33 lines
1.2 KiB
C#
33 lines
1.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace OpenNest;
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/// <summary>One material/unit system's requirements. Collections are copied; all nested values are immutable.</summary>
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public sealed class NestJob
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{
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public NestJob(IEnumerable<NestJobPart> parts, IEnumerable<NestPlateStock> plates, NestJobOptions options = null)
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{
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Parts = Own(parts);
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Plates = Own(plates);
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Options = options ?? new NestJobOptions();
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if (Parts.Select(p => p.Id).Distinct(StringComparer.Ordinal).Count() != Parts.Count ||
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Plates.Select(p => p.Id).Distinct(StringComparer.Ordinal).Count() != Plates.Count)
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throw new ArgumentException("Part and stock IDs must each be unique.");
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}
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public IReadOnlyList<NestJobPart> Parts { get; }
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public IReadOnlyList<NestPlateStock> Plates { get; }
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public NestJobOptions Options { get; }
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internal static IReadOnlyList<T> Own<T>(IEnumerable<T> source)
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{
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ArgumentNullException.ThrowIfNull(source);
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var values = source.ToArray();
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if (values.Any(value => value is null))
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throw new ArgumentException("Null entries are not allowed.", nameof(source));
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return Array.AsReadOnly(values);
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}
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}
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