Files
OpenNest/OpenNest.Core/Bending/Bend.cs
T
aj aec0523062 style: apply CSharpier formatting to all C# sources
Repo-wide sweep with the pinned CSharpier 1.3.0 tool. Whitespace and
line-wrapping only; OpenNest.Engine.Tests (109) and OpenNest.IO.Tests
pass after reformat, full solution builds 0 errors.

Added .csharpierignore so csproj/config XML keeps its existing layout
(CSharpier's XML wrapping churns attributes with zero benefit).

Formatting is now enforceable: dotnet csharpier check . passes.
2026-09-20 16:41:50 -04:00

109 lines
3.5 KiB
C#

using System.Collections.Generic;
using System.Drawing;
using OpenNest.Geometry;
using OpenNest.Math;
namespace OpenNest.Bending
{
public class Bend
{
public static readonly Layer EtchLayer = new Layer("ETCH")
{
Color = Color.Green,
IsVisible = true,
};
private const double DefaultEtchLength = 1.0;
private const string BendEtchTag = "BendEtch";
public Vector StartPoint { get; set; }
public Vector EndPoint { get; set; }
public BendDirection Direction { get; set; }
public double? Angle { get; set; }
public double? Radius { get; set; }
public string NoteText { get; set; }
[System.Text.Json.Serialization.JsonIgnore]
public Entity SourceEntity { get; set; }
// Import-only identity of the original CAD annotation (not nest metadata).
[System.Text.Json.Serialization.JsonIgnore]
public ulong? SourceNoteHandle { get; set; }
public double Length => StartPoint.DistanceTo(EndPoint);
public double AngleRadians =>
Angle.HasValue ? OpenNest.Math.Angle.ToRadians(Angle.Value) : 0;
public Line ToLine() => new Line(StartPoint, EndPoint);
/// <summary>
/// Returns the angle of the bend line itself (not the bend angle).
/// Used for grain direction comparison.
/// </summary>
public double LineAngle => StartPoint.AngleTo(EndPoint);
/// <summary>
/// Generates etch mark entities for this bend (up bends only).
/// Returns 1" dashes at each end of the bend line, or the full line if shorter than 3".
/// </summary>
public List<Line> GetEtchEntities(double etchLength = DefaultEtchLength)
{
var result = new List<Line>();
if (Direction != BendDirection.Up)
return result;
var length = Length;
if (length < etchLength * 3.0)
{
result.Add(CreateEtchLine(StartPoint, EndPoint));
}
else
{
var angle = StartPoint.AngleTo(EndPoint);
var dx = System.Math.Cos(angle) * etchLength;
var dy = System.Math.Sin(angle) * etchLength;
result.Add(
CreateEtchLine(StartPoint, new Vector(StartPoint.X + dx, StartPoint.Y + dy))
);
result.Add(CreateEtchLine(new Vector(EndPoint.X - dx, EndPoint.Y - dy), EndPoint));
}
return result;
}
/// <summary>
/// Removes existing etch entities from the list and regenerates from the given bends.
/// </summary>
public static void UpdateEtchEntities(List<Entity> entities, List<Bend> bends)
{
entities.RemoveAll(e => e.Tag == BendEtchTag);
if (bends == null)
return;
foreach (var bend in bends)
entities.AddRange(bend.GetEtchEntities());
}
private static Line CreateEtchLine(Vector start, Vector end)
{
return new Line(start, end)
{
Layer = EtchLayer,
Color = Color.Green,
Tag = BendEtchTag,
};
}
public override string ToString()
{
var dir = Direction.ToString();
var angle = Angle?.ToString("0.##") ?? "?";
var radius = Radius?.ToString("0.###") ?? "?";
return $"{dir} {angle}° R{radius}";
}
}
}