Files
PepApi.Core/PepLib.Core/Models/Loop.cs
AJ Isaacs 9088af52de refactor(PepLib.Core): reorganize files into logical folder structure
Move 38 files from root directory into organized subfolders:
- Enums/ (7 files): StatusType, ApplicationType, DrawingType, etc.
- Geometry/ (5 files): Vector, Box, Size, Spacing, Node
- Models/ (15 files): Nest, Plate, Part, Program, Report, etc.
- Utilities/ (7 files): MathHelper, Tolerance, ZipHelper, etc.
- Extensions/ (2 files): PartListExtensions, PlateListExtensions
- Interfaces/ (1 file): IMovable

Update namespaces to follow folder hierarchy (e.g., PepLib.Models).
Add GlobalUsings.cs for internal backward compatibility.
Update Codes/ and IO/ files with new using statements.
Update PepApi.Core consumers to reference new namespaces.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-23 09:29:13 -05:00

59 lines
1.4 KiB
C#

using PepLib.Codes;
using PepLib.Enums;
using PepLib.Geometry;
namespace PepLib.Models
{
public class Loop : Program
{
public Loop()
{
Mode = ProgrammingMode.Incremental;
}
public string Name { get; set; }
public Vector ReferencePoint { get; set; }
public DateTime LastReferenceDate { get; set; }
public string DrawingName { get; set; }
public string DxfPath { get; set; }
public override void Rotate(double angle)
{
base.Rotate(angle);
ReferencePoint = ReferencePoint.Rotate(angle);
}
public override void Rotate(double angle, Vector origin)
{
base.Rotate(angle, origin);
ReferencePoint = ReferencePoint.Rotate(angle);
}
public object Clone()
{
var loop = new Loop()
{
Name = this.Name,
ReferencePoint = this.ReferencePoint,
LastReferenceDate = this.LastReferenceDate,
DrawingName = this.DrawingName,
DxfPath = this.DxfPath,
Rotation = this.Rotation
};
var codes = new ICode[this.Count];
for (int i = 0; i < this.Count; ++i)
codes[i] = this[i].Clone();
loop.AddRange(codes);
return loop;
}
}
}