = GetCurrentCode();
|
||||
break;
|
||||
|
||||
case 2:
|
||||
case 3:
|
||||
section = CodeSection.Arc;
|
||||
ReadArc(value == 2 ? RotationType.CW : RotationType.CCW);
|
||||
code = GetCurrentCode();
|
||||
break;
|
||||
|
||||
case 92:
|
||||
section = CodeSection.SubProgram;
|
||||
ReadSubProgram();
|
||||
code = GetCurrentCode();
|
||||
break;
|
||||
|
||||
case 40:
|
||||
Program.Add(new SetKerf() { Kerf = KerfType.None });
|
||||
code = GetNextCode();
|
||||
break;
|
||||
|
||||
case 41:
|
||||
Program.Add(new SetKerf() { Kerf = KerfType.Left });
|
||||
code = GetNextCode();
|
||||
break;
|
||||
|
||||
case 42:
|
||||
Program.Add(new SetKerf() { Kerf = KerfType.Right });
|
||||
code = GetNextCode();
|
||||
break;
|
||||
|
||||
default:
|
||||
code = GetNextCode();
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case 'F':
|
||||
Program.Add(new SetFeedrate() { Value = double.Parse(code.Value) });
|
||||
code = GetNextCode();
|
||||
break;
|
||||
|
||||
default:
|
||||
code = GetNextCode();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void ReadLine(bool isRapid)
|
||||
{
|
||||
double x = 0;
|
||||
double y = 0;
|
||||
var type = EntityType.Cut;
|
||||
|
||||
while (section == CodeSection.Line)
|
||||
{
|
||||
var code = GetNextCode();
|
||||
|
||||
if (code == null)
|
||||
{
|
||||
section = CodeSection.Unknown;
|
||||
break;
|
||||
}
|
||||
|
||||
switch (code.Id)
|
||||
{
|
||||
case 'X':
|
||||
x = double.Parse(code.Value);
|
||||
break;
|
||||
|
||||
case 'Y':
|
||||
y = double.Parse(code.Value);
|
||||
break;
|
||||
|
||||
case ':':
|
||||
{
|
||||
var value = code.Value.Trim().ToUpper();
|
||||
|
||||
switch (value)
|
||||
{
|
||||
case "EXTERNAL LEAD-IN":
|
||||
type = EntityType.ExternalLeadin;
|
||||
break;
|
||||
|
||||
case "EXTERNAL LEAD-OUT":
|
||||
type = EntityType.ExternalLeadout;
|
||||
break;
|
||||
|
||||
case "INTERNAL LEAD-IN":
|
||||
type = EntityType.InternalLeadin;
|
||||
break;
|
||||
|
||||
case "INTERNAL LEAD-OUT":
|
||||
type = EntityType.InternalLeadout;
|
||||
break;
|
||||
|
||||
case "DISPLAY":
|
||||
type = EntityType.Display;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
section = CodeSection.Unknown;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (isRapid)
|
||||
Program.Add(new RapidMove(x, y));
|
||||
else
|
||||
Program.Add(new LinearMove(x, y) { Type = type });
|
||||
}
|
||||
|
||||
private void ReadArc(RotationType rotation)
|
||||
{
|
||||
double x = 0;
|
||||
double y = 0;
|
||||
double i = 0;
|
||||
double j = 0;
|
||||
var type = EntityType.Cut;
|
||||
|
||||
while (section == CodeSection.Arc)
|
||||
{
|
||||
var code = GetNextCode();
|
||||
|
||||
if (code == null)
|
||||
{
|
||||
section = CodeSection.Unknown;
|
||||
break;
|
||||
}
|
||||
|
||||
switch (code.Id)
|
||||
{
|
||||
case 'X':
|
||||
x = double.Parse(code.Value);
|
||||
break;
|
||||
|
||||
case 'Y':
|
||||
y = double.Parse(code.Value);
|
||||
break;
|
||||
|
||||
case 'I':
|
||||
i = double.Parse(code.Value);
|
||||
break;
|
||||
|
||||
case 'J':
|
||||
j = double.Parse(code.Value);
|
||||
break;
|
||||
|
||||
case ':':
|
||||
{
|
||||
var value = code.Value.Trim().ToUpper();
|
||||
|
||||
switch (value)
|
||||
{
|
||||
case "EXTERNAL LEAD-IN":
|
||||
type = EntityType.ExternalLeadin;
|
||||
break;
|
||||
|
||||
case "EXTERNAL LEAD-OUT":
|
||||
type = EntityType.ExternalLeadout;
|
||||
break;
|
||||
|
||||
case "INTERNAL LEAD-IN":
|
||||
type = EntityType.InternalLeadin;
|
||||
break;
|
||||
|
||||
case "INTERNAL LEAD-OUT":
|
||||
type = EntityType.InternalLeadout;
|
||||
break;
|
||||
|
||||
case "DISPLAY":
|
||||
type = EntityType.Display;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
section = CodeSection.Unknown;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Program.Add(new CircularMove()
|
||||
{
|
||||
EndPoint = new Vector(x, y),
|
||||
CenterPoint = new Vector(i, j),
|
||||
Rotation = rotation,
|
||||
Type = type
|
||||
});
|
||||
}
|
||||
|
||||
private void ReadSubProgram()
|
||||
{
|
||||
int l = 0;
|
||||
int r = 0;
|
||||
double p = 0;
|
||||
|
||||
while (section == CodeSection.SubProgram)
|
||||
{
|
||||
var code = GetNextCode();
|
||||
|
||||
if (code == null)
|
||||
{
|
||||
section = CodeSection.Unknown;
|
||||
break;
|
||||
}
|
||||
|
||||
switch (code.Id)
|
||||
{
|
||||
case 'L':
|
||||
l = int.Parse(code.Value);
|
||||
break;
|
||||
|
||||
case 'R':
|
||||
r = int.Parse(code.Value);
|
||||
break;
|
||||
|
||||
case 'P':
|
||||
p = double.Parse(code.Value);
|
||||
break;
|
||||
|
||||
default:
|
||||
section = CodeSection.Unknown;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Program.Add(new SubProgramCall() { LoopId = l, RepeatCount = r, Rotation = p });
|
||||
}
|
||||
|
||||
private Code GetNextCode()
|
||||
{
|
||||
codeIndex++;
|
||||
|
||||
if (codeIndex >= block.Count)
|
||||
return null;
|
||||
|
||||
return block[codeIndex];
|
||||
}
|
||||
|
||||
private Code GetCurrentCode()
|
||||
{
|
||||
if (codeIndex >= block.Count)
|
||||
return null;
|
||||
|
||||
return block[codeIndex];
|
||||
}
|
||||
|
||||
private Code GetFirstCode()
|
||||
{
|
||||
if (block.Count == 0)
|
||||
return null;
|
||||
|
||||
codeIndex = 0;
|
||||
|
||||
return block[codeIndex];
|
||||
}
|
||||
|
||||
private class Code
|
||||
{
|
||||
public Code(char id)
|
||||
{
|
||||
Id = id;
|
||||
Value = string.Empty;
|
||||
}
|
||||
|
||||
public Code(char id, string value)
|
||||
{
|
||||
Id = id;
|
||||
Value = value;
|
||||
}
|
||||
|
||||
public char Id { get; private set; }
|
||||
|
||||
public string Value { get; set; }
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Id + Value;
|
||||
}
|
||||
}
|
||||
|
||||
private class CodeBlock : List<Code>
|
||||
{
|
||||
public void Add(char id, string value)
|
||||
{
|
||||
Add(new Code(id, value));
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
var builder = new StringBuilder();
|
||||
|
||||
foreach (var code in this)
|
||||
builder.Append(code.ToString() + " ");
|
||||
|
||||
return builder.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
private enum CodeSection
|
||||
{
|
||||
Unknown,
|
||||
Arc,
|
||||
Line,
|
||||
SubProgram
|
||||
}
|
||||
}
|
||||
}
|
||||
378
PepLib/IO/ReportReader.cs
Normal file
378
PepLib/IO/ReportReader.cs
Normal file
@@ -0,0 +1,378 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
|
||||
namespace PepLib.IO
|
||||
{
|
||||
internal sealed class ReportReader
|
||||
{
|
||||
public Report Report { get; private set; }
|
||||
|
||||
public ReportReader()
|
||||
{
|
||||
Report = new Report();
|
||||
}
|
||||
|
||||
public ReportReader(Report report)
|
||||
{
|
||||
Report = report;
|
||||
}
|
||||
|
||||
public void Read(Stream stream)
|
||||
{
|
||||
var reader = new StreamReader(stream);
|
||||
|
||||
Report.Drawing dwg = null;
|
||||
Report.Plate plt = null;
|
||||
|
||||
var section = Section.Unknown;
|
||||
|
||||
string line;
|
||||
|
||||
while ((line = reader.ReadLine()) != null)
|
||||
{
|
||||
var equalIndex = line.IndexOf('=');
|
||||
|
||||
if (equalIndex != -1)
|
||||
{
|
||||
var valueIndex = equalIndex + 1;
|
||||
var key = line.Substring(0, equalIndex).Trim();
|
||||
var value = line.Substring(valueIndex, line.Length - valueIndex).Trim();
|
||||
|
||||
switch (section)
|
||||
{
|
||||
case Section.NestHeader:
|
||||
ReadNestHeaderData(key, value);
|
||||
break;
|
||||
|
||||
case Section.NestedPlates:
|
||||
ReadNestedPlatesData(key, value, plt);
|
||||
break;
|
||||
|
||||
case Section.QuantitiesNested:
|
||||
ReadQuantitiesNestedData(key, value, dwg);
|
||||
break;
|
||||
|
||||
case Section.Unknown:
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
var category = line.Trim();
|
||||
|
||||
switch (category)
|
||||
{
|
||||
case "Nest header":
|
||||
section = Section.NestHeader;
|
||||
continue;
|
||||
case "Nested plates":
|
||||
section = Section.NestedPlates;
|
||||
continue;
|
||||
case "Quantities nested":
|
||||
section = Section.QuantitiesNested;
|
||||
continue;
|
||||
}
|
||||
|
||||
switch (section)
|
||||
{
|
||||
case Section.NestedPlates:
|
||||
if (category.StartsWith("Plate"))
|
||||
Report.Plates.Add((plt = new Report.Plate()));
|
||||
break;
|
||||
|
||||
case Section.QuantitiesNested:
|
||||
if (category.StartsWith("Drawing"))
|
||||
Report.Drawings.Add((dwg = new Report.Drawing()));
|
||||
break;
|
||||
|
||||
default:
|
||||
Debug.WriteLine("Unknown category: " + category);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Read(string nestFile)
|
||||
{
|
||||
if (!File.Exists(nestFile))
|
||||
{
|
||||
var msg = string.Format("File Not Found: {0}", nestFile);
|
||||
throw new FileNotFoundException(msg);
|
||||
}
|
||||
|
||||
Stream stream = null;
|
||||
string name;
|
||||
|
||||
try
|
||||
{
|
||||
ZipHelper.ExtractByExtension(nestFile, ".report", out name, out stream);
|
||||
Read(stream);
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (stream != null)
|
||||
stream.Close();
|
||||
}
|
||||
}
|
||||
|
||||
private void ReadNestHeaderData(string key, string value)
|
||||
{
|
||||
switch (key)
|
||||
{
|
||||
case "Program":
|
||||
Report.Name = value;
|
||||
break;
|
||||
|
||||
case "Customer name":
|
||||
Report.Customer = value;
|
||||
break;
|
||||
|
||||
case "Date programmed":
|
||||
DateTime date;
|
||||
DateTime.TryParse(value, out date);
|
||||
Report.DateProgrammed = date;
|
||||
break;
|
||||
|
||||
case "Material":
|
||||
Report.Material = value;
|
||||
break;
|
||||
|
||||
case "Programmed by":
|
||||
Report.ProgrammedBy = value;
|
||||
break;
|
||||
|
||||
case "Machine":
|
||||
Report.Machine = value;
|
||||
break;
|
||||
|
||||
case "Comments":
|
||||
Report.Comments = value;
|
||||
break;
|
||||
|
||||
case "Remarks":
|
||||
Report.Remarks = value;
|
||||
break;
|
||||
|
||||
default:
|
||||
Debug.WriteLine(string.Format("Report.ReadNestHeaderData: \"{0}\" not implemented", key));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void ReadNestedPlatesData(string key, string value, Report.Plate plt)
|
||||
{
|
||||
switch (key)
|
||||
{
|
||||
case "Plate number":
|
||||
plt.Name = value;
|
||||
break;
|
||||
|
||||
case "Thickness":
|
||||
plt.Thickness = ParseDouble(value);
|
||||
break;
|
||||
|
||||
case "Plate Size":
|
||||
ReadPlateSize(value, plt);
|
||||
break;
|
||||
|
||||
case "Material":
|
||||
plt.MaterialNumber = ParseInt32(value);
|
||||
break;
|
||||
|
||||
case "Grade":
|
||||
plt.MaterialGrade = value;
|
||||
break;
|
||||
|
||||
case "Material Description":
|
||||
plt.MaterialDescription = value;
|
||||
break;
|
||||
|
||||
case "Dup plates":
|
||||
plt.Quantity = int.Parse(value);
|
||||
break;
|
||||
|
||||
case "Plate Util":
|
||||
plt.PlateUtilization = ParsePercent(value);
|
||||
break;
|
||||
|
||||
case "Material Util":
|
||||
plt.MaterialUtilization = ParsePercent(value);
|
||||
break;
|
||||
|
||||
case "Total Area1":
|
||||
plt.Area1 = ParseDouble(value);
|
||||
break;
|
||||
|
||||
case "Total Area2":
|
||||
plt.Area2 = ParseDouble(value);
|
||||
break;
|
||||
|
||||
case "Bubble pierces":
|
||||
plt.BubblePierceCount = ParseInt32(value);
|
||||
break;
|
||||
|
||||
case "Total cutting time":
|
||||
ReadCuttingTime(value, Report);
|
||||
break;
|
||||
|
||||
case "Cutting feedrate":
|
||||
Report.CutFeedrate = ParseInt32(value);
|
||||
break;
|
||||
|
||||
case "Rapid feedrate":
|
||||
Report.RapidFeedrate = ParseInt32(value);
|
||||
break;
|
||||
|
||||
default:
|
||||
Debug.WriteLine(string.Format("Report.ReadNestedPlatesData: \"{0}\" not implemented", key));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void ReadQuantitiesNestedData(string key, string value, Report.Drawing dwg)
|
||||
{
|
||||
switch (key)
|
||||
{
|
||||
case "Customer Name":
|
||||
dwg.Customer = value;
|
||||
break;
|
||||
|
||||
case "Drawing Name":
|
||||
dwg.Name = value;
|
||||
break;
|
||||
|
||||
case "Revision":
|
||||
dwg.Revision = value;
|
||||
break;
|
||||
|
||||
case "Qty Req":
|
||||
dwg.QtyRequired = ParseInt32(value);
|
||||
break;
|
||||
|
||||
case "Qty Nstd":
|
||||
dwg.QtyNested = ParseInt32(value);
|
||||
break;
|
||||
|
||||
case "# of Pierces":
|
||||
dwg.PierceCount = ParseInt32(value);
|
||||
break;
|
||||
|
||||
case "Intersections":
|
||||
dwg.IntersectionCount = ParseInt32(value);
|
||||
break;
|
||||
|
||||
case "Area1*":
|
||||
dwg.Area1 = ParseDouble(value);
|
||||
break;
|
||||
|
||||
case "Area2**":
|
||||
dwg.Area2 = ParseDouble(value);
|
||||
break;
|
||||
|
||||
case "% of Material":
|
||||
dwg.PercentOfMaterial = ParsePercent(value);
|
||||
break;
|
||||
|
||||
case "% of Time":
|
||||
dwg.PercentOfCutTime = ParsePercent(value);
|
||||
dwg.TotalCutTime =
|
||||
TimeSpan.FromTicks((long)(Report.TotalCutTime.Ticks * dwg.PercentOfCutTime / 100.0));
|
||||
break;
|
||||
|
||||
default:
|
||||
Debug.WriteLine(string.Format("Report.ReadQuantitiesNestedData: \"{0}\" not implemented", key));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void ReadPlateSize(string value, Report.Plate plt)
|
||||
{
|
||||
var a = value.ToUpper().Split('X');
|
||||
|
||||
var x = float.Parse(a[0]);
|
||||
var y = float.Parse(a[1]);
|
||||
|
||||
if (x < y)
|
||||
{
|
||||
plt.Width = x;
|
||||
plt.Length = y;
|
||||
}
|
||||
else
|
||||
{
|
||||
plt.Width = y;
|
||||
plt.Length = x;
|
||||
}
|
||||
}
|
||||
|
||||
private void ReadCuttingTime(string value, Report report)
|
||||
{
|
||||
var parts = value.Split(',');
|
||||
|
||||
int hrs = 0, min = 0, sec = 0;
|
||||
|
||||
foreach (var part in parts)
|
||||
{
|
||||
if (part.Contains("hr"))
|
||||
hrs = int.Parse(part.Remove(part.IndexOf("hr")));
|
||||
|
||||
else if (part.Contains("min"))
|
||||
min = int.Parse(part.Remove(part.IndexOf("min")));
|
||||
|
||||
else if (part.Contains("sec"))
|
||||
sec = int.Parse(part.Remove(part.IndexOf("sec")));
|
||||
}
|
||||
|
||||
report.TotalCutTime = new TimeSpan(hrs, min, sec);
|
||||
}
|
||||
|
||||
private static double ParsePercent(string s, double defaultValue = 0.0)
|
||||
{
|
||||
var t = s.TrimEnd('%', ' ');
|
||||
double f;
|
||||
|
||||
if (!double.TryParse(t, out f))
|
||||
{
|
||||
Debug.WriteLine("Failed to convert \"" + s + "\" from percent string to double");
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
return f;
|
||||
}
|
||||
|
||||
private static double ParseDouble(string s, double defaultValue = 0.0)
|
||||
{
|
||||
double f;
|
||||
|
||||
if (!double.TryParse(s, out f))
|
||||
{
|
||||
Debug.WriteLine("Failed to convert \"" + s + "\" from string to double");
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
return f;
|
||||
}
|
||||
|
||||
private static int ParseInt32(string s, int defaultValue = 0)
|
||||
{
|
||||
int i;
|
||||
|
||||
if (!int.TryParse(s, out i))
|
||||
{
|
||||
Debug.WriteLine("Failed to convert \"" + s + "\" from string to int");
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
return i;
|
||||
}
|
||||
|
||||
private enum Section
|
||||
{
|
||||
Unknown,
|
||||
NestHeader,
|
||||
NestedPlates,
|
||||
QuantitiesNested,
|
||||
}
|
||||
}
|
||||
}
|
||||
104
PepLib/IniConfig.cs
Normal file
104
PepLib/IniConfig.cs
Normal file
@@ -0,0 +1,104 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.IO;
|
||||
|
||||
namespace PepLib
|
||||
{
|
||||
public class IniConfig
|
||||
{
|
||||
public List<Node> Nodes;
|
||||
|
||||
public IniConfig()
|
||||
{
|
||||
Nodes = new List<Node>();
|
||||
}
|
||||
|
||||
private static int LeadingWhitespaceCount(string s)
|
||||
{
|
||||
for (int i = 0; i < s.Length; ++i)
|
||||
if (s[i] != ' ') return i;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public Node FindNode(string path)
|
||||
{
|
||||
return FindNode(path, Nodes);
|
||||
}
|
||||
|
||||
private Node FindNode(string path, List<Node> nodes)
|
||||
{
|
||||
var a = path.Split('/');
|
||||
|
||||
var b = nodes.FirstOrDefault(node =>
|
||||
{
|
||||
if (node is KeyNode)
|
||||
{
|
||||
var c = node as KeyNode;
|
||||
return c.Name.ToUpper() == a[0].ToUpper();
|
||||
}
|
||||
else
|
||||
{
|
||||
return node.Value == a[0].Trim();
|
||||
}
|
||||
});
|
||||
|
||||
string path2 = string.Empty;
|
||||
|
||||
for (int i = 1; i < a.Length; ++i)
|
||||
path2 += a[i] + '/';
|
||||
|
||||
if (b == null || a.Length == 1)
|
||||
return b;
|
||||
else
|
||||
return FindNode(path2.TrimEnd('/'), b.Children);
|
||||
}
|
||||
|
||||
public static IniConfig Load(string file)
|
||||
{
|
||||
var doc = new IniConfig();
|
||||
var reader = new StreamReader(file);
|
||||
|
||||
Node currentNode = null;
|
||||
string line;
|
||||
|
||||
while ((line = reader.ReadLine()) != null)
|
||||
{
|
||||
int spaces = LeadingWhitespaceCount(line) / 2;
|
||||
var node = new Node();
|
||||
node.Value = line.Trim();
|
||||
|
||||
var keyNode = KeyNode.Parse(node);
|
||||
|
||||
if (keyNode != null)
|
||||
node = keyNode;
|
||||
|
||||
int currentdepth = currentNode != null ? currentNode.Level : 0;
|
||||
|
||||
if (spaces == 0)
|
||||
doc.Nodes.Add(node);
|
||||
else if (spaces == currentdepth)
|
||||
currentNode.Parent.AddChild(node);
|
||||
else if (spaces > currentdepth)
|
||||
currentNode.AddChild(node);
|
||||
else if (spaces < currentdepth)
|
||||
{
|
||||
var n = currentNode.Parent;
|
||||
|
||||
while (spaces < n.Level)
|
||||
n = n.Parent;
|
||||
|
||||
n.Parent.AddChild(node);
|
||||
}
|
||||
|
||||
currentNode = node;
|
||||
}
|
||||
|
||||
reader.Close();
|
||||
|
||||
return doc;
|
||||
}
|
||||
}
|
||||
}
|
||||
10
PepLib/KerfType.cs
Normal file
10
PepLib/KerfType.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
|
||||
namespace PepLib
|
||||
{
|
||||
public enum KerfType
|
||||
{
|
||||
None,
|
||||
Left,
|
||||
Right
|
||||
}
|
||||
}
|
||||
57
PepLib/Loop.cs
Normal file
57
PepLib/Loop.cs
Normal file
@@ -0,0 +1,57 @@
|
||||
using System;
|
||||
using PepLib.Codes;
|
||||
|
||||
namespace PepLib
|
||||
{
|
||||
public class Loop : Program
|
||||
{
|
||||
public Loop()
|
||||
{
|
||||
Mode = ProgrammingMode.Incremental;
|
||||
}
|
||||
|
||||
public string Name { get; set; }
|
||||
|
||||
public Vector ReferencePoint { get; set; }
|
||||
|
||||
public DateTime LastReferenceDate { get; set; }
|
||||
|
||||
public string DrawingName { get; set; }
|
||||
|
||||
public string DxfPath { get; set; }
|
||||
|
||||
public override void Rotate(double angle)
|
||||
{
|
||||
base.Rotate(angle);
|
||||
ReferencePoint = ReferencePoint.Rotate(angle);
|
||||
}
|
||||
|
||||
public override void Rotate(double angle, Vector origin)
|
||||
{
|
||||
base.Rotate(angle, origin);
|
||||
ReferencePoint = ReferencePoint.Rotate(angle);
|
||||
}
|
||||
|
||||
public object Clone()
|
||||
{
|
||||
var loop = new Loop()
|
||||
{
|
||||
Name = this.Name,
|
||||
ReferencePoint = this.ReferencePoint,
|
||||
LastReferenceDate = this.LastReferenceDate,
|
||||
DrawingName = this.DrawingName,
|
||||
DxfPath = this.DxfPath,
|
||||
Rotation = this.Rotation
|
||||
};
|
||||
|
||||
var codes = new ICode[this.Count];
|
||||
|
||||
for (int i = 0; i < this.Count; ++i)
|
||||
codes[i] = this[i].Clone();
|
||||
|
||||
loop.AddRange(codes);
|
||||
|
||||
return loop;
|
||||
}
|
||||
}
|
||||
}
|
||||
9
PepLib/Machine.cs
Normal file
9
PepLib/Machine.cs
Normal file
@@ -0,0 +1,9 @@
|
||||
namespace PepLib
|
||||
{
|
||||
public class Machine
|
||||
{
|
||||
public int Id { get; set; }
|
||||
|
||||
public string Name { get; set; }
|
||||
}
|
||||
}
|
||||
11
PepLib/Material.cs
Normal file
11
PepLib/Material.cs
Normal file
@@ -0,0 +1,11 @@
|
||||
namespace PepLib
|
||||
{
|
||||
public class Material
|
||||
{
|
||||
public int Id { get; set; }
|
||||
|
||||
public string Grade { get; set; }
|
||||
|
||||
public double Density { get; set; }
|
||||
}
|
||||
}
|
||||
55
PepLib/MathHelper.cs
Normal file
55
PepLib/MathHelper.cs
Normal file
@@ -0,0 +1,55 @@
|
||||
using System;
|
||||
|
||||
namespace PepLib
|
||||
{
|
||||
public static class MathHelper
|
||||
{
|
||||
public const double HalfPI = Math.PI * 0.5;
|
||||
public const double TwoPI = Math.PI * 2.0;
|
||||
|
||||
public static double NormalizeAngleRad(double angle)
|
||||
{
|
||||
double r = angle % TwoPI;
|
||||
return r < 0 ? TwoPI + r : r;
|
||||
}
|
||||
|
||||
public static double NormalizeAngleDeg(double angle)
|
||||
{
|
||||
double r = angle % 360.0;
|
||||
return r < 0 ? 360.0 + r : r;
|
||||
}
|
||||
|
||||
public static bool IsAngleBetween(double angle, double a1, double a2, bool reversed = false)
|
||||
{
|
||||
if (reversed)
|
||||
Generic.Swap(ref a1, ref a2);
|
||||
|
||||
var diff = NormalizeAngleRad(a2 - a1);
|
||||
|
||||
// full circle
|
||||
if (a2.IsEqualTo(a1))
|
||||
return true;
|
||||
|
||||
a1 = NormalizeAngleRad(angle - a1);
|
||||
a2 = NormalizeAngleRad(a2 - angle);
|
||||
|
||||
return diff >= a1 - Tolerance.Epsilon ||
|
||||
diff >= a2 - Tolerance.Epsilon;
|
||||
}
|
||||
|
||||
public static double RoundDownToNearest(double num, double factor)
|
||||
{
|
||||
return factor == 0 ? num : Math.Floor(num / factor) * factor;
|
||||
}
|
||||
|
||||
public static double RoundUpToNearest(double num, double factor)
|
||||
{
|
||||
return factor == 0 ? num : Math.Ceiling(num / factor) * factor;
|
||||
}
|
||||
|
||||
public static double RoundToNearest(double num, double factor)
|
||||
{
|
||||
return factor == 0 ? num : Math.Round(num / factor) * factor;
|
||||
}
|
||||
}
|
||||
}
|
||||
271
PepLib/Nest.cs
Normal file
271
PepLib/Nest.cs
Normal file
@@ -0,0 +1,271 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using PepLib.Codes;
|
||||
using PepLib.IO;
|
||||
|
||||
namespace PepLib
|
||||
{
|
||||
public class Nest
|
||||
{
|
||||
public Nest()
|
||||
{
|
||||
Info = new NestInfo();
|
||||
Report = new Report();
|
||||
Loops = new List<Loop>();
|
||||
Plates = new List<Plate>();
|
||||
Drawings = new List<NestDrawing>();
|
||||
}
|
||||
|
||||
public NestInfo Info { get; set; }
|
||||
|
||||
public Report Report { get; set; }
|
||||
|
||||
public List<Loop> Loops { get; set; }
|
||||
|
||||
public List<Plate> Plates { get; set; }
|
||||
|
||||
public List<NestDrawing> Drawings { get; set; }
|
||||
|
||||
public void ResolveLoops()
|
||||
{
|
||||
for (int i = 0; i < Loops.Count; ++i)
|
||||
{
|
||||
var loop = Loops[i];
|
||||
ResolveLoops(loop);
|
||||
}
|
||||
}
|
||||
|
||||
private void ResolveLoops(Program pgm)
|
||||
{
|
||||
for (int i = 0; i < pgm.Count; ++i)
|
||||
{
|
||||
var code = pgm[i];
|
||||
|
||||
if (code.CodeType() != CodeType.SubProgramCall)
|
||||
continue;
|
||||
|
||||
var subpgmcall = (SubProgramCall)code;
|
||||
|
||||
var loop = GetLoop(subpgmcall.LoopId);
|
||||
|
||||
if (loop == null)
|
||||
throw new Exception("Loop not found");
|
||||
|
||||
subpgmcall.Loop = loop;
|
||||
}
|
||||
}
|
||||
|
||||
public int GetQtyNested(string drawing)
|
||||
{
|
||||
int qty = 0;
|
||||
|
||||
foreach (var plate in Plates)
|
||||
qty += plate.GetQtyNested(drawing);
|
||||
|
||||
return qty;
|
||||
}
|
||||
|
||||
private string GetLoopName(int loopId)
|
||||
{
|
||||
return string.Format("{0}.loop-{1}", Info.Name, loopId.ToString().PadLeft(3, '0'));
|
||||
}
|
||||
|
||||
private Loop GetLoop(string name)
|
||||
{
|
||||
for (int i = 0; i < Loops.Count; ++i)
|
||||
{
|
||||
if (Loops[i].Name == name)
|
||||
return Loops[i];
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public Loop GetLoop(int id)
|
||||
{
|
||||
string name = GetLoopName(id);
|
||||
return GetLoop(name);
|
||||
}
|
||||
|
||||
public static Nest Load(string nestfile)
|
||||
{
|
||||
var reader = new NestReader();
|
||||
reader.Read(nestfile);
|
||||
return reader.Nest;
|
||||
}
|
||||
|
||||
public static Nest Load(Stream stream)
|
||||
{
|
||||
var reader = new NestReader();
|
||||
reader.Read(stream);
|
||||
return reader.Nest;
|
||||
}
|
||||
|
||||
public static bool TryLoad(string nestfile, out Nest nest)
|
||||
{
|
||||
try
|
||||
{
|
||||
nest = Load(nestfile);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
nest = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static bool TryLoad(Stream stream, out Nest nest)
|
||||
{
|
||||
try
|
||||
{
|
||||
nest = Load(stream);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
nest = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
#region NestInfo wrapper properties
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return Info.Name; }
|
||||
set { Info.Name = value; }
|
||||
}
|
||||
|
||||
public DateTime CreationDate
|
||||
{
|
||||
get { return Info.DateCreated; }
|
||||
set { Info.DateCreated = value; }
|
||||
}
|
||||
|
||||
public DateTime LastModifiedDate
|
||||
{
|
||||
get { return Info.DateLastModified; }
|
||||
set { Info.DateLastModified = value; }
|
||||
}
|
||||
|
||||
public StatusType Status
|
||||
{
|
||||
get { return Info.Status; }
|
||||
set { Info.Status = value; }
|
||||
}
|
||||
|
||||
public int LoopCount
|
||||
{
|
||||
get { return Info.LoopCount; }
|
||||
set { Info.LoopCount = value; }
|
||||
}
|
||||
|
||||
public int PlateCount
|
||||
{
|
||||
get { return Info.PlateCount; }
|
||||
set { Info.PlateCount = value; }
|
||||
}
|
||||
|
||||
public string Comment
|
||||
{
|
||||
get { return Info.Comments; }
|
||||
set { Info.Comments = value; }
|
||||
}
|
||||
|
||||
public string Customer
|
||||
{
|
||||
get { return Info.Customer; }
|
||||
set { Info.Customer = value; }
|
||||
}
|
||||
|
||||
public string ProgrammedBy
|
||||
{
|
||||
get { return Info.ProgrammedBy; }
|
||||
set { Info.ProgrammedBy = value; }
|
||||
}
|
||||
|
||||
public int MaterialNumber
|
||||
{
|
||||
get { return Info.MaterialNumber; }
|
||||
set { Info.MaterialNumber = value; }
|
||||
}
|
||||
|
||||
public string MaterialGrade
|
||||
{
|
||||
get { return Info.MaterialGrade; }
|
||||
set { Info.MaterialGrade = value; }
|
||||
}
|
||||
|
||||
public string Notes
|
||||
{
|
||||
get { return Info.Notes; }
|
||||
set { Info.Notes = value; }
|
||||
}
|
||||
|
||||
public string DefaultPlateSize
|
||||
{
|
||||
get { return Info.DefaultPlateSize; }
|
||||
set { Info.DefaultPlateSize = value; }
|
||||
}
|
||||
|
||||
public string Kerf
|
||||
{
|
||||
get { return Info.Kerf; }
|
||||
set { Info.Kerf = value; }
|
||||
}
|
||||
|
||||
public string PostedAs
|
||||
{
|
||||
get { return Info.PostedAs; }
|
||||
set { Info.PostedAs = value; }
|
||||
}
|
||||
|
||||
public string Errors
|
||||
{
|
||||
get { return Info.Errors; }
|
||||
set { Info.Errors = value; }
|
||||
}
|
||||
|
||||
public string UserDefined1
|
||||
{
|
||||
get { return Info.UserDefined1; }
|
||||
set { Info.UserDefined1 = value; }
|
||||
}
|
||||
|
||||
public string UserDefined2
|
||||
{
|
||||
get { return Info.UserDefined2; }
|
||||
set { Info.UserDefined2 = value; }
|
||||
}
|
||||
|
||||
public string UserDefined3
|
||||
{
|
||||
get { return Info.UserDefined3; }
|
||||
set { Info.UserDefined3 = value; }
|
||||
}
|
||||
|
||||
public string UserDefined4
|
||||
{
|
||||
get { return Info.UserDefined4; }
|
||||
set { Info.UserDefined4 = value; }
|
||||
}
|
||||
|
||||
public string UserDefined5
|
||||
{
|
||||
get { return Info.UserDefined5; }
|
||||
set { Info.UserDefined5 = value; }
|
||||
}
|
||||
|
||||
public string UserDefined6
|
||||
{
|
||||
get { return Info.UserDefined6; }
|
||||
set { Info.UserDefined6 = value; }
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
14
PepLib/NestDrawing.cs
Normal file
14
PepLib/NestDrawing.cs
Normal file
@@ -0,0 +1,14 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace PepLib
|
||||
{
|
||||
public class NestDrawing
|
||||
{
|
||||
public string Name { get; set; }
|
||||
|
||||
public int QtyRequired { get; set; }
|
||||
}
|
||||
}
|
||||
68
PepLib/NestIndex.cs
Normal file
68
PepLib/NestIndex.cs
Normal file
@@ -0,0 +1,68 @@
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using PepLib.IO;
|
||||
|
||||
namespace PepLib
|
||||
{
|
||||
public class NestIndex
|
||||
{
|
||||
public string Directory { get; set; }
|
||||
|
||||
public List<NestInfo> Entries;
|
||||
|
||||
public NestIndex()
|
||||
{
|
||||
Entries = new List<NestInfo>();
|
||||
}
|
||||
|
||||
public string GetPath(NestInfo entry)
|
||||
{
|
||||
return Path.Combine(Directory, entry.Name + ".zip");
|
||||
}
|
||||
|
||||
public static NestIndex LoadFromDir(string directory)
|
||||
{
|
||||
var file = Path.Combine(directory, "pepfiles.lfn");
|
||||
return Load(file);
|
||||
}
|
||||
|
||||
public static NestIndex Load(string file)
|
||||
{
|
||||
if (!File.Exists(file))
|
||||
return null;
|
||||
|
||||
var index = new NestIndex() { Directory = Path.GetDirectoryName(file) };
|
||||
var stream = File.Open(file, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
|
||||
var reader = new StreamReader(stream);
|
||||
var buffer = new char[4000];
|
||||
|
||||
while (reader.Read(buffer, 0, buffer.Length) > 0)
|
||||
{
|
||||
var memstream = new MemoryStream(Encoding.Default.GetBytes(buffer));
|
||||
var inforeader = new NestInfoReader();
|
||||
|
||||
inforeader.Read(memstream);
|
||||
index.Entries.Add(inforeader.Info);
|
||||
}
|
||||
|
||||
reader.Close();
|
||||
|
||||
return index;
|
||||
}
|
||||
|
||||
public static NestIndex Build(string directory)
|
||||
{
|
||||
var index = new NestIndex() { Directory = directory };
|
||||
|
||||
foreach (var file in System.IO.Directory.GetFiles(directory, "*.zip"))
|
||||
{
|
||||
var reader = new NestInfoReader();
|
||||
reader.Read(file);
|
||||
index.Entries.Add(reader.Info);
|
||||
}
|
||||
|
||||
return index;
|
||||
}
|
||||
}
|
||||
}
|
||||
99
PepLib/NestInfo.cs
Normal file
99
PepLib/NestInfo.cs
Normal file
@@ -0,0 +1,99 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using PepLib.IO;
|
||||
|
||||
namespace PepLib
|
||||
{
|
||||
public class NestInfo
|
||||
{
|
||||
public string Name { get; set; }
|
||||
|
||||
public DateTime DateCreated { get; set; }
|
||||
|
||||
public DateTime DateLastModified { get; set; }
|
||||
|
||||
public StatusType Status { get; set; }
|
||||
|
||||
public int LoopCount { get; set; }
|
||||
|
||||
public int ProgramCount { get; set; }
|
||||
|
||||
public int PlateCount { get; set; }
|
||||
|
||||
public string Comments { get; set; }
|
||||
|
||||
public string Customer { get; set; }
|
||||
|
||||
public string ProgrammedBy { get; set; }
|
||||
|
||||
public int MaterialNumber { get; set; }
|
||||
|
||||
public string MaterialGrade { get; set; }
|
||||
|
||||
public string Notes { get; set; }
|
||||
|
||||
public string DefaultPlateSize { get; set; }
|
||||
|
||||
public string Kerf { get; set; }
|
||||
|
||||
public string PostedAs { get; set; }
|
||||
|
||||
public string Errors { get; set; }
|
||||
|
||||
public string UserDefined1 { get; set; }
|
||||
|
||||
public string UserDefined2 { get; set; }
|
||||
|
||||
public string UserDefined3 { get; set; }
|
||||
|
||||
public string UserDefined4 { get; set; }
|
||||
|
||||
public string UserDefined5 { get; set; }
|
||||
|
||||
public string UserDefined6 { get; set; }
|
||||
|
||||
public static NestInfo Load(string nestFile)
|
||||
{
|
||||
var reader = new NestInfoReader();
|
||||
reader.Read(nestFile);
|
||||
return reader.Info;
|
||||
}
|
||||
|
||||
public static NestInfo Load(Stream stream)
|
||||
{
|
||||
var reader = new NestInfoReader();
|
||||
reader.Read(stream);
|
||||
return reader.Info;
|
||||
}
|
||||
|
||||
public static bool TryLoad(string nestFile, out NestInfo nestInfo)
|
||||
{
|
||||
try
|
||||
{
|
||||
nestInfo = Load(nestFile);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
nestInfo = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static bool TryLoad(Stream stream, out NestInfo nestInfo)
|
||||
{
|
||||
try
|
||||
{
|
||||
nestInfo = Load(stream);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
nestInfo = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
88
PepLib/Node.cs
Normal file
88
PepLib/Node.cs
Normal file
@@ -0,0 +1,88 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.IO;
|
||||
|
||||
namespace PepLib
|
||||
{
|
||||
public class Node
|
||||
{
|
||||
private Node parent;
|
||||
|
||||
public List<Node> Children;
|
||||
|
||||
public Node()
|
||||
{
|
||||
Children = new List<Node>();
|
||||
}
|
||||
|
||||
public Node Parent
|
||||
{
|
||||
get { return parent; }
|
||||
set
|
||||
{
|
||||
parent = value;
|
||||
UpdateDepth();
|
||||
}
|
||||
}
|
||||
|
||||
public string Value { get; set; }
|
||||
|
||||
private void UpdateDepth()
|
||||
{
|
||||
if (Parent != null)
|
||||
Level = Parent.Level + 1;
|
||||
else
|
||||
Level = 0;
|
||||
|
||||
foreach (var node in Children)
|
||||
node.Parent = this;
|
||||
}
|
||||
|
||||
public int Level { get; protected set; }
|
||||
|
||||
public void AddChild(Node node)
|
||||
{
|
||||
node.Parent = this;
|
||||
Children.Add(node);
|
||||
}
|
||||
|
||||
public void Write(TextWriter writer)
|
||||
{
|
||||
writer.WriteLine("".PadLeft(Level * 2) + this.ToString());
|
||||
|
||||
foreach (var node in Children)
|
||||
node.Write(writer);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Value;
|
||||
}
|
||||
}
|
||||
|
||||
public class KeyNode : Node
|
||||
{
|
||||
public string Name;
|
||||
|
||||
public static KeyNode Parse(Node node)
|
||||
{
|
||||
var index = node.Value.IndexOf('=');
|
||||
|
||||
if (index == -1)
|
||||
return null;
|
||||
|
||||
return new KeyNode()
|
||||
{
|
||||
Name = node.Value.Remove(index),
|
||||
Value = node.Value.Remove(0, index + 1).Trim()
|
||||
};
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return string.Format("{0}={1}", Name, Value);
|
||||
}
|
||||
}
|
||||
}
|
||||
123
PepLib/Part.cs
Normal file
123
PepLib/Part.cs
Normal file
@@ -0,0 +1,123 @@
|
||||
using System;
|
||||
|
||||
namespace PepLib
|
||||
{
|
||||
public class Part : IMovable
|
||||
{
|
||||
private Loop baseLoop;
|
||||
private Vector location;
|
||||
|
||||
private Part()
|
||||
{
|
||||
BoundingBox = new Box();
|
||||
}
|
||||
|
||||
public Box BoundingBox { get; protected set; }
|
||||
|
||||
public Vector Location
|
||||
{
|
||||
get { return location; }
|
||||
set
|
||||
{
|
||||
BoundingBox.Offset(value - location);
|
||||
location = value;
|
||||
}
|
||||
}
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return baseLoop.Name; }
|
||||
set { baseLoop.Name = value; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reference point relative to the part location.
|
||||
/// </summary>
|
||||
public Vector ReferencePoint
|
||||
{
|
||||
get { return baseLoop.ReferencePoint; }
|
||||
set { baseLoop.ReferencePoint = value; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reference point relative to the zero point.
|
||||
/// </summary>
|
||||
public Vector AbsoluteReferencePoint
|
||||
{
|
||||
get { return baseLoop.ReferencePoint + location; }
|
||||
set { baseLoop.ReferencePoint = value - location; }
|
||||
}
|
||||
|
||||
public DateTime LastReferenceDate
|
||||
{
|
||||
get { return baseLoop.LastReferenceDate; }
|
||||
set { baseLoop.LastReferenceDate = value; }
|
||||
}
|
||||
|
||||
public string DrawingName
|
||||
{
|
||||
get { return baseLoop.DrawingName; }
|
||||
set { baseLoop.DrawingName = value; }
|
||||
}
|
||||
|
||||
public string DxfPath
|
||||
{
|
||||
get { return baseLoop.DxfPath; }
|
||||
set { baseLoop.DxfPath = value; }
|
||||
}
|
||||
|
||||
public double Rotation
|
||||
{
|
||||
get { return baseLoop.Rotation; }
|
||||
}
|
||||
|
||||
public void Rotate(double angle)
|
||||
{
|
||||
baseLoop.Rotate(angle);
|
||||
location = Location.Rotate(angle);
|
||||
UpdateBounds();
|
||||
}
|
||||
|
||||
public void Rotate(double angle, Vector origin)
|
||||
{
|
||||
baseLoop.Rotate(angle);
|
||||
location = Location.Rotate(angle, origin);
|
||||
UpdateBounds();
|
||||
}
|
||||
|
||||
public void Offset(double x, double y)
|
||||
{
|
||||
location = new Vector(location.X + x, location.Y + y);
|
||||
BoundingBox.Offset(x, y);
|
||||
}
|
||||
|
||||
public void Offset(Vector voffset)
|
||||
{
|
||||
location += voffset;
|
||||
BoundingBox.Offset(voffset);
|
||||
}
|
||||
|
||||
public Program Program
|
||||
{
|
||||
get { return baseLoop; }
|
||||
}
|
||||
|
||||
public void UpdateBounds()
|
||||
{
|
||||
BoundingBox = baseLoop.GetBoundingBox();
|
||||
BoundingBox.Offset(Location);
|
||||
}
|
||||
|
||||
public static Part Create(Loop loop, Vector location, double rotation = 0.0)
|
||||
{
|
||||
var part = new Part();
|
||||
part.baseLoop = (Loop)loop.Clone();
|
||||
part.baseLoop.Mode = ProgrammingMode.Incremental;
|
||||
part.baseLoop.Rotate(rotation);
|
||||
part.Location = location;
|
||||
part.UpdateBounds();
|
||||
|
||||
return part;
|
||||
}
|
||||
}
|
||||
}
|
||||
42
PepLib/PartListExtensions.cs
Normal file
42
PepLib/PartListExtensions.cs
Normal file
@@ -0,0 +1,42 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace PepLib
|
||||
{
|
||||
public static class PartListExtensions
|
||||
{
|
||||
public static Box GetBoundingBox(this List<Part> parts)
|
||||
{
|
||||
if (parts.Count == 0)
|
||||
return new Box();
|
||||
|
||||
var firstpart = parts[0];
|
||||
|
||||
double minX = firstpart.BoundingBox.X;
|
||||
double minY = firstpart.BoundingBox.Y;
|
||||
double maxX = firstpart.BoundingBox.X + firstpart.BoundingBox.Width;
|
||||
double maxY = firstpart.BoundingBox.Y + firstpart.BoundingBox.Height;
|
||||
|
||||
foreach (var part in parts)
|
||||
{
|
||||
var box = part.BoundingBox;
|
||||
|
||||
if (box.Left < minX)
|
||||
minX = box.Left;
|
||||
|
||||
if (box.Right > maxX)
|
||||
maxX = box.Right;
|
||||
|
||||
if (box.Bottom < minY)
|
||||
minY = box.Bottom;
|
||||
|
||||
if (box.Top > maxY)
|
||||
maxY = box.Top;
|
||||
}
|
||||
|
||||
return new Box(minX, minY, maxX - minX, maxY - minY);
|
||||
}
|
||||
}
|
||||
}
|
||||
111
PepLib/PepLib.csproj
Normal file
111
PepLib/PepLib.csproj
Normal file
@@ -0,0 +1,111 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{22360453-B878-49FA-A5DC-0D9C577DE902}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>PepLib</RootNamespace>
|
||||
<AssemblyName>PepLib</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<TargetFrameworkProfile />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="DotNetZip, Version=1.10.1.0, Culture=neutral, PublicKeyToken=6583c7c814667745, processorArchitecture=MSIL">
|
||||
<HintPath>..\..\packages\DotNetZip.1.10.1\lib\net20\DotNetZip.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="AngleConverter.cs" />
|
||||
<Compile Include="ApplicationType.cs" />
|
||||
<Compile Include="Box.cs" />
|
||||
<Compile Include="Codes\CircularMove.cs" />
|
||||
<Compile Include="Codes\EntityType.cs" />
|
||||
<Compile Include="Codes\Motion.cs" />
|
||||
<Compile Include="Codes\RapidMove.cs" />
|
||||
<Compile Include="Codes\SubProgramCall.cs" />
|
||||
<Compile Include="Codes\Comment.cs" />
|
||||
<Compile Include="Codes\CodeType.cs" />
|
||||
<Compile Include="Codes\ICode.cs" />
|
||||
<Compile Include="Generic.cs" />
|
||||
<Compile Include="IniConfig.cs" />
|
||||
<Compile Include="IO\MaterialDataReader.cs" />
|
||||
<Compile Include="NestDrawing.cs" />
|
||||
<Compile Include="NestIndex.cs" />
|
||||
<Compile Include="IO\ProgramReader.cs" />
|
||||
<Compile Include="KerfType.cs" />
|
||||
<Compile Include="Codes\LinearMove.cs" />
|
||||
<Compile Include="MathHelper.cs" />
|
||||
<Compile Include="Node.cs" />
|
||||
<Compile Include="Part.cs" />
|
||||
<Compile Include="PartListExtensions.cs" />
|
||||
<Compile Include="RotationType.cs" />
|
||||
<Compile Include="Codes\SetFeedrate.cs" />
|
||||
<Compile Include="Codes\SetKerf.cs" />
|
||||
<Compile Include="IMovable.cs" />
|
||||
<Compile Include="ProgrammingMode.cs" />
|
||||
<Compile Include="Tolerance.cs" />
|
||||
<Compile Include="IO\DrawingInfoReader.cs" />
|
||||
<Compile Include="Drawing.cs" />
|
||||
<Compile Include="DrawingInfo.cs" />
|
||||
<Compile Include="DrawingType.cs" />
|
||||
<Compile Include="GrainType.cs" />
|
||||
<Compile Include="IO\DrawingReader.cs" />
|
||||
<Compile Include="IO\LoopReader.cs" />
|
||||
<Compile Include="IO\NestReader.cs" />
|
||||
<Compile Include="Loop.cs" />
|
||||
<Compile Include="Machine.cs" />
|
||||
<Compile Include="Material.cs" />
|
||||
<Compile Include="Nest.cs" />
|
||||
<Compile Include="NestInfo.cs" />
|
||||
<Compile Include="IO\NestInfoReader.cs" />
|
||||
<Compile Include="Util.cs" />
|
||||
<Compile Include="Plate.cs" />
|
||||
<Compile Include="PlateListExtensions.cs" />
|
||||
<Compile Include="IO\PlateReader.cs" />
|
||||
<Compile Include="Size.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="IO\ReportReader.cs" />
|
||||
<Compile Include="Spacing.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Report.cs" />
|
||||
<Compile Include="Report.Drawing.cs" />
|
||||
<Compile Include="Report.Plate.cs" />
|
||||
<Compile Include="StatusType.cs" />
|
||||
<Compile Include="Vector.cs" />
|
||||
<Compile Include="ZipHelper.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
266
PepLib/Plate.cs
Normal file
266
PepLib/Plate.cs
Normal file
@@ -0,0 +1,266 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace PepLib
|
||||
{
|
||||
public class Plate : IMovable
|
||||
{
|
||||
public Plate()
|
||||
: this(60, 120)
|
||||
{
|
||||
}
|
||||
|
||||
public Plate(double width, double length)
|
||||
: this(new Size(width, length))
|
||||
{
|
||||
}
|
||||
|
||||
public Plate(Size size)
|
||||
{
|
||||
EdgeSpacing = new Spacing();
|
||||
Size = size;
|
||||
Machine = new Machine();
|
||||
Material = new Material();
|
||||
Parts = new List<Part>();
|
||||
Quadrant = 1;
|
||||
}
|
||||
|
||||
public string Name { get; set; }
|
||||
|
||||
public string PostedFiles { get; set; }
|
||||
|
||||
public string HeatLot { get; set; }
|
||||
|
||||
public double Thickness { get; set; }
|
||||
|
||||
public double PartSpacing { get; set; }
|
||||
|
||||
public Spacing EdgeSpacing { get; set; }
|
||||
|
||||
public Size Size { get; set; }
|
||||
|
||||
public Machine Machine { get; set; }
|
||||
|
||||
public Material Material { get; set; }
|
||||
|
||||
public List<Part> Parts { get; set; }
|
||||
|
||||
public string Description { get; set; }
|
||||
|
||||
public int Duplicates { get; set; }
|
||||
|
||||
public int Quadrant { get; set; }
|
||||
|
||||
public int TorchCount { get; set; }
|
||||
|
||||
public void Rotate90CCW(bool keepSameQuadrant = true)
|
||||
{
|
||||
Size = new Size(Size.Width, Size.Height);
|
||||
|
||||
Rotate(MathHelper.HalfPI);
|
||||
|
||||
if (keepSameQuadrant)
|
||||
{
|
||||
switch (Quadrant)
|
||||
{
|
||||
case 1:
|
||||
Offset(Size.Width, 0);
|
||||
break;
|
||||
|
||||
case 2:
|
||||
Offset(0, Size.Height);
|
||||
break;
|
||||
|
||||
case 3:
|
||||
Offset(-Size.Width, 0);
|
||||
break;
|
||||
|
||||
case 4:
|
||||
Offset(0, -Size.Height);
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Quadrant = Quadrant > 3 ? 1 : Quadrant + 1;
|
||||
}
|
||||
}
|
||||
|
||||
public void Rotate90CW(bool keepSameQuadrant = true)
|
||||
{
|
||||
const double oneAndHalfPI = Math.PI * 1.5;
|
||||
|
||||
Size = new Size(Size.Width, Size.Height);
|
||||
|
||||
Rotate(oneAndHalfPI);
|
||||
|
||||
if (keepSameQuadrant)
|
||||
{
|
||||
switch (Quadrant)
|
||||
{
|
||||
case 1:
|
||||
Offset(0, Size.Height);
|
||||
break;
|
||||
|
||||
case 2:
|
||||
Offset(-Size.Width, 0);
|
||||
break;
|
||||
|
||||
case 3:
|
||||
Offset(0, -Size.Height);
|
||||
break;
|
||||
|
||||
case 4:
|
||||
Offset(Size.Width, 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Quadrant = Quadrant < 2 ? 4 : Quadrant - 1;
|
||||
}
|
||||
}
|
||||
|
||||
public void Rotate180(bool keepSameQuadrant = true)
|
||||
{
|
||||
if (keepSameQuadrant)
|
||||
{
|
||||
Vector centerpt;
|
||||
|
||||
switch (Quadrant)
|
||||
{
|
||||
case 1:
|
||||
centerpt = new Vector(Size.Width * 0.5, Size.Height * 0.5);
|
||||
break;
|
||||
|
||||
case 2:
|
||||
centerpt = new Vector(-Size.Width * 0.5, Size.Height * 0.5);
|
||||
break;
|
||||
|
||||
case 3:
|
||||
centerpt = new Vector(-Size.Width * 0.5, -Size.Height * 0.5);
|
||||
break;
|
||||
|
||||
case 4:
|
||||
centerpt = new Vector(Size.Width * 0.5, -Size.Height * 0.5);
|
||||
break;
|
||||
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
Rotate(Math.PI, centerpt);
|
||||
}
|
||||
else
|
||||
{
|
||||
Rotate(Math.PI);
|
||||
Quadrant = (Quadrant + 2) % 4;
|
||||
|
||||
if (Quadrant == 0)
|
||||
Quadrant = 4;
|
||||
}
|
||||
}
|
||||
|
||||
public void Rotate(double angle)
|
||||
{
|
||||
for (int i = 0; i < Parts.Count; ++i)
|
||||
{
|
||||
var part = Parts[i];
|
||||
part.Rotate(angle);
|
||||
}
|
||||
}
|
||||
|
||||
public void Rotate(double angle, Vector origin)
|
||||
{
|
||||
for (int i = 0; i < Parts.Count; ++i)
|
||||
{
|
||||
var part = Parts[i];
|
||||
part.Rotate(angle, origin);
|
||||
}
|
||||
}
|
||||
|
||||
public void Offset(double x, double y)
|
||||
{
|
||||
for (int i = 0; i < Parts.Count; ++i)
|
||||
{
|
||||
var part = Parts[i];
|
||||
part.Offset(x, y);
|
||||
}
|
||||
}
|
||||
|
||||
public void Offset(Vector voffset)
|
||||
{
|
||||
for (int i = 0; i < Parts.Count; ++i)
|
||||
{
|
||||
var part = Parts[i];
|
||||
part.Offset(voffset);
|
||||
}
|
||||
}
|
||||
|
||||
public int GetQtyNested(string drawing)
|
||||
{
|
||||
var name = drawing.ToUpper();
|
||||
|
||||
return Parts.Count(p => p.DrawingName.ToUpper() == name);
|
||||
}
|
||||
|
||||
public Box GetBoundingBox(bool includeParts)
|
||||
{
|
||||
var plateBox = new Box();
|
||||
|
||||
switch (Quadrant)
|
||||
{
|
||||
case 1:
|
||||
plateBox.X = 0;
|
||||
plateBox.Y = 0;
|
||||
break;
|
||||
|
||||
case 2:
|
||||
plateBox.X = (float)-Size.Width;
|
||||
plateBox.Y = 0;
|
||||
break;
|
||||
|
||||
case 3:
|
||||
plateBox.X = (float)-Size.Width;
|
||||
plateBox.Y = (float)-Size.Height;
|
||||
break;
|
||||
|
||||
case 4:
|
||||
plateBox.X = 0;
|
||||
plateBox.Y = (float)-Size.Height;
|
||||
break;
|
||||
|
||||
default:
|
||||
return new Box();
|
||||
}
|
||||
|
||||
plateBox.Width = Size.Width;
|
||||
plateBox.Height = Size.Height;
|
||||
|
||||
if (!includeParts)
|
||||
return plateBox;
|
||||
|
||||
var boundingBox = new Box();
|
||||
var partsBox = Parts.GetBoundingBox();
|
||||
|
||||
boundingBox.X = partsBox.Left < plateBox.Left
|
||||
? partsBox.Left
|
||||
: plateBox.Left;
|
||||
|
||||
boundingBox.Y = partsBox.Bottom < plateBox.Bottom
|
||||
? partsBox.Bottom
|
||||
: plateBox.Bottom;
|
||||
|
||||
boundingBox.Width = partsBox.Right > plateBox.Right
|
||||
? partsBox.Right - boundingBox.X
|
||||
: plateBox.Right - boundingBox.X;
|
||||
|
||||
boundingBox.Height = partsBox.Top > plateBox.Top
|
||||
? partsBox.Top - boundingBox.Y
|
||||
: plateBox.Top - boundingBox.Y;
|
||||
|
||||
return boundingBox;
|
||||
}
|
||||
}
|
||||
}
|
||||
41
PepLib/PlateListExtensions.cs
Normal file
41
PepLib/PlateListExtensions.cs
Normal file
@@ -0,0 +1,41 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace PepLib
|
||||
{
|
||||
public static class PlateListExtensions
|
||||
{
|
||||
public static void JoinLikePlates(this List<Report.Plate> plates)
|
||||
{
|
||||
START:
|
||||
|
||||
for (int i = 0; i < plates.Count; ++i)
|
||||
{
|
||||
var p1 = plates[i];
|
||||
|
||||
for (int j = 0; j < plates.Count; ++j)
|
||||
{
|
||||
var p2 = plates[j];
|
||||
|
||||
if (i == j)
|
||||
continue;
|
||||
|
||||
if (p1.Width != p2.Width)
|
||||
continue;
|
||||
|
||||
if (p1.Length != p2.Length)
|
||||
continue;
|
||||
|
||||
if (p1.MaterialDescription != p2.MaterialDescription)
|
||||
continue;
|
||||
|
||||
if (p1.Thickness != p2.Thickness)
|
||||
continue;
|
||||
|
||||
p1.Quantity += p2.Quantity;
|
||||
plates.Remove(p2);
|
||||
goto START;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
367
PepLib/Program.cs
Normal file
367
PepLib/Program.cs
Normal file
@@ -0,0 +1,367 @@
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using PepLib.Codes;
|
||||
using PepLib.IO;
|
||||
using System;
|
||||
|
||||
namespace PepLib
|
||||
{
|
||||
public class Program : List<ICode>, IMovable
|
||||
{
|
||||
private ProgrammingMode mode;
|
||||
|
||||
public Program(ProgrammingMode mode = ProgrammingMode.Absolute)
|
||||
{
|
||||
Mode = mode;
|
||||
}
|
||||
|
||||
public ProgrammingMode Mode
|
||||
{
|
||||
get { return mode; }
|
||||
set
|
||||
{
|
||||
if (value == ProgrammingMode.Absolute)
|
||||
SetProgrammingModeAbs();
|
||||
else
|
||||
SetProgrammingModeInc();
|
||||
}
|
||||
}
|
||||
|
||||
public double Rotation { get; protected set; }
|
||||
|
||||
private void SetProgrammingModeInc()
|
||||
{
|
||||
if (mode == ProgrammingMode.Incremental)
|
||||
return;
|
||||
|
||||
var pos = new Vector(0, 0);
|
||||
|
||||
for (int i = 0; i < Count; ++i)
|
||||
{
|
||||
var code = this[i];
|
||||
var motion = code as Motion;
|
||||
|
||||
if (motion != null)
|
||||
{
|
||||
var pos2 = motion.EndPoint;
|
||||
motion.Offset(-pos.X, -pos.Y);
|
||||
pos = pos2;
|
||||
}
|
||||
}
|
||||
|
||||
mode = ProgrammingMode.Incremental;
|
||||
}
|
||||
|
||||
private void SetProgrammingModeAbs()
|
||||
{
|
||||
if (mode == ProgrammingMode.Absolute)
|
||||
return;
|
||||
|
||||
var pos = new Vector(0, 0);
|
||||
|
||||
for (int i = 0; i < Count; ++i)
|
||||
{
|
||||
var code = this[i];
|
||||
var motion = code as Motion;
|
||||
|
||||
if (motion != null)
|
||||
{
|
||||
motion.Offset(pos);
|
||||
pos = motion.EndPoint;
|
||||
}
|
||||
}
|
||||
|
||||
mode = ProgrammingMode.Absolute;
|
||||
}
|
||||
|
||||
public virtual void Rotate(double angle)
|
||||
{
|
||||
var mode = Mode;
|
||||
|
||||
SetProgrammingModeAbs();
|
||||
|
||||
for (int i = 0; i < Count; ++i)
|
||||
{
|
||||
var code = this[i];
|
||||
|
||||
if (code.CodeType() == CodeType.SubProgramCall)
|
||||
{
|
||||
var subpgm = (SubProgramCall)code;
|
||||
|
||||
if (subpgm.Loop != null)
|
||||
subpgm.Loop.Rotate(angle);
|
||||
}
|
||||
|
||||
if (code is IMovable == false)
|
||||
continue;
|
||||
|
||||
var code2 = (IMovable)code;
|
||||
|
||||
code2.Rotate(angle);
|
||||
}
|
||||
|
||||
if (mode == ProgrammingMode.Incremental)
|
||||
SetProgrammingModeInc();
|
||||
|
||||
Rotation = MathHelper.NormalizeAngleRad(Rotation + angle);
|
||||
}
|
||||
|
||||
public virtual void Rotate(double angle, Vector origin)
|
||||
{
|
||||
var mode = Mode;
|
||||
|
||||
SetProgrammingModeAbs();
|
||||
|
||||
for (int i = 0; i < Count; ++i)
|
||||
{
|
||||
var code = this[i];
|
||||
|
||||
if (code.CodeType() == CodeType.SubProgramCall)
|
||||
{
|
||||
var subpgm = (SubProgramCall)code;
|
||||
|
||||
if (subpgm.Loop != null)
|
||||
subpgm.Loop.Rotate(angle);
|
||||
}
|
||||
|
||||
if (code is IMovable == false)
|
||||
continue;
|
||||
|
||||
var code2 = (IMovable)code;
|
||||
|
||||
code2.Rotate(angle, origin);
|
||||
}
|
||||
|
||||
if (mode == ProgrammingMode.Incremental)
|
||||
SetProgrammingModeInc();
|
||||
|
||||
Rotation = MathHelper.NormalizeAngleRad(Rotation + angle);
|
||||
}
|
||||
|
||||
public void Offset(double x, double y)
|
||||
{
|
||||
var mode = Mode;
|
||||
|
||||
SetProgrammingModeAbs();
|
||||
|
||||
for (int i = 0; i < Count; ++i)
|
||||
{
|
||||
var code = this[i];
|
||||
|
||||
if (code is IMovable == false)
|
||||
continue;
|
||||
|
||||
var code2 = (IMovable)code;
|
||||
|
||||
code2.Offset(x, y);
|
||||
}
|
||||
|
||||
if (mode == ProgrammingMode.Incremental)
|
||||
SetProgrammingModeInc();
|
||||
}
|
||||
|
||||
public void Offset(Vector voffset)
|
||||
{
|
||||
var mode = Mode;
|
||||
|
||||
SetProgrammingModeAbs();
|
||||
|
||||
for (int i = 0; i < Count; ++i)
|
||||
{
|
||||
var code = this[i];
|
||||
|
||||
if (code is IMovable == false)
|
||||
continue;
|
||||
|
||||
var code2 = (IMovable)code;
|
||||
|
||||
code2.Offset(voffset);
|
||||
}
|
||||
|
||||
if (mode == ProgrammingMode.Incremental)
|
||||
SetProgrammingModeInc();
|
||||
}
|
||||
|
||||
public Box GetBoundingBox()
|
||||
{
|
||||
var origin = new Vector(0, 0);
|
||||
return GetBoundingBox(ref origin);
|
||||
}
|
||||
|
||||
private Box GetBoundingBox(ref Vector pos)
|
||||
{
|
||||
double minX = 0.0;
|
||||
double minY = 0.0;
|
||||
double maxX = 0.0;
|
||||
double maxY = 0.0;
|
||||
|
||||
for (int i = 0; i < Count; ++i)
|
||||
{
|
||||
var code = this[i];
|
||||
|
||||
switch (code.CodeType())
|
||||
{
|
||||
case CodeType.LinearMove:
|
||||
{
|
||||
var line = (LinearMove)code;
|
||||
var pt = Mode == ProgrammingMode.Absolute ?
|
||||
line.EndPoint :
|
||||
line.EndPoint + pos;
|
||||
|
||||
if (pt.X > maxX)
|
||||
maxX = pt.X;
|
||||
else if (pt.X < minX)
|
||||
minX = pt.X;
|
||||
|
||||
if (pt.Y > maxY)
|
||||
maxY = pt.Y;
|
||||
else if (pt.Y < minY)
|
||||
minY = pt.Y;
|
||||
|
||||
pos = pt;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case CodeType.RapidMove:
|
||||
{
|
||||
var line = (RapidMove)code;
|
||||
var pt = Mode == ProgrammingMode.Absolute
|
||||
? line.EndPoint
|
||||
: line.EndPoint + pos;
|
||||
|
||||
if (pt.X > maxX)
|
||||
maxX = pt.X;
|
||||
else if (pt.X < minX)
|
||||
minX = pt.X;
|
||||
|
||||
if (pt.Y > maxY)
|
||||
maxY = pt.Y;
|
||||
else if (pt.Y < minY)
|
||||
minY = pt.Y;
|
||||
|
||||
pos = pt;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case CodeType.CircularMove:
|
||||
{
|
||||
var arc = (CircularMove)code;
|
||||
var radius = arc.CenterPoint.DistanceTo(arc.EndPoint);
|
||||
|
||||
Vector endpt;
|
||||
Vector centerpt;
|
||||
|
||||
if (Mode == ProgrammingMode.Incremental)
|
||||
{
|
||||
endpt = arc.EndPoint + pos;
|
||||
centerpt = arc.CenterPoint + pos;
|
||||
}
|
||||
else
|
||||
{
|
||||
endpt = arc.EndPoint;
|
||||
centerpt = arc.CenterPoint;
|
||||
}
|
||||
|
||||
double minX1;
|
||||
double minY1;
|
||||
double maxX1;
|
||||
double maxY1;
|
||||
|
||||
if (pos.X < endpt.X)
|
||||
{
|
||||
minX1 = pos.X;
|
||||
maxX1 = endpt.X;
|
||||
}
|
||||
else
|
||||
{
|
||||
minX1 = endpt.X;
|
||||
maxX1 = pos.X;
|
||||
}
|
||||
|
||||
if (pos.Y < endpt.Y)
|
||||
{
|
||||
minY1 = pos.Y;
|
||||
maxY1 = endpt.Y;
|
||||
}
|
||||
else
|
||||
{
|
||||
minY1 = endpt.Y;
|
||||
maxY1 = pos.Y;
|
||||
}
|
||||
|
||||
var startAngle = pos.AngleFrom(centerpt);
|
||||
var endAngle = endpt.AngleFrom(centerpt);
|
||||
|
||||
// switch the angle to counter clockwise.
|
||||
if (arc.Rotation == RotationType.CW)
|
||||
Generic.Swap(ref startAngle, ref endAngle);
|
||||
|
||||
startAngle = MathHelper.NormalizeAngleRad(startAngle);
|
||||
endAngle = MathHelper.NormalizeAngleRad(endAngle);
|
||||
|
||||
if (MathHelper.IsAngleBetween(MathHelper.HalfPI, startAngle, endAngle))
|
||||
maxY1 = centerpt.Y + radius;
|
||||
|
||||
if (MathHelper.IsAngleBetween(Math.PI, startAngle, endAngle))
|
||||
minX1 = centerpt.X - radius;
|
||||
|
||||
const double oneHalfPI = Math.PI * 1.5;
|
||||
|
||||
if (MathHelper.IsAngleBetween(oneHalfPI, startAngle, endAngle))
|
||||
minY1 = centerpt.Y - radius;
|
||||
|
||||
if (MathHelper.IsAngleBetween(MathHelper.TwoPI, startAngle, endAngle))
|
||||
maxX1 = centerpt.X + radius;
|
||||
|
||||
if (maxX1 > maxX)
|
||||
maxX = maxX1;
|
||||
|
||||
if (minX1 < minX)
|
||||
minX = minX1;
|
||||
|
||||
if (maxY1 > maxY)
|
||||
maxY = maxY1;
|
||||
|
||||
if (minY1 < minY)
|
||||
minY = minY1;
|
||||
|
||||
pos = endpt;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case CodeType.SubProgramCall:
|
||||
{
|
||||
var subpgm = (SubProgramCall)code;
|
||||
var box = subpgm.Loop.GetBoundingBox(ref pos);
|
||||
|
||||
if (box.Left < minX)
|
||||
minX = box.Left;
|
||||
|
||||
if (box.Right > maxX)
|
||||
maxX = box.Right;
|
||||
|
||||
if (box.Bottom < minY)
|
||||
minY = box.Bottom;
|
||||
|
||||
if (box.Top > maxY)
|
||||
maxY = box.Top;
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return new Box(minX, minY, maxX - minX, maxY - minY);
|
||||
}
|
||||
|
||||
public static Program Load(Stream stream)
|
||||
{
|
||||
var reader = new ProgramReader();
|
||||
reader.Read(stream);
|
||||
return reader.Program;
|
||||
}
|
||||
}
|
||||
}
|
||||
8
PepLib/ProgrammingMode.cs
Normal file
8
PepLib/ProgrammingMode.cs
Normal file
@@ -0,0 +1,8 @@
|
||||
namespace PepLib
|
||||
{
|
||||
public enum ProgrammingMode
|
||||
{
|
||||
Absolute,
|
||||
Incremental
|
||||
}
|
||||
}
|
||||
35
PepLib/Properties/AssemblyInfo.cs
Normal file
35
PepLib/Properties/AssemblyInfo.cs
Normal file
@@ -0,0 +1,35 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("PepLib")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("PepLib")]
|
||||
[assembly: AssemblyCopyright("Copyright © AJ Isaacs 2014")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("e62db743-a781-4092-8b6d-bd90f7b25cd1")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
53
PepLib/Report.Drawing.cs
Normal file
53
PepLib/Report.Drawing.cs
Normal file
@@ -0,0 +1,53 @@
|
||||
using System;
|
||||
|
||||
namespace PepLib
|
||||
{
|
||||
public partial class Report
|
||||
{
|
||||
public class Drawing
|
||||
{
|
||||
public string Customer { get; set; }
|
||||
|
||||
public string Name { get; set; }
|
||||
|
||||
public string Revision { get; set; }
|
||||
|
||||
public int QtyRequired { get; set; }
|
||||
|
||||
public int QtyNested { get; set; }
|
||||
|
||||
public int QtyRemaining
|
||||
{
|
||||
get { return QtyRequired - QtyNested; }
|
||||
}
|
||||
|
||||
public double CutDistance { get; set; }
|
||||
|
||||
public double ScribeDistance { get; set; }
|
||||
|
||||
public double BevelDistance { get; set; }
|
||||
|
||||
public TimeSpan TotalCutTime { get; set; }
|
||||
|
||||
public int PierceCount { get; set; }
|
||||
|
||||
public int IntersectionCount { get; set; }
|
||||
|
||||
public double Area1 { get; set; }
|
||||
|
||||
public double Area2 { get; set; }
|
||||
|
||||
public bool IncludeRemnantInCost { get; set; }
|
||||
|
||||
public double NetWeight1 { get; set; }
|
||||
|
||||
public double NetWeight2 { get; set; }
|
||||
|
||||
public double GrossWeight { get; set; }
|
||||
|
||||
public double PercentOfMaterial { get; set; }
|
||||
|
||||
public double PercentOfCutTime { get; set; }
|
||||
}
|
||||
}
|
||||
}
|
||||
35
PepLib/Report.Plate.cs
Normal file
35
PepLib/Report.Plate.cs
Normal file
@@ -0,0 +1,35 @@
|
||||
|
||||
namespace PepLib
|
||||
{
|
||||
public partial class Report
|
||||
{
|
||||
public class Plate
|
||||
{
|
||||
public string Name { get; set; }
|
||||
|
||||
public double Thickness { get; set; }
|
||||
|
||||
public double Width { get; set; }
|
||||
|
||||
public double Length { get; set; }
|
||||
|
||||
public int MaterialNumber { get; set; }
|
||||
|
||||
public string MaterialGrade { get; set; }
|
||||
|
||||
public string MaterialDescription { get; set; }
|
||||
|
||||
public int Quantity { get; set; }
|
||||
|
||||
public double PlateUtilization { get; set; }
|
||||
|
||||
public double MaterialUtilization { get; set; }
|
||||
|
||||
public double Area1 { get; set; }
|
||||
|
||||
public double Area2 { get; set; }
|
||||
|
||||
public int BubblePierceCount { get; set; }
|
||||
}
|
||||
}
|
||||
}
|
||||
125
PepLib/Report.cs
Normal file
125
PepLib/Report.cs
Normal file
@@ -0,0 +1,125 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using PepLib.IO;
|
||||
|
||||
namespace PepLib
|
||||
{
|
||||
public partial class Report
|
||||
{
|
||||
public Report()
|
||||
{
|
||||
Drawings = new List<Report.Drawing>();
|
||||
Plates = new List<Report.Plate>();
|
||||
}
|
||||
|
||||
public List<Report.Drawing> Drawings { get; set; }
|
||||
|
||||
public List<Report.Plate> Plates { get; set; }
|
||||
|
||||
public string Name { get; set; }
|
||||
|
||||
public string Customer { get; set; }
|
||||
|
||||
public DateTime DateProgrammed { get; set; }
|
||||
|
||||
public string Material { get; set; }
|
||||
|
||||
public string ProgrammedBy { get; set; }
|
||||
|
||||
public string Machine { get; set; }
|
||||
|
||||
public string Comments { get; set; }
|
||||
|
||||
public string Remarks { get; set; }
|
||||
|
||||
public TimeSpan TotalCutTime { get; set; }
|
||||
|
||||
public double TotalGasUsed { get; set; }
|
||||
|
||||
public double TotalRapidDistance { get; set; }
|
||||
|
||||
public int TotalHeadRaises { get; set; }
|
||||
|
||||
public double CutFeedrate { get; set; }
|
||||
|
||||
public double RapidFeedrate { get; set; }
|
||||
|
||||
public TimeSpan PierceTime { get; set; }
|
||||
|
||||
public int PlateCount()
|
||||
{
|
||||
return Plates.Sum(plate => plate.Quantity);
|
||||
}
|
||||
|
||||
public int ProgramCount()
|
||||
{
|
||||
return Plates.Count;
|
||||
}
|
||||
|
||||
public double CutDistance()
|
||||
{
|
||||
return Drawings.Sum(dwg => dwg.CutDistance);
|
||||
}
|
||||
|
||||
public double ScribeDistance()
|
||||
{
|
||||
return Drawings.Sum(dwg => dwg.ScribeDistance);
|
||||
}
|
||||
|
||||
public double BevelDistance()
|
||||
{
|
||||
return Drawings.Sum(dwg => dwg.BevelDistance);
|
||||
}
|
||||
|
||||
public int TotalPierceCount()
|
||||
{
|
||||
return Drawings.Sum(dwg => dwg.PierceCount);
|
||||
}
|
||||
|
||||
public static Report Load(string nestFile)
|
||||
{
|
||||
var reader = new ReportReader();
|
||||
reader.Read(nestFile);
|
||||
return reader.Report;
|
||||
}
|
||||
|
||||
public static Report Load(Stream stream)
|
||||
{
|
||||
var reader = new ReportReader();
|
||||
reader.Read(stream);
|
||||
return reader.Report;
|
||||
}
|
||||
|
||||
public static bool TryLoad(string nestfile, out Report report)
|
||||
{
|
||||
try
|
||||
{
|
||||
report = Load(nestfile);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
report = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static bool TryLoad(Stream stream, out Report report)
|
||||
{
|
||||
try
|
||||
{
|
||||
report = Load(stream);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
report = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
16
PepLib/RotationType.cs
Normal file
16
PepLib/RotationType.cs
Normal file
@@ -0,0 +1,16 @@
|
||||
|
||||
namespace PepLib
|
||||
{
|
||||
public enum RotationType
|
||||
{
|
||||
/// <summary>
|
||||
/// Clockwise
|
||||
/// </summary>
|
||||
CW,
|
||||
|
||||
/// <summary>
|
||||
/// Counter-Clockwise
|
||||
/// </summary>
|
||||
CCW
|
||||
}
|
||||
}
|
||||
45
PepLib/Size.cs
Normal file
45
PepLib/Size.cs
Normal file
@@ -0,0 +1,45 @@
|
||||
namespace PepLib
|
||||
{
|
||||
public class Size
|
||||
{
|
||||
public Size(double height, double width)
|
||||
{
|
||||
Height = height;
|
||||
Width = width;
|
||||
}
|
||||
|
||||
public double Height { get; set; }
|
||||
|
||||
public double Width { get; set; }
|
||||
|
||||
public static Size Parse(string size)
|
||||
{
|
||||
var a = size.ToUpper().Split('X');
|
||||
|
||||
var height = double.Parse(a[0]);
|
||||
var width = double.Parse(a[1]);
|
||||
|
||||
return new Size(height, width);
|
||||
}
|
||||
|
||||
public static bool TryParse(string s, out Size size)
|
||||
{
|
||||
try
|
||||
{
|
||||
size = Parse(s);
|
||||
}
|
||||
catch
|
||||
{
|
||||
size = new Size(0, 0);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return string.Format("{0} x {1}", Height, Width);
|
||||
}
|
||||
}
|
||||
}
|
||||
27
PepLib/Spacing.cs
Normal file
27
PepLib/Spacing.cs
Normal file
@@ -0,0 +1,27 @@
|
||||
|
||||
namespace PepLib
|
||||
{
|
||||
public class Spacing
|
||||
{
|
||||
public Spacing()
|
||||
: this(0, 0, 0, 0)
|
||||
{
|
||||
}
|
||||
|
||||
public Spacing(double l, double b, double r, double t)
|
||||
{
|
||||
Left = l;
|
||||
Bottom = b;
|
||||
Right = r;
|
||||
Top = t;
|
||||
}
|
||||
|
||||
public double Left { get; set; }
|
||||
|
||||
public double Bottom { get; set; }
|
||||
|
||||
public double Right { get; set; }
|
||||
|
||||
public double Top { get; set; }
|
||||
}
|
||||
}
|
||||
11
PepLib/StatusType.cs
Normal file
11
PepLib/StatusType.cs
Normal file
@@ -0,0 +1,11 @@
|
||||
|
||||
namespace PepLib
|
||||
{
|
||||
public enum StatusType
|
||||
{
|
||||
ToBeCut,
|
||||
Quote,
|
||||
HasBeenCut,
|
||||
Temp
|
||||
}
|
||||
}
|
||||
14
PepLib/Tolerance.cs
Normal file
14
PepLib/Tolerance.cs
Normal file
@@ -0,0 +1,14 @@
|
||||
using System;
|
||||
|
||||
namespace PepLib
|
||||
{
|
||||
public static class Tolerance
|
||||
{
|
||||
public const double Epsilon = 0.0001;
|
||||
|
||||
public static bool IsEqualTo(this double a, double b, double tolerance = Epsilon)
|
||||
{
|
||||
return Math.Abs(b - a) <= tolerance;
|
||||
}
|
||||
}
|
||||
}
|
||||
32
PepLib/Util.cs
Normal file
32
PepLib/Util.cs
Normal file
@@ -0,0 +1,32 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
|
||||
namespace PepLib
|
||||
{
|
||||
public static class Util
|
||||
{
|
||||
public static string GetNestFileFormat(string filename)
|
||||
{
|
||||
try
|
||||
{
|
||||
var name = Path.GetFileName(filename);
|
||||
var ext = Path.GetExtension(name);
|
||||
|
||||
if (name.LastIndexOf(ext) > 5 && !name.Contains("-"))
|
||||
name = name.Insert(5, "-");
|
||||
|
||||
if (name.LastIndexOf(ext) > 8 && char.IsLetter(name[8]))
|
||||
name = name.Remove(8, 1);
|
||||
|
||||
return Path.Combine(Path.GetDirectoryName(filename), name);
|
||||
}
|
||||
catch (SystemException ex)
|
||||
{
|
||||
Debug.WriteLine(ex.Message);
|
||||
}
|
||||
|
||||
return string.Empty;
|
||||
}
|
||||
}
|
||||
}
|
||||
124
PepLib/Vector.cs
Normal file
124
PepLib/Vector.cs
Normal file
@@ -0,0 +1,124 @@
|
||||
using System;
|
||||
|
||||
namespace PepLib
|
||||
{
|
||||
public struct Vector
|
||||
{
|
||||
public double X;
|
||||
public double Y;
|
||||
|
||||
public Vector(double x, double y)
|
||||
{
|
||||
X = x;
|
||||
Y = y;
|
||||
}
|
||||
|
||||
public double DistanceTo(Vector pt)
|
||||
{
|
||||
double vx = pt.X - this.X;
|
||||
double vy = pt.Y - this.Y;
|
||||
|
||||
return Math.Sqrt(vx * vx + vy * vy);
|
||||
}
|
||||
|
||||
public double DistanceTo(double x, double y)
|
||||
{
|
||||
double vx = x - this.X;
|
||||
double vy = y - this.Y;
|
||||
|
||||
return Math.Sqrt(vx * vx + vy * vy);
|
||||
}
|
||||
|
||||
public double Angle()
|
||||
{
|
||||
return MathHelper.NormalizeAngleRad(Math.Atan2(Y, X));
|
||||
}
|
||||
|
||||
public double AngleTo(Vector pt)
|
||||
{
|
||||
return (pt - this).Angle();
|
||||
}
|
||||
|
||||
public double AngleFrom(Vector pt)
|
||||
{
|
||||
return (this - pt).Angle();
|
||||
}
|
||||
|
||||
public static Vector operator +(Vector pt1, Vector pt2)
|
||||
{
|
||||
return new Vector(pt1.X + pt2.X, pt1.Y + pt2.Y);
|
||||
}
|
||||
|
||||
public static Vector operator -(Vector pt1, Vector pt2)
|
||||
{
|
||||
return new Vector(pt1.X - pt2.X, pt1.Y - pt2.Y);
|
||||
}
|
||||
|
||||
public static Vector operator -(Vector pt)
|
||||
{
|
||||
return new Vector(-pt.X, -pt.Y);
|
||||
}
|
||||
|
||||
public static bool operator ==(Vector pt1, Vector pt2)
|
||||
{
|
||||
return pt1.DistanceTo(pt2) <= Tolerance.Epsilon;
|
||||
}
|
||||
|
||||
public static bool operator !=(Vector pt1, Vector pt2)
|
||||
{
|
||||
return !(pt1 == pt2);
|
||||
}
|
||||
|
||||
public Vector Rotate(double angle)
|
||||
{
|
||||
var v = new Vector();
|
||||
|
||||
double cos = Math.Cos(angle);
|
||||
double sin = Math.Sin(angle);
|
||||
|
||||
v.X = X * cos - Y * sin;
|
||||
v.Y = X * sin + Y * cos;
|
||||
|
||||
return v;
|
||||
}
|
||||
|
||||
public Vector Rotate(double angle, Vector origin)
|
||||
{
|
||||
var v = new Vector();
|
||||
var pt = this - origin;
|
||||
|
||||
double cos = Math.Cos(angle);
|
||||
double sin = Math.Sin(angle);
|
||||
|
||||
v.X = pt.X * cos - pt.Y * sin + origin.X;
|
||||
v.Y = pt.X * sin + pt.Y * cos + origin.Y;
|
||||
|
||||
return v;
|
||||
}
|
||||
|
||||
public Vector Clone()
|
||||
{
|
||||
return new Vector(X, Y);
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (!(obj is Vector))
|
||||
return false;
|
||||
|
||||
var pt = (Vector)obj;
|
||||
|
||||
return (X.IsEqualTo(pt.X)) && (Y.IsEqualTo(pt.Y));
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return base.GetHashCode();
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return string.Format("[Vector: X:{0}, Y:{1}]", X, Y);
|
||||
}
|
||||
}
|
||||
}
|
||||
116
PepLib/ZipHelper.cs
Normal file
116
PepLib/ZipHelper.cs
Normal file
@@ -0,0 +1,116 @@
|
||||
using Ionic.Zip;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace PepLib
|
||||
{
|
||||
public static class ZipHelper
|
||||
{
|
||||
/// <summary>
|
||||
/// Returns the files that match the specified pattern.
|
||||
/// </summary>
|
||||
/// <param name="file">Input zip file.</param>
|
||||
/// <param name="pattern">Pattern to match.</param>
|
||||
/// <param name="names">Names of the files that match the pattern.</param>
|
||||
/// <param name="streams">Data of the files that match the pattern.</param>
|
||||
/// <returns></returns>
|
||||
public static int ExtractByPattern(string file, string pattern, out string[] names, out Stream[] streams)
|
||||
{
|
||||
var fileStream = new FileStream(file, FileMode.Open, FileAccess.Read);
|
||||
var zipStream = new ZipInputStream(fileStream);
|
||||
var nameList = new List<string>();
|
||||
var streamList = new List<Stream>();
|
||||
|
||||
ZipEntry theEntry;
|
||||
|
||||
while ((theEntry = zipStream.GetNextEntry()) != null)
|
||||
{
|
||||
if (!Regex.IsMatch(theEntry.FileName, pattern))
|
||||
continue;
|
||||
|
||||
nameList.Add(theEntry.FileName);
|
||||
|
||||
var memstream = new MemoryStream();
|
||||
var size = 2048;
|
||||
var data = new byte[size];
|
||||
|
||||
while (true)
|
||||
{
|
||||
size = zipStream.Read(data, 0, data.Length);
|
||||
|
||||
if (size > 0)
|
||||
{
|
||||
memstream.Write(data, 0, size);
|
||||
memstream.Flush();
|
||||
}
|
||||
else break;
|
||||
}
|
||||
|
||||
memstream.Seek(0, SeekOrigin.Begin);
|
||||
streamList.Add(memstream);
|
||||
}
|
||||
|
||||
zipStream.Close();
|
||||
|
||||
names = nameList.ToArray();
|
||||
streams = streamList.ToArray();
|
||||
|
||||
return streams.Length;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the first file found that matches the specified file extension.
|
||||
/// </summary>
|
||||
/// <param name="file">Input zip file.</param>
|
||||
/// <param name="extension">Extension to match.</param>
|
||||
/// <param name="name">The name of the file that matches the file extension.</param>
|
||||
/// <param name="stream">The data of the file that matches the file extension.</param>
|
||||
/// <returns></returns>
|
||||
public static bool ExtractByExtension(string file, string extension, out string name, out Stream stream)
|
||||
{
|
||||
var fileStream = new FileStream(file, FileMode.Open, FileAccess.Read);
|
||||
var zipStream = new ZipInputStream(fileStream);
|
||||
var memstream = new MemoryStream();
|
||||
|
||||
ZipEntry theEntry;
|
||||
|
||||
while ((theEntry = zipStream.GetNextEntry()) != null)
|
||||
{
|
||||
if (Path.GetExtension(theEntry.FileName) != extension)
|
||||
continue;
|
||||
|
||||
int size = 2048;
|
||||
var data = new byte[size];
|
||||
|
||||
while (true)
|
||||
{
|
||||
size = zipStream.Read(data, 0, data.Length);
|
||||
|
||||
if (size > 0)
|
||||
{
|
||||
memstream.Write(data, 0, size);
|
||||
memstream.Flush();
|
||||
}
|
||||
else break;
|
||||
}
|
||||
|
||||
zipStream.Close();
|
||||
memstream.Seek(0, SeekOrigin.Begin);
|
||||
|
||||
stream = memstream;
|
||||
name = theEntry.FileName;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
zipStream.Close();
|
||||
memstream.Close();
|
||||
|
||||
stream = null;
|
||||
name = null;
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
4
PepLib/packages.config
Normal file
4
PepLib/packages.config
Normal file
@@ -0,0 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="DotNetZip" version="1.10.1" targetFramework="net40" />
|
||||
</packages>
|
||||
Reference in New Issue
Block a user