- Extract ApplyTransform() to consolidate Rotate/Offset methods
- Add BoundsTracker helper class for bounding box calculations
- Extract ProcessLinearMotion/ProcessCircularMotion helpers
- Use pattern matching instead of type checks and casts
- Use foreach loops instead of indexed for loops
- Use expression-bodied members for simple methods
- Use tuple deconstruction and Math.Min/Max
Reduces code from 368 to 227 lines (~38% reduction).
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>